TikTok eyes a shopping sales goal between $12 billion and $13 billion for the second half this year in the US, according to a 36Kr report on Tuesday. The high target was set after the short video platform fell far below expectations in the first five months.
The report quoted key data from Tabcut, a Chinese firm that tracks TikTok Shop’s performance, indicating that TikTok generated less than $2 billion in the US shopping business from January to May 2024.
Why it matters: The potential ban TikTok faces in America seems to have already hurt its growing e-commerce business in its largest user base country.
Details: TikTok, the international version of Douyin, was reportedly hoping to expand its US e-commerce business tenfold to as much as $17.5 billion this year, according to a January report from Bloomberg. TikTok has so far only accomplished 11.4% of its GMV goal in the past 5 months, the 36Kr report said.
Context: TikTok Shop officially entered the US market in September 2023, although little official data has been given to the outside world regarding its merchants and sales. The platform has grown to 170 million users in the American market, according to figures released in January, up from 150 million last year.
]]>TikTok owner ByteDance has surprised the artificial intelligence industry with the ultra-low cost of its Doubao model, which the company said is capable of processing 2 million Chinese characters, equivalent to 1.25 million tokens, for RMB 1 ($0.14). OpenAI’s most advanced multimodal model, GPT-4o, also unveiled this week, comes in at $5 per million input tokens handled.
“A good model works well and is affordable to everyone,” Tan Dai, president of Volcano Engine, ByteDance’s cloud computing services unit, said at an event on Wednesday. “Large usage polishes a good model and dramatically reduces the unit cost of model inference,” he added.
Why it matters: The radical pricing, which Tan explained is achieved through model structuring and hybrid scheduling of cloud computing power, is likely to initiate a price war in China’s AI field after a battle on parameters.
Details: ByteDance’s Doubao large model family consists of nine versions, ranging from a “lite version” to the advanced Doubao Pro, which is able to deal with up to 128,000 token inputs. The range also includes models centered on generating pictures and virtual characters.
Context: Earlier this year, ByteDance founder Zhang Yiming criticized employees for not being “sensitive enough” to the emergence of new technologies like ChatGPT in an internal meeting, saying that discussions among staff over ChatGPT only started in 2023. His remarks came after the company had already launched the Doubao chatbot in the second half of last year.
]]>TikTok CEO Shou Zi Chew told the platform’s users that “we aren’t going anywhere” after US President Joe Biden signed the sell-or-ban bill targeting the app into law, giving TikTok’s Chinese parent company nine to 12 months to divest.
“The facts and the Constitution are on our side and we expect to prevail again,” Chew said in a video on Wednesday.
Why it matters: The passing of the bill after months of threats is a clear wake-up call for other Chinese apps that see the US as a top destination for their business expansion or have already entered the market there.
Details: The countdown to the forced sale of TikTok began when Biden signed the bill on April 24, but the short video app’s 170 million American users will continue to have access to it during this period. TikTok is expected to robustly challenge the move in the US courts.
Context: TikTok, along with its Chinese owner ByteDance, spent over $7 million on in-house lobbyists and digital ad campaigns this year in an effort to avert the bill passing, according to lobbying disclosure reports cited by CNBC.
]]>TikTok’s efforts to continue operating in the US under Chinese parent company ByteDance appear doomed after a majority of House lawmakers passed a bill that aims to force the Beijing headquartered tech firm to divest from the wildly popular short video platform or see it removed from app stores in the country. The bill still needs to pass the Senate, but President Joe Biden has indicated he will sign it into law if it reaches his desk.
The Republican-controlled House of Representatives voted 352-65 on the bill. Of the 65 legislators who voted against it, 50 were Democrats, casting some uncertainty on whether the bill will pass in the Democrat-majority Senate. The potential legislation is also likely to face legal challenges from TikTok.
Why it matters: If ByteDance agrees to sell TikTok, one of China’s most successful apps worldwide, it would bring the Beijing-based company billions of dollars in immediate income, but the longer-term impact on the firm’s value is uncertain. The tug-of-war over the app also reflects the high-profile tensions between the US and China.
Details: TikTok labeled the House’s voting process “secret” in a statement released after the result. The platform insisted on characterizing the bill as a “ban”, while emphasizing that it hosts 170 million users and 7 million small businesses in the US market in a post on X, formerly Twitter.
Context: According to OpenSecrets, a nonprofit organization that tracks lobbying data, ByteDance spent a record $8.74 million on federal lobbying last year, nearly double its spending in 2022.
]]>On Jan. 13, Tencent announced that its hit game Honor of Kings would resume livestreaming on Douyin (China’s TikTok sibling) five years after it was banned following a copyright infringement case. In 2016, Tencent sued ByteDance for livestreaming the online game on its subsidiary video platform Xigua. In 2019, a court ruling in Guangzhou stated that ByteDance platforms were prohibited from livestreaming Honor of Kings without Tencent’s permission.
Why it matters: The return of Honor of Kings to Douyin signifies a further thawing of the relationship between Tencent and ByteDance. Tencent has been gradually lifting restrictions on ByteDance, as its competitor has begun scaling back its gaming interests in recent months.
Details: Tencent’s Honor of Kings is expected to start livestreaming on Douyin on Jan. 21, with game streamers invited to participate in the splashy return, as announced on the game’s page on China’s Twitter-like platform Weibo.
Context: On Jan. 9, TikTok owner ByteDance said it was engaged in discussions with various potential buyers, including Tencent Games, for its gaming assets, according to Reuters. The two giants are discussing a deal involving major games published by ByteDance’s gaming unit Nuverse, as the TikTok owner looks to step back from the gaming industry.
TikTok is seeking to significantly expand its e-commerce business in the US, with plans to achieve a tenfold increase in merchandise sales in the world’s largest economy this year, a target of $17.5 billion, Bloomberg reported on Thursday, citing unnamed sources.
Why it matters: TikTok’s ambitious goal will see it push harder to redirect users’ attention from short videos to in-app shopping in a potential threat to established US e-commerce giant Amazon. The move also signals that the ByteDance-owned short video app, which has 150 million users in the US, will compete more directly with its Chinese counterparts Temu and Shein in 2024.
Details: The global value of goods sold on TikTok was expected to reach around $20 billion last year, according to Bloomberg, with its Southeast Asian platforms contributing the bulk of these sales. Singapore-based research company Momentum Works projected in mid-2023 that TikTok Shop was poised to capture a 13.2% share of the Southeast Asian e-commerce market by the year’s end.
Context: Since its initial trial in 2021, TikTok’s foray into e-commerce has sought to replicate the proven path taken by its Chinese counterpart Douyin in the online retail field, guiding loyal users previously attracted by viral short videos to engage in shopping on the platform.
A federal judge has blocked a law in the US state of Montana that sought to bar the use of TikTok, saying it “oversteps state power”, a month before the ban was due to take effect.
Why it matters: The move suggests efforts to prohibit use of the Chinese-owned video sharing app in the US will face significant legal challenges. Montana was the first state set to implement a blanket TikTok ban.
Details: In a statement, the US District Judge Donald Molloy said the ban targets “China’s ostensible role in TikTok” rather than protects Montana consumers.
Context: TikTok has continued to face criticism during its rise in the US, but its popularity and ad revenue point to a continued upward trend in use of the app nationwide. Its parent company ByteDance reportedly generated $54 billion globally in the first half of 2023, a figure close to Facebook owner Meta’s $60.6 billion. The video platform also officially launched an in-app e-commerce feature in September.
]]>Chinese video giant ByteDance will conduct a new round of layoffs from its virtual reality arm Pico as demand for headsets was not “as fast as expected,” said chief executive Henry Zhou, acknowledging at an internal meeting that projections for VR had been overly optimistic.
Why it matters: This large-scale downsizing is the latest restructuring effort by ByteDance in response to dim prospects in the VR industry. Despite significant investments in technology and marketing over the past two years, which failed to yield satisfactory sales results, the company has stated its intention to keep its hardware team intact.
Details: The biggest overhaul since Pico was acquired by the TikTok owner two years ago was announced in a ten-minute meeting on Tuesday, with staff from sales, videos, and platform operations hit the most.
Context: ByteDance acquired Pico for approximately RMB 5 billion in 2021, and launched an extensive marketing campaign for the Pico 4 standalone VR headset when it was launched a year later. The company enlisted musician Leah Dou and ping-pong star Sun Yingsha as spokespeople, covering major shopping malls and bus stops with advertisements.
Crystal of Atlan (CoA), the new action role-playing game developed by ByteDance’s video game company Nuverse, was the eighth best-selling mobile game on iOS in China in July, according to local media outlet GameLook, despite only launching on July 14.
Why it matters: The new game has the potential to be a breakout hit for ByteDance, which has been aiming to develop its own successful mobile title in the wake of HoYoverse’s global success with Genshin Impact. In the second half of July, Crystal of Atlan’s revenue only ranked behind Tencent’s Honor of Kings, NetEase’s Justice Online, and Tencent’s PUBG Mobile, GameLook reported. Fueled by the success of the new game, Nuverse’s July revenue saw a remarkable 109% month-on-month increase.
Details: Based on data from Sensor Tower, CoA’s iOS revenue surpassed RMB 210 million ($29 million) in July. GameLook predicted that the revenue across all platforms amounted to RMB 600 million ($83 million) for the same month.
Context: ByteDance established Nuverse in 2019, announcing its entry into the gaming sector. In 2021, ByteDance acquired game studio Moonton and C4games for RMB 10 billion and equity worth RMB 15 billion, according to 36Kr.
Douyin, TikTok’s Chinese counterpart, has established a new department dedicated to entertainment ventures, according to a Monday report by 36Kr citing multiple sources. The move aims to centralize the management of activities ranging from live-streaming programs and variety shows to dramas and music.
Why it matters: Douyin’s emphasis on cultural and entertainment content not only enriches its product ecosystem but, more importantly, helps the platform to further diversify its revenue streams.
Details: Chen Duye, head of the recently established division and previously in charge of Ocean Engine, ByteDance’s marketing platform for business promotions across its various apps, will directly report to Han Shangyou, who now holds a prominent position within Douyin.
Context: As of last December, the China Internet Network Information Center reported that over 70% of the Chinese population had accessed short videos, highlighting the significant reach of these platforms as mainstream entertainment channels across the country. The report also noted that individuals spent an average of 2.5 plus hours on the platforms every day.
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TikTok is set to expand its online retail business to the US in early August, according to the Wall Street Journal, in a bid to replicate rivals Shein and Temu’s success in the world’s second-largest e-commerce market. The short video app was thought to be ready to launch the service earlier this year, but delayed the move in May amid concerns from merchants over geopolitical tensions, as previously reported by the WSJ.
Why it matters: The move indicates that TikTok is aiming to earn more revenue from its largest audience market, despite continued threats by American politicians over what they see as the firm’s links to the Chinese authorities. The short video operator has reportedly set a goal for its global e-commerce operation to increase its total sales more than fourfold this year to $20 billion.
Details: On a page called TikTok Shop Shopping Center, users can browse and purchase products, though the model differs slightly from its initial plan to establish a third-party sellers’ platform.
Context: The short video app, owned by Beijing-based ByteDance, is used by over 150 million users in the US. However, as TikTok steps up its presence in the country’s e-commerce market, it is facing increasingly strict regulatory scrutiny. The Biden administration in March demanded TikTok be sold or potentially face a national ban in its largest market.
Douyin is reportedly abandoning its goal of achieving RMB 100 billion ($14 billion) in total sales this year, as the business’ progress in the first half of 2023 has only reached one-tenth of the yearly target, falling extremely short of internal expectations.
Local media outlet LatePost first reported the news on June 10, citing a source close to the matter. While GMV is no longer the most important metric for the unit, the report said that exploring various ways to successfully run the food delivery business is now a more urgent priority for TikTok’s Chinese sibling.
Why it matters: Due to a lack of its own delivery logistic team, Douyin has relied on selling higher-priced set meal kits (which cut down the frequency of deliveries) and third-party delivery companies to offer its food delivery service. The approach is currently presenting challenges in scaling up the business.
Details: Starting in mid-2022, the short video platform has been testing food deliveries in Beijing, Shanghai, and Chengdu. Users in these three cities are able to order food for delivery within Douyin. But unlike market leaders Meituan and Alibaba’s Ele.me, restaurants selling goods on the Douyin platform need to use delivery riders from another service or deliver the food themselves, making the delivery cost run higher.
Context: Meituan and Ele.me now dominate the food delivery market in China, holding a more than 90% share of the market between them, highlighting the challenge for Douyin. Meituan has already begun a counteroffensive to maintain its leading position in the face of this new challenger.
TikTok has announced that it has 8.5 million monthly active users in Australia, in the short video platform’s first disclosure of its user numbers in the country. The platform, owned by Beijing-based tech firm ByteDance, also said TikTok is being utilized by 350,000 businesses as a marketing tool to reach and engage new clients in Australia.
Why it matters: The figure suggests that more than 30% of the Australian population is using TikTok. Australia banned TikTok on government-issued devices in April.
Details: Australia joined more than 10 countries (including the US, the UK, Canada, New Zealand, France, Denmark, and India) in banning the use of the ByteDance-owned short video platform on government devices in April.
Context: TikTok has long been questioned by Western countries on whether it shares users’ data with the Chinese government.
ByteDance co-founder Zhang Yiming has set up an investment fund called Cool River Venture in Hong Kong, targeting tech-related investments.
Why it matters: Since stepping down as CEO of ByteDance in 2021, Zhang has kept a low profile, rarely making public appearances. Incorporated on May 22, the fund signals a move by Zhang to diversify his wealth.
Details: Zhang Yiming remains the second richest person in China with a net worth of $45 billion according to Forbes’ 2023 list of the 10 richest Chinese billionaires. Zhang was surpassed only by Zhong Shanshan, the founder of drinks brand Nongfu Spring, whose wealth is valued at $68 billion.
Context: Setting up a personal investment fund or family office, or taking roles in other venture capital firms has been a popular trend among successful Chinese tech founders to manage their wealth.
With its peak daily order volume for food deliveries surpassing 60 million last year, Meituan continues to sit pretty at the top of the tree when it comes to China’s local life services sector. The app spans everything from movie tickets and restaurant bookings to medical appointments, and recorded a total of 677.9 million users making transactions in 2022.
Yet Meituan’s dominance is increasingly facing challenges. Major Chinese companies including social media platform Xiaohongshu and ByteDance-owned TikTok sibling Douyin have been making inroads into the local life services market as Covid restrictions have eased. By linking consumers with nearby service providers or merchants and encouraging them to make purchases digitally before going to have the experience offline, these newcomers are looking to such transactions as a way to monetize their huge user bases.
For the moment, Meituan claims to be unperturbed. Meituan CEO Wang Xing described Douyin’s expansion into food delivery as having “a limited impact” on the company during its Q1 earnings call. However, the delivery platform recently made takeout livestreaming a monthly event and has launched group-buy delivery services in what many see as a bid to stay competitive in the face of these new entrants.
The total size of the local life services market is expected to reach RMB 35 trillion in China by 2025, though its online penetration rate was only 12.7% in 2021, according to data from Chinese research firm iResearch and cited by Chinese media outlet 21jingji, meaning there’s still plenty to play for.
Here’s a short introduction to new players in this vibrant market.
Xiaohongshu
Experience-sharing lifestyle platform Xiaohongshu, the latest major entrant to this competitive sector, has over 260 million monthly active users. The platform has maintained a thriving user base and sense of community for years and serves as a lifestyle search engine for many of its users. Now, it is making one of the biggest moves in the local life sector.
Xiaohongshu is currently inviting caterers and service providers to test the sale of group-buying packages on its platform. Participating merchants can sign up without paying a deposit or commission to Xiaohongshu for revenue earned through the service, according to tech media outlet GeekPark. Meanwhile, the platform’s influencers are able to earn commission by posting information about retailers that offer group buy options.
If the Shanghai-based company can leverage its feed algorithms while encouraging users to complete transactions within the app, it may see Xiaohongshu emerge as a serious challenger to Meituan, while also accelerating the company’s monetization quest. In 2020, 80% of Xiaohongshu’s revenue was generated by ads, the Financial Times previously reported, citing research firm LeadLeo, but the company is increasingly looking to diversify its revenue streams.
READ MORE: Xiaohongshu bets on e-commerce livestreaming to accelerate monetization: report
Douyin
Douyin has made significant strides in expanding its presence in the local life market, with its services sector reportedly generating over RMB 77 billion ($11.1 billion) in total sales last year, while advertising revenue amounted to just RMB 8.3 billion.
Growth in the platform’s brightest business continues to be strong. Local media outlet 36Kr reported that the unit generated more than RMB 10 billion in GMV in every single month in the first quarter of this year.
The TikTok sibling app has expanded its offerings to include group-buy delivery, sightseeing tickets, hotel reservations, and manicures in recent months. In mid-2022, Douyin allowed short video viewers to order meals directly on the app through a mini-program operated by Alibaba’s food delivery service Ele.me. In March, the service was introduced to 15 new cities, expanding the service to a total of 18 locations in China.
These efforts reflect the fact that ByteDance, Douyin’s owner, is stepping up its push to monetize users on the widely popular platform.
The head of Douyin’s local life business, Zhu Shiyu, recently stated that life services was a vast market worth more than ten trillion yuan, and that only a small proportion of transactions were currently being conducted online.
Kuaishou
Kuaishou, another leading short video-sharing platform in China with 366 million daily active users, has been expanding its presence in the local life services space in an effort to also capture market share, although it currently has less of a presence than rivals Douyin and Meituan.
Kuaishou had been active in offering lifestyle services in Shanghai, Qingdao, and Harbin, with Hangzhou the next major city to see local services rolled out. Kuaishou aims to provide local life services for different cities through a replicable model developed through experimentation. The short video operator incentivizes local merchants to sign up for the service while supporting local influencers who are willing to promote shops on the app.
Xiaogu, head of Kuaishou’s local life business unit, noted that since it entered the Qingdao market on Feb. 10, it has added over 300 local businesses. Kuaishou reportedly recorded around RMB 5 million in local sales in the seaside city in its first month, and already saw some influencers generate around 200,000 yuan in a single month.
]]>China’s largest gaming firm Tencent can finally advertise on ByteDance apps, according to online gaming analytics platform DataEye, a new milestone in the two companies’ relationship. ByteDance and Tencent have competed fiercely over the years, barring each other from cross-promotion and regularly engaging in legal wrangles. As a result, Tencent games have had limited exposure on ByteDance platforms, while ByteDance’s apps have had little publicity on Tencent platforms.
The latest advertising data shows that Tencent’s war game Return to the Empire and multiplayer role-playing game Naruto have been advertised on Bytedance’s Douyin (China’s TikTok twin), news app Toutiao, and Xigua Video in the past seven days.
Why it matters: The relationship between Tencent and ByteDance has long been tense due to their rivalry in content, video, and gaming. Recent developments show the two companies are moving toward a reconciliation after years of bitter competition.
Details: Tencent’s game Return to the Empire has started to place advertisements on ByteDance’s Toutiao and Xigua Video in recent days. The game had previously been advertised mostly within Tencent’s platform, according to DataEye statistics. In addition, ByteDance’s Douyin accounted for about 15% of the gaming ads distribution for another Tencent game Naruto.
Context: Sharing a focus on content and entertainment, Tencent and ByteDance were the top-grossing publishers in global mobile app stores in the first half of 2022. Tencent was the top-grossing publisher in the game and non-game categories, earning about $3.3 billion in the first half of 2022. The figure is almost 153% higher than ByteDance, which came second with $1.3 billion in revenue. Their disputes have been long-lasting:
Chinese tech giant Tencent has launched an AI-powered video editing tool called Zenvideo, integrating a variety of features for short-form video creators, such as text-to-video generation and digital narration.
Why it matters: With its growing emphasis on short video, Tencent is looking to further challenge current market leaders in the sector such as Kuaishou and ByteDance’s TikTok sibling Douyin. Tencent’s new offering comes with similar capabilities to ByteDance’s CapCut, which recently surpassed 200 million monthly active users in the US.
Details: Zenvideo is available to use both through web browsers and WeChat’s mini-program, but is more powerful as a web app. The version within Tencent’s superapp has comparatively limited AI features, only supporting AI painting and digital narration.
Context: This week, Tencent’s super app WeChat also announced several changes to its ecosystem, especially for its short video section WeChat Channels.
ByteDance has hired Yang Hongxia, former head of the team overseeing Alibaba’s large AI multi-model M6, to lead its AI Lab and to build its generative large language model (LLM), local tech media outlet 36Kr has reported.
Prior to joining Chinese e-commerce giant Alibaba, Yang received her doctorate in statistical science from Duke University and worked as Yahoo’s principal data scientist. Her expertise in cognitive intelligence helped Alibaba launch its 10-trillion-parameter M6, improving the search and recommendation accuracy of shopping app Taobao and payment app Alipay, according to Yang’s account to the ISI World Statistics Conference.
Why it matters: ByteDance is keen to develop its own AI language model, as the success of ChatGPT pushes tech majors to re-evaluate the application of AI in their products and services to stay competitive.
Details: ByteDance is reportedly planning to prioritize imaging and language in its AI model, with the former to be integrated into its short video platform Douyin and video-cutting tool CapCut, the company’s two most successful apps alongside Douyin sibling platform TikTok.
Context: Major tech companies and AI startups are chasing experienced AI talent as they rush to develop their own AI offerings.
CapCut, an all-in-one video editing app owned by TikTok parent company ByteDance, has surpassed 200 million monthly active users, according to a report from Chinese financial media outlet Baijing.
Why it matters: CapCut’s success comes amid an increasingly hostile climate for China-developed apps in the US and European markets, with ByteDance’s TikTok facing restrictions and investigations on multiple fronts.
Details: CapCut was originally developed by Shenzhen Lianmeng Technology, a startup which ByteDance acquired in 2018 for $300 million. Launched as Jianying in China and designed for both mobile and PC, it offers a range of video editing functions, filters, audio and visual effects, and video templates and is compatible for use with TikTok.
Context: TikTok reportedly set a goal of topping 1 billion daily active users worldwide by the end of 2022, testament to the app’s continued growth even as it faces a number of investigations and restrictions around the world.
On Feb. 10, China’s National Press and Publication Administration (NPPA) released its approval list of domestic online games for February 2023 on its official website, with titles by Tencent, ByteDance, and NetEase among those given the green light.
Why it matters: The new list is the ninth batch of games approved in China since the NPPA resumed its issuing of licenses in April 2022 following an eight month pause. As with January, the number of new licenses this month exceeded 80, higher than any month in 2022 and a sign that China’s gaming regulators may be returning to a more consistent approach to approvals after months of uncertainty.
Details: Some 87 new domestic games have been granted licenses by the NPPA, including 79 mobile games, seven PC titles, and one game for Nintendo Switch.
Context: China’s gaming industry has been sluggish over the past year due to tightening regulations on the industry and strict limits on young gamers.
ByteDance-owned video-sharing platform Douyin, China’s equivalent of TikTok, plans to offer its “group-buying delivery” service in more cities, but has no timeline for a national rollout, TechNode has learned.
Why it matters: The gradual entry into the food delivery sector of Douyin, the most popular short-form video app in China with nearly 700 million daily active users, poses a serious challenge in an industry which has been dominated for years by Meituan and Alibaba’s Ele.me.
Details: In contrast to the food delivery services offered by its established competitors, Douyin’s “group-buying delivery” service enables merchants to promote and sell food packages that are generally for two or three people, via short videos or livestreams. Packages are then delivered to paying customers within a selected time frame.
Context: China’s takeaway market has continued to grow in size in recent years, with Meituan dominating the industry to date. According to a report conducted by Zhiyan Consulting, Meituan took a 69% share of China’s food delivery market in 2020, while Ele.me accounted for 26%.
ByteDance has moved Douyin’s vice president Zhi Ying to lead TikTok’s products and content business as TikTok becomes an increased focus of its parent company’s attempts to diversify revenue streams, according to a Wednesday report by local media outlet 36Kr.
Why it matters: Zhi Ying’s move reflects the importance of TikTok to ByteDance’s revenue growth, with the Beijing-based company set to involve more of its successful executives in TikTok’s development. In December, ByteDance also moved Chen Xi, former head of news app Jinri Toutiao, to head up TikTok’s e-commerce product development.
Details: Zhi Ying worked for PricewaterhouseCoopers and Uber before joining ByteDance in 2016, where she led the operation and marketing of short video platform Huoshan. Later, she moved to oversee Douyin’s marketing and ran the company’s video-sharing app Xigua video.
Context: ByteDance is sending more senior executives from China with successful track records to TikTok at a time when US officials continue to heighten scrutiny of the app. TikTok CEO Shou Zi Chew is reportedly due to appear before the US Congress next month in connection with the platform’s privacy and data security.
Editor’s note: China is on holiday for the Lunar New Year, or Spring Festival, from Jan. 21 to Jan. 27. For the week, TechNode has prepared three yearly summary reports. They include a list of the most-read articles, an in-depth feature on the rising Chinese EV sector, and an analysis of the growth of China’s overseas shopping apps.
In 2022, many Chinese tech companies struggled to keep growing amid slowing demand, drastic Covid control policy changes, and heightened geopolitical tensions.
TechNode looked back on articles published in this tumultuous time and saw readers gravitate toward several topics: new Chinese consumer tech products, the rise of Douyin and Shein in e-commerce, the US’s chip sanctions on the entire Chinese semiconductor sector, and key moves from China’s tech giants.
Below are the 10 articles read the most by TechNode readers in 2022:
1- A guide teaching programmers “to live longer” goes viral on GitHub among Chinese tech workers
A Chinese-language guide on GitHub entitled “HowToLiveLonger” was trending within the Chinese tech community in late April. Despite its serious and scientific tone, the new “guide” appeared to be a pointed joke, taking aim at ongoing overwork practices in China’s tech industry and their impact on employees’ mental and physical well-being. Its popular reception in Chinese tech circles reflected the community’s mood.
2- ByteDance acquires two new entertainment companies
Chinese tech unicorn ByteDance acquired cinema ticketing platform Yingtuobang and online comics service Yizhikan Comics to further ramp up its push into the entertainment market, Chinese media outlet Tech Planet reported in mid-January.
With the new acquisitions, the Beijing-based TikTok developer further expanded the reach of its entertainment empire, which already consisted of short video apps, short- and long-form video platforms, news aggregation services, online novels, gaming, music streaming, idol management, and virtual idols.
3- Tencent reported to be cutting 20% of its workforce
Chinese tech giant Tencent reportedly planned to lay off around 20% of its staff in mid-March, joining a lengthy list of tech firms trimming their workforces since 2021.
Deep-pocketed tech titans such as Tencent and Alibaba, which are generally less vulnerable to small market fluctuations, have largely maintained their headcount until recently. The two giants have not been immune to China’s ongoing economic downturn, regulatory curbs, and international trade tensions.
4- China’s NFT market: Who are the major players, and what makes them different?
In China, the NFT digital art market is bustling with new players and projects. That may come as a surprise for people familiar with China’s strict approach to cryptocurrency, with the country having fully banned crypto trading and mining in 2021. However, China has also embraced controlled versions of blockchain technology, such as the digital yuan, encouraging its growth in various sectors. So far, China has allowed NFTs but banned people from speculating and trading them.
NFTs are viewed more as a derivative of blockchain technology rather than a tradable asset in China. Tech majors such as Alibaba, Tencent, and JD have built their own platforms where users can buy and collect NFTs but are prohibited from trading or reselling their purchases. Most Chinese tech giants don’t even use the term NFT, hoping to stay on regulators’ good side and avoid association with the global crypto market. Instead, they use the term “digital collectible.”
5- The US’s moves to contain China’s semiconductor industry: a timeline from July
In early October, the US announced a new set of semiconductor export restrictions aimed at cutting China off from accessing certain high-end chips and further limiting the country’s ability to make advanced chips themselves.
The US Department of Commerce’s Bureau of Industry and Security issued nine new rules, imposing export controls on advanced chips, transactions for supercomputer centers, and transactions involving certain entities on the Entity List. The rules also imposed new controls on certain semiconductor manufacturing equipment and on transactions for certain integrated circuit end uses.
6- Chinese semiconductor firms bear heavy fallout of US chip sanctions
After the US issued one of the broadest export controls on semiconductor technology to China in a decade in October, China’s semiconductor industry saw its market value tumble. At least 13 China-listed semiconductor firms saw their market value decline more than 10% in less than a week, and five saw a more than 20% decline.
Issued by the US commerce department, the comprehensive restriction bars companies from shipping advanced chips and chipmaking tools to China unless they obtain a special license. More specifically, the restrictions aim to cut off China’s access to and ability to make advanced chips under 16nm or 14nm, DRAM memory chips of 18nm or more advanced, and NAND flash memory chips of 128 layers or more. These technologies are essential to supercomputing and artificial intelligence.
7- Gadget review | Oppo Watch 3 Pro: a high-end Android watch that lasts for days
Chinese phone maker Oppo released its new generation of smartwatches, the Watch 3 series, in August with a price tag of RMB 1,599 – RMB 2,099 ($228 – $300). The company first entered the watch market in 2020, updating its range annually since then.
The latest series has a new look and offers more premium features such as long battery life, and an always-on feature supported by a LTPO OLED display.
The version TechNode tested, the Watch 3 Pro, is currently only available in mainland China and Oppo has yet to reveal any plans regarding overseas markets, but there is an expectation that it will eventually be sold internationally.
8- Gadget review | Xiaomi 12S Pro review: Flagship made for photographers and gamers
Xiaomi launched the 12S Pro in China in early July. The phone is the mid-range offering in Xiaomi’s new 12S lineup (including the 12S, 12S Pro, and 12S Ultra), which updates annually and targets a broad range of mid-end to high-end users. The series is also the first set of Xiaomi phones to use Leica lenses. TechNode got a hold of the 12S Pro and spent a week using and testing it.
The phone is a solid choice as a primary daily device. The Leica-branded cameras can lure photography lovers, and the 12S Pro’s specs offer a quality entertainment experience. We would also recommend it to avid gamers and video watchers.
9- Douyin sees e-commerce sales more than triple in the past year
TikTok’s Chinese version Douyin announced in late May that its online sales had more than tripled for the year ending in April 2022, an impressive growth rate for the e-commerce up-and-comer when other majors were slowing down due to an economic downturn in China.
Chinese short-video platforms such as ByteDance-backed Douyin and Kuaishou are quickly eating into the market shares of e-commerce giants such as Alibaba, JD, and Pinduoduo, thanks to their widely popular social content.
10- How Shein became China’s ‘TikTok for e-commerce’
Shein was among hundreds of thousands of Chinese startups that tapped into the country’s emerging cross-border e-commerce industry when it was founded in 2008 in the eastern city of Nanjing.
More than a decade later, it’s a Chinese fast fashion decacorn (a private technology company worth more than $10 billion) with a market cap of $100 billion. Only three other tech juggernauts — ByteDance, Alibaba’s Ant Group, and SpaceX — have surpassed that benchmark, according to Crunchbase’s private unicorn list.
Shein is a much lesser-known name than its local peers, such as Alibaba and JD. Its relative anonymity is largely due to its unusually low profile, typified by the lack of public information on its mysterious founder Xu Yangtian, also known as Chris Xu. However, Shein is a name that is increasingly difficult to ignore, as its extraordinary growth has people comparing it with big-name rivals like Amazon and Zara.
]]>The article was first published in the tech section of Tencent News in Chinese and translated by TechNode.
On Friday, at the end of a crazy week, Andrew Chen picked up my call. It was Nov. 11, 2022, and Meta had just concluded its biggest round of layoffs ever.
Months earlier, he had left China’s troubled online education industry and returned to the United States to join the tech giant Meta. He had set his sights on either Meta or Google, the hardest companies to join in Silicon Valley, wanting to find a role in a firm with smart colleagues and ample job stability. Little did he know that a reduction wave lay around the corner.
Staff at Meta had little warning. The weekend before “Black Wednesday,” media reports filtered down to employees, who naturally responded with anxiety. They had been checking revelations from time to time on the anonymous workplace social networking site blind.com. “Most of my colleagues panicked that entire week. They had intense discussions in WeChat groups and on the intranet right until the news was confirmed,” Andrew said.
At 6 a.m. on Wednesday, bleary-eyed staff received an email.
A sentence in bold determined whether they could stay or not: “You are impacted.” or “You are not impacted.” In the end, their fate came down to one word, “not.”
Andrew Chen received an email on Wednesday morning. It said, “You are not impacted.” He felt lucky. But he also said that even if he had been laid off, he would have been just fine.
“It felt like winning the lottery,” said Chen. Despite joining Meta a short while previously, he felt an overwhelming sense of sadness. “My colleagues were sad no matter whether they stayed or went. It was the first mass layoff in Meta’s history.” As many as 11,000 employees lost their jobs that day. In the end, 13% of the entire team was affected.
The company told people to cancel all their work meetings for Wednesday and Thursday and stay away from the office. “As you know, the whole North American tech industry is in a miserable state. Meta is not alone. Lyft, Stripe, and even Amazon may have to lay off staff. Google has put a freeze on hiring; Microsoft has made staff cuts. With all the layoffs, many people are left without work right now. Our holidays are about to start and next year’s recruitment will not start until the end of January or in February. Now is not a good time.”
Employees had two days to digest their emotions. “Everyone has friends. They need time to talk it through and comfort each other.” It was not until Friday that some important meetings started up again. Zuckerberg held two all-hands meetings.
Insiders said employees in key departments (short video, AI and recommendations, advertising, and the metaverse) were less impacted by the layoffs, especially the most experienced. No one thought layoffs were connected to nationality or skin color.
Andrew Chen called himself a “professional laborer.” He wasn’t alone in Silicon Valley tech circles. He was fairly indifferent to the prospect of losing his job. “I’m optimistic,” he said. “I’ve gone through many layoffs, and I’ve had to fire someone myself once too. As long as the payouts are in order, everything will be fine.”
So how did redundancy payouts work out for Meta’s laid-off employees?
Meta’s cash layoff plan was 4+N/2. This meant four months’ severance pay and an extra half month’s salary for every year of service. In addition, the company would issue shares to be cashed out on Nov. 15 and extend medical insurance for six months.
Anna Zhu, a Meta employee, ran through what she knew of the salary system for me. She took as her example an employee on level 5. She said it would typically take five years to get there from graduation, and annual earnings could reach $500,000.
Assuming this came half in cash and half in stock, the monthly salary would be around $20,000. Let’s suppose the employee had worked at Meta for two years before being laid off. Based on the formula, they would receive $20,000 multiplied by five (4+2/2), totaling $100,000 in compensation. Cashing in a quarter of their shares over two years would net the employee another $60,000.
To sum up, a level 5 employee could receive $160,000 (RMB 1.14 million) in redundancy pay. Next-level employees who went down the management route might earn $600,000 a year. If they took half cash, half stock, and worked at Meta for two years, they could get a payout of as much as $200,000 (RMB 1.42 million).
Specific amounts would vary, of course, based on working years and salary details, and the above examples do not take account tax deductions. Anna Zhu said a gross payout of $200,000 would become $120,000 after tax. “With compensation of $120,000, you can stay home for four months and find a new job in January. What’s not to like?”
As Chinese professionals in Silicon valley have climbed the career ladder, many have ended up at levels 5 and 6. A few, aged between 30 and 50, have reached level 7, executive rank. Directors are at level 8.
The highest level of people of Chinese descent in Meta is the company’s CFO Susan Li, but she is American-born Chinese. As for the ranks of mainland Chinese who studied in the US and joined the tech company, some have become VP, but they have yet to reach the senior executive level.
As the recession grinds on, two groups will be hardest hit by layoffs. One is fresh college graduates who will find it hard to secure a job with skeletal work experience. The other is people stuck on an H1B visa.
Meta policy was that employees who were leaving would be kept on the system until Jan. 15 and could tell the Immigration Bureau they had lost their job on that date. They would then have 60 days to find a new job or be required to leave in March. One of those impacted said, “In fact, it will be hard to find a proper new job in four months, especially just after the holidays.”
There was a sense that each generation felt the layoff differently. Those born in the 1980s had accumulated enough money to give them some financial freedom. They had green cards and could retire at will. The post-90s generation is in a tougher place — having graduated at around 22 and studied for between two and five extra years to gain a master’s or doctorate, they will have only entered the workplace between 24 and 27. It takes five years of work to gain a green card and another three to five years to buy a property. For people with green cards and money in the bank, “Being laid off is kind of nice, especially for those with strong credentials.” Some even achieve a seamless transition between jobs. In short, it’s the youngest recruits that tended to suffer the most.
In Silicon Valley and Singapore alike, people are helping each other find jobs. One Meta staff member said, “It’s not the end of the world if you’re laid off.”
An employee who was laid off from the Singapore office told me, “Everyone is quite calm, impacted or not.”
She was hit by the layoff just ten days after joining the company. People took it calmly. “Some people put together an excel sheet of all the job opportunities out there. It was passed around, with instructions for impacted staff to identify themselves next to jobs they were interested in. Recruiters will screen you and make contact if you’re a fit,” she said. “Personally, I don’t think finding a job will be a big problem. I just don’t know whether the new job will be stable enough. But we never can tell how opportunities will turn out.”
A senior headhunter in Silicon Valley told me that recruitment plans are based on revenue forecasts. Layoffs mean companies are on edge about revenue-making over the next 6-12 months. In larger Silicon Valley companies, up to 10% to 15% of staff are being made redundant. Twitter aside, the size of the cut makes sense. For start-ups, even higher proportions are losing their jobs — 20% to 40%, sometimes even more.
Tracing the lead-up to Meta’s mass layoff, industry analysts found a number of causes. In recent years, employee numbers at Meta ballooned. Just as Zuckerberg piled money into the metaverse, keeping costs elevated, growth stagnated. The company seems to have made bad profit predictions, on which hiring decisions were based. Moreover, in macro terms, the initial dividends of Web2 were depleted. Rate hikes and the war in Ukraine had not helped bolster global growth. Layoffs were doing the rounds, not just in Meta and Silicon Valley, but also in high-tech industries around the world.
The headhunter quoted above said mass layoffs in China and the US were not independent events. They were always interconnected. When budget cuts hit Chinese firms, they tended to close their US offices. And when US-based companies started laying off staff, the wave extended to China, as agencies that sold them ads and factories handling their outsourced production lost contracts and needed fewer workers. The chain reaction was trans-Pacific.
After experiencing a hurricane of layoffs, were Chinese tech workers in Silicon Valley willing to stay on?
Andy Wong, born in the 1980s, told me he had a tough time getting a Silicon Valley job. It was never easy for Chinese people to seek jobs in the US in the 1990s and early 2000s. There’s an image of the perfect overseas Chinese worker — a science major with good grades and a full scholarship.
Wong wants to stay in Silicon Valley for now, citing the high salary as one reason.
Tech firms in China couldn’t pay as much as those in Silicon Valley. Wong compared his experience of job hunting with that of his peers. He figured that he was at level 6 of Meta, level 66 of Microsoft, level 6 of Google, and level 7 of Amazon. At Bytedance in Beijing, he thought he’d be at level 3.2. In Silicon Valley, a tech worker at his level would earn $550,000 (RMB 3.7 million) to $650,000 a year. In China, he’d earn no more than RMB 2.5 million. This is before factoring in the cost of living, which is higher in Silicon Valley, or health care, which is barely satisfactory. Andy said, “I’d have to wait three months to have a gastric ulcer seen by a doctor in the US.”
However, these levels also shifted as the market changes. Generally speaking, people who switched from Silicon Valley to internet companies in China were offered a promotion from the outset. A Meta employee at level 6 who moved to Alibaba might end up at level P9, and be dubbed a senior expert. Jumping continents to land a job at ByteDance would mean starting at level 3.2. “Three years ago, someone at Meta level 6 or 7 could become 4.1 and 4.2 at ByteDance if they worked for TikTok. Levels depreciated as increasing numbers of Chinese tech workers returned to mainland China.
The pay of US technology companies was transparent. Websites such as levels.fyi listed levels and salary comparisons in detail, and employees of Silicon Valley companies referred to the data when job hunting.
According to levels.fyi, when a fresh graduate entered Meta at level 3, they could receive an annual salary of $172,000 (RMB 1.22 million). After promotion to level 4, this might rise to $237,000 (RMB 1.69 million). Beyond level 5 and 6, the total package would rise to $808,000 (amounting to RMB 5.75 million). At level 8, they might earn $1.818 million (RMB 12.94 million). Information about the pay package for executives at level 9 was not disclosed. That was down to individual negotiation.
(The above data can only be used as a reference, and the specific situation will vary according to the employee’s individual situation and the negotiation between companies. The total number will vary, and the ratio of cash to stock will differ. And the above figures are pre-tax income.)
The above headhunter was familiar with salary systems at Chinese and US technology firms. He settled in Silicon Valley and said many of his WeChat contacts earned more than $500,000 a year.” He said, “Only a few could aspire to that kind of package in mainland China. A salary of one or two million yuan does happen, but few earn as much as four million.”
People are treated fairly equally in Silicon Valley, and it’s this culture that has become another pull factor. Employees call their bosses by their first name rather than “boss” as they do in mainland-based tech companies. There is no age discrimination among the over-35s. More importantly, Silicon Valley workers don’t work from 9 a.m. to 9 p.m. six days a week (as is the practice in many mainland tech offices). They start replying to messages at 10 a.m. on weekdays, have an hour off for lunch, and go home at 5-6 p.m. Meta is already the most hardworking place to work in Silicon Valley. For Andy Wong, who spent time in Chinese tech companies, getting used to the more relaxed work ethic took time.
“I am very passionate about my work and have always wanted to work hard, so for me, earning a living there was very relaxed.”
He’s more interested in being engaged in his work than the name of the company he works for. His life motto is: be optimistic and happy, healthy and strong, stay with the family forever. “On this basis, any extra dollar I earn is kind of a gift.”
But Andy Wong still thinks he will choose to return to China to continue his career. He hopes to find a job in a mainland technology company or foreign firm with offices in China so that he can be close to his parents as they age and enjoy his home life. He’d find it too lonely to retire overseas with only his partner beside him.
One Chinese millennial told me he’d like to stay in Silicon Valley. “I don’t have a strong reason to return to China.” He had graduated from a top 10 US university, liked what he was doing, and got paid handsomely for it. “I don’t want to work like a maniac. There’s an advantage to not going for promotion. People won’t have overly high expectations, and you won’t have to put all that effort into rising through the ranks. I just want to keep making my favorite products.”
House prices in Silicon Valley were not sky-high as in China. “A house in Silicon Valley will set you back $2 million, and you can buy an apartment for $1 million.” The millennial employee said he had not yet bought a property, and spent five to six thousand dollars a month on rent and food. The pace of life in Silicon Valley was slower than in China. He said weekends were spent climbing mountains, playing board games, and singing karaoke. “It’s a much more livable place and a way better place to settle down.” This was coming from a millennial recruit who wasn’t laid off in this round.
A high salary and a simple life prompted many tech workers from China to stay put in the US. But what about those who left? One person from Amazon who returned to China told me that between 2014 and 2019, Silicon Valley saw many people go back, either to start their own businesses or join Chinese tech firms at a higher executive level. For many, this was because they would gain space and freedom to develop their talents.
“It’s hard for Chinese to become decision-makers abroad. It may be easy to get into [tech] in America, but it’s hard to be admitted into the inner circle, let alone sit at the executive table.”
Even the simplicity can be boring. “Beijing is a particularly diverse place. The next person you meet could be working in private equity or venture capital. Or they’d be from a state-owned enterprise, IT, or the performing arts. In Silicon Valley, all of us are basically coders, preoccupied by options, houses, children, and entrepreneurship. We’re all the same.”
An initial drop in salary on returning to China reversed after a while, the tech professional said. “I make bigger decisions, take charge of more things, and can have more fun,” he told me. The flip side was that work is more wearing and more competitive. Office politics often interfered. “When you are a lowly-ranked foreigner (in the US), no one disturbs you.”
With Covid, the number of tech workers returning to China fell, while the country’s internet industry entered a slowdown. With diminishing opportunities on both sides of the Pacific, Silicon Valley’s high salaries and work-life balance seemed more “cost-effective” to many. What’s more, people only needed to apply some of the hardworking mentality in Chinese companies to American companies to be seen as model workers.
Silicon Valley’s wave of layoffs is still ongoing. Industry insiders think it will go on for another half year. As technology giants shrink, some of the best employees are turning their attention to start-ups. In Web3, self-driving, and AI, opportunities abound, to name just three fields.
Two investors in Silicon Valley said that while they felt sorry for people who had lost their jobs, layoffs were a normal part of any economic cycle. Cutbacks would mean large companies could focus better on their core business. More great startups will be created in the next 18 months too. Tech workers with cushy salaries would be cut loose to explore their options more broadly. Some would work for start-ups, which would sweep up lots of talent during the economic downturn.
As big companies went into recession, smaller ones would profit from the opportunities created.
(Note: To protect the sources, Andrew Chen, Anna Zhu, and Andy Wong are pseudonyms.)
]]>ByteDance-owned short-video platform Douyin, China’s equivalent to TikTok, has set RMB 150 billion ($22.2 billion) as its annual target for local life service sales in 2023, twice its actual gross merchandise volume (GMV) of RMB 77 billion in 2022, Chinese media outlet 36Kr reported on Jan. 15. Douyin’s local life services unit head told 36Kr that the figure of 77 billion for last year was inaccurate, but declined to give specific data.
Why it matters: Climbing sales for local life services – encompassing food delivery, travel bookings, and other retail sales – point to the business becoming increasingly important for Douyin’s revenue growth in 2023 as the platform continues to take on established delivery and life services giant Meituan. ByteDance CEO Liang Rubo previously acknowledged that the company saw slower revenue growth than expected in 2022, while growth in daily active users for its products was also lower than the targets set early in the year.
Details: Douyin is confident of hitting the full-year 2023 sales goal of RMB 150 billion for its local life services unit, as internal estimates show the unit’s GMV ceiling to be between RMB 260 billion to RMB 280 billion, a source told 36Kr.
Context: Douyin’s entry into local life services, which began in 2021, is seen as a big threat to industry giant Meituan, which brought in RMB 129 billion in revenue from core local commerce, including food delivery, in-store purchases, and hotels and travel in the first three quarters of 2022.
ByteDance-owned Douyin has achieved its yearly target set for local life service ahead of schedule, reaching RMB 50 billion ($6.98 billion) GMV in October, Chinese media outlet 36Kr reported, citing several unnamed sources.
Why it matters: The short video app, which has more than 600 million daily active users, introduced functions like ordering food and tickets, and booking travels directly into it. These moves put the content giant in direct competition with Meituan and Ele.me — two established local service players.
Details: Douyin’s local life unit has now provided a variety of daily services, including buying food ordering recommendations and sightseeing tickets, and booking hotels, parent-child activities, and sports and fitness events. Users can complete those purchases in the video app.
Context: The popular short video platform is being used by merchants as a new way to get a broader range of consumers, while Douyin is also expecting to accelerate the monetization process from the local lifestyle unit, which has huge development potential.
Correction: an earlier version of this article miscalculated the US dollar amount of the GMV.
]]>Every September, Chinese tech majors kickstart a series of charity events, such as Alibaba’s Sept. 5 Charity Week and Tencent’s Sept. 9 Giving Day. Since this tradition of “charity month” in China was pioneered eight years ago by Tencent, these peer-to-peer fundraising campaigns have become the primary way that the general public in China gets involved in charitable donations to non-profit organizations.
Similar to Alibaba’s famous Singles Day shopping festival, these mega campaigns are led and hosted by internet companies and their respective platforms. Platforms will often offer generous fund-matching policies and incentives to encourage donations.
However, the past year has not been known as an easy one for most Chinese tech companies. Internet giants including Tencent and Alibaba reported slowing year-on-year revenue growth, while ByteDance reportedly cut a large number of staff across departments, including in sectors like edtech and gaming that were robustly growing before being hit by regulation changes.
Amid an economic slowdown, weak spending, and regulatory pressure, what’s the draw for Chinese tech companies spending on charity events?
Although the charity frenzy usually declines after the promotional period, it still creates substantial short-term traffic for the platforms at a time when users are increasingly hard to gain and retain. According to Tencent’s published data, more than 58.16 million donors participated in this year’s Sept. 9 Giving Day and total public donations amounted to RMB 3.3 billion (USD 476 million). “Charity festivals look good to the public at a time of distress, and are a very visible way to take on social responsibility for corporations,” said Rui Ma, China tech analyst and investor.
It’s an important period for the NGOs too. “Every September has become an unofficial carnival for non-profit workers,” said Jenny Yue, a volunteer at a Beijing-based charity organization, “marking it the most active time for Chinese non-profit professionals and an unofficial team-building experience.”
Yue stated that the pandemic had hit NGOs hard, with a lot of initiatives dying out and a significant shrinkage of funds for those that remained. Efforts during the charity month have therefore become paramount to building a strong donor base, and for some, survival. “Sept. 9 has almost become a ‘must’ instead of an option for non-profits,” Yue said. Omnipresent promotion from platforms, including Tencent’s super app WeChat, helps bring in more attention than these organizations could ever get otherwise. NGO workers thus tend to use all the resources at hand to make the most out of the festival. They recruit volunteers who care about the cause and train them specifically on how to use the platforms and navigate their charity month campaigns in order to maximize their impact during the festival.
The platform rules, however, while bolstering the donation process for charities, also create barriers for fundraisers, especially grassroots ones. Some small non-profits lacking organizational capacity or digital know-how are prone to get left behind during this period. ByteDance’s DOU Love Charity Day reportedly sparked some debate regarding its mechanism for matching fund distribution – fundraisers can only get promotional codes and bonuses based on the number of new users attracted to the platform.
Yet as internet companies rise as definitive players in the field of philanthropy, more thoughtful engagements are expected to transform the decades-old charity practices in China.
Unlike the US, where 80% of charitable donations come from individuals, 80% of charitable donations in China come from the corporate sector, according to the charity research platform Global Giving. This data reflects the challenge of fundraising in China: the country’s modern philanthropy ecosystem only began to form after the 1980s market reforms and has taken hits ranging from executive scandals and corruption to complicated bureaucracy and digital revolutions before it has really had a chance to bloom.
Peer-to-peer social fundraising thus became a fertile ground for Chinese social media giants to establish dominance and differentiate themselves. In 2018, the Chinese Ministry of Civil Affair announced a list of 10 companies that were authorized to raise funds, effectively making mega internet companies the only players allowed to conduct online charitable fundraising alongside a few government-backed organizations. “Social media serves as a perfect pool of traffic that leads to the act of donation,” said Jonathan Yi, a Chinese internet analyst. “The WeChat-based Sept. 9 Giving Day is uniquely advantageous when it comes to raising funds through mobilizing individual volunteers and their social circle. ”
This year, Tencent upgraded its social token “little safflower” game to encourage wider participation in the annual campaign. Contributors could collect “little safflower” not just by donating money, but also through participating in charity activities, such as collecting running mileage and doing other good deeds on Tencent platforms, all adding to the final number of “little safflower” and the corresponding matching donation. “The sharing-donating-sharing chain perpetuates itself among a network of acquaintances, and formulates a virtuous circle,” said Yi.
The same goes for Douyin, another social app based on human-to-human interaction, an existing user habit that charitable donations could be built on top of. In 2020, ByteDance was finally approved by the Ministry of Civil Affairs as an authorized online donation platform. However, unlike WeChat, which retains regular social interactions, Douyin leans heavily towards a creator-consumer relationship. The platform thus tailored its matching fund policy to attract new users: donations from newly signed-up users are multiplied by 20 and matched by the platform.
This is not the first time that ByteDance has tried to leverage the social function of its apps for charity. On the global version of TikTok, creators can pick a charity of their choice to display on their profile, designating not just a call to action but a sense of identity.
Tencent, which boasts the longest-running and most widely-participated charity festival, is moving beyond just donations and starting to further its all-encompassing ecosystem into business-to-business areas. Digital Toolbox, a package of a plethora of Tencent services including Tencent Cloud, Tencent Doc, and Tencent Meeting, was an initiative Tencent designed to help NGOs digitize. The Chinese tech giant has also launched an accessible version of a full range of products including WeChat, QQ Mailbox, QQ Music, and Tencent News to support individuals with disabilities.
On the other hand, Alibaba, as an e-commerce platform, has made empowering small merchants its priority. Starting in 2019, Taobao enabled merchants to label some of their items as “charity products”, meaning a portion of the revenue will go to a charitable cause of the store owner’s choice. In 2022, 2.2 million Taobao merchants participated in this campaign, while 500 million consumers supported the initiative.
Although its education unit is undergoing a major reorganization, ByteDance is still actively working to build an education empire off of its influence. In its 2021 ESG report, the company listed “education equity” as its “highly important” top value, ahead of “technological innovation” and “originality protection.” This year, ByteDance started multiple education-related initiatives, including one dedicated to helping Fujian primary schools in rural areas gain access to digital education.
Despite economic stagnation, China’s tech majors are very unlikely to stop hosting charity festivals. In fact, they might rely more heavily on peer-to-peer donations and extend their influence further into users’ everyday life. At a time when major internet companies are trying to cut costs and increase efficiency, regular charity events could become another form of marketing for them.
]]>ByteDance-owned Douyin e-commerce is testing a new budget retail offering, selling selected products under RMB 9.9 ($1.38) to attract buyers, Chinese media outlet TechPlanet reported on Tuesday.
Why it matters: The new budget section signals Douyin’s ambition in getting a larger share of lower-tier markets. A heated area that is also being pursued by other major e-commerce giants like Alibaba’s Taobao and JD, while Pinduoduo, known for its extremely low pricing, is currently the leader of this segment.
Details: The new budget section is accessible via a button on the home page of the mall channel in Douyin’s lite version app (our translation) to some users. The report said that the firm’s e-commerce platform has invested heavily in the project.
Context: As the market in first- and second-tier cities gets increasingly saturated, lower-tier markets have become a growth area for e-commerce platforms to tap into potential consumer power, but making the transition is not easy.
TikTok owner ByteDance launched its Pico 4 VR headset in China on Tuesday, following its unveiling to the overseas market on Sept. 23, offering more exercise content and incorporating a number of entertainment deals with local partners. The Pico 4 has a price range in China of RMB 2,499 – RMB 3,799 ($352.76 – $536.27), based on different storage options (128 GB – 512 GB).
Why it matters: VR and AR devices are increasingly popular in consumer markets, but affordable, high-spec options in China remain scarce.
Details: Pico will work with Chinese content providers to offer a range of services, including virtual concerts, exercise courses, and interactive narrative work.
Context: Pico has been working with partners in the content industry to enrich the experience of its devices. The firm launched Pico Video in March with an in-depth partnership with over 30 VR video-creating firms and major Chinese streaming platforms.
TikTok owner ByteDance bolstered its lineup of VR headsets on Thursday by unveiling the new Pico 4 and 4 Pro as strong alternatives to the Meta Oculus, with prices starting from 429 euros ($421.79).
Why it matters: The Chinese tech giant is clearly eyeing the VR market, and this is its first VR product since acquiring the Beijing-based firm Pico last year for RMB 9 billion ($1.27 billion).
Details: The Pico 4 will be available in Japan, South Korea, and 13 European countries, including the UK, France, Germany, and Spain, shipping from October 18. And it will come to China, Singapore, and Malaysia later this year. A US release has not been announced.
Context: Founded in March 2015, Pico is a major VR hardware and services vendor. In addition to its products for the consumer market, it also provides services for enterprise clients in the fields of education and healthcare.
Chinese tech majors Tencent and ByteDance were the top-grossing publishers in global mobile app stores for the first half of 2022, according to a report by business insight firm Sensor Tower.
The global mobile app market is highly centralized, with 91% of revenue coming from the top 1% of publishers. Over the years, such centralization has been shrinking; the market share of the top 1% has hit its lowest point since 2019.
Why it matters: Tencent and ByteDance have dominated the global mobile markets for years with their trending game titles and the internationally phenomenal video app TikTok. The two majors have invested heavily outside of China, launching new services and acquiring studios in recent years.
Details: By analyzing 900,000 publishers on the Apple App Store and Google Play, Sensor Tower found that the top 1% of publishers accounted for 79% of all downloads and 91% of revenue on the two platforms in the first half of 2022. The remaining 99% shared 21% of the market.
Context: Revenue from mobile apps saw a 2.2% decrease semi-annually (in Chinese) in the first half of 2021, a total of $65 billion less than in the second half of 2021. It is the first fall in revenue since 2019, according to Sensor Tower.
Since last week, several major Chinese social media platforms, including the Twitter-like Weibo and TikTok sister app Douyin, began to test displaying the names of commercial agencies responsible for content production on influencer accounts’ profile pages.
Why it matters: The move comes three months after platforms began displaying users’ IP locations. It is part of Chinese authorities’ declared aim of building a “healthy online environment.”
Details: Douyin began displaying details of multi-channel network (MCN) on influencers’ profile pages on July 21. Weibo made the same move on Monday, showing the name of MCN responsible for commercial content. MCNs are third-party organizations that provide assistance and production services for online content creators and are a booming part of China’s digital economy.
Context: The MCN market in China recorded revenue of RMB 33.5 billion ($4.96 billion) in 2021 and is predicted to exceed RMB 54.5 billion in 2023, according to iiMedia Research.
Note: This article was first published on TechNode China (in Chinese).
On July 17, Luo Min, CEO of Chinese online credit company Qudian, went viral with a Douyin livestream selling “ready-to-eat” packaged dishes. For 15 hours, he remained at the top of Douyin’s e-commerce livestream ranking and managed to attract 95.87 million visitors, sell 9.56 million products, and gain 3.97 million new followers, all in just one day. While that’s quite a coup, the company spent an estimated RMB 200 million ($29.6 million), about 9% of its cash reserve, on the livestream.
Before this blockbuster livestream, Qudian was best known as an online microlender, giving out cash loans and various other loans to users. In April, the company announced it would begin to make “ready-to-eat” dishes, a new trend that has taken off since the outbreak of the pandemic, as people stuck at home are eager to cook quality meals in less time.
While the transition from online lending to packaged food may seem jarring, Qudian has been looking for ways to boost its lackluster stock price since China’s crackdown on micro-online lending in 2017.
At the end of May 2022, Qudian received a delisting warning from the New York Stock Exchange for the second time. Earlier the same month, Qudian had just completed the remediation of the delisting warning issued by the NYSE in February, bringing its stock price back above $1, making the company re-eligible for the NYSE’s continued listing conditions. Since Qudian went public in New York in 2017, institutional shareholders have reduced their holdings and withdrawn one after another. As the founder of the company, Luo Min is responsible for rescuing the company amidst pressure from the capital markets, which was the fundamental reason for the company to bet big on livestream.
The strategy largely worked. Since Luo Min began to test the waters on Douyin’s livestream in mid-June, Qudian’s stock price has risen steadily, maintaining its price just above $1 in the past month. A day after its successful livestream, Qudian stock increased by 40% and closed at $1.67. As the market closed on July 21, Qudian’s market cap was $345 million, growing almost 70% since the beginning of June.
The results of Luo’s July 17 livestream were astonishing; the number of viewers from 7:00 a.m. to the following day at 2:00 a.m. was a total of 95.87 million. Luo gained 3.97 million followers on that day alone, while data shows that the 19-hour livestream generated 9.56 million transactions, with cumulative sales of RMB 250 million ($36.9 million). The largest sales driver during the livestream was the company’s spicy boiled fish dish. Priced at RMB 59.9, the dish sold over 1 million units and brought in RMB 75.073 million in sales. In addition, sales of the remaining 9 dish options, such as pickled fish, spicy boiled meat slices, and beer duck, all exceeded RMB 10 million in sales each.
According to Douyin users who watched Luo Min’s livestream, he was quick and direct when offering promotional products to the audience, eliminating unnecessary rounds of pre-sales and waiting time. This reflects the key to the success of Luo Min’s livestream strategy – offering massive deals.
For example, one promotional deal saw the company sell 100,000 units of pickled fish for just RMB 0.01 during the July 17 livestream. If the cost of each unit is RMB 25, these sales accounted for a loss of nearly RMB 2.5 million. However, that wasn’t the highest cost of Qudian’s deal-packed livestream. Reports show that promotion and advertising cost upwards of several hundreds of million yuan. The company also gave away 1,500 iPhone 13s, and paid for celebrities like Jia Nailiang and Fu Shouer to endorse the livestream. In total, it is estimated that Luo Min invested about RMB 200 million in this livestream.
With such a high cash burn by the company as it continues to operate at a loss, it’s hard not to be worried about Qudian. Fortunately, financial reports show that as of the end of the first quarter of 2022, Qudian still had RMB 2.2 billion in cash.
Another major aspect of the success of Qudian’s livestream were Luo Min’s marketing skills. He captured the audience with catchy headlines like, “Join my livestream, I will invite you to eat pickled fish for a penny” and “I’ll give you 25 hours in a day”. He proved to be energetic and high-spirited, wooing the audience with his generosity and charm. The Qudian founder built up his livestream experience over the course of a month, before the company spent big on the promotional livestream on July 17.
Luo Min streamed for the first time on Douyin on June 15, selling a selection of 10 pre-prepared meal packages with prices ranging from RMB 19.9 to RMB 49.9. The turnout was decent, with a total viewership of 20,000 and 170,000 new followers.
In the aftermath of Luo Min’s success, some are worried that Qudian’s high spending will permanently raise the bar for the entire livestream industry, leaving creators who have little to no access to capital without a chance of competing.
However, Qudian may well be a unique case. Unlike other livestreamers who earn commission by selling products from other merchants, Luo Min is drawing attention to his own company’s products, with the ultimate goal of boost the confidence of Qudian’s investors and raising its stock price, rather than competing with other livestreamers. Even if there is competition, it’s limited to the pre-prepared meals market.
For instance, while Qudian has had success livestreaming, it’s not only focused on the online market, it’s also expanding its offline operations. The company announced plans to support 100,000 users to open their own franchise stores and expects to open 10,000 new franchises this year and reach 200,000 stores by 2024.
READ MORE: Move over, celebrity livestreamers: Here come the small-scale presenters
Luo Min is no stranger to being ridiculed for his failures in launching new businesses. His entrepreneurial journey is characterized by repeated battles and failures, both before and after Qudian’s IPO.
In 2017, Qudian, an online credit platform established for more than 3 years, went public on the New York Stock Exchange. It raised $900 million and was the largest IPO of a Chinese company that year, setting off a wave of new IPOs in the United States. Before Qudian, Luo Min had tried and failed to launch startups in various internet sectors, such as campus social networks, group buying, online education, automobile group buying, social network sites, and food delivery apps. Only Qudian realized Luo Min’s dream of going to the United States to ring the bell, making him the CEO of a public traded company.
Nevertheless, Qudian’s history of issuing loans to college students who have no stable income has tarnished its brand. Even though Qudian exited the sector before authorities banned the practice in colleges, Qudian has continued to face doubts from investors.
In 2017, when asked if the company was goading young people to borrow money from their families in order to pay back the loans, Luo Min responded by saying that “anything that is overdue and not paid back is bad debt and will be written off, and treated as welfare.” The response was not only greatly criticized for exposing his ignorance regarding his own business model (such as the confusion between overdue loans and bad debts, and the lack of a post-loan collection process), but also attracted criticism from the industry, leading to a class-action lawsuit from American investors. As the value of Qudian’s stock price continued to fall, the company also faced a series of accusations such as pre-IPO financing fraud, excessive reliance on third-party credit evaluation systems, and leaking user data.
At the end of February, Qudian lost its securities fraud case, paying $8.5 million in settlements to several plaintiffs under a U.S. court order. During the four years that the lawsuit went on, all four new businesses that Luo Min created for Qudian have failed. They are the car rental business Dabai Auto, the high-end housekeeping project Weipujia, the luxury e-commerce platform Wanlimu, and the K12 education project Quxue.
As a result of stricter policies within the cash loan industry in China, the profitability of Qudian’s core business continued to decline, going from achieving high net profits to making a loss. In the first quarter of 2020, Qudian posted a loss for the first time, and after a short turnaround, it continued to lose money in the third quarter of 2021. In the first quarter of this year, Qudian had revenue of RMB 220 million and losses of RMB 140 million.
In April, Qudian once again announced a change in strategy, entering the pre-prepared meals industry, and said it may terminate its credit business due to market conditions. Qudian invited Chinese TV star Jia Nailiang to serve as the brand ambassador for its products and the company’s WeChat Mini-Program now offers 14 dishes from three major cuisines: Sichuanese, Hunanese, and Cantonese. Luo Min said the company has developed over 100 products, but are not in a rush to launch them just yet.
Pre-prepared meals is an emerging field in the food industry with a low barrier to entry. The increasing popularity of this market is in line with Luo Min’s entrepreneurial style to act quickly and capitalize on new opportunities.
Although many people criticize “ready-to-eat” meals as seasoning packets and a consumption downgrade, it is undeniable that it has begun to take shape in the pandemic era, and has met the long-term needs of many consumers — it saves time and energy for migrant workers who commute more than two hours to work. These meals are seen as a healthy, affordable option when compared to ordering takeout and reduce human contact, making them fit for pandemic control measures. They also fit the bills for consumers as they navigate an economic downturn and cut back on eating out.
This market is still in the early stages of its development, with the market share of large companies still less than 1%. Most of the market players are small and medium-sized enterprises and this demographic breakdown is exactly what Qudian needs in order to exert a greater influence and capture a larger share.
It is nothing new to see notable Chinese CEOs livestreaming. As early as 2016, Xiaomi’s Lei Jun held a press conference via livestream, attracting millions of viewers. At that time, live broadcasts mainly relied on entertainment content and entrepreneurs regarded livestreams as a marketing gimmick to increase exposure, with few expectations of making any direct income.
However, in early 2020, the pandemic hit the economy hard, especially the service industry. At the time, Ctrip, the leading domestic online travel platform that was supposed to see rising sales during the Spring Festival holiday season, issued a refund of RMB 1.2 billion to its customers. Although it was able to retain its reputation, it also faced enormous financial pressure.
Driven by a sense of crisis, Ctrip CEO Liang Jianzhang took to livestreaming. With the aim of leading the company out of crisis, Liang Jianzhang pivoted from his persona as a scholarly businessman and emerged on Douyin as he portrayed different characters from Chinese culture, including Tang Bohu, Qin Shihuang, Confucius, Guan Gong, and Cao Cao, playing Rock and Roll music, using Kuai Ban, and doing the seaweed dance.
Through weekly livestreams at 8:00 p.m. on Wednesday nights, Liang Jianzhang created an attractive personal IP with his ever-changing style and charming personality. By focusing his marketing tactics around the theme of “Luxury Hotel Experience Pre-Sales”, Liang successfully revived Ctrip and generated RMB 1.4 billion in revenue, selling an average of 8 hotel experience packages per second on his livestream.
Analysts believe that the growing trend of livestreaming CEOs is an attempt by entrepreneurs to test traffic via online channels and a marketing tool to increase the company’s exposure revenue even when a company’s core business is in crisis. However, this is only a short-term strategy, not a long-term solution.
Brand management expert Wu Daiqi said that for livestream platforms, traffic naturally gravitates towards entrepreneurs, celebrities, or influencers who have are already famous. If these people use low prices to attract consumers, it helps to gain even greater exposure. Livestreams propped up by heavy investments will inevitably affect small and medium-sized businesses on the platform, however, in the long run, livestream platforms will ultimately have to determine the effectiveness of a livestream based on conversion rate, reputation, and sales revenue.
]]>TikTok owner ByteDance is looking to re-enter the Indian market through a partnership with local company Hiranandani Group, nearly two years after being banned in one of the world’s fastest-growing economies, Indian media outlet Economic Times reported on Wednesday.
Why it matters: ByteDance’s effort to re-enter India, if successful, could pave the road for other Chinese companies, including major players such as Tencent and Alibaba, to access a market that’s undergoing rapid growth in mobile internet and one where they have already invested tens of billions.
READ MORE: INSIGHTS | Does India need China tech?
Details: ByteDance is in discussion with Mumbai-based realty major Hiranandani Group in an attempt to re-enter India, the Indian media outlet Economic Times reported.
Context: The Indian government banned nearly 200 Chinese apps from June to September 2020 as China and India engaged in a border conflict. Some of the most popular Chinese apps and services, including TikTok, WeChat, Shein, and Alipay, have remained on the blacklist.
]]>TikTok’s Chinese version Douyin announced on Tuesday that its online sales more than tripled for the year ending in April, an impressive growth rate for the e-commerce upcomer when other majors are slowing down due to an economic downturn in China.
Why it matters: Chinese short video platforms like ByteDance-backed Douyin and Kuaishou are quickly taking away the market shares of e-commerce giants like Alibaba, JD, and Pinduoduo, thanks to their widely popular social content.
READ MORE: 618 is not just about e-commerce platforms anymore
Details: Douyin’s gross merchandise value (GMV) surged 320% year-on-year in the year ending in April as the company sold more than 10 billion products, president of Douyin E-commerce Wei Wenwen said (in Chinese) at a Douyin e-commerce conference on Tuesday.
Context: Although still holding the lion’s share of the market, Alibaba, JD, and Pinduoduo are recording decelerated growth as they face macroeconomic headwinds, regulatory challenges, and pandemic control measures.
Qcraft, a Chinese autonomous driving startup, said at a Wednesday conference that it is partnering with ride-hailing firm T3 to bring self-driving vehicles onto the latter’s ride-share network in the eastern city of Suzhou. T3 users within the range of those vehicles’ routes will soon be able to select one for a ride.
Why it matters: The partnership is the latest example of driverless tech firms rushing to work with more consumer-facing companies as they aim to commercialize autonomous driving tech.
Details: Starting from July, Qcraft and T3 will begin offering rides to public passengers using self-driving cars within a restricted area in Suzhou, a neighboring city of Shanghai, where the companies are already testing the vehicles.
Context: Other Chinese self-driving car companies are racing to launch commercial autonomous ride-share services either by themselves or with partners.
A Chinese virtual idol group called A-Soul, backed by ByteDance, has found itself embroiled in a social debate after it canceled the livestream of a virtual member named Carol.
Why it matters: By canceling a virtual member, A-Soul inadvertently prompted a debate on the working condition of the often invisible artists behind virtual idols. Virtual idols are often supported by teams of real human artists who provide voices and dance moves through motion captures and other technology.
Details: A-Soul announced on May 10 that it will cancel the daily livestreams of Carol, a leading virtual vocalist of the five-member group. The announcement said Carol will enter a dormant period due to “schoolwork and medical issues.”
Context: A-Soul was launched in November 2020 by ByteDance and Beijing-based firm Yuehua Entertainment, which manages notable Chinese artists like Han Geng and Wang Yibo. The group’s most popular video has 5.3 million views on Bilibili. Dismissed member Carol’s top 10 videos each have more than 1 million views each on Bilibili.
IP proxy services have become a sought-after tool in China less than a month after the country’s main social media platforms started to reveal all users’ location information.
Why it matters: Chinese internet users are in a cat and mouse game with the country’s social media platforms which have dealt a blow to users’ privacy by forcing them to reveal their geolocation.
Details: Chinese media outlet The Paper on Thursday reported (in Chinese) that many businesses are now selling services that change IP addresses for as little as RMB 6 ($0.9) per day on e-commerce platforms like Taobao. Many of these businesses say that they can alter location information (in Chinese) on platforms like Weibo and Douyin.
Context: Social e-commerce platform Xiaohongshu is one of the few platforms that gives users the option to hide their location information.
ByteDance, the creator of hugely popular short-video apps Douyin and TikTok, is reportedly internally testing a new news aggregation social app called Shiqu.
Why it matters: Unlike ByteDance’s other more popular offerings that rely on algorithm-based recommendations, Shiqu offers an algorithm-driven news feed that also allows customized RSS imports. The app looks to target well-educated readers, judging by screenshots of the test versions reported by the Chinese outlet iFranr.
Details: Shiqu has two main features: topic-based reading boards and discussion groups, similar to Flipboard plus Reddit. Users can subscribe to their favorite topics or accounts, which routinely offer new content. The app’s other main feature offers a Reddit-like community, where users can join or create new groups related to specific topics and start discussion threads, according to the iFanr report.
Context: ByteDance first won mainstream success with a Chinese news aggregator called Jinri Toutiao, a mobile-first app that curates news based on algorithms. Shiqu looks to be catering to a more sophisticated user base that wants a customized reading experience and communities to discuss ideas. That target puts Shiqu in competition with established players like Douban.
Chinese tech unicorn ByteDance has acquired no-code startup Hipa Cloud, a company that focuses on customized enterprise management systems, Chinese media outlet 36Kr reported on Monday. The acquisition appears to boost ByteDance’s enterprise software as a service business and transform the competitiveness of Feishu, its Slack-like messaging tool for businesses, in a sector currently dominated in China by Alibaba’s DingTalk.
Why it matters: ByteDance’s short video app Douyin (TikTok for the overseas market) has given the company huge success with its customer-facing business. Yet Feishu (Lark for the overseas market) has thus far failed to replicate that success in the enterprise-facing services sector. The acquisition of Hipa seems to be an attempt to change that.
Details: Founded in 2019, Hipa Cloud focuses on no-code development platforms for enterprise clients, assisting them in developing customized management systems.
Context: ByteDance first developed the Slack-like Feishu as an internal team collaborative management tool in 2016, launching it as a business in 2019.
Note: This article was first published on TechNode China (in Chinese).
ByteDance, one of China’s newest tech giants, caused an uproar in the venture capital circle when it dissolved its strategic investment department on Jan. 18, reassigning at least 100 employees in the process.
The company said the move aimed to move staff into different units to strengthen internal collaboration. However, outsiders have speculated that the move, along with changes to the company’s investment strategies, represents an urgent shift from ByteDance as it looks to abide by China’s anti-monopoly regulations.
ByteDance’s decision and other Chinese tech giants’ recent moves to divest investments signal a change in China’s corporate venture capital funds (CVCs). They are downsizing after being major players in the capital circle for more than a decade and having nurtured promising startups to success.
From 2010 to 2019, the top 10 companies in China’s equity investment market by CVC investment amount were Tencent, Alibaba, Fosun Group, JD.com, Baidu, SoftBank Group, Qihoo 360, Ant Financial, Suning Group, and Sunac China, half of which are CVCs in tech companies. In 2019, 10 industrial groups, including Tencent, Alibaba, Baidu, and Ant Financial, invested RMB 90.467 billion ($14.23 billion) in total. CVCs accounted for nearly 80% of their total investment during the same period.
CVC investment in China can be traced back to 1998, a relatively late start compared with other countries. During that first decade, Chinese CVCs remained in a tepid state. However, in 2010, Chinese CVC investment began to develop, as traditional industry giants and tech companies started to establish their strategic investment departments.
Since 2015, under a government policy of encouraging entrepreneurship and innovation, Chinese CVC investment began to accelerate. During this period, the number of corporate venture capital institutions peaked at 170. In addition, the scale of startups and the amount of investment also expanded significantly. Since 2016, the total investment of Chinese CVCs has been on par with independent venture capital.
CVCs can generally be divided into two categories, the traditional enterprise CVC, and the tech one.
In traditional industries, manufacturing is the backbone of CVC entities, with these companies typically involved in media, games, real estate, medical care, logistics, automobiles, and consumer electronics.
Companies behind tech CVCs usually fall into two distinct groups: older tech giants like Tencent, Baidu, and JD.com, and newcomers focused on mobile devices like Bilibili, ByteDance, and Xiaomi.
Chinese tech CVCs have continuously driven the development of the real economy while serving the strategic development of their parent companies, becoming an essential part of China’s capital market.
Today, tech companies account for 20% of CVC companies in China, contributing a sizable part. Data shows that many CVCs within tech companies have been more active in foreign investment than those in traditional companies.
Take ByteDance as an example:
ByteDance mainly invested in content industries related to its own business in its early days. As traffic on the short-video platform Douyin (TikTok’s China version) began to peak, ByteDance sought growth in other areas by investing in education, consumption, e-commerce, medical care, finance, games, and even more niche areas like business-to-business services and hard tech.
Data shows that ByteDance has invested in 193 projects since its establishment and has increased the number of foreign investments every year since 2019. ByteDance invested in 64 companies in 2021, with a cumulative investment amount of nearly RMB 35 billion, which accounts for almost 10% of ByteDance’s total revenue in 2021, according to enterprise database Qi Chacha.
Tencent has one of the most successful CVCs in China. The company’s investment department was established earlier than most CVCs in China. Tencent is also a stakeholder in many well-known Chinese tech companies.
Tencent (including its sub-companies) had made more than 1,180 investments as of December 2021, IT Juzi data showed. Tencent invested in 250 companies in 2021 alone, more than the sum of Baidu, Alibaba, 360, JD.com, Xiaomi, ByteDance, and Bilibili. According to data shown in its Q3 report, Tencent’s 2021 investment projects are valued at RMB 1.75 trillion, which is almost equivalent to the total GDP of China’s northern Shanxi province (home to around 35 million people) in 2020.
Tencent prefers investing in pan-entertainment media industries, especially the gaming industry, one of its main business lines. The company is also heavily involved in corporate services, finance, education, healthcare, and new food and beverage chain brands.
As ByteDance disbanded its CVC (which it called strategic investment department), copies of apparently official regulatory documents called “Rules of Practice for IPO and Investment of Tech Companies” (our translation) began to spread on the Chinese internet. The files showed that tech companies who want to conduct IPOs, or seek investment or fundraising will need to seek approval from China’s internet watchdog Cyberspace Administration of China (CAC) if they meet two standards: they either have more than 100 million users or more than RMB 10 billion in revenue in the past year, or, deal with sectors heavily regulated, such as media and financial services.
Many commentators believe the document caused ByteDance to dissolve its CVC department, despite CAC denying issuing such a file. However, as Chinese regulators keep up the anti-monopoly crackdowns on top tech companies, many firms will look to cut down their strategic investments to err on the side of caution.
Even before ByteDance dissolved its strategic investment department, other tech majors had already begun to cut ties with invested companies.
Alibaba Group first sold its 5.62% stake in media firm Caixin in 2019 and withdrew its investment from Mango Excellent Media ahead of schedule in September 2021 with a loss of RMB 2.3 billion. Daniel Zhang, the CEO of Alibaba, stepped down as board of directors at both Didi and Weibo in late 2021 and early 2022.
Meanwhile, Tencent began reducing its shares in JD.com by paying a mid-term dividend; it later announced that it would reduce its 2.7% stake in Sea, the largest tech company in Southeast Asia, and give up its super-voting rights, with a total divestment of $3.1 billion.
Tech giants’ CVCs have played a positive role in China’s platform economy, but at the same time, they have stifled small and medium-sized startups’ development, says Hu Jiye, a finance professor at China University of Political Science and Law. Top tech companies have sometimes forced startups to follow their strategy by holding shares and suppressing competition, Hu added, stating that startups can only survive by abiding by the rules set by these tech giants. The Chinese government considers this behavior disorderly expansion and the abuse of the companies’ dominant market position.
Hu believes that the voluntary contraction of tech CVCs could benefit small and medium-sized enterprises and that Chinese CVCs will enter an era of regulated development, leaving behind an unregulated era.
]]>Chinese tech companies are still laying off large numbers of employees in the aftermath of a year of regulatory crackdowns. While annual team adjustments are common in tech industries, investors and market watchers are alarmed by the scale of the recent job cuts and what they indicate about the underlying regulatory upheaval.
Over the past year, 35 companies scaled back their teams according to a rough count made by one local media outlet. The cuts affect nearly every major vertical, from education and short video, to gaming and e-commerce, with thousands of people losing their jobs. In some cases, whole business departments were dissolved. Deep-pocketed tech titans such as Alibaba, ByteDance, and Baidu, which are generally less vulnerable to small market fluctuations compared to startups, were not immune to these cuts.
Insights is a series of explainers on developing stories in China tech, published in the subscriber-only TechNode Premium newsletter.
It’s normally exclusive to TechNode subscribers, but we’re making this issue free as a sample of our work.
The current wave of layoffs, still ongoing in the lead up to the Chinese New Year, stands in stark contrast to the hefty incentives distributed by Chinese tech heavyweights in their heydays around the mid-2010s. At that time, an employee might enjoy a bonus in the form of pay equivalent to 100 months of salary or even a Tesla car. The incentives were intended both to show the tech giants’ muscle and to lure talent.
The most obvious difference in the Chinese tech industry today is a tightened regulatory environment. China offered extensive support to tech innovation and entrepreneurship from the beginning of 2010, with initiatives such as the launch of a state-backed entrepreneurship and innovation program in 2014. In the years after the launch of the program, China witnessed the rise of some of the most prominent tech names in the country such as Didi, Pinduoduo, and Xiaohongshu. Even though regulations, such as those on anti-monopolistic practices, existed back then, the government often failed to enforce them, helping boost the growth of budding companies.
Government attitudes shifted sharply in 2020 when Beijing launched the first industry-wide regulatory crackdowns as the authorities tried to exert greater control over tech companies, particularly those with large platforms. State actors still say they support tech innovation, but the support increasingly only applies to hard tech industries like semiconductors, new energy vehicles, and biotech.
The elimination of practices and services that no longer comply with the raft of new regulations has been a major source of these slashed headcounts, but leaders of tech giants are also being driven to urgently reduce loss-making units and improve operational efficiency.
News of mass layoffs has dominated China’s tech headlines in recent months.
Online education companies targeting after-school tutoring of students up to the ninth grade were among the worst-hit verticals as China’s crackdown on the sector essentially banned companies from offering services related to core curriculum subjects.
All major players in the field, including New Oriental, TAL, and Gaotu, terminated their after-school tutoring services in the wake of the crackdown on the private education sector. In one of the largest edtech layoffs, New Oriental founder Yu Minhong confirmed in his WeChat Moments feed last month that the company dismissed 60,000 workers and saw revenue fall by 80% in 2021.
READ MORE: Edtech will survive China’s crackdown, but it won’t be the same
E-commerce, another highly-regulated area, is also experiencing downsizing. Fresh produce delivery giants that survived a 2021 market consolidation are trimming operations to save costs. Online grocer Dingdong Maicai reportedly planned to cut from 20% to 50% of the workforce at its core business units in January, while Meicai, a Chinese app that supplies farm-to-table produce for restaurants, laid off around 40% of its remaining workforce after halving headcounts in September.
Youzan, one of China’s largest e-commerce service companies, is reportedly planning to lay off 1,500 people, or nearly 30% of its employees in early 2022.
Chinese tech companies have been gradually reducing headcounts over the past few years as the country’s economy felt strain long before the pandemic hit. However, a combo of regulatory curbs on everything from technology to education and a renewed virus-induced public health crisis is creating further headwinds for local big tech firms. They are being forced to drastically cut costs to keep themselves afloat as more challenges await in 2022.
This wave of layoffs is the result of multiple events, such as Beijing’s education crackdown and the cyclical economic downturn, Chinese media outlet Leiphone wrote in a Jan. 21 article. Chief among them was Beijing’s draft amendment to its Anti-Monopoly Law, released in October and dropped a hammer on the country’s internet giants.
With scant regulation and China’s population producing massive numbers of customers, the country’s large tech companies enjoyed supercharged growth rates over the past two decades. Tech giants therefore are used to attracting and retaining large numbers of workers with huge salaries and comprehensive benefits. The result was many redundant positions and overall inefficient use of human resources. Now, the heavyweights are beginning to realize that they must stretch their budgets in an environment where it is no longer so easy to reap huge profits, the Leiphone report said.
By slashing headcounts from loss-making business units or units now facing stringent regulation, tech companies are phasing out less profitable activities in order to achieve efficiency and bigger profit margins, experts told local media Shenran Caijing in December.
Fearing a looming recession, executives from Chinese big tech firms have vowed to focus on core businesses and value creation. In November, Tencent Chairman Pony Ma said the company will ramp up efforts around its main sources of revenue, such as cloud services and gaming, while Alibaba and Kuaishou have set their sights on the overseas market as a major growth driver. And yet, as companies are taking more steps to reduce costs, the only thing that seems certain is that industry will face slower development, the report said.
Under the weight of repeated COVID-19 outbreaks, a further economic slowdown, and a string of regulatory crackdown across industries, it has become fairly standard for Chinese tech firms to let go of tens of thousands of employees at a time. While mass layoffs like these are usually discussed as an indicator of a company’s struggles and changing strategies, they are also life-changing decisions for a vast number of talented and dedicated individuals who have spent their youth with these companies.
Wu Jing, a former employee at iQiyi, still vividly remembers the moment she lost her job in December. In an interview with Chinese media outlet Jiemian, she said it only took five minutes for her and her supervisor to finish their conversation. When she went back to her cubicle and checked her phone, rumors that the Baidu-backed video platform planned its largest-ever layoff sweep had begun spreading on Chinese social media.
Wu joined iQiyi four years ago when the Chinese Netflix-like firm was thriving. Two of the company’s variety shows, “The Rap of China” and “Idol Producer,” were huge successes and kicked off fierce competition among idol-focused variety shows in the domestic video streaming market. IQiyi went public in March 2018 at $18 a share, but since then, the share price has fallen by more than two-thirds.
Aware of the company’s anemic pace of growth, Wu had made plans to jump ship in 2022, but the layoff was quick and came as a surprise. Haunted by the feeling of abandonment, she now asks herself, “Do I look like a loser?”
Fresh graduates are not immune to these cuts either. Chen Yi, a former engineer at ByteDance’s gaming unit Ohayoo, lost his job late last year, just months after passing a strict selection process, according to a Jan. 25 report by media outlet 21st Century Business Herald. The report said that nearly all of Chen’s peers were let go by ByteDance’s gaming studio, among waves of layoffs as the TikTok owner sought to lower costs as it faced a potential growth bottleneck.
“The layoff just happened so suddenly that I wasn’t prepared,” said Chen.
]]>Editor’s note:
China is on holiday for the Lunar New Year, or Spring Festival, for the week of Jan. 31-Feb. 6. TechNode has a number of our previous reports on the widespread layoffs and cutbacks that have recently taken place across a range of Chinese tech sectors and have included major Chinese tech companies, from Alibaba and ByteDance to Kuaishou.
Since late 2021, China’s tech industry has entered an adjustment phase. Many tech majors are cutting back in some areas while doubling down on others, responding to China’s slowing economy and tightening regulations. Companies have called the strategy “qufei zengshou” (“cutting the fat and strengthening the weaknesses”).
From e-commerce giant Alibaba to content tech leaders ByteDance and Kuaishou, companies are rejigging business units, scaling back loss-making teams, and cutting offerings that no longer comply with a raft of new regulations. At the same time, they are implementing shorter working hours and better work benefits to appease both the regulators and public outcry over the industry’s infamous overwork culture. See below for a curated list of relevant reporting from TechNode:
November 4
Alibaba reshuffles local lifestyle businesses
Yu Yongfu, the newly appointed CEO of Alibaba’s Local Life department, geared up for a major organizational reshuffle in November, local media LatePost reported. Yu planned to reorganize the local life services sector of the company – which includes travel service Fliggy, delivery platform Ele.me, and map app AutoNavi – into ten business units, including five consumer-facing business units, four enterprise-facing segments, and one infrastructure service unit for logistic support. Yu, the former head of Alibaba’s entertainment arm, was appointed as chief executive officer of Alibaba’s local service department at the start of the month. Alibaba’s move came on the heels of organizational adjustments made by ByteDance and Meituan.
December 6
Alibaba appoints new CFO and restructures business units
Alibaba announced on Dec. 6 that deputy chief financial officer Toby Xu will replace Maggie Wu as the company’s chief financial officer next April. Separately, the company said it will create two new units for domestic e-commerce business and international e-commerce business. Trudy Dai will lead the domestic unit, and Jiang Fan will head the global one. The Chinese e-commerce giant is overhauling its business structure at a time of increasing regulatory pressure and rising competition.
December 15
Alibaba expands employee benefits as China looking to improve working conditions
Chinese tech giant Alibaba announced an employee benefit program on Dec. 14 in response to Beijing’s call to improve working conditions. The program offers a range of benefits, including an extra one-week accompanying leave for family visits, an additional 10-day parental leave, a 20-day paid vacation for employees who have worked in the company for more than 10 years, plus extra subsidies for transportation and team outings. The company also adopted a more flexible work schedule, allowing employees to work outside of the office one day per week.
December 29
Ant Group shuts mutual aid fund Xianghubao
Alibaba’s financial affiliate Ant Group shuttered Xianghubao, the world’s largest mutual aid fund, on Jan. 28 amid Beijing’s regulatory crackdown on financial services. The four-year-old fund claimed more than 100 million registered users and said it had aided 180,000 people in need over three years. The move was one of a series of blows to the extensive business interests of Ant Group after regulators halted its planned mega IPO in November 2020.
November 2
ByteDance started shorter working hours of ‘1075’
TikTok parent company ByteDance started to implement a lighter work schedule called “1075,” working from 10 a.m. to 7 p.m. five days a week, according to an internal document at the beginning of November. The new schedule was a departure from the Chinese tech sector’s infamously grueling work schedule of “996″ (working from 9 a.m. to 9 p.m. six days a week). ByteDance asked staff to seek permission at least one day in advance to work beyond the new hours. The move meant ByteDance became one of the first Chinese tech companies to mandate shorter hours.
November 3
ByteDance to reorganize businesses into six new units
ByteDance hatched plans to regroup its main businesses into six new business units, according to an internal memo that was made public at the start of November. News aggregator Toutiao, Xigua Video, and search engine Baike were merged with Douyin, the Chinese version of TikTok, as part of the move. Dali Education, the company’s edtech unit which was hurt by the country’s online tutoring crackdown, was reassigned to oversee vocational learning services and employee development. Zhou Shouzi, chief executive officer at TikTok, stepped down as ByteDance’s chief financial officer to focus on his duties at the short video app.
November 25
ByteDance begins another round of edtech layoffs: source
ByteDance laid off more than 1,000 staff from its edtech businesses following the deep cuts it made in the sector in August. The new round was concentrated in the K-9 education units, a person with knowledge of the matter told TechNode. The person declined to be identified.
TikTok owner ByteDance became the latest Chinese tech giant to retreat from online tutoring services targeting students up to grade nine, or K-9, due to China’s crackdown on private tutoring services in late July.
December 16
ByteDance cuts talent development center and scales back HR department
Another week, another reported round of job cuts. ByteDance planned to lay off its talent development center, according to an internal statement revealed by local media on Dec. 15. The employees were set to be transferred to other departments if they find suitable roles. The rest were to be laid off with compensation. The center was part of the company’s human resource department. ByteDance said in the statement that the talent center was disconnected from the company’s demands. The tech giant also hinted at further downsizing of its human resource department in the future.
January 19
ByteDance cuts nearly 100 jobs in investment unit: report
A month later and the Chinese tech giant laid off nearly 100 employees in its strategic investment unit, Chinese media outlet Tech Planet reported on Jan. 19, citing several sources with knowledge of the matter. Team lead Zhao Pengyuan was transferred to the office of the company’s president together with four other members of the senior management team, according to the report. A ByteDance representative confirmed the “ongoing adjustment” of the investment team, but sought to portray it as a normal annual reshuffle to “strengthen business focus” and “reduce investments in businesses that have low synergies with other lines of service.” The company said at the time that some details regarding the changes were still under discussion, adding that it planned to transfer the employees in the investment team to other departments.
December 9
Kuaishou starts a new round of layoffs: report
Chinese short video platform Kuaishou started a new round of layoffs, Chinese media The Paper reported on Dec. 8. Mid-level managers and low-performing employees were likely to be cut, according to the report. It was unclear how many people were due to be affected, but Kuaishou staff posted on China’s business social platform Maimai that the company was set to cut 10% to 30% of its employees. Kuaishou’s downsizing followed layoff moves from ByteDance and iQiyi.
December 31
Kuaishou slashes employee benefits after layoff reports
The layoff reports were followed in Chinese media by news of cuts to employee perks to limit internal spending. The company narrowed down housing subsidies, only offering employees less than three years of support. It also canceled free meals and afternoon tea breaks for 2022. However, the company did expand maternity benefits, pledging to offer maternity allowance up to RMB 3,000 ($470) to employees.
January 5
Kuaishou reportedly making major jobs cuts across its key teams
On Jan. 4, The Paper again reported that Kuaishou was in the midst of a wide-ranging layoff across all major teams, citing unnamed employees at the short video platform. The cuts, which reportedly began in 2021, affected the company’s main units, including e-commerce, algorithms, globalization, commercialization, and gaming. Kuaishou’s e-commerce team planned to cut 10-15% of positions, the algorithm recommendation group 30%, and the globalization team 25%, the sources told The Paper. Reports in early December had stated that Kuaishou was laying off people in the commercialization department.
November 10
Tencent’s employee retirement package sparks envy online
Tencent released an employee retirement benefits plan in early November, prompting widespread discussion online over its generosity. The company claimed to offer long-term health insurance to employees who have worked for more than five years, which remains in effect even after staff leave the company. When employees have worked at Tencent for more than 15 years, they can retire early by receiving a bonus package or continue to work at the company. The retirement package includes lifetime health insurance, a six-month salary, and a choice between 50% of locked stock options or bonuses based on years of service.
December 3
“China’s Netflix” iQiyi poised for massive job cuts
Chinese video platform iQiyi reportedly planned to lay off 20-40% of its workforce as the Netflix-like firm tried to reduce costs amid increasing losses. The company had 7,721 employees in 2020. That means the layoff could have wiped out some 1,500-3,000 positions. Referred to as the largest round of job cuts in the company’s history by local media, the layoff was reportedly set to affect a range of business units such as content, gaming, and smart hardware. Middle-level management and senior employees were likely to be at the center of the storm according to reports.
December 24
Baidu reportedly lay off staff at mobile business arm
Chinese search giant Baidu started a layoff at its mobile ecosystem group, which oversees its search and mobile businesses, several Chinese media outlets reported on Dec. 24, citing different sources. It was unclear at the time how widespread the layoff was, though several media outlets reported that the job cuts affected various business lines, from gaming to livestreaming to education. The Paper first reported the news on the night of Dec. 23 before retracting its story. Jiemian News reported the layoff was part of a “small-scale adjustment,” citing unnamed sources. Sina News reported the layoff was large-scale and included a cut of 300 people in the gaming department. The last two reports are still available at the time of publication.
January 13
Dingdong Maicai plans massive job cuts: report
Chinese online grocer Dingdong Maicai planned sweeping job cuts affecting several business units of the company in mid-January, according to Chinese media outlet Sina Tech. The reported workforce cuts were set to impact different departments, with the procurement team facing the largest reduction in the number of posts to just 50% of its current workforce, followed by a 30% cut for the algorithm unit, 30% for the operations team, and 10-20% for the firm’s recruitment arm. Dingdong’s headcount had already shrunk by around 10,000 compared with its peak, the report cited an employee of the company as saying. The Beijing-based firm recorded a RMB 2.01 billion ($320 million) net loss in the third quarter of last year, more than doubling its RMB 828.6 million net loss over the same period of 2020.
January 13
Chinese restaurant supplier Meicai cuts 40% more jobs ahead of Hong Kong IPO: report
Meicai, a Chinese app that supplies farm-to-table produce for restaurants, started a new round of layoffs affecting around 40% of the company’s workforce, Chinese media outlet iFeng reported on Jan. 12. The reported job cuts came just five months after a previous round of redundancies in September when the company cut at least half of its employees across several teams. The latest adjustment was reportedly in preparation for a Hong Kong IPO aimed at raising $300-500 million in the first half of this year. The Beijing-based company shelved a US IPO plan last July as Beijing tightened restrictions on overseas listings for Chinese firms.
January 21
Youzan, a Chinese e-commerce service provider, starts mass layoffs after doubling losses: report
Youzan, one of China’s largest e-commerce service companies, reportedly planned to lay off 1,500 people, or nearly 30% of its employees in early 2022. Youzan, which develops software helping merchants to sell products on various Chinese online platforms, had faced substantial challenges as one of its major clients, social video giant Kuaishou, developed its own software services as it aimed to rake in more profit from the booming livestream retail sector.
Chinese tech unicorn ByteDance is internally testing a new social app as well as three other new products and services, Chinese media Tech Planet first reported on Thursday. The three other offerings are a search app, a gaming community platform, and a near-distance automated delivery service.
Why it matters: Called Paiduidao in Chinese, meaning “party island”, the social app marks a new attempt from ByteDance to build its own rival to Tencent’s ubiquitous WeChat. Frustrated with competitors’ link blocking behavior, the short video giant has been trying to develop its own communication platform since 2019 but failed several times.
Details: ByteDance is testing Paiduidao internally at a small scale, and users can only try it with an invitation, a company spokesperson confirmed with TechNode on Thursday. The company is also testing several other products: a search app called Wukong Sousuo (meaning “Wukong search”; Wukong is the name of beloved mythical figure the Monkey King); a gaming community and ranking service called Lingxuan (meaning “soul choices”); and a robotic delivery service for short-distance orders.
Context: ByteDance has previously launched social apps Duoshan and Feiliao in an attempt to build its own messaging platform to counteract Tencent blocking users from directly sharing ByteDance’s short video content over the WeChat messaging app. Both ByteDance apps have failed to gather momentum.
Youzan, one of China’s largest e-commerce service companies, is reportedly planning to lay off 1,500 people, or nearly 30% of its employees. The company is the latest Chinese tech firm to cut workers as Beijing enters the second year of tightening regulations.
Why it matters: Youzan, which develops software helping merchants to sell products on various Chinese online platforms, has faced substantial challenges as one of its major clients, social video giant Kuaishou, is developing its own software services as it aims to rake more profit from the booming livestream retail sector.
Details: Earlier this month, Hong Kong-listed Youzan kicked off a wave of layoffs in departments involving research and development (R&D), Chinese media Sina Tech reported Thursday, citing people with knowledge of the matter.
Context: Multiple Chinese big tech companies, including Bytedance, Baidu, and Kuaishou, have been carrying out layoffs and lowering their growth targets amid a slowing economy and a tightened regulatory environment.
Read more: INSIGHTS│The TechNode community reviews China tech 2021
]]>Chinese short video platform Kuaishou has opened its e-commerce store to local merchants managing online-to-offline services, including everything from food delivery to hospitality.
Why it matters: Continuing its recent focus on e-commerce, the Beijing-based company is expanding into the competitive local services market, which already includes fierce rivals such as Meituan, ByteDance’s Douyin, and Alibaba’s Alipay.
READ MORE: ByteDance is trying to take a bite of Meituan’s cake
Details: In addition to physical products, merchants can now sell various services through Kuaishou’s online store Kwai Shop, according to a Tuesday statement from the company.
Context: Kuaishou, China’s second-largest short video-sharing app, reportedly laid off up to 30% of its workforce in December as Chinese tech giants weather a market downturn.
Chinese tech unicorn ByteDance has acquired cinema ticketing platform Yingtuobang and online comics service Yizhikan Comics to further ramp up its push into the entertainment market, Chinese media outlet Tech Planet reported on Monday.
Why it matters: With the new acquisitions, the Beijing-based TikTok developer is further expanding the reach of its entertainment empire, which already consists of short video apps, short and long-form videos, news aggregation, online novels, gaming, music streaming, idol management, and virtual idols.
Details: ByteDance acquired Yingtuobang — a Shanghai-based ticketing startup that supports online purchases, seat reservations, and coupon redemption in more than 8,000 cinemas and theaters across China — last month, Tech Planet reported today.
Context: Both online ticketing and comics are important, expanding verticals in the entertainment field in China.
Short video app Kuaishou and food delivery giant Meituan announced a strategic partnership to connect their platforms on Monday.
Why it matters: With the deal, Kuaishou and Meituan will work closer to fend off their common rival Douyin, the TikTok’s Chinese version, which is accelerating its foray into Meituan’s home turf of local lifestyle services.
READ MORE: ByteDance is trying to take a bite of Meituan’s cake
Details: Kuaishou announced the partnership with Meituan at its Ecological Opening Conference held on Monday. The new deal between the two companies allows Kuaishou users to access Meituan’s lifestyle services, such as ordering food, through a newly launched Meituan mini-program without leaving the short video app.
Context: Kuaishou is China’s second-largest short video platform by daily active users, behind only ByteDance’s Douyin.
Update: The article is updated with Kuaishou’s Chinese user number.
]]>TikTok owner ByteDance plans to accelerate the overseas commercialization of its workplace communication app Lark in the coming year, Chinese local media outlet LatePost reported Wednesday. The company aims to achieve a global revenue of RMB 6 billion ($940 million) in the next five years.
Why it matters: Lark, known as Feishu in the Chinese market, is ByteDance’s bet on the enterprise-facing services sector, which has been boosted as remote work apps gain traction globally due to the Covid-19 pandemic.
Detail: ByteDance plans to seek new growth points for the business in the overseas market as Feishu, Lark’s Chinese sister app, faces growth bottlenecks in the domestic market, according to the report.
Context: ByteDance first developed Feishu as an internal tool in 2016, began marketing the platform as a business in 2019, and launched the international version Lark in April 2019.
TikTok owner ByteDance is the world’s largest unicorn with a market valuation of $353 billion (RMB 2.25 trillion), according to a Monday unicorn ranking list from the Hurun Research Institute. Alibaba affiliates Ant Group and Cainiao take the second and ninth spots, respectively, with valuations of $150 billion and $34 billion.
Why it matters: ByteDance, one of China’s top tech IPO candidates, has maintained growth, despite China’s tech crackdown and US sanctions this year. The firm’s valuation has more than tripled from $80 billion a year earlier.
Details: The Hurun Research Institute released on Monday its Global Unicorn Index 2021, a ranking of startups valued at more than $1 billion and not yet listed on a stock exchange. “A unique feature of China’s startup ecosystem is the ability of big tech companies to spin off unicorns, with 49 of the world’s 50 ‘spun-off’ unicorns coming from China, such as Ant Group, spun off from Alibaba in 2014,” said Hurun Report chairman and chief researcher Rupert Hoogewerf. Based in Shanghai and Oxford, England, Hoogewerf is also known by his Chinese name, Hu Run.
Context: Chinese big tech companies have faced regulatory headwinds since autumn 2020 when Beijing stepped up its crackdowns on market monopolies and cybersecurity lapses.
]]>China’s audio-visual content regulator on Wednesday banned short video creators from unauthorized editing and spreading of content taken from other platforms’ long-form TV dramas.
Why it matters: The development gives legal backing to the claims of Chinese video streaming platforms, including Tencent Video and iQiyi. Both have accused short video platforms of copyright infringement and unfair competition by copying video clips from their hit long-form TV dramas.
Details: China Netcasting Services Association (CNSA), a government-affiliated association with regulatory power, updated a comprehensive set of guidelines (in Chinese) for short video content on Wednesday.
New rules: Under the new regulations, industry players are required to ban a wide range of content on their platforms, including:
Context: The CNSA, which has more than 600 industry members, first released short video guidelines in 2019 to regulate the rapid growth of the short video industry. The association includes state-owned broadcasters such as CCTV and internet media companies from Alibaba and Tencent.
ByteDance is laying off more than 1,000 staff from its edtech businesses following the deep cuts it made in the sector in August. The newer round is concentrated in the K-9 education units, a person with knowledge of the matter told TechNode. The person declined to be identified.
Why it matters: TikTok owner ByteDance is the latest Chinese tech giant to retreat from online tutoring services targeting students up to grade nine, or K-9. All are responding to China’s crackdown on private tutoring services in late July.
Details: The layoffs will affect more than 1,000 employees. The source said ByteDance is mainly cutting in business units that offer after-school tutoring services for primary and middle school curriculum courses. This once lucrative sector is now fast downsizing.
Context: Over the past two months, China’s top private education companies TAL, Gaotu Techedu, and Koolearn Tech have announced plans to stop offering curriculum tutoring services to students in K-9 grades in response to China’s broad ban on private tutoring services in late July.
]]>Chinese tech giant ByteDance is developing a music streaming platform for the Chinese market and plans to launch the app later this year, Chinese media 36Kr reported (in Chinese) Thursday, citing sources with knowledge of the matter.
Why it matters: ByteDance is upping its ante in the domestic music market after antitrust regulators ramped up supervision of the increasingly centralized industry. Regulators began by ordering bellwether Tencent Music to give up its exclusive music deals in late July. The move will give other players more opportunities to obtain licenses from major music labels.
Details: Dubbed “Feiyue,” the streaming product is managed by teams from Douyin, ByteDance’s domestic short-video unit. It has now entered into “a key developing stage,” the report said.
Context: ByteDance made a foray into the music arena back in 2019, when it tested a music streaming app named “Yinyuebang” among company employees. However, the program’s development was stalled by a severe shortage of music copyrights. Yinyuebang was ultimately shuttered in mid-2020, according to the 36Kr report.
Chinese video giant ByteDance plans to sell its securities-related businesses at a price between RMB 500 million ($77.4 million) to RMB 1 billion, Chinese media LatePost reported Wednesday.
Why it matters: ByteDance’s ventures into the securities sector have received a lukewarm market response since the launch of the Dolphin Stock information platform in October 2017. According to the report, some analysts think ByteDance, owner of TikTok, is getting out of the sector in response to stepped-up regulatory pressure on private fintech services in China.
Details: A ByteDance spokesperson confirmed the plan with TechNode and said it is cutting back on financial services.
Chinese video-streaming platform Tencent Video said it has filed a lawsuit against ByteDance’s short-video app Douyin for copyright infringement and unfair competition over clips from a hit TV drama, seeking RMB 100 million ($15.4 million), Chinese media reported Wednesday.
Why it matters: Tencent Video’s legal action is the latest attempt by a streaming platform to control the spread of clips on short-video platforms. Streaming platforms fear that widespread posting of clips will undermine the value of expensive content.
Details: In the complaint, Tencent Video accused Douyin of circulating clips of “Crime Crackdown,” a hit TV drama, without consent. Claiming ownership of exclusive right to the online dissemination of the drama, Tencent said Douyin had allowed users to upload clips from the show and failed to take any measures after receiving a notification letter from Tencent.
READ MORE: ByteDance rages against Tencent over link blocking. Here’s why
Context: Tencent won a similar case against Douyin over clips of “Honor of Kings,” a hit Tencent game, earlier this month. ByteDance was fined RMB 600,000.
ByteDance is scaling back its online education businesses and laying off half of its in-house Pre-K tutors, according to a report by Late Post (in Chinese) on Thursday.
Why it matters: ByteDance is grappling with the fallout from recent regulations that impose strict limits on edtech companies’ business operations and financial activities, and completely ban online tutoring for pre-school children. The company is scaling back its Pre-K focused-businesses and focusing more on other sectors such as vocational education.
Details: The layoffs affect employees of Dali Education, ByteDance’s standalone edtech brand that runs the short video giant’s education products, including Pre-K education platform Guagua Long and one-on-one English tutoring app GoGoKid, Late Post reported.
Context: In an internal meeting held in June, Chen Lin, CEO of Dali Education, said that the company management is “very confident and patient” about its education business and will continue to invest without any layoffs, according to Chinese media outlet Pingwest.
First it was one Tencent gaming studio. Then it was Kuaishou. Then ByteDance and Meituan’s groceries division in one week. In the last month, we’ve seen three major Chinese tech firms abolish weekend work after years of popular criticism of “996 culture.” (None of these companies had been on the actual 996 schedule of 9 a.m.-9 p.m., six days a week).
The change comes amid a fad for a dropout style known as tangping—“lying down.” At least some young people are looking for alternatives to the corporate rat race.
The last time this column wrote about overwork, our headline was “Why 996 just won’t go away.” Are things turning around? Is it time to imagine that you can work at a Chinese tech major and—just maybe—have a life?
Bottom line: Could be. More Chinese people are dissatisfied with overtime schedules and voting against “996” with their feet. Bytedance and Kuaishou could start a wave of reforms.
However, many are still willing to work these intense schedules. Tech workers may want to put off that down payment on a timeshare in Sanya—there’s going to be pressure for hard work even if you don’t have to clock in on Sundays.
Some tech majors are moving to make jobs better. In the last month, three tech giants have abolished weekend work. All three previously used the big week/small week schedule, which requires working on alternate Sundays.
Plus a signal of state action? Jiemian reported this week that Siemens was given a symbolic fine of about $2,000 for excessive overtime in Shanghai. With a fast-moving crackdown on unpopular parts of big tech, it could be a harbinger of labor law enforcement.
Check out TechNode’s Techlash Tracker for an overview of the crackdown.
Not every extreme schedule is “996”: Overtime work takes different forms in different companies.
Butts in seats: 996 means more than a 72-hour work week. Some employers go to Foucaultian extremes to control workers’ time.
Case study—ByteDance: ByteDance employees describe long hours on the big week/small week system, but relative flexibility and substantial overtime pay. ByteDance will end working Sundays at the start of August, according to a July 7 internal memo.
It’s not just big tech: Overtime is common across the Chinese economy. Official data suggests that the average “information technology and software” worker actually works fewer hours than the average overworked Chinese employee.
Tune in, turn on, lie down: Former factory worker Luo Huazhong became a celebrity after quitting his job to “chill out.” He wrote a viral blog post about cutting back on consumption to escape work, what he called tangping—“lying down.”
More people want jobs—just better ones: While few people have walked away from the workforce entirely, more seem to be looking for work/life balance.
Some workers agree:
There’s evidence overtime doesn’t work: A Harvard Business Review article by Sarah Green Carmichael outlines evidence that extreme overtime is counter-productive for companies.
Plenty of young people are still applying for jobs at the majors. They still offer workers powerful incentives: prestige, advancement, and high pay.
Abolishing big/small weeks won’t reduce pressure to produce. There are broadly two types of overtime: the first, due to large amounts of work; the second, requirements to be in the office on standby, either for show or in case your boss may need you. Eliminating Sunday attendance rules may reduce the latter type, but not the former.
READ MORE: Insights | Why ‘996’ just won’t go away · TechNode
And bosses love 996: Alibaba founder Jack Ma, JD’s Richard Liu, and Pinduoduo’s Colin Huang have all endorsed the intense work schedules, and big China tech companies show a track record of being willing to ignore public pressure.
It may take state pressure to change: Public pressure or not, tech bosses respect their regulators. This could be coming: the wave of working hour reforms has fed rumors that Chinese regulators have decided to take action on overwork, and Siemens’ fine in Shanghai could be a leading indicator.
In the past year, Chinese regulators have been on a roll of populist crackdowns on big tech, over issues ranging from privacy, to e-commerce monopolies, to high-interest loans. An effort to win workers’ more balanced lives would fit right in.
]]>ByteDance announced Friday that it will cancel weekend work days at the beginning of August, an employee told TechNode. The company currently requires staff to work every other Sunday in a schedule known as “big and small weeks.” The change in policy comes amid a national backlash against extreme working schedules like “996″—9 a.m. to 9 p.m., six days a week. ByteDance rival Kuaishou abolished big and small weeks on July 1.
READ MORE: Kuaishou to cut Sunday workdays amid 996 backlash
Chinese media confirmed the ByteDance news.
The change may cut employees’ take home pay by as much as 20%. Under the current system, as much as 20% of employees’ salaries are considered overtime pay for routine Sunday work.
The company did not say whether it will raise salaries to make up for lost overtime pay.
Chinese media reported in June that the company polled employees about abolishing big weeks, suggesting that shorter work weeks would mean a pay cut. About 30% of employees told the company that they would prefer to keep longer hours and overtime pay.
]]>Douyin, ByteDance’s Chinese version of TikTok, launched a web version of the short video app on Monday. The mobile-focused content giant is seeking more growth on desktop.
Why it matters: Douyin is hitting the ceiling in user numbers. In September 2020, the short video app’s daily active users reached 600 million, which is more than 60% of China’s overall 986 million mobile users in the same period.
Details: Douyin’s web version lacked a couple of crucial features that may have laid the groundwork for its success on mobile. For example, the mobile app starts playing videos automatically as soon as it is opened. While on the website, users need to click on the video for it to start playing.
Context: ByteDance said last week that the company booked RMB 236.6 billion ($36.8 billion) in revenue in 2020, up 111% from the previous year, Chinese media Yicai reported.
ByteDance, the owner of the viral video platform TikTok and Douyin, briefly attacked Chinese tech giant Tencent in a long, strident online post on Friday. The tussle between two Chinese tech heavyweights comes amid increased governmental scrutiny on anti-competitive behavior in the tech sector.
ByteDance criticized Tencent’s practice of blocking links to its products on messaging platforms WeChat and QQ in an online post, attaching a 59-page PDF file chronicling the blocking activities in the past three years. The company has since deleted the post and the file.
“More than 49 million people were stopped from sharing Douyin content to WeChat and QQ every day on average,” said ByteDance’s post. The company didn’t specify how they calculated the number.
ByteDance complained that Tencent has been blocking links to its short-formed video apps Douyin, Huoshan, and Xigua, for three years, “affecting more than 1 billion users.”
ByteDance’s high-profile complaint came as Chinese regulators crack down on tech companies’ anti-competitive behavior. ByteDance could benefit if regulators take action against Tencent’s link blocking practice. The company competes with Tencent on multiple fronts, including news aggregation and online games.
In March, Reuters reported that China’s top antitrust regulator was looking into Tencent’s WeChat for monopolistic practices, and how the popular messaging app had possibly squeezed smaller competitors.
ByteDance declined to comment on the situation when reached by TechNode. Tencent also declined to comment. Chinese media saved a copy of ByteDance’s post.
Tencent is not the only company that tries to stop users from clicking into rival ecosystems. Tencent has banned links of ByteDance’s Douyin and productivity tool Feishu on WeChat. It also prohibits users from opening links to e-commerce giant Alibaba’s Taobao and Tmall online marketplaces.
Alibaba also bans (in Chinese) merchants from listing their WeChat contact information on the platform.
In August, ByteDance’s Douyin said it would ban links to third-party e-commerce sites, including Taobao and Tencent-backed JD.com, on its live-streaming channels in October. However, it also relies (in Chinese) on selling ads with links to those e-commerce sites for its short video feature.
ByteDance wrote that the post was a response to a comment made by Tencent executive Sun Zhonghuai last Thursday at an industrial forum. Sun compared short-form videos to food for pigs.
Sun, a Tencent vice president and chief executive officer of the company’s online video department, said short-video apps were feeding users vulgar content. “Because the personalized recommendation [algorithms] are so powerful, if you like pigswill, all you see is pigswill, nothing else,” Sun said.
Sun is responsible for Tencent’s video-streaming platform Tencent Video and short-video app Weishi, according to Chinese media reports.
ByteDance defended short videos in the post, saying Sun’s remarks were “arrogant and unfair.” “As a new form of communication, short videos help countless ordinary people record and share their lives, allowing more people to see a larger world.”
ByteDance also hinted in the post that Tencent’s criticism of short videos was insincere, pointing out that Tencent had tried various times to make short video apps while calling them “pigswill.”
In the attached PDF file (in Chinese), ByteDance listed evidence that Tencent had blocked links to ByteDance’s short-video apps Douyin, Xigua, and Huoshan on WeChat, while allowed Tencent-backed Kuaishou and Weishi to share links on the social media platform.
The file mainly consists of annals of news coverage of Tencent and ByteDance’s conflicts from 2018 to 2021 and ByteDance’s summary of those events.
“We see this pamphlet as a standing reference to the [link] blocking and monopoly. It always reminds us that time may erase memories, but time cannot erase facts,” wrote ByteDance in the now-deleted post (our translation).
ByteDance sued Tencent in February for blocking Douyin’s content on WeChat and QQ, citing China’s Anti-Monopoly Law.
Bytedance accused Tencent of violating Anti-Monopoly Law and “misusing a market-dominant position,” “excluding and restricting competition.”
The lawsuit is still awaiting a first hearing date at the Beijing Intellectual Property Court. Tencent has requested (in Chinese) the case be transferred to a court in Shenzhen, where the company is headquartered.
In 2019, a Chinese lawyer sued Tencent for blocking Alibaba’s Taobao links. He dropped the case in early 2020 for “a lack of evidence.” But since then, anti-monopoly enforcement has taken off.
Zhang Zhengxin, the lawyer who sued Tencent, told TechNode in December that his odds to win the case would “increase by a lot” if the case had gone to court then.
In December, China fined a batch of tech companies over antitrust violations for the first time. A month before that, China’s top antitrust regulator proposed new guidelines targeting anti-competitive behavior to include internet companies.
]]>China Tech Investor is a weekly look at China’s tech companies through the lens of investment. Each week, hosts Elliott Zaagman and James Hull go through their watch list of publicly listed tech companies and also interview experts on issues affecting the macroeconomy and the stock prices of China’s tech companies.
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In this episode, James and Elliott are joined for the second time by Bloomberg tech reporter Zheping Huang. They discuss what the future has in store for ByteDance now that their founder Zhang Yiming is no longer in the CEO role. Zheping and his colleagues recently completed a six-part podcast series chronicling the rise of ByteDance’s Tiktok in the US, and the Trump administration’s attempts to ban it.
Hosts may have interest in some of the stocks discussed. The discussion should not be construed as investment advice or a solicitation of services.
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ByteDance co-founder and CEO Zhang Yiming said he will step down as the chief executive officer of the TikTok owner at the end of this year, according to a statement published Thursday. Company co-founder and head of human resources Liang Rubo will take his place.
Why it matters: Zhang’s departure comes after the Chinese internet upstart dodged a threatened US ban on TikTok amid geopolitical tensions last year.
Details: Zhang said in a letter addressed to the company’s to staff Thursday that he will focus on long-term strategy, corporate culture, and social responsibility.
Context: ByteDance reportedly planning to send its global hit TikTok public as it named former Xiaomi chief financial officer Shou Zi Chew as the app’s CEO.
Chinese internet giant ByteDance has decided to stop hosting TikTok and other overseas apps on Alibaba Cloud, Chinese financial media Caixin (in Chinese) reported. Global hit app TikTok has an estimated 700 million monthly active users worldwide.
Why it matters: The decision by ByteDance is a blow to the e-commerce giant’s cloud-computing branch. Alibaba saw a significantly slower quarterly revenue growth rate in the first quarter, which the company attributed to the loss of “a top-class customer in the internet industry.”
Details: ByteDance decided to move its servers for TikTok from Alibaba Cloud to Amazon Web Service and Oracle, Caixin reported last week, citing two anonymous sources.
Context: Alibaba is China’s largest cloud service provider, with more than 40% of the market, according to market research firm IDC (in Chinese). It is also the world’s third-larger cloud service provider after Amazon and Microsoft.
Joining one of China’s tech majors is a bit like moving to a new country. There’s a lot to learn.
On your first day, you pick a new name in the local language. If it’s Alibaba, maybe you try to sound like a swordsman from a Jin Yong novel; if it’s Tencent, it’s probably something from your high school English textbook. You might get a message from “Watermelon”—and if you do, you’d better jump to attention.
Caiwei Chen is a freelance writer covering culture, the internet, and their intersections.
Then you’ve got to get on the local time zone—probably some variation on the infamous 996 hours.
Maybe you adopt a local religion, such as the benfen idea of duty. Or maybe you study the way of the fish touchers and stockpile snacks in the break room.
Working in big tech companies in China is certainly grueling, hard, and all-consuming. But it can also be liberating compared to the rigid hierarchies of traditional workplaces.
Nickname systems were introduced not just for discipline and management, but also for information safety and secrecy. In companies and departments that strictly implement the system, it is normal to not know the real name of a co-worker you cooperate with, especially when she works in a different department. Even when companies display the real names of employees along with their nicknames in internal communication systems—as Baidu and ByteDance do—just about every tech company omits precise ranks.
The nickname systems can be liberating, or at least were intended to be. “Everyone going by their nickname instead of calling each other based on their seniority felt more egalitarian than back in college,” explained a young employee at gaming giant NetEase.
The ambiguity of the job position descriptions is intentional. In fact, internet companies are known to be China’s biggest advocates of a western workplace-inspired sense of equality and direct communication. ByteDance founder Zhang Yiming has stressed multiple times in public that he encourages employees to address each other by their real given names, even those of elders and supervisors.
It’s a clear rejection of the omnipresent hierarchy in traditional Chinese culture that is still commonplace in state-owned enterprises. Zhang has stressed that the use of zong (boss), ge (older brother) and jie (older sister) should all be abolished as well to create a more inclusive and equal workplace.
Even though tech companies try hard to cultivate a flat workplace, seasoned employees still find ways to thwart the system. Since internal communication systems do not allow two employees to have the same nicknames, the shorter and easier one’s nickname, the higher ranking a co-worker tends to be.
It is no secret that Pinduoduo founder Colin Huang, who recently announced that he is stepping down as chairman, bears the nickname A Zhuang, while the real identity of top executive A Bu remains a mystery even to the media. Below the founders’ circle of A nicknames, the next tier of executives tend to use the names of fruits.
“If you see someone nicknamed ‘Watermelon,’ ‘Monkey King,’ or ‘Doraemon,’ it’s almost certain they are senior managers,” said a Pinduoduo marketing employee. “More recent employees sometimes have to rack their brains just to think of a nickname that hasn’t been taken,” she said.
There are also some business units in which all staff members share matching nicknames from the same family in a work of fiction. “The longer an employee stays at the company, the better he or she will get at identifying a co-worker’s grip on the company just by their nicknames,” said the Pinduoduo employee.
Although the biggest Chinese tech companies largely share the desire for innovation, productivity, and growth that defines the industry, they tend to have different interpretations of the terms.
Zhang’s own company, app factory and TikTok owner ByteDance, does not buy into the nickname system. The founders took a more direct approach to flattening their organizational structure. ByteDance employees are encouraged to call each other directly by their real given names, including calling Zhang himself “Yiming” to set the trend. The practice was also mirrored in Lark, the workplace messaging tool and working station developed by ByteDance.
On the other hand, DingTalk, the internal messaging app of Alibaba, is an indicator of a more traditional hierarchical structure. It features stringent managerial functions, including punching in and out, review and approval, as well as briefings to the superiors. “DingTalk was designed to meet the managers’ administrative needs rather than those of individual team collaborators,” said a front-end engineer who has used DingTalk extensively for three years, “This reflects Alibaba’s culture. A relatively old-school internet company, Alibaba feels more authoritarian than some of the other internet companies, but is also more stable in terms of personnel and administration.”
Media outlet Jizhou Studio described some of the common perceptions among young students of the emblematic personality traits of each internet giant. Alibaba prefers “high-achieving team players, who also lay great emphasis on execution,” it said, while graduates who get job offers from Tencent “tend to be the ones who are better at self-expression and active in student clubs and societies.” Those who go on to join ByteDance tend to be creative, while Pinduoduo prefers “hard-working, simple-minded, and benfen people.”
The term benfen repeatedly cropped up in the accounts of working conditions by former Pinduoduo employees in the aftermath of the recent deaths of two young overworked employees. Pinduoduo is renowned for demanding work hours even beyond the notorious 996 so common in internet companies. Benfen roughly translates to “one’s part/role” and implies “staying in one’s own lane, realizing one’s own duty as well as what is beyond one’s grasp.” Benfen is stressed as a key value and enforced as an important guideline inside the company.
Chinese media consider benfen culture a legacy of Chinese entrepreneur Duan Yongping, the founder of electronics appliance company BBK, which was later split into smartphone makers Oppo and Vivo. Duan also served as a business mentor to Colin Huang. On the corporate level, these four companies share a conservative development strategy that places cost-effectiveness of an existing popular product or proven viable model over revolutionary innovation.
In the newest interpretation of Duan’s benfen philosophy, Pinduoduo has transformed the idea into a means to whip employees into hyper-intense competition. To a regular employee, the culture translates into nothing less than selfless dedication to the company, which only leads to one result: endless overtime work.
Oftentimes, unwritten expectations are what keep people in the office longer than the usual 996 working hours. For Zeng Jiajun, a former product manager who worked, consecutively, at Tencent, Baidu, Meituan, and ByteDance, getting off work at 9 p.m. was the earliest he experienced during his years at big internet companies. In fact, leaving then after a 12-hour workday was considered a “very early” punching-out time in the industry. “It feels like being a hamster on a wheel. We are more driven by the KPIs (key performance indicators) than the mandatory working hours themselves,” said a former Pinduoduo employee, who prefers to stay anonymous. “You cannot choose to leave when all other wheel gears are turning in the machine.”
The hustling culture often feels oppressive and unnecessary to many workers, especially when combined with bureaucracy and administrative errands. While many big tech companies embrace “wolf culture,” a term coined by Huawei founder Ren Zhengfei that highlights “hyper-intense teamwork,” burned-out young workers have come up with their own types of resistance: They have cultivated an underground culture of slacking off, or moyu. Literally meaning “touching fish,” the term comes from a Chinese proverb: “Muddy water makes it easier to catch fish.” In the online world, moyu has come to refer to surreptitious coping mechanisms undertaken in high-pressure workplaces.
“What are the solutions to keep a balance between making money and staying healthy? The first way is to have a rich father, the second is moyu,” advises Xianren Jump, a popular Bilibili creator in a viral video that calls on fans to join the moyu force.
Moyu caught public attention in multiple online communities as netizens shared hacks for dossing off at work and memes for a good laugh. On Weibo, blogger “Massage Bear” garnered a big following for her passive-aggressive approach to moyu philosophy. “Set eight daily reminders on your phone to drink water. Every time you go to the pantry room or bathroom, try to hang out longer and use more company resources like free beverages and toilet paper,” reads one of Massage Bear’s posts. To the internet workers who have very little leeway to let loose at work, taking small opportunities to loaf on the job almost feels revengeful.
When clever moyu practices become too evident, companies take measures to crack down on them. Zhang, the ByteDance founder, rebuked employees for generating too many messages during work hours in an internal group chat of Genshin Impact game players. “I’m curious: Do these friends in the group have too much free time at work?” asked Zhang.
Other companies have tried to regulate the length of toilet breaks in response to employees dallying in bathrooms to recharge. Pinduoduo reportedly blocked internet access in bathrooms, which made playing with smartphones on toilet breaks practically impossible, while Kuaishou installed a timer to display how long each stall has been occupied.
Aside from trying to do less work while maintaining the same work hours, internet company workers have also developed the art of “making their progress seem bigger.” In a recent viral WeChat post, a blogger known as “Xierqi Life Guide” ridiculed the phenomenon of increasingly unnecessary report writing. As actual working hours stretch beyond the default 996, commonly required work summary documents have ballooned from weekly reports into daily reports at many over-achieving business units. Rather than accurately communicating workloads, many commenters agreed with the original WeChat post that the arduous reporting system only added to the formality of internet corporates.
Why do China’s best and brightest young people choose to join these cyber factories? The opportunities promised by internet giants, along with the financial incentives, are a key appeal. The 996 workweek is hardly a dealbreaker for many driven young people in the face of a full package of benefits in today’s extremely competitive job market, as well as opportunities to be part of “something bigger.”
For some, the still private ByteDance is an ideal career starter for the potential it represents, despite the demands of 996. ByteDance recruited more than 40,000 employees globally in 2020 alone, almost doubling its workforce by the end of the last year. Newish internet powerhouses Pinduoduo and Meituan also ramped up their fresh graduate recruiting numbers this year in order to enrich their talent reserve for future competition.
For a lot of young graduates of top Chinese universities, their experiences of extreme competition that enabled them to survive China’s notorious gaokao university entrance exam make 996 hours appear less appalling in comparison. Even with the limitations, internet companies are, after all, places where hard work and good performance pay off.
To more and more young people, though, opting to work in big tech feels more practical and “safe” than a wild dream coming true. “Internet companies are the new state-owned enterprises, said Eddy Gu, a recent graduate in search of a job. Turning the clock back only 20 years, state-owned enterprises were regarded as the dream career destinations in Chinese society due to the complete package of benefits, institutional stability, and prestige. With all the efforts to “be different,” internet giants are probably in the end more similar than they intended to be to those now-stagnant predecessors.
READ MORE: INSIGHTS | Why 996 just won’t go away
Some big tech employees, therefore, are just showing up to earn a paycheck.
A recent trend has young internet laborers referring to themselves as dagongren—working stiffs, the same phrase used to refer to migrant workers who go to the city to work on construction sites. “Dagongren” channels youths’ disillusionment with their outwardly glamorous city life: In a competitive job market and fast-paced society, they simply do not have much control over their own lives compared to their almighty employers.
Kyle Lin, currently an intern at ByteDance, thinks the surging living costs in major Chinese cities partially explain why many young people gravitate towards 996 hours. Lin rents a very small bedroom in an apartment shared with three other roommates in Beijing. “The wage I get as an intern barely covers the rent, but staying at the company for the entire day means free meals, free snacks, and a gym that I use,” said Lin. These Silicon Valley-inspired perks, of course, are meant to keep people on the company “campus” beyond their required working hours.
“I already accepted the reality of sacrificing health and personal life when I accepted the job after graduating,” said Kiki Zhou, a product manager who joined Alibaba about a year ago as a fresh university graduate. “The trade-off is a cruel but economic one, especially when there’s no other way to get enough savings for the down payment on an apartment,” she said.
Zhou now resides in Hangzhou with her boyfriend, who also works at Alibaba, but she plans to get a government job that allows more leisure time as soon as the couple have saved enough money. To accumulate that sum, Zhou estimates their stints as big tech dagongren will last at least four more years.
]]>Trip.com share price rose 4% on Monday on its debut in Hong Kong, a boon for the firm after losses incurred as a result of the pandemic. ByteDance looks to triple its e-commerce revenue. Alibaba’s community group-buying platform is operates via mini app on rival Tencent’s WeChat. China’s hyper-competitive courier service industry saw funding, punishments, and misfortunes, all in one week.
China’s e-commerce and retail market offers a fire hose of products, choices, business models, rapidly changing content, and more. Here’s what you need to know about China’s online retail market for the week of April 15 – 21.
China’s top antitrust regulator is looking into Tencent’s WeChat for monopolistic practices and how the popular messaging app had possibly squeezed smaller competitors, Reuters reported, citing anonymous sources.
Why it matters: The latest development in China’s antitrust campaign indicates that Tencent, the country’s largest social media and gaming company, might be the next tech behemoth to be targeted. The company had previously been sued by rivals for anti-competitive behaviors.
Details: Wu Zhenguo, the head of China’s State Administration of Market Regulation (SAMR), expressed concern about some of Tencent’s business practices, and asked the firm to comply with antitrust rules when he met with Tencent founder Pony Ma this month, Reuters reported Wednesday, citing two people with direct knowledge.
Context: SAMR had previously targeted Tencent in its antitrust actions. It fined a Tencent affiliate in December over unreported acquisition and merger deals and punished Tencent earlier this month for the same reason.
A few years ago, ByteDance was a media company. Now it’s moving from e-commerce into restaurant coupons.
ByteDance is on its way to building a business empire encompassing nearly every aspect of Chinese consumers’ daily lives. With core competency in content aggregation, the TikTok parent company has already expanded to entertainment, e-commerce, productivity, gaming, education, competing head-on with big names like Tencent, Baidu, and Alibaba.
The tech giant recently accelerated its foray into local lifestyle, a RMB 1.3 trillion (around $199.9 billion) market that is dominated by long-standing incumbent Meituan, which operates two of China’s largest local lifestyle apps, Meituan and Dianping. Local lifestyle is a catch-all term for in-person services such as restaurants, movies, entertainment, and beauty care. Tech companies engaged in these areas typically adopt the O2O, or online-to-offline model, which entices online consumers to make purchases of goods or services from bricks-and-mortar stores by leveraging location-based features.
Western tech titans tend to focus on excelling in their own territory. In contrast, Chinese tech giants strive to build ecosystems that capture all aspects of users’ daily lives. The first generation of tech giants—Baidu, Alibaba, and Tencent—each created its own ecosystem. ByteDance is heading down the same path.
The Big Sell is TechNode’s monthly newsletter on the trends shaping China’s vast e-commerce marketplaces. Available to TechNode Squared members.
ByteDance is pushing into local lifestyle services in order to diversify and boost its revenue stream to support both the company’s rapid pace of development. With an IPO rumored to be coming soon, the company will also want to show strong revenue figures.
ByteDance recorded around RMB 240 billion of revenue in 2020, according to The Information, which cited people with knowledge of the matter. Revenue from its primary advertising business accounted for RMB 175 billion, or 72.9% of the total. The company has decreased its heavy reliance on ad income, which in 2019 accounted for over 90% of revenue. It may still need to improve that balance in order to fend off risk.
By advancing into lifestyle services, ByteDance is taking on a new rival: O2O giant Meituan. It’s a potentially Freudian moment for ByteDance founder Zhang Yiming, who has close connections to Meituan founder Wang Xing. Both men hail from the same town in rural Fujian, and they have a history. When Wang founded social media platform Fanfou in 2007, Zhang was his tech partner. They haven’t worked together since 2009, but the two CEOs appear to remain fond of each other, speaking highly of each other in public.
Douyin’s newly launched local lifestyle section consists of four segments: group deals for restaurants and hotels, top lists for scenic spots, hotel reservations, a gourmet guide populated by reviews from social media influencers, and location-based check-in with prizes. The features have some overlap but are all focused on restaurant and accommodation reservations. Participating businesses are currently only located in top-tier cities including Beijing and Shanghai.
For users, Douyin’s local life offerings are largely a Meituan alternative.
In addition to easy access to user attention, an obvious edge for the service is pricing. A Sichuan noodle restaurant chain in Shanghai is currently offering up to 60% off through campaigns marketed through Douyin’s new feature, while discounts from the same restaurant are only 30% on Meituan and Dianping.
It’s hard to say how long the company will maintain its pricing edge, but it is an efficient and time-tested way to draw its first round of customers.
“Meituan and Dianping are my go-to apps for lifestyle services. But if we can get a better bargain on Douyin for the same service, why not?” Deng Shuang, a Shanghai-based housewife who watches e-commerce livestreams on Douyin, told TechNode.
Merchants are also open to the new option thanks to Douyin’s favorable word-of-mouth reputation as an efficient marketing platform. Sandwich shop owner Xiao Yu spent RMB 500 for one promotional video on Douyin in an attempt to draw users to his restaurant which opened just two months ago. The review video, featuring a Douyin social media influencer visiting his Nanjing-based store, tripled daily sales of the store to RMB 3,000, increasing daily orders to more than 200 from around 70 per day. The traffic boost sustained for over a week. He told TechNode that the store’s initial low traffic may have exaggerated the growth rate, but he was satisfied with the results. Given this experience, he’s keen to try out the new group-buy feature if it launches in Nanjing.
At present, merchants with a Douyin enterprise account can use the service for free, partially lowering merchant marketing expenses. The current zero commission policy may be a big attraction for merchants who generally pay steep commission fees to Meituan of around 10%.
User enthusiasm alone, however, won’t guarantee success for Douyin’s local lifestyle business. There are two difficulties in using Douyin to promote such destinations, according to Michael Norris, research and strategy manager of Agency China.
“The first is a technical challenge—whether Douyin can support the purchase and redemption of coupons as efficiently as Meituan’s Dianping,” he said.
As it gets started with the business, Douyin both cooperates directly with offline stores and acts as a traffic platform that helps to promote services offered by third-party platforms. A server at a Shanghai noodle restaurant told TechNode that she has seen few customers using Douyin group-buy coupons compared with those from Meituan’s apps. In another test, a meal voucher that a TechNode reporter purchased through Douyin could not be found in the restaurant’s ordering system. Restaurant management eventually noticed that the voucher was issued by another local lifestyle platform, Xiangku, and Douyin was only promoting the service.
“The second is a user journey and experience challenge—in the case of restaurants, users generally search and redeem a discount coupon as they pay for the meal. How Douyin plans to support this behavior is key to whether it can be a credible threat to transactions in Meituan,” Norris says.
Although the products look similar, Douyin’s product is embedded in a different ecosystem—which probably means a different strategy.
Meituan is all about convenience. People who are looking to buy food or services use Meituan to search for bargains available near their location to purchase immediately, usually for restaurants nearby while shopping or after finishing a meal at a restaurant. In addition, Meituan’s food delivery services, more frequently-used services although lower in margin, help the platform to accumulate merchants users. Meituan’s model relies on both ads and commission to make money.
Douyin appears to be counting on getting people excited enough that they’ll make a special trip to try a new restaurant. Based on its content and “Point Of Interest” feature, Douyin is trying to create demand using content marketing tactics including livestreams, videos, and other media. When a consumer sees that a friend owns an item, or an internet influencer recommends a restaurant, it plants a mental seed.
Another challenge will be very quickly ramping up and capturing a wide offline merchant network. Unlike e-commerce for physical goods, selling local lifestyle services is rooted in recruiting as many offline merchants as possible. The number of participating merchants is a crucial baseline for luring more customers. It is a difficult market to catch up in since such offline recruitment requires big teams and plentiful resources to support heavy offline operations. As a result, it is unlikely that Meituan will lose its first-mover advantage in the near term.
It’s no secret that Douyin has big plans for e-commerce, a coveted revenue source for tech firms. After earning RMB 500 billion in gross merchandise volume (GMV) in 2020, Douyin set a RMB 1 trillion (in Chinese) GMV goal for its e-commerce business in 2021. The company has launched a number of initiatives to increase sales transacted through Douyin, including shoppable short videos and livestreams.
ByteDance is broadening its livestreamed e-commerce business to include online sales of services, or the local lifestyle sector.
READ MORE: Bytedance gaming play doesn’t threaten Tencent—yet
“A subset of these shoppable videos include coupons and group-buying deals for tourist attractions and eateries. The group-buying feature gives merchants, whatever they’re selling, new ways to facilitate purchases,” Norris said.
ByteDance has been adjusting internally, shuttering smaller or less successful ventures and investing further in businesses that are mature or seen as proven business models, in preparation for a public listing, according to a number of media reports. It shut down (in Chinese) paid knowledge-sharing services Haohao Xuexi and closed its smartphone business by integrating the Smartisan team into the education hardware unit. Meanwhile, it acquired the Wikipedia-like Baike.com and built an internet of vehicles team.
ByteDance appears to be willing to try anything and everything to power growth and stay ahead. It has been keeping pace with virtually all the bandwagons with huge market potential. Its leadership doesn’t seem to mind failure, only missing out on the next big thing in China’s cutthroat technology race.
]]>China’s top antitrust regulator said Friday it has issued fines to companies including social media giant Tencent, ride-hailing platform Didi Chuxing, and search engine Baidu over 10 investment deals in the internet sector that were in violation of the Anti-Monopoly Law.
Why it matters: China has in recent months stepped up scrutiny of tech firms over antitrust regulations. Friday’s disciplinary action involves the largest number of companies so far and the fines issued were the maximum amount allowed by China’s existing legal framework.
Details: The State Administration for Market Regulation (SAMR) said in a statement (in Chinese) on Friday that the deals include Tencent’s 2018 investment in edtech firm Yuanfudao, Baidu’s 2014 acquisition of smart home equipment maker Ainemo, and a joint venture set up by Didi and Japanese conglomerate SoftBank.
Context: In December, SAMR issued fines to Alibaba and affiliates of Tencent and logistics giant SF Express over three separate acquisition deals, a move that legal experts said was the country’s first batch of antitrust enforcements against tech firms.
ByteDance’s international short video app TikTok is planning to roll out a livestream shopping feature in an effort to duplicate in the US the success of Chinese version Douyin. Troubled coffee chain Luckin filed for bankruptcy in the US. E-commerce site Vipshop.com was fined RMB 3 million for unfair competition. Didi Chuxing is raising $4 billion funding for its community-based grocery delivery unit.
China’s e-commerce and retail market offers a fire hose of products, choices, business models, rapidly changing content, and more. Here’s what you need to know about China’s online retail market for the week of Feb. 3 – 10.
TikTok, Beijing-based ByteDance’s short video app, is reportedly planning several new features for its e-commerce expansion in the US. The move builds on the success of a similar push from its Chinese version Douyin, now a major player in China’s livestream e-commerce market.
Livestream shopping has become widely popular in China. Another features allows TikTok users to share links to products and automatically earn a commission. The viral short video app piloted a shoppable experience with Walmart in December. (Financial Times)
Luckin Coffee filed for bankruptcy protection in the US on Friday to fend off US creditors during a liquidation process that is already underway in the Cayman Islands, where it is registered. The company will continue its China operations, “including paying suppliers, vendors, and employees.” The filing comes almost a year after the company admitted falsifying RMB 2.2 billion ($310 million) in 2019 sales. (TechNode)
Beijing has imposed a RMB 3 million fine on the operator of Vipshop.com for unfair competition, just a month after the flash sale online retailer was penalized RMB 500,000 for irregular pricing. (TechNode)
Ride-hailing giant Didi Chuxing is planning to raise $4 billion for its community group-buying unit, doubling down on the rising sector to diversify its revenue streams amid slowing growth in its core business. Didi could chip in $3 billion while seeking about $1 billion from external investors. (Bloomberg)
READ MORE: Friendly neighbors are the key to China’s community group-buying craze
Suning Logistics, part of omni-channel retailer Suning Group, rolled out Su Xian Da, a new fully linked cold chain solution from warehousing to distribution. The service offers cold-chain delivery service to consumers within 48 hours. Suning, along with a group of online sellers and delivery services, will continue its logistics and delivery services during the weeklong Spring Festival holiday, generally a low season for China’s logistics industry. (Tencent, in Chinese)
]]>It’s no secret Chinese students are enmeshed in one of the world’s largest-scale AI monitoring experiments. Thanks to a myriad of edtech “breakthroughs” in the past decade, monitoring devices have penetrated school walls: Ever-present cameras monitor behavior. GPS-enabled wrist watches are a popular gadget with parents. Affect recognition algorithms, said to boost attention, “read” an entire room of young faces in real-time, despite doubts about whether expressions reveal anything meaningful.
Last autumn, cameras—cleverly stitched onto table lamps—found their way into Chinese homes. Companies that led this effort included Czur and ByteDance. Both claim to solve a presumably under-addressed parent-child engagement conundrum: to provide “homework supervision, from afar (in Chinese).”
Ted Mo Chen is a TechNode contributor and Beijing-based edtech entrepreneur. He focuses on industries that inform and inspire customers.
Developed in consultation (in Chinese) with thousands of families, the ByteDance device takes snapshots, livestreams, and boasts an extensive library of educational games and videos, offering 996-working parents automated childminding. You can even pay the company for a remote staffer to watch via lamp as your child studies.
As an edtech veteran and developmental psychology enthusiast, I’m here to caution that these advertised “must-haves” intrude on household privacy and throw obstacles to self-directed, cross-disciplinary learning—essential skills for the Gen-Z generation in the workforce of tomorrow. Between the customers and the corporation, the interests of the latter are prevailing.
Launched by ByteDance under a spin-off educational brand called Dali (“great strength” in Chinese), the T5 smart lamp has exceeded internal sales expectations, selling more than 10,000 units (in Chinese) in its first four months. You can tell ByteDance is bleeding money on their edtech hardware debut: At RMB 799 ($117) apiece, the lamp costs just one-third of a similar Czur device (in Chinese).
The Dali lamp includes two cameras. One points down at the table or desk surface to scan-capture homework imagery, giving parents a bird’s-eye view of the child’s current progress through a namesake app; the other camera, sitting atop an Android-powered control panel, faces in front of the child and records live during check-in video calls.
As well as touch-and-play homework games (video demonstration), the device comes voice-enabled to further pique the interest of its 4- to 12-year-old users. Following the wake-up phrase “Dali Dali,” the onboard digital assistant switches lights on/off, recites Li Bai poems, or pronounces English words.
One of Dali’s spookiest features comes at an extra RMB 300 on the T5 Pro model: surreptitious photographing intended to catch a kid in an unscholarly posture. When “bad form” is detected, the lamp sends a voice alert and simultaneously preserves photo evidence. Three days’ worth of exposés are up for parental review.
This slate of features struck the industry peers I’ve talked to as a mix of creepy, helpful, and weird. Yet the lamp appealed to quite a few parents. This past Christmas saw Taobao’s top livestream-selling hostess, Viya, move 5,000 units in a single night. But as reviews and research demonstrate, if the Dali brand doesn’t drastically change course with its future products, these sales numbers had better taper off for the good of our kids.
The primary and middle students who are the Dali lamp’s end users already spend the majority of their time on structured activities. During an average night, homework takes about 2.82 hours, about three times the global average, according to a spokesperson for the mainland’s top political advisory body. Adding 10 hours in school where surveillance cameras flash unchecked, it becomes clear that, should these child-monitoring lamps be normalized, the up-and-coming generation will live a reality where in most of their waking hours, they are a target of electronic monitoring.
Following the lead of Mattel, a toy brand that pulled an AI-driven babysitter-cum-tutor in 2017, prominent US companies are having second thoughts about childminding tech in the face of backlash from parents, pediatricians, and politicians. A bit late to the party, Chinese regulators in September 2019 did publish rules to rein in invasive data collection of children under 14, though the vagueness of its wording would strike developers more as a strategic deterrence than specific guidance.
Further, consider the security risks posed by a front-facing, desk-level camera, most likely located in a child’s bedroom. What if the child is changing clothes? What measures will kick in if the WiFi-enabled device is hacked? What is ByteDance doing with all this personal data? The press release for the lamp, however, provides no details about how users’ privacy will be protected. And it’s not just the prying lenses we should worry about. Have we already forgotten that digital home assistants gained substantial notoriety in recent years for listening when they’re not supposed to?
As a society, we wish for our kids to create and lead with purpose. That’s why in contrast with lengthy in-class lectures, out-of-school learning is at best motivated by self-direction. The lamp fails a child in that mission in the following ways.
The Dali lamp’s interactive assistant is likely to be a major distraction, early reviews report: Any time the lamp is on, what awaits a kid is dozens of animated cartoons to consume and a bombardment of push notifications. In response to some of the interactive quizzes, kids can post their own videos and tag them with calls-to-action like “please remember to follow me.” These homemade videos, which may feature the makers’ faces, are accessible to the entire Dali customer base.
“What’s the pain point they’re addressing here?” one dad, a former edtech hardware developer, asks (in Chinese) in an online review. “Is it increasing DAU [for the company]?… I’d slash 90% of the features onboard.” Then there are the multiple observational studies linking early childhood exposure to fast-paced media and increased screen time with attentional deficits several years down the line. So, to parents who intuitively assumed Dali could boost attention: throw that idea out of the window now.
For that matter, it’s time to move past the obsession with getting kids to pay attention. Neuroscience researchers now recommend not freaking out when our kids use their study time to drift a little, since we now realize mind-wandering actually induces the deepest level of big-picture thinking—just what future employees need when skills in identifying overarching patterns (as opposed to rote step-memorization) become vital for at-work success.
Self-direction doesn’t happen out of the blue, it needs active support and lessened control. Kids under intense scrutiny tend to follow the prescribed route to please the present-whenever-they-feel-like-it adults, instead of engaging executive function to take risks. If we truly detest addiction to screens as much as we say we do, and wish the mobile native generation some old-fashioned childhood leisure, then let’s not shove an omniscient interface in their faces. Instead, let’s free our young problem solvers at their desks to preside over expressive undertakings however they’d like: journaling, doodling, and creating other things that take their own pace and require serious solitude.
Moreover, constantly confronting two cameras placed one foot away is a recipe for personality distortion. The lenses’ presence cues children to behave based on “risk of punishment” instead of personal values, and drives teens to be “more secretive” about their lives. While Dali’s marketing team goes out of their way to assure you no such concern exists—“Every call requires mutual consent, you only see her once she picks up”—we know better: some of us can get quite suspicious should kids hit that decline button when our helicoptering scrutiny arrives. And, you know what the worst part is? The kids know better, too.
“The lamp is one of three digital gadgets that all students have on their study table. The other two are the alarm clock and the bed-time story broadcaster,” an edtech entrepreneur familiar with the lamp’s development explained to me. “At its core, launching the product is a business decision.” Remarks from Louis Yang, the head of the Dali product team, back her analysis: “Hardware incurs a loss, but we’ll keep at it.” Why? “It’s the infrastructure for… future [paid] services (in Chinese).”
Before and after the Dali launch, ByteDance has pushed a steady stream of said services. One of those even does away with parents entirely: For ~RMB 599 a month, the company will assign a remote minder to “supervise [your] child in real-time” via the lamp for up to two hours on weekday nights. In addition to answering the student’s questions one-on-one, the tutor will also “promptly notify [him] if he’s spotted leaving the seat for long, or staring into the void.”
Foucauldian much? From now on, let’s look past an edtech giant wannabe’s quick-fix gimmicks and be wary of the long-term implications of heartless robotic care. Because at one point in their lives, our kids will no longer be “supervised” by machines: No more Alexa teaching them to say “please” after issuing requests, no more Google patents that aim to tip us off about their “mischiefs,” no more ByteDance lamps wooing them into solving quadratic equations. Home life is about preparing them for that day, isn’t it?
]]>READ MORE: Edtech and Covid-19: It’s complicated
Douyin, ByteDance’s Chinese version of TikTok, said on Tuesday it had sued Chinese social media giant Tencent for monopolistic behavior including blocking Douyin’s content on its WeChat and QQ instant-messaging apps.
Why it matters: The legal move comes as China tightens antitrust regulations for tech companies and refines its laws to better rein in the internet sector. While similar lawsuits had often resulted in a stalemate, it is believed that officials and judges will now be less tolerant of internet companies and anti-competitive behavior.
READ MORE: China’s tech giants aren’t ‘immune’ to antitrust any more
Details: ByteDance has filed a lawsuit with the Beijing Intellectual Property Court, accusing Tencent of violating China’s Anti-Monopoly Law by restricting WeChat and QQ users from sharing Douyin’s short-video content, the company said on Tuesday.
Context: China has ramped up antitrust regulations in the tech industry in recent months. In December, the State Administration of Market Regulation (SAMR), China’s top antitrust regulator, issued fines to Alibaba and affiliates of Tencent and logistics giant SF Express over three separate acquisition deals, a move that legal experts described as the country’s first batch of antitrust enforcements against tech firms.
GGV Capital, an investor behind some of China’s most successful tech startups including ByteDance and Didi Chuxing, said Thursday it had closed a $2.5 billion funding round—the largest in its 20-year history.
The US- and China-based venture capital firm’s latest capital raise comes amid an uptick in inflows to VCs from domestic and international limited partners (LPs) looking to profit from China’s tech growth. On Tuesday, Qiming Venture Partners, a Beijing-based VC firm that has invested in food delivery app Meituan and smartphone maker Xiaomi, said it had closed a new RMB 2.9 billion (around $448 million) financing round, following a $1.2 billion capital raise in September.
The two deals are part of a trend: foreign investors are increasingly injecting funds into China’s growing tech sector, as the global economy slows. Investors and analysts have said that foreign LPs are optimistic about China’s tech startups following last year’s initial public offering (IPO) boom. China, meanwhile, is gradually opening its finance market, increasing its appeal to international investors, they said.
GGV said it had raised in this financing round $1.46 billion for its GGV Capital VIII fund, $366 million for the GGV Capital VIII Plus fund, $610 million for its Discovery III fund, and $80 million for its Entrepreneur VIII fund. The firm said it will focus on investment in sectors such as new retail, cloud-based enterprise services, and social media.
The firm said it also expects to soon close a separate financing round of RMB 3.4 billion, increasing its total assets under management to around $9.2 billion.
The company did not disclose the names of its backers in this round. It has previously raised US dollar funds from North America-based pension funds, family asset management firms, and universities. A GGV representative declined to comment.
Qiming’s latest financing round was backed by two government-led guidance funds in Shanghai and Beijing, as well as several domestic insurance companies, TechNode has learned. The firm’s $1.2 billion financing round closed in September was mainly backed by American university endowments and pension funds.
“Top domestic and international LPs are optimistic about our investment strategy to invest in China’s innovative and developing science and technology, even during the challenging global Covid-19 epidemic as well as changing global environments,” (our translation) Duane Kuang, Qiming’s founding managing partner, said in a company statement on Tuesday.
In 2020, Chinese US dollar funds raised 12% more money than the previous year, even though total capital flowing into the market dropped nearly 39%, according to data from PE Data, which tracks China’s VC activities.
“US dollar funds into Chinese VC firms increased in 2020 both because the Chinese government had loosened its regulations of foreign investment and because overseas LPs are a lot more confident about the Chinese market,” (our translation) Liu Xiaoqing, research director at Itjuzi, a Chinese VC activity database, told TechNode.
American LPs are finding Chinese tech firms increasingly attractive and the market is rapidly developing after some Chinese tech firms went public in 2020 and offered investors high returns, she added. Some of the largest Chinese tech IPOs last year included electric vehicle maker Xpeng and Li Auto, as well as gaming giant Netease’s dual listing in Hong Kong.
VC-backed Chinese video-sharing app Kuaishou is preparing for what is expected to be the world’s largest public listing since the pandemic. The company is seeking to raise around $5 billion on the Hong Kong stock exchange, implying a market capitalization of as much as $60.9 billion. The firm was valued at $18 billion in a funding round in January 2018, meaning early investors are expected to net returns of nearly 233%.
US investor interest in Chinese tech firms was hampered last year by two Trump-era policies, but signs from the Biden administration, which has thus far indicated an aversion to over-broad and arbitrary restrictions on Chinese tech firms, are stoking optimism.
In May, the US Labor Department advised US federal pension funds—important backers of Chinese USD VC firms—against investing in Chinese companies. In November, former US President Donald Trump signed an executive order which banned starting Jan. 28 American investment in companies that are deemed related to the Chinese military. Smartphone maker Xiaomi, China’s three biggest telecommunications operators, and Chinese chipmaker SMIC are on the blacklist.
However, in a sign that it is easing Trump’s “tough-on-China” tech policies, the newly inaugurated Biden government said on Wednesday it is delaying the investment ban on certain Chinese firms to May 27.
China’s economy expanded 2.3% in 2020 according to government data (in Chinese) released last week, as economies in the rest of the world grapple with the stranglehold on business brought by the coronavirus pandemic.
China brought in $163 billion in foreign investment in 2020, surpassing the US as the world’s hottest destination of foreign direct investment, according to a report by the United Nations Conference on Trade and Development released on Sunday. In 2019, the US took $251 billion in foreign inflows and China got $140 billion.
“LPs are planning for the longer term,” said Liu of Itjuzi. “They are not only confident about China’s economy in 2021. They are at least confident about China in the next 10 years.”
]]>ByteDance joins the annual Spring Festival marketing blowout with Douyin’s RMB 1.2 billion cash giveaways. Alipay is readying its part in this year’s red envelope war. Edtech startup Huohua Siwei received $150 million in its Series E3, while Warburg Pincus-backed online tutoring platform Zhangmen aims to raise $300 million in a US IPO. Luckin Coffee tries to motivate employees with an incentive plan.
China’s e-commerce and retail market offers a fire hose of products, choices, business models, rapidly changing content, and more. Here’s what you need to know about China’s online retail market for the week of Jan. 21 – 27.
Embattled Luckin Coffee announced on Monday an equity incentive plan for 2021 in order to “retain, attract and motivate” employees and directors as the company’s management navigates internal turmoil. The plan, with a 10-year term, has a maximum number of 223 million Class A ordinary shares, represented by around 28 million American Depositary Shares, to issue as part of the plan. Shares of the company, still trading on the OTC market after its July delisting, jumped 25% on Tuesday to close at $12.97 apiece, gaining more than 50% since the beginning of this year, though still well below a historic peak of $50 reached in January 2019 when it listed on the Nasdaq. (SEC)
Alibaba’s billionaire founder Jack Ma made his first public appearance after staying out of the public eye for nearly three months since regulators began a crackdown on his tech empire. (TechNode)
]]>TikTok’s Chinese owner has rolled out an e-wallet feature on its Douyin video-sharing app, a move that could pose a significant threat to the Alipay and WeChat duopoly in China’s mobile payment sector.
Why it matters: Douyin, the domestic version of TikTok, is one of China’s most used apps with 600 million monthly active users as of September.
Details: Douyin recently added Douyin Pay onto its checkout page, Chinese media reported Tuesday. The payment method allows users to buy virtual gifts for livestreamers and pay for goods on the app’s e-commerce platform.
Context: An in-house payment tool is essential to many of Bytedance’s offerings, including e-commerce and lending services.
Chinese video-sharing app Kuaishou has asked all employees to work on every other Sunday starting Jan. 10, according to media reports.
Why it matters: The changes came as Beijing-based Kuaishou prepares for a Hong Kong listing as soon as January. The company is under tremendous pressure as it struggles to compete with rivals such as Douyin, the domestic version of TikTok, and Bilibili in the online entertainment sector.
Details: Kuaishou human resource head Liu Feng announced the new shift will be implemented beginning Jan. 10 during a staff meeting on Tuesday, Chinese tech news outlet Tech Planet reported Wednesday.
Context: In November, Kuaishou was caught in the crossfire of public criticism after Chinese media reported that it had installed timers on top of toilets in its headquarters.
The Trump administration faces further legal obstacles in its ongoing effort to ban Chinese video-sharing app Tiktok. In his final days in the White House, the US president is seeking a tough-on-China technology legacy, including blacklisting China’s largest chipmaker. Meanwhile, a bill passed by the US House of Representatives earlier this month could potentially accelerate the pace at which Chinese tech firms return home to list.
On Monday, US District Judge Carl Nichols in Washington fully blocked the Trump administration’s move to ban Tiktok in the US, NPR reported.
The Trump administration on Thursday added Shanghai-based Semiconductor Manufacturing International Corp. (SMIC), China’s largest chipmaker, to a blacklist that could cut it off from American investment, Reuters reported. Foreign policy and political analysts said that Trump wants to leave a “tough-on-China” legacy that cannot be reversed by his successor, Joe Biden.
A bill passed by the US House of Representatives last week is likely to accelerate US-listed Chinese tech firms’ pace going home. The bill will bar Chinese companies from US exchanges if they don’t fully comply with American auditing rules, Reuters reported.
China Tech Investor is a weekly look at China’s tech companies through the lens of investment. Each week, hosts Elliott Zaagman and James Hull go through their watch list of publicly listed tech companies and also interview experts on issues affecting the macroeconomy and the stock prices of China’s tech companies.
Make sure you don’t miss anything. Check out our lineup of China tech podcasts
Elliott and James welcome back Matthew Brennan to the show to discuss his new book: Attention Factory: The Story of Tiktok and China’s Bytedance. Matthew shares insights into the company’s beginnings as well as its meteoric rise, the people and personalities that define its culture, and how Tiktok came close to failing in the US.
Hosts may have interests in some of the stocks discussed. The discussion should not be construed as investment advice or a solicitation of services.
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In 2018, Chinese internet giant Bytedance decided to go where no Chinese company had gone before—the heart of the US social media market. Chinese companies have always struggled to understand Western consumers, and, when it launched short video app Tiktok in the US, Bytedance didn’t even try. Instead, it let an algorithm spend billions on bizarre ads that looked straight out of Tumblr. What was Bytedance thinking?
In an excerpt from his new book “Attention Factory: The Story of Tiktok and China’s Bytedance,” TechNode contributor and Managing Director of China Channel Matthew Brennan looks back at Tiktok’s cringeworthy US debut, explaining how furries played their role in jumpstarting the mainstream content juggernaut.
“Why are moms using Tiktok? Why is anyone using Tiktok?” shouted the world’s most popular Youtuber towards the camera. It was late 2018 and Swedish gamer Pewdiepie was recording his second of fifteen “Tiktok Cringe Compilation” videos after the first had proved to be a hit. Each episode was ten minutes of him reacting to painfully embarrassing Tiktok videos.
Matthew Brennan is an author and speaker on Chinese mobile innovation technology, and co-founder of China Channel.
Tiktok hadn’t paid anything to Pewdiepie. The A-list global internet mega-celebrity was creating video after video about Tiktok because his audience loved it. This should have been the kind of authentic influencer promotion that online marketers dreamed of. Every video was essentially a free ten-minute advert for Tiktok distributed out to a loyal 80 million follower base. Yet, at the same time, Pewdiepie wasn’t exactly endorsing the app.
Tiktok was bizarre. An endless stream of people posting weird content with almost a total lack of self-awareness. Mindless comedy skits, lip-syncing, and just outright wacky oddball creations. The kids making these videos could be forgiven; they were just kids. But the adults posting on the app came off simply as creepy and weird. Countless numbers of Tiktok cringe compilations started appearing on Youtube, many with millions of views. Criticism of the app became widespread, with the shaming of Tiktok users becoming a regular occurrence on Twitter and Reddit.
In China, Douyin, the domestic version of Tiktok also operated by Bytedance, had first garnered attention as a popular app for urban youths, associating itself with art students and fashionable hip-hop lovers. Yet in America, it was the absolute opposite. Tiktok had entered the public consciousness as a cringe app for losers and misfits. What was going on?
The answer was Bytedance’s truly massive advertising campaign across major Western social media platforms such as Youtube, Instagram, and Snapchat. The advertising campaign’s budget was reported by the Wall Street Journal to be over $1 billion in 2018. Bytedance became Facebook’s biggest Chinese customer as it grew Tiktok’s footprint with app-install ads. Many Americans suddenly found Tiktok ads were everywhere they looked online.
The company also spent heavily on traditional billboard ads and outdoor advertising. They ran an expensive TV advert right after the New Year’s Eve ball dropped in New York City’s Time Square. Adverts for Tiktok popped up at famous landmarks around the world from the Burj Khalifa in Dubai to the London underground through to the Las Vegas strip.
The initial warm reception towards Tiktok across various Asian markets was highly encouraging —it seemed Douyin’s success really could be replicated globally. Yet the more successful Tiktok became in Asia, the more attention it attracted from competitors; all major internet companies had advanced systems in place to keep track of new trends and changes in mobile usage habits. Bytedance had to move fast to grab the window of opportunity to leverage its advantage. In general, Western internet companies look down upon directly cloning competitors. Even so, if an established giant like Google or Facebook chose to promote a similar product to Tiktok vigorously, it could significantly hamper their progress.
This meant speed was of the essence, and the most effective way to scale up fast with a combination of massive spending on online app install ads matched with building brand awareness through offline ads.
Usually, when a company wants to spend big on online advertising and introduce a brand to a new market, they will work with a creative agency. Expensive consultants will be hired, and veteran advertising professionals with years of industry experience will create smart concepts. The process will involve carefully crafted brand messaging, extensive Gen Z focus groups, professional actors in expensive recording studios, crews of video editors, and graphic designers to ensure everything is perfect.
When it came to advertising Tiktok and newly acquired Musical.ly, Bytedance found a shortcut, but the strategy was somewhat unorthodox—it would simply use videos from the app itself. The platform’s terms of service gave it the right to do so.
After manually identifying and removing potentially inappropriate content, the company implemented a systematic process to experiment with various videos. The adverts didn’t actually say anything about what Tiktok was or why anyone would want to use it; they simply needed to pique people’s interest. The goal was simple: find the clips that got the most people to click on a big blue “install” button.
This ad buying process was run from Beijing by the company’s experienced growth teams. There was just one issue—the teams had a laser-like focus on conversion metrics but little understanding of the actual video content. Whatever converted best would be used more, regardless of what the actual video showed. It turned out that wacky, outlandish, downright weird videos worked really well at getting people to click the button.
Many of these weird ads were attracting social misfits. When these people started using Tiktok, they, in turn, made strange videos that would attract more social misfits and so on.
Tiktok’s video classification systems were highly sophisticated and able to accurately identify and classify all kinds of subculture content—automatically. The system was also able to tag users more effectively based on their actions and precisely match them with content in a way that Musical.ly had never been able to do.
A prominent example were “Furries,” a stigmatized and misunderstood community of people who derive enjoyment from dressing up as animal characters in large fursuits. Furries were big early adopters of Tiktok in the US. Many built significant followings as the colorful cartoon-like animal costumes proved attractive to the app’s large pre-teen user base, bringing the subculture to a new audience.
Other notable early Tiktok adopter communities included cosplayers and gamers. The animosity between these groups led to the “Furries Vs. Gamers War” meme (This video gives a feel for what early Tiktok content was like in the US.), a lighthearted imaginary conflict which saw gamers pretending to have been kidnapped by furries and roleplaying acts of espionage, feigning to have infiltrated the ranks of the furries.
Tiktok contained a “duet” feature, which allows two videos to appear side by side, splitting the screen. Duet had previously been restricted in Musical.ly, but now users could respond to any video by recording one of their own. With many weird niche subcultures like furries on the platform, “duet” became popular, quickly transforming into a bullying and harassment tool. As a countermeasure, settings were later added, allowing users to disable duets.
Since merging Musical.ly with Tiktok in August 2018, the platform was moving in a vastly different direction—and not everyone was happy. “Tiktok’s early (unintentional) positioning in the States basically was cringe,” explained an early Tiktok employee who wished to remain anonymous. The app had an awful image problem. It was widely perceived as being only for misfits and kids making lip-syncing videos.
“I haven’t seen one piece of content on there made by an adult that’s normal and good. To be a grown adult doing a cute karaoke video on an app and trying to make it go viral is odd behavior.” was the brutal assessment of Instagram influencer Jack Wagner, interviewed in one of the earliest American media articles covering Tiktok.
The colossal spend on adverts was effective at getting downloads, but they were also ruining the reputation of the platform, leading the then small US based Tiktok team to express concerns to the China head offices. In China, Douyin had never had such a problem. The seed group of early adopters had been carefully selected, and the app had built an outstanding brand image with carefully crafted glitzy cinema adverts, savvy viral marketing campaigns, and sponsorships of hit talent shows.
“If you look at history, a lot of inventions first started with a toy, with things that seem to be irrelevant, but have the potential to become something much bigger.” postured Musical.ly co-founder Alex Zhu in an interview, echoing an observation previously made by many industry practitioners. Tiktok’s early reputation for wacky cringe videos had made it seem like a toy and hard to take seriously. The situation had echoes of the initial characterizations of Snapchat being written off as an app solely for college students “sexting” each other with disappearing pictures. Widely criticized and with retention rates in the US rumored to be as low as 10%, Tiktok was not seen as a threat to anyone but itself.
2020 has been a tough year for China tech companies selling to overseas markets. In India, local authorities banned 177 Chinese apps in June and September following border clashes between the two countries. In the US, the Trump administration launched an effort to ban short video app Tiktok and instant-messaging app Wechat, which are among the most successful Chinese apps in international markets.
Even in Europe, Chinese telecommunications equipment maker Huawei is facing increasing restrictions on supplying gear for next-generation 5G networks.
It forces us to wonder if the world is still open to China tech. It’s a question that’s fundamental to what we do here at TechNode—so we made it the headline question at our Emerge 2020 conference last Thursday.
Bottom line: Going overseas has always been tough, and in this political climate, it’s even tougher. But politics isn’t everything. Speakers said it’s still possible for some Chinese tech firms to succeed in the right overseas markets. Others face long-standing market barriers that predate current tensions.
Compliance and building trust: Many firms trying to enter developed markets have a more basic problem than bans, speakers said: consumers there just don’t trust them.
“The challenge for entrepreneurs going across the border is actually trying to understand what you can do and what you cannot do,” said William Bao Bean, general partner at investment firm SOSV.
Bean said a lack of regard for privacy has earned many Chinese tech companies a bad reputation in markets like Europe and the US. “You have to adapt to the local market. You have to follow the local law. And half the time, people don’t even know that they’re breaking the law when they go across the border.”
Chinese companies have been successful in exporting hardware to overseas markets, said Kiran Patel, senior director at China-Britain Business Council, during the discussion. Patel said he is “more positive” about the future of Chinese hardware than software in the British market because hardware companies usually don’t need to deal with a huge amount of personal data.
Trust is more important when exporting software that holds personal data, Patel said.
“That is the challenge that companies like Tiktok and Wechat have to meet when moving into a new market,” Patel said. “The first challenge that must be overcome is building trust.”
China, security champion? Privacy and security have always been weaknesses for China tech. But at a workshop at the conference, we heard that this truism could be changing as China moves to enforce new laws on privacy and cybersecurity. Carly Ramsey, director at risk consultancy Control Risks, told the audience that China has written one of the world’s most extensive set of requirements to protect data, and is now moving to enforce it. These don’t resolve international concerns about surveillance—but they could help clean up China’s “idiots with a database” problems.
Disrupting barriers: Embracing disruptive technology can be a path for getting around traditional tech barriers, speakers said. The most optimistic attendees about internationalism, by far, were the blockchain-watchers.
Asked about political barriers, Matthew Graham, founder of Sino Global Capital, a venture capital firm focusing on blockchain companies, said that the US cannot stop China in the world of blockchain the way it has hobbled Huawei on semiconductors.
“Most of blockchain is open source. It’s not really possible to throw a bottleneck in that way,” said Graham.
As the nascent technology matures, said Michael Sung, co-director of the Fanhai Fintech Research Center at Fudan University, China is emerging as a leader in standards-setting. State-affiliated projects like the Blockchain Services Network (BSN) are creating ecosystems that attract international players.
But Sung, and Harriet Cao of Bianjie, a blockchain startup, rejected a US vs. China framing for blockchain. Instead, they said, it’s a trans-boundary technology that can mitigate mistrust.
“Blockchain is a little bit of a different beast. It’s not about choosing to use Huawei equipment or not,” said Sung. “Blockchain is about multi-party coordination, having stakeholders being able to coordinate in a trusted and secure way, where trust doesn’t exist between the parties beforehand.”
They’re just not that into your EVs: China is home to some of the world’s most exciting electric vehicle (EV) makers, such as Nio, BYD, and Xpeng. But they’ve yet to get traction with Europe’s millions of prosperous, environmentally-conscious consumers. Marketing is a major reason, said Tu Le, founder and managing director of business intelligence firm Sino Auto Insights.
“Some Chinese companies have started to sell EVs into the EU. That could be a question because they haven’t really solidified positioning in their home market,” said Le. “Europe, like Southeast Asia, is very diverse, and therefore a marketing strategy in Germany might not work in France and Italy. That level of complexity for entering an international market is a lot to chew on for Chinese EV makers.”
“The complexity ramps up significantly for them. And that could be a drain on their capital,” he said, adding that Chinese EV makers should focus on individual markets as opposed to looking at Europe as one big market.
Go southeast: The right answer for many companies with global ambitions is to look for markets that are more like China than Germany or the US. We’ve long seen that most Chinese companies do best in markets that have more in common with China a few years ago—large rural populations, first-generation mobile users, or leapfrog growth.
Chinese tech companies should focus on Southeast Asia in expansion plans, said Bean of SOSV. In addition to friendlier regulations than Europe or India, he said, it’s a good market fit.
“Southeast Asia has a lot of the same challenges, problems, or opportunities that China had 10 years ago. It’s a mobile-first market. So people’s first or only experience with the internet is on a smartphone, which is very similar to China,” he said.
All we are saying is give tech a chance: Chinese companies have their share of problems. But at times they also make good-faith efforts to mitigate concerns. Huawei offered to sign “no-spy deals” with countries and set up a cybersecurity transparency center in Brussels and now is facing spreading bans from Western countries’ core 5G networks. Tiktok vowed to localize user data in the US and appointed a blue-ribbon panel of privacy experts—and was rewarded with an app ban.
Of course, the election in the United States is going to have a big impact on China tech. If US-China relations keep getting worse, tech will be affected. Maybe we’re biased, but at TechNode we don’t think this is a great thing for anyone.
With contributions from David Cohen.
]]>The world is still open to Chinese tech despite a global backlash in recent years, experts at the TechNode Emerge 2020 conference said Thursday, but firms must adapt to the changing geopolitical environment when expanding overseas.
2020 has been a tough year for Chinese tech companies selling to overseas markets. In India, local authorities banned a total of 177 Chinese apps in June and September following border clashes between the two countries. In the US, the Trump administration announced impending bans on short video app Tiktok and instant-messaging app Wechat, which are among the most successful Chinese apps in international markets. Chinese telecommunications equipment maker Huawei is facing increasing restrictions on supplying gear for Western countries’ next-generation 5G networks.
Beyond geopolitical tensions, Chinese tech companies expanding overseas also face obstacles in the form of privacy regulations, marketing, and localization, William Bao Bean, general partner at investment firm SOSV, said during the opening panel at the Shanghai event.
“The challenge for entrepreneurs going across the border is actually trying to understand what you can do and what you cannot do,” Bean said.
The lack of regard for privacy has led to some of the problems Chinese tech companies face in markets like Europe and the US because of stricter local regulations on data security, Bean explained.
“You have to adapt to the local market. You have to follow the local law. And half the time, people [startups] don’t even know that they’re breaking the law when they go across the border,” he said.
Chinese companies have been successful in exporting hardware to overseas markets, but there are trust considerations when they are exporting software that holds personal data, Kiran Patel, senior director at China-Britain Business Council, said during the discussion.
“That is the challenge that companies like Tiktok and Wechat have to meet when moving into a new market,” Patel said. “The first challenge that must be overcome is building trust.”
Chinese venture capital (VC) funds may find it difficult to raise money from US pension funds, said Bean. But he believes that the hurdles faced by VCs are not affecting Chinese startups. “That’s a money problem, not a startup problem,” he said.
“China has got the number-two largest VC industry in the world in terms of the amount of funds put in startups and it’s actually easier for Chinese companies to raise money from China,” he said.
Bean said that Chinese tech companies should see Southeast Asia as their next destination in their global expansion plans to avoid regulatory uncertainties in Europe and India.
“Southeast Asia has a lot of the same challenges, problems, or opportunities that China had 10 years ago. It’s a mobile-first market. So people’s first or only experience with the internet is on a smartphone, which is very similar to China,” he said.
Bean said he couldn’t be sure whether or not there will be more Chinese tech companies facing global regulatory backlash like Huawei and Tiktok, but he is optimistic that this would not stop Chinese startups from going overseas.
“Innovation usually finds its away,” he said. “It’s like water. It’s always just going to find a crack.”
]]>Search giant Baidu is reportedly nearing a deal to acquire US-listed Chinese video-streaming social platform Joyy’s China operations in an attempt to boost its livestream business.
Why it matters: Baidu’s expansion to the red-hot livestream sector is a move to diversify its revenue streams as its core advertising business loses ground to rivals like Bytedance.
Details: Baidu is nearing a deal to acquire Joyy’s Chinese operations for a deal worth $3 billion to $4 billion, local media Jiemian reported citing people with knowledge of the matter.
Context: Baidu began testing out the livestream space this year. In April, it began recruiting livestream hosts and merchants in preparation for the launch of an live-stream e-commerce platform. At the same time, it added live-stream features to its main search app, its video-streaming app Haokan, and communication platform Baidu Tieba.
]]>By now, you’ve likely heard that Douyin and Kuaishou, algorithmically-driven short video apps, have “taken China’s internet by storm.” The folks at Quest Mobile (Chinese) reckon short video apps account for 20% of users’ internet time in H1 2020. That’s no mean feat—it puts short video viewing on par with instant messaging as China’s favorite internet activity.
Michael Norris is a TechNode contributor and Research and Strategy lead at AgencyChina.
TechNode Insider is an open platform for subject experts to discuss China tech with TechNode’s audience.
There’s just one thing wrong with this story—Douyin and Kuaishou aren’t really short video apps anymore.
Douyin supports videos anywhere between 15-seconds and 15 minutes, livestream content that may stretch over an hour, as well as mini-games. Kuaishou’s in the same boat, with a vibrant video game streaming scene to boot. The label “short video platform” has outlived its usefulness.
Let’s take a quick look at why the term “short video platform” is less helpful than before and why it matters.
What’s wrong with calling them ‘short video platforms’?
When short video apps first rose to prominence in 2013, they really were about short video. The Chinese term duanshipin (“short video”) was used to highlight the difference between an emergent content format (snackable video) and an established content format (tv-style streamed programming).
“Short video” wasn’t meant to stick around. It’s the type of term that should have gone away once everyone got the memo that online video doesn’t have to be a mobile-friendly version of 21- or 42-minute made-for-television programming.
However, the term persisted.
The term was easier to understand than alternatives, such as the alphabet soup of UGC, PGC, and PUGC (User Generated Content, Professionally-Generated Content, and Professional User Generated Content—don’t ask). Further, “short video” was easier to build a working, commonly-accepted definition around, becoming the default nomenclature for video content anywhere under five minutes.
Without question, Douyin and Kuaishou are the most successful platforms built on short video content. Both boast eye-popping numbers of daily active users and increasing impressive shares of users’ internet time.
Platform | DAUs | % User Internet Time (H1, 2019) | % User Internet Time (H1, 2020) |
Bytedance (Douyin) | 600 million | 12.0%* | 15.3%* |
Kuaishou | 300 million | 4.5% | 7.2% |
Note: The Douyin figure in the table above is a total for all mainland apps belonging to parent company Bytedance. Douyin is Bytedance’s most popular app.
However, in 2019, these platforms started supporting different content types. Today, short video remains a platform staple, but it’s far from the only type of video available on Douyin and Kuaishou. A report released by Kuaishou earlier this year illustrates this nicely.
Kuaishou has 300 million daily active users, of which 170 million watch livestream and 100 users engage in livestream e-commerce each day. (That, by the way, makes Kuaishou China’s fourth-largest e-commerce platform.) As Kuaishou further broadens its capabilities in e-commerce and cloud gaming (in Chinese), the range of on-platform activity will become even more diverse.
Given this range of activity, it’s no longer accurate to call Douyin and Kuaishou “short-video platforms.”
Why does it even matter?
It might seem a little academic to object to the term as a catch-all for Douyin and Kuaishou.
However, as these companies prepare to go public, names matter.
Kuaishou is reported to be considering a $5 billion IPO next year. Bytedance, as part of its judo-wrestling match with the Trump Administration, may IPO TikTok, Douyin’s overseas cousin. Getting frames of reference right is an important part of each company’s dance with public markets.
That’s because company valuation is an interplay between stories and numbers: Every number that makes up a valuation has a story behind it, just as every story about a company has a number attached to it. Terms like “short video” straitjacket stories these companies can weave and narrow potential investors’ appreciation of what Douyin and Kuaishou really are. The onus is on Douyin and Kuaishou to develop and field-test nomenclature that conveys their platforms’ depth, content diversity, and what they might offer in the future.
Bilibili sets an instructive example. In its investor overview, it states “[W]e have evolved from a content community inspired by anime, comics and games (ACG) into a full-spectrum online entertainment world, covering a wide array of genres and media formats, including videos, live broadcasting, and mobile games.” That’s the sort of framing required to fight mischaracterizations like “the closest thing China has to Youtube.”
What would be a better name? “Online entertainment world” is a little too Rick and Morty for my taste. I’d stay away from hackneyed riffs on “super-app” and go with “entertainment hub,” encompassing video, gaming, and, increasingly e-commerce.
Whichever way Douyin and Kuaishou decide to frame themselves, you can be sure they’ll steer clear from the term “short video platform.” Kuaishou, probably first in line to IPO, already calls itself a “platform.” That’s apt. The only reference to short video in the company’s online introduction is in the company timeline (Chinese). That highlights the degree the term “short video” is a relic. It’s outlived its usefulness, and sells these rich, diverse entertainment platforms short.
]]>Golden Week, China’s national holiday that spanned Oct. 1 to 8 this year, prompted a surge in domestic spending which drove a robust rebound in consumption as pandemic effects begin to recede. Tiktok owner Bytedance tests cross-border e-commerce, and Tencent doubles it bet on livestreaming.
China’s e-commerce and retail market offers a fire hose of products, choices, business models, rapidly changing content, and more. Here’s what you need to know about China’s online retail market for the week of Oct. 1 – 14.
I recently got back home to China, after years working overseas in venture capital. I’ve spent much of this time focusing on software-as-a-service (SaaS). So I’ve been asking myself a question: Where are China’s giant SaaS companies?
While the US has Amazon, Facebook and Google, China has Alibaba, Tencent and Baidu. While the US has Salesforce, Adobe and ServiceNow, China… well, China has no equivalent.
When I talk about Software-as-a-service (SaaS), I mean it to be both a licensing and a delivery model: software that is charged on a recurring basis and hosted in a multi-tenant cloud. Salesforce, Workday, and ServiceNow are SaaS, while Microsoft Word is just software. Not all software is SaaS, but increasingly the two words have become interchangeable, particularly in the Western business environment among a new generation of software.
Lillian Li recently returned to China after working at Salesforce Ventures and Eight Roads Ventures in London.
A version of this article originally appeared in Lillian’s new longform China tech newsletter, Chinese Characteristics.
In China, mass SaaS adoption has the potential to address many of the country’s workplace challenges. From a macro perspective, the end of the demographic dividend—in which the working-age population is greater than the population that does not work—will result in rising labor costs. SaaS can help bridge the labor gap by automating workflows and increasing the productivity of workers. As Covid-19 has triggered short-term demand for remote work, digitized workflows will prevent the virus, in the event of a resurgence, from wreaking weeks of lost productivity and income.
As a baseline, here is a chart of the 20 biggest US tech companies by market cap on August 29th this year: enterprise companies account for 55% by numbers and 40% by value.
Most of the enterprise companies are SaaS or something very close to it.
In contrast, here is a chart of the 20 biggest Chinese tech companies by market cap. Enterprise companies account for 30% by numbers and 3% by value. There are no SaaS companies among them.
The SaaS companies are not hiding in the private market either. Here are the top 20 companies on the latest Chinese unicorn list from CB Insights (Ant Group was spun-off Alibaba, so it is not shown here):
While one might argue that there are big SaaS companies, these are all housed inside mega-corporations like Alibaba and Tencent. Aliyun, alongside the other cloud players such as Tencent and JD, are Platform-as-a-Service providers similar to Amazon Web Services: you need to build other SaaS applications on top of them for these platforms to achieve their full potential. For example, I can’t use Aliyun to do my taxes off the shelf per say, but if my data was stored in the cloud I can definitely utilize a SaaS offering to perform the task more quickly.
The strategy of software like Dingtalk, Lark, Wechat Work, and others is to attract users and lock them into the parent vendor, rather than behave as platform-neutral offerings which prioritize user needs. From this perspective, I think it’s good that Alibaba and others are educating the market on how software can be useful, but this may create long-term problems for the SaaS market if it reinforces the impression that software should be free.
Estimates for the Chinese SaaS market range from $3.7 billion to $6 billion for 2019, less than 6% of the total world SaaS market. In the chart below, compiled by Bain & Company, we can see that China lags behind the developed world on investments in IT relative to its size.
For Chinese SMEs, which account for roughly 60% of China’s production GDP, adopting SaaS is not an intuitive decision. Historically, cheap labor in China has meant that manual execution is still feasible for most tasks, and automating or documenting through software is rare. Coupled with this, Chinese SMEs generally do not have sufficient cash reserves to invest in systematic upgrades. When they do have the investment capacity, the ubiquity of software piracy in the 2000s has left a general lack of desire to pay for software. Many companies often do not see the value in utilizing software.
This mindset makes SaaS adoption in China particularly hard. Well-capitalized mid-sized firms are traditionally the takeoff point for SaaS companies in both the US and Europe. Without this firm client base to build upon in China, many SaaS companies must try marketing to more challenging enterprise customers straight away.
For Chinese enterprise companies, paying for software is not an issue, but the sector faces serious problems with cloud adoption. In a report on cloud adoption in China, McKinsey notes that as Chinese companies typically have less advanced technology stacks. Cloud migration is complicated and costly as they must typically create the hardware and software needed for the shift. As a result, public cloud vendors in China can’t claim that their services will reduce IT costs, at least over the first few years of migration, as they do in other countries. Even when companies manage to migrate to the cloud, they still face many concerns around the stability and security of a public cloud. Most opt for a private cloud or hybrid cloud deployment.
Another obstacle is demands for high-level customization. Most Chinese SaaS companies have difficulty with their customers’ convoluted internal company structure, processes, and workflows. This not only makes customisation highly time-consuming, but also doesn’t allow for much re-use of the work for other clients. For SaaS startups, the typical dilemma is between customizing to earn actual revenue, or focusing on features that everyone can use.
This is a challenge faced by SaaS providers in all markets, but China is an extreme case of no overlap between customisation product features and standardised product features list for most companies.
For example, three factories in the same industry will have different workflows internally to monitor the quality of their production line. In buying a production monitoring software, they would expect the product to reflect their respective workflows rather than change their processes to a more standardised one. On top of that, one will have in-house legacy systems built on old code that they want to port over to the new system, another might want to have a visualisation tool customised with their brand aesthetics and specific metrics (even if the software vendor doesn’t provide visualisation tools and had no plan to), the list of requests goes on and on. Many investors have complained that most Chinese enterprise SaaS companies are IT consulting services in disguise.
Other hindrances to SaaS adoption—including the inclination to build in-house, distrust of public cloud services, and even the lack of talent in scaling Chinese SaaS companies—reflect a SaaS market in its early stages, rather than a mark against the Chinese market in particular.
Based on the observation that enterprise startups tend to follow consumer startups, I would order the China, Europe, and US tech ecosystems as follows:
While adoption hurdles can be complicated, the advances made by western startups have shown that the issues can be solved with time. VCs who have traditionally focused on consumer startups and were chasing the hyper-growth model that allows for quicker returns to investment (or death) have started to look for new opportunities. I frequently see Chinese commentators complain that since 2015, consumer startups have been yielding diminishing returns to capital. VCs have also started to focus more on the enterprise software segment and will hopefully have more patience for the longer timeline that business-to-business startups take to reach scale.
Many Chinese SaaS offerings like Bytedance’s Lark are incredibly comprehensive in functions, but they lack a killer feature (like Roam Research’s bi-directional links) that sparks joy. In trying to be all things to all people, these SaaS offerings often appear as pastiches of successful western startups, and they don’t account for the Chinese market’s nuances. China’s SaaS startups and consumer corporates are still trying to figure out issues like how to meet crucial needs and how to manage customer success in the Chinese market context. The lack of a quick feedback loop from a client base doesn’t help either.
The state of play of Chinese SaaS may seem dire, but there’s reason for hope. A lot of the influences mentioned are waning (such the end of demographic dividend will mean increasing labor costs in the future). At the same time, new trigger points have emerged as COVID has accelerated the adoption of cloud and remote working, and opportunities have arisen as the government has made a push for cloud adoption.
One Chinese SaaS company—Agora, which enables developers to add HD interactive broadcast, voice, and video—recently saw a successful recent IPO; it boasts a current market cap of $4 billion—a sign of things yet to come.
]]>From Washington to Berlin, New Delhi to Shanghai, Chinese tech companies remain entangled in geopolitical conflicts this week. In the US, the Chinese-owned video-sharing app Tiktok just won an initial success in its legal challenge against the Trump administration. White House officials renewed pressure on Europe to ban Huawei from their next-generation 5G networks after German Chancellor Angela Merkel refused a full ban on the Chinese telecommunications equipment maker. A new round of export bans were imposed on China’s largest chipmaker SMIC by the US. In India, banned Chinese apps are trying to re-enter the market with revised names and logos.
On Sunday, a US judge halted a looming Tiktok ban at the last minute. The ban, announced by US President Donald Trump last Friday, would have removed Tiktok from American app stores starting from midnight Sunday.
On Tuesday, Keith Krach, the US undersecretary of state for economic affairs, said Finland’s Nokia and Sweden’s Ericsson were the only companies that European governments should choose for the 5G network rollouts. Huawei is “an arm of the CCP surveillance state and a tool for human rights abuse,” Reuters quoted him as saying.
Shares of Semiconductor Manufacturing International Corp (SMIC) tumbled more than 6% this week after reports that the US had imposed restrictions on exports to the Shanghai-based chipmaker. The decision was made by the US Commerce Department on Friday upon the conclusion that SMIC’s products could be used for military purposes and therefore pose “unacceptable risk,” Reuters reported Saturday.
In India, several Chinese apps previously banned by New Delhi are trying to reenter the market with rebranded versions, local newspaper The Economic Times reported.
A federal judge on Sunday temporarily blocked US President Donald Trump’s ban that would have removed Tiktok from American app stores starting from midnight Sunday, court files showed.
Why it matters: The court order grants the popular video-sharing app a reprieve amid ongoing deal negotiations to settle a US regulatory dispute. However, it doesn’t cover a broader ban to spin off Tiktok’s business in the US which will take effect in November, meaning the Chinese-owned company’s struggle in the US has not yet concluded.
Details: US District Judge Carl Nichols granted in part Tiktok and its Chinese parent Bytedance’s motion for an injunction of the Sunday ban, but he denied Tiktok’s appeal to block an executive order from Trump demanding the company to divest from its American assets, according to court documents. The order will go effect on Nov. 12.
Context: Tiktok and Bytedance on Wednesday afternoon filed for a preliminary injunction to halt the Sunday ban. On Thursday, Judge Nichols ordered the Trump administration to postpone the ban or file court papers to defend the move by Friday afternoon.
]]>READ MORE: Bytedance to obey China tech export rule as Tiktok sale nears
A US federal judge ordered the Trump administration to postpone a ban on US downloads of Tiktok set for Sunday or file court papers to defend the move by Friday afternoon, according to court files released Thursday.
Tiktok’s Chinese parent Bytedance filed for a preliminary injunction to prevent the ban on Wednesday afternoon. The ban is set to take effect at midnight Sunday and will remove the popular video-sharing app from US app stores.
US District Judge Carl Nichols said in an order Thursday that the defendants, including US President Donald Trump, US Secretary of Commerce Wilbur Ross, and the US Department of Commerce, must respond to Tiktok’s motion for a preliminary injunction or file a notice describing the delay of the effective date of the ban.
A similar move: The Trump administration said last Friday that it would ban from US app stores Tiktok and Wechat, a Chinese instant messaging app, starting the evening of Sept. 20. The Commerce Department delayed the ban against Tiktok for one week because Bytedance is close to a deal with Oracle and Walmart to set up a new US company.
The mysterious deal: Oracle and Walmart said Saturday that they will set up a new company called Tiktok Global with Bytedance as part of the deal that will meet the Trump administration’s demands to divest Tiktok from its Chinese owner.
Analysis: At the moment, all signs are showing that Beijing will block the deal. Even though there is no direct objection from Chinese officials, state media has started delivering the message that the deal harms China’s interests and dignity.
China’s Ministry of Commerce spokesman Gao Feng said that the Beijing Municipal Commerce Bureau has received an application from Tiktok parent company Bytedance to export certain technology, local newspaper National Business Daily reported (in Chinese).
The company is close to a deal with Oracle and Walmart to set up a new company to operate Tiktok in the US after US President Donald Trump ordered Bytedance divest the video-sharing app. It needs Beijing’s permission to confirm the deal.
In August, China’s Ministry of Commerce and Ministry of Technology added 23 items to a list of “prohibited or restricted export technologies.” They include two types of technology that are used in Tiktok.
Bytedance said Monday that neither the algorithm nor the company’s technology will be transferred in the deal but Oracle would have the permission to review its code.
]]>There was twist after twist in the Tiktok drama over the weekend. US President Donald Trump said Saturday he had approved a deal that involves software maker Oracle and retail giant Walmart, but it falls short of an outright Tiktok divestment. Chinese parent company Bytedance denied some of Trump’s claims that the new Tiktok company would have nothing to do with China. Meanwhile, Chinese officials criticized the US for lacking “internet freedom.”
The deal: Bytedance, Oracle, and Walmart will form a new company called Tiktok Global as part of the deal, CNBC reported Saturday.
Trump’s blessing: Trump said Saturday that he had approved the deal “in concept.” But the deal still needs formal approval from his administration. “I give the deal my blessing,” Trump told reporters.
What Bytedance says: In a slightly different narrative, Bytedance said in a statement (in Chinese) Monday on its Jinri Toutiao news aggregator that it currently owns 100% of Tiktok Global, and that the company plans to launch pre-IPO fundraising which will give investors—Oracle and Walmart—a combined 20% stake.
Are apps still getting banned? On Friday, Reuters first reported that the Trump administration would ban Tiktok and Wechat from US app stores starting Sunday night. However, with Trump saying he approved the Tiktok deal, the Commerce Department said it would delay the plan of barring the video-sharing app from US app stores for one week.
Chinese media takes: On Monday, most major Chinese media outlets reprinted an article titled “Does Tiktok really harm US national security? Why did Oracle fail in the Chinese market? Chinese enterprises storms overseas” (our translation), authored by the National Supervisory Commission of China and Central Commission for Discipline Inspection of the ruling Communist Party. It was first published on a website that the two government agencies share.
I love lurking on Linkedin. A couple of weeks ago, something struck me. While Tiktok was facing the prospect of a US ban under an Aug. 7 executive order, many people in my European networks were delighted to announce that they were joining the short video company. Countless emojis were harmed in the making of these Linkedin posts.
As its future in the US is under threat, Tiktok appears to be trying to fortify its operations in Europe. On Tiktok’s careers site, 272 jobs are posted in Europe (excluding Russia) at the time of writing. Dublin takes the lead with 117 jobs, London comes second with 78, and Germany third with a total of 34. Germany is hiring for offices in Berlin, Munich, and Hamburg. Positions in Madrid, Paris, Stockholm, Warsaw, and Milan are also seeking candidates.
In Europe, Tiktok’s hiring patterns reflect its growing ambitions on the continent and a push to localize and clear the bloc’s data security hurdles.
A data sweep on Twitter conducted by TechNode indicates that Tiktok has ramped up its hiring in Europe. Bytedance employees and job advertising services including the UK’s Job Centre Plus, a state-run employment platform, have mentioned jobs at Tiktok more frequently in recent months.
In August, 42 links to the Tiktok global careers website were posted on Twitter, compared to 12 in February.
“It’s quite incredible how many people they’re bringing on board. Every week there’s new people,” a new hire who joined Tiktok’s European operations in August told TechNode.
Open positions on the company’s website include a wide variety of roles, from advertising and brand strategists to privacy specialists. Tiktok appears intent on localization, seeking fluent speakers in most European languages, such as Swedish, Hungarian, and Greek.
“Of course everybody is looking at what’s happening in the US,” the recent hire said, “but there’s no anxiety. On the contrary, everyone is very optimistic.”
Despite the ongoing row with Washington, Tiktok hasn’t taken down its job listings in the US. Currently, 465 positions are listed as available in the US on the app’s website.
READ MORE: China tech faces double compliance challenge in Europe
Bytedance’s continued hiring for the popular video app shows it is optimistic about the European market, despite criticism over its privacy policy. Regulators have expressed concern over personal data flowing from the EU to China, the app’s handling of minors’ data and consent. But as long as Tiktok complies with local data regulations, the company should be safe in Europe, experts told TechNode.
Tiktok currently has over 1,600 employees based in Europe, roughly 1,300 of whom are based in the UK and Ireland, the company said in a statement Monday.
A Europe-wide ban is “unlikely,” said Jan Stryjak, Associate Research Director at Counterpoint Research. “Tiktok has not faced the same levels of scrutiny and political grandstanding in Europe as in the US,” he said, so it makes sense that it “looks to establish itself to build on its rapid growth in the region.”
In Europe, regulators have tried to appear neutral. “I am not in the business of banning any company, I am in the business of explaining very clearly what are our rules,” EU Commission Internal Market Commissioner Thierry Bretton told Politico earlier this month.
“In the short-term, I wouldn’t expect any comparable moves on Tiktok in Europe to match US actions,” Andrew Small, associate senior policy fellow at think tank European Council on Foreign Relations, told TechNode.
By contrast, the situation around Huawei includes “fundamental questions” about the company’s role in Europe’s digital infrastructure and “longstanding issues about Chinese subsidies undermining European telecoms firms,” he said.
Tiktok does not provoke the same sensitivities. “The issues at stake with Tiktok relate to censorship and data use, neither of which is likely to lead to an outright ban, and there will be no inherent objection to Tiktok hiring and investing in Europe either,” said Small.
New data privacy and security rules in the European bloc are compelling Tiktok to reconfigure its global operations.
Bretton stressed that the “key subject” when it comes to Tiktok operating within the bloc is data, highlighting the rigor of Europe’s data security and privacy rules in comparison to China.
“The EU has not had to deal with this issue on a really major scale given that Chinese apps have not made many inroads with European consumers,” Small said.
In August, the European Court of Justice ruled that personal data collected on EU citizens can only be transferred to third countries that have similar privacy regimes. The decision, known as Schrems II, could mean that personal data collected by Tiktok on European citizens can never be legally transferred to China.
A few weeks after the ruling, Tiktok said its Irish and UK entities will be taking over data management for European users from its US operations. Shortly after, the company announced plans for a new data center in Dublin. According to company statements, the data center will form part of a “Privacy and Safety Hub” for Europe, the Middle East, and Africa.
Bytedance said it plans to spend €420 million ($500 million) on the Dublin data center. The investment will “create hundreds of jobs” in the city, said Roland Cloutier, Tiktok’s Global Chief Information Security Officer in a blog post.
Cloutier previously worked at Automatic Data Processing, a Nasdaq-listed HR systems provider, as well as US computer manufacturer Dell.
The job listings on Tiktok’s website appear to line up with this announcement. Dublin is the city with the most job openings.
But the Dublin data center doesn’t mean that Tiktok can put the data security issue to bed.
The EU is known for having some of the world’s most stringent personal data protection rules, known as the General Data Protection Regulation (GDPR).
In June, the European Data Protection Board, an EU body in charge of the application of the GDPR, set up a task force to probe Tiktok’s data processing activities and privacy practices across the EU, China’s Caixin reported.
Privacy watchdogs in France and the Netherlands have also launched inquiries into Tiktok’s privacy policies, especially as they pertain to Tiktok’s underage users.
Tiktok has not replied to a Sept. 15 email seeking comment.
Tiktok’s job listings show that politics have not dented its ambitions to be a true multinational. The company is charging ahead with establishing regional hubs and localization teams in key European cities, all answering to a CEO currently based in California.
London ranks second among European cities in active jobs listings on Tiktok’s careers website. The short video app operator is reportedly considering moving its headquarters from Beijing to London, British media reported in August.
“A new global headquarters in London could be a huge boon for the UK’s job market, which has suffered in recent months due to the Covid-19 pandemic,” Stryjak said.
UK Prime Minister Boris Johnson will welcome the Tiktok headquarters with open arms, risking the wrath of US President Donald Trump, UK media has reported.
The British government is reportedly split over the potential Tiktok move. Trade and tech officials and ministers are at odds over how to handle the Chinese tech company, the Telegraph reported citing UK government sources familiar with the matter.
Germany, which ranks third in the number of listed job openings, represents a big market with a big pool of tech talent, experts told TechNode.
It’s also a strategic location that Tiktok can use to “buy some goodwill, given its outsized influence over the European debate,” Small said.
Yet those who decide to join the company in these times are taking on a lot of uncertainty. The app’s US and EU operations were nearly sold to Microsoft after pressure from the US government. After weeks of speculation about a deal with Microsoft, the company has reportedly settled on a partnership with Oracle instead.
TechNode found two people who have been approached by recruiters. Both said they ignored the recruiters’ messages as they were not interested in working for the short video app. “Tiktok is stupid,” one of them said.
But Linkedin job updates indicate that Tiktok’s attempts to poach top tech talent have been successful at times.
Many of the new hires came from some of the West’s biggest companies, including big tech. The person who onboarded recently said the salary offer was “very competitive” but didn’t give any further details. But “it wasn’t like I couldn’t trust my eyes,” they said.
Another new hire said that they were under a non-disclosure agreement that is valid for 100 days after onboarding.
In a Linkedin search, TechNode identified one person who worked at Amazon for seven years in Germany and recently said they joined the Bytedance app in September. A UK-based professional with four years of experience at Google and three years of experience at Netflix said they took a position at Tiktok in July. Another person who was at Google for two years also said they joined the app in September.
The European who is considering a position said that working for the Chinese company in the midst of an international storm seemed “insane” at first, but that they have come to appreciate the challenge.
The recent hire said that Tiktok is “an exciting place to work in at the moment, regardless of how safe this job is in the long term.
“We all know that this industry is moving very fast. But it’s really interesting to be part of this and get this experience at this time,” they said.
]]>Bytedance is planning to list Tiktok Global, a joint venture set up to operate the short-video app in the US, pending approval of the proposed deal by the US government, Reuters reported.
Details: The joint venture, dubbed Tiktok Global, will have a majority of American directors, a US chief executive, and a security expert on the board, according to Reuters, citing people familiar with the matter.
READ MORE: 8 things to know about the Chinese tech giant behind Tiktok
Go deeper: ByteDance plans TikTok IPO to win U.S. deal as deadline looms: sources – Reuters
]]>China’s tech world consists of multiple and loosely connected empires or ecosystems, led by three tech kings collectively known as BAT (Baidu, Alibaba, and Tencent). While the old kings expand the scope of their kingdoms to capture more and more of our daily lives, a fourth fiefdom is quickly expanding its boundaries: Bytedance.
Most users outside of China know Bytedance as the company behind Tiktok, but its holdings are far more than the popular short video app. Known as the “app factory” in China, the tech giant operates nearly 30 apps according to our tally, covering various categories ranging from entertainment, productivity, gaming, and online education, among others. The company also constantly launches experimental new apps, and ruthlessly cuts those that don’t succeed.
The Big Sell is TechNode’s monthly newsletter on the trends shaping China’s vast e-commerce marketplaces. Available to TechNode Squared members.
In the last two years, the rise of a new kind of online retail has created an opportunity for Bytedance to jump into the biggest arena in all of China tech: e-commerce. While livestreaming e-commerce is still small relative to overall e-commerce, the QVC-like format has seen massive growth since last year. With an edge in video, Douyin, the Chinese version of Tiktok, is riding the e-commerce livestream wave into the rich home waters of Alibaba, JD, and Pinduoduo.
The short video giant first got involved in e-commerce by referring traffic to e-commerce giants like Alibaba and JD. It was being paid for sharing the traffic, and kept its hands off the more lucrative e-commerce business.
But as shoppers began buying directly from livestreamers, the app integrated shopping features and got some traction in 2019, reaching RMB 10 billion in gross merchandise volume (GMV) for the year. With livestream e-commerce booming in the wake of Covid-19 lockdowns, the company has set a far more ambitious GMV goal for 2020: RMB 200 billion.
Now, Douyin is moving to pocket all the revenue from selling goods during livestreams. To achieve this goal, Douyin has announced a series of e-commerce updates starting at the beginning of this year. With the most recent announcement on Aug. 26, the company is breaking alliances with e-commerce giants.
Starting Sept. 9, all the orders placed during Douyin’s livestream sessions to third-party e-commerce platforms have to go through Douyin’s service Star, according to the Aug. 26 statement. Then, on Oct. 9, the platform will block all third-party e-commerce referral links on livestream sessions.
“Douyin’s recent move shows its ambition in the lucrative e-commerce market, which saw greater growth driven by Covid-19,” Eliam Huang, analyst at retail research company Coresight Research told TechNode.
Douyin started its push into e-commerce in late 2018, mainly through partnerships with e-commerce platforms to provide refer traffic. But as the app launched its own retail features, it began to favor stores running on its own platform. Its new moves, especially those rolled out in the past few months, are throttling referral traffic to existing retailers such as Alibaba’s Taobao and Tmall, and JD.
Douyin is still playing catch-up in the livestream e-commerce sector. Taobao Live, the clear champion, sold GMV of around RMB 200 billion in 2019. Runner-up Kuaishou reportedly (in Chinese) reached GMV of RMB 35 billion in 2019. The Douyin rival originally set its 2020 GMV goal at RMB 100 billion, but upgraded the target to RMB 250 billion after Douyin released its goal.
E-commerce, gaming, advertising, and the emerging membership model are the most lucrative and popular monetization channels for Chinese internet companies.
Until now, Douyin had mostly been focused on ad revenue, holding audience attention with entertainment content. Bytedance has seen phenomenal growth in this area. Its share of ad spend nearly doubled to 22% (estimated) in 2019—trailing only Alibaba, which holds 33% of the ad revenue pie.
But the company needs more to support its $100 billion market valuation, under fire as it grapples with the potential sale of a large share of its most valuable overseas asset: Tiktok. Adding a robust e-commerce business could do the trick.
Tiktok alone is reportedly valued at $50 billion. Bytedance, meanwhile is facing headwinds overseas amid rising China-US trade tensions and political tensions with India. Under adverse global business conditions, the company might be forced to shift its attention to the domestic market, where it needs new revenue sources other than the ad businesses of flagship apps Douyin and Toutiao.
Ads are the minor leagues in China’s internet economy: Digital ad spend in China is forecast to reach $74.33 billion in 2020, while China’s e-commerce market was worth $1.94 trillion in 2019, according to Emarketer.
The company expects to generate income beyond ad revenues by leveraging the 400 billion plus daily active users on its platform. Expansion to China’s e-commerce sector, a coveted revenue source for tech firms, is a logical next step, both because of the market’s massive size in China as well as the close ties between livestreaming and its core short video business.
More importantly, e-commerce is a crucial link in creating a closed loop online ecosystem in China. Its absence would ultimately hurt the company’s ad revenue, said Zhuang Shuai, founder of Beijing-based consulting firm Bailian.
Zhuang “E-commerce and advertising are inseparable,” Zhuang told TechNode. If Douyin lets platforms like Alibaba and JD have its traffic, it runs the risk that they will capture all the revenue, he says—and the same goes for other ad platforms like Weibo and Sina.
The content platforms get paid for sharing their traffic with e-commerce sites, but once users have switched to browsing deals their attention often stays in the e-commerce app. This shift of attention ultimately costs the advertisers the resource they’re selling.
My colleague Sheng Wei, who covers content and entertainment topics including Bytedance for TechNode, says that e-commerce is an important business for Douyin as it searches for revenue sources in addition to advertisement.
“Douyin is competing with e-commerce platforms for ad revenues and a homegrown e-commerce business could bring more value for the company,” he told me.
To complete its business loop, Bytedance has obtained a payments license (in Chinese), which is an important link in e-commerce transactions.
Douyin is not the only Chinese tech firm that has looked to e-commerce to boost growth. Companies like Baidu and Weibo all have tried to expand into e-commerce over the past decade, though neither achieved much success.
Bytedance has conquered new fields before. But success in the hyper-competitive world of e-commerce is far from assured.
E-commerce is a complicated system, requiring companies manage a range of links from supply chain, operating system, membership, performance evaluation, and after-sales services. Douyin, a latecomer to the field, has a basic infrastructure in place, but it still has a lot to work on.
Before blocking links, Douyin’s own retail channel was already taking a larger share of sales. From May to August 2020, Douyin shops’ sales rose from RMB 50 million to RMB 100 million per month, while third party sales through Douyin fell from 63 million to 43 million per month, according to data from Chanmama.
In addition, it formed a partnership with Suning.com in July, under which the omnichannel retailer opened its products, logistics, and after sales services to Douyin store operators. The deal allows Douyin to capitalize on Suning’s offline retail and supply chain resources while keeping users in the Douyin app.
The partnership was tested during Suning’s 818 shopping festival held on Aug. 18. A Douyin livestream session hosted by celebrities Jia Nailiang and Guan Xiaotong drew 51 million viewers (in Chinese). GMV for the 10-hour session hit RMB 230 million.
In a similar deal, short video rival Kuaishou partnered up with JD, allowing its users to purchase JD-held inventories without leaving the short video app.
However, there is more to do. “Douyin will need to invest and make sure its infrastructure will enable its users to enjoy a smooth shopping experience, such as managing supply chain and logistics which are e-commerce giants’ strength,” said Huang.
The new policy will not only change the dynamic between Douyin and its e-commerce rivals, but pose new questions to merchants, social media influencers known as KOLs (key opinion leaders), and users who are accustomed to using Taobao or JD.com for deal transactions.
Merchants on e-commerce sites will have to either give up Douyin as a traffic source, or build a Douyin store from scratch in addition to running their existing stores, increasing operation costs.
It will also take time for KOLs (key opinion leaders) and MCNs (multi-channel networks), or content creator agencies, to adapt to the change, used as they are to focusing on Taobao and JD. In addition, some KOLs are contractually obligated to send traffic to third-party e-commerce platforms. This is risky for Douyin, as KOLs may switch to rival platforms rather than adapt.
For users, purchasing from in-app stores is a more streamlined shopping experience. Removing the additional step in the customer journey may result in better user retention rates for third-party links. But customers have lots of things to consider when choosing a platform, from pricing, product quality control, to logistics, to after-sales services. Douyin will have to compete on all these fronts to retain users.
Chinese shopping and video platforms are increasingly becoming frenemies as e-commerce and content blend together. For Bytedance and Alibaba, the push-and-pull dynamic will continue. Even though Douyin is competing with Taobao in livestream e-commerce, it still has a deep interdependence with the e-commerce platform for its classic short video business.
Douyin is both an advertising distribution platform that sells its traffic to Taobao, and a content platform that sells products directly. Alibaba is a major client of Douyin, representing around a quarter of Douyin’s annual ad revenue. which was estimated to be RMB 80 billion in 2019, a source close to Alibaba told local media.
Douyin’s blocking of referral links does not apply to short video posts, only livestreams. In 2019, Douyin and Taobao signed a RMB 7 billion cooperation agreement that covers RMB 6 billion ad revenue and RMB 1 billion e-commerce commission revenue. On Aug. 21, just a week before the livestream link block, the two companies renewed their advertising and commission agreement, reportedly almost tripling the deal’s value (in Chinese) to RMB 20 billion in 2020.
Zhuang thinks it’s too early to say whether Douyin will take a step further to block referral to short videos. “It still depends on how well the market responds to its e-commerce business and growth of revenues.”
“Douyin’s move, in the long run, will facilitate the development of the e-commerce sector, especially in the area of creating curated content to engage consumers. In the context of [the] rising cost of customer acquisition, platforms who are able to deliver content that drives conversion will win,” Coresight’s Huang said.
]]>Chinese company Bytedance has chosen Oracle over Microsoft for a deal involving Tiktok, Bloomberg reported Monday, which will resemble a partnership involving Oracle purchasing a stake in the company rather than an outright sale of the app’s US operations.
Why it matters: Bytedance had no intension of selling Tiktok’s key asset—the algorithm behind the popular video-sharing app. A deal with Oracle, whose executives have a close relationship with the US President Donald Trump, was viewed as a way to increase the company’s odds of winning approval from the White House.
Details: While the talks are ongoing, a deal with Oracle could, for example, take the form of a corporate restructuring rather than an outright sale. In this case, the American software company would take a stake of a newly formed US business while housing Tiktok’s data on its cloud servers, according to Bloomberg.
Context: In late August, officials in Beijing updated a Chinese technology export regulation to ban the export of limited technologies, potentially including those used by Tiktok. Bytedance soon pledged to comply.
Tiktok parent Bytedance is planning to invest several billion dollars in Singapore over the next three years and make the city-state its beachhead for the rest of Asia, Bloomberg reported Friday.
Details: The investment plans are part of Bytedance’s global expansion. They include the establishment of a data center and are expected to add hundreds of jobs in the country, according to the report.
]]>Go deeper: TikTok Owner to Spend Billions in Singapore After US Ban – Bloomberg
Tiktok owner Bytedance said Sunday it will “strictly comply with” a Chinese technology export regulation, which was updated last week to ban the export of limited technologies, potentially including those used by the popular video-sharing app.
Why it matters: The development adds a new twist to Bytedance’s negotiations with the American companies that want to buy Tiktok’s US operations, including Microsoft, Oracle, and Walmart.
Details: Bytedance said Sunday on its social media account that it will strictly adhere to (in Chinese) the revised Catalog of Prohibited or Restricted Export Technologies when handling technology export-related businesses.
Between the lines: At present, it is unclear if the Tiktok sale in the US is subject to review by the two ministries. However, the catalog has not been revised for 12 years, signaling that the Chinese government could be looking to interfere with Tiktok’s forced sale.
READ MORE: 8 things to know about the Chinese tech giant behind Tiktok
Context: Trump signed an executive order on Aug. 6 banning “any transaction” between any person or company under US jurisdiction and Bytedance starting Sept. 15. On Aug. 14, he updated the order to require Bytedance to either sell or spin off Tiktok’s US operations within 90 days.
Chief executive officer of Bytedance’s video-sharing app Tiktok, Kevin Mayer, said Wednesday that he was resigning, following an executive order from US President Donald Trump requiring the company to sell its US operations.
Details: Mayer said in a note to employees that he had decided to leave the company and that Vanessa Pappas, the general manager of Tikok US, will take over as interim global head of the company, The New York Times reported Thursday.
READ MORE: Kevin Mayer might be exactly what Bytedance needs right now
Context: In May, Bytedance appointed Mayer, formerly the top executive for The Walt Disney Company’s streaming business, as its chief operating officer and Tiktok’s chief executive officer.
UPDATE (Aug. 25): Bytedance filed a lawsuit early Monday challenging an Aug. 6 executive order forbidden transactions with popular social media app Tiktok. We’re updating the story with new details of the legal argument from the complaint. Bytedance argues that the executive order was issued without evidence or due process, and that the company’s previously provided documentation was “sufficient to address any conceivable US government privacy or national security concerns.”
Chinese Foreign Ministry spokesperson Zhao Lijian criticized the Wechat and Tiktok restrictions at a Monday press conference (Chinese), saying China supports companies “taking up legal weapons to safeguard their legitimate rights and interests” and that the American politicians pursuing the bans were “full of lies and slander.”
Tiktok parent Bytedance said Sunday said it would file a lawsuit as early as Monday against the US government over an executive order banning transactions with the popular Chinese-owned video-sharing app.
Why it matters: The lawsuit does not address forcing the sale of Tiktok to an American buyer because it doesn’t target the executive order signed by the US President Donald Trump on Aug. 14 ordering the divestiture. However, it may become a bargaining chip for the company in talks with potential buyers such as Microsoft and Oracle.
Details: Bytedance said in a statement (in Chinese) issued on Sunday that it would sue the US government on Monday to “make sure the company and its users are fairly treated.”
Context: Trump signed two executive orders on Aug. 6 banning “any transaction” between any person or company under US jurisdiction and Bytedance as well as Chinese instant messaging app Wechat starting Sept. 15.
This piece was updated Aug. 25 with details of Bytedance’s complaint.
]]>Last week, US President Donald Trump took aim at two of the most internationally successful apps ever made by Chinese companies. After preaching about the national security risks posed by Chinese-made apps for months, he signed two executive orders on Aug. 7 that ban transactions with the owner of Tiktok and Wechat starting from Sept. 20. It looks like the US is now in the app bans game.
We’ve spent a lot of the last week trying to figure out what it all means. Here’s what we’ve learned.
Bottom line: The two apps will be banned in the US unless there is a change in their ownership, meaning at least that they will be dropped from app stores. While Bytedance is reportedly in talks with potential buyers like Microsoft and Twitter, it is virtually inconceivable for Tencent to sell Wechat, one of the Chinese internet titan’s most valuable products.
Every week, TechNode picks a story in the news and boils it down to what you need to know in the exclusive Insights column.
It’s normally paywalled, but we’re making this issue free as a sample of our work. Sign up here to get access to every issue.
No one knows how the ban will be interpreted. It’s not clear if users who have already downloaded the apps would be prevented from using them, or if the bans will have effects beyond the borders of the US. But as the US continues to pursue its “clean network” policy, more bans may be coming soon.
The executive orders: The orders ban “any transaction”with Bytedance by a person or company under US jurisdiction, and any transactions with Tencent that relate to Wechat. The Secretary of Commerce will be tasked with identifying these transactions when the bans come into effect on Sept. 20.
What’s banned? Critics say the orders are “incredibly broad and vague” with little clarity on the “transactions” that are banned until Sept. 20. But lawyers told TechNode that it’s possible to guess based on the law behind the order.
Best case: Greg Pilarowski, founder of tech-focused boutique law firm Pillar Legal, told TechNode that IEEPA may limit the president to blocking financial transactions—so it could be that Wechat Pay and perhaps Tiktok ads are blocked, while the apps survive.
More likely: The White House is aiming for a total ban on the apps in the US, Pilarowski said. Even if the law is disputable, the Commerce Department will likely order the apps removed from app stores, which would put pressure on Apple and Google to comply.
Jump the wall? In the event that apps stores are forced to de-list the apps, would users be blocked from using them? The US probably can’t block the apps the way China blocks many foreign apps—but the apps could block themselves.
Worst case: The US tries to enforce these app bans beyond its borders, as it is doing with the ban on exports to Huawei. In such a scenario, the ban could prevent Starbucks from accepting Wechat Pay in China—or force the Apple App Store and Google Play to de-list globally.
What options do Tiktok and Tencent have?
But the courts move slowly, and the chance of rulings before the Nov. 3 election are close to nil. Even if the companies eventually win, Pilarowski said, the bans will accomplish their political goals for the president. “It doesn’t matter if he has the authority to do this, or he doesn’t have the authority to do it, he’s got what he wanted. It’s one more data point in this administration being tougher on China than any previous administration in the United States.”
For Bytedance, the executive order means more than just losing Tiktok.
Tencent, however, seems sanguine. The company publicly downplayed the importance of the US market to its global businesses in an earnings call Wednesday, as it reported robust second-quarter results.
A silicon curtain? The executive orders came a day after the US Secretary of State Mike Pompeo escalated the tech war with a new initiative. He promised to purge US networks from Chinese technology under the “Clean Network” program.
The setbacks faced by Bytedance and Tencent also came as Chinese President Xi Jinping is promoting a new strategy to speed up China’s shift toward more reliance on its domestic economy. The initiative, translated as “domestic circulation,” encourages companies to prioritize domestic consumption and markets. Chinese officials said the strategy is gaining urgency as Chinese companies such as Huawei and Bytedance face increasing resistance in overseas markets, according to the Wall Street Journal.
But experts say this will not be the end of Chinese tech companies’ global expansion, nor does it mean Chinese companies will have to focus only on the domestic market.
The hostility Chinese tech companies are facing in the US may also have an immediate impact on how startups and venture capital firms raise money, said some VC investors.
A future of ‘splinternets’? The executive orders against Tiktok and Wechat don’t mean the end of Chinese tech companies’ global expansion, but further restrictions are expected to come. With China’s long-standing Great Firewall, and the addition of the US’ new “Clean Network” program, we are now closer than ever to a world with two different internets.
Additional contributions by David Cohen
]]>Across China’s social media platforms, commentators agree on one thing: Bytedance better buckle up, because the US isn’t backing down anytime soon.
That might be their only point of agreement. Some suggest that Bytedance and others should take the high road and still champion globalization, but some others think it’s time to knuckle down. Some don’t rule out a Tiktok sale, and some are adamantly against it.
And they reach for different points of comparison too, some less familiar to Western audiences. What comes to mind when you think about Bytedance’s current predicament? Is it 1980s Japan? How about the Battle of Shangganling during the Korean War?
To give you an insight into what Chinese netizens are sharing, TechNode’s selected and translated some of the most popular Weixin and Weibo posts that have emerged over the past week.
For some commentators, what’s happening to Bytedance isn’t new. On microblogging platform Weibo, Ryo Takeuchi, a Japanese film director who lives in Nanjing, received over 100,000 likes for his comment (in Chinese) about 1980s Japan:
In my memory, Sony, Panasonic, and other companies were often chastised, and what we Japanese took for “self-improvement,” Americans took for ‘piracy.’ Afterwards, the US government started to use all kinds of methods to control and critique Japanese companies and the Japanese government. When I saw the news that Microsoft was suspending negotiations on purchasing Tiktok’s US business, I suddenly thought of that Japan, more than 30 years ago.
Meanwhile, Taiwanese comic artist “Lao Pei” saw some parallels with the fates of Alstom and Toshiba, in a comic (in Chinese) shared on Weibo by several users (3,500 likes):
Despite his predicament, Bytedance CEO Zhang Yiming has received startlingly little sympathy, with commentators accusing him of being naïve in adopting an apolitical “Martian perspective,” or of “kneeling too fast” in agreeing to sell Tiktok to Microsoft.
In a Weixin article (in Chinese) on “The frightening Zhang Yiming and his views on friendship!” Li Tongwei also notes a lack of support from Zhang Yiming’s colleagues compared to a 2018 episode with Lenovo (57,000 reads):
In recent days, there has been an unceasing stream of news about Tiktok meeting with unjust treatment overseas, but China’s domestic entrepreneurs have maintained a rarely seen collective silence.
This is a vast difference from 2018, when Lenovo was accused of being “unpatriotic,” Liu Chuanzhi expressed his fury, and then half of the corporate community voiced their support.
As far as the eye can see, Bytedance seems to have no friends.
One other commentator, Wen Boling, has a bit more compassion for Zhang Yiming. Wang sees Zhang as soft, but typical of his generation’s entrepreneurs. In a Weixin article (in Chinese) “The Tiktok Affair: Scholar Zhang Yiming and Gangster [shehuiren] Trump,” Wen contrasts Zhang’s generation unfavorably with Huawei CEO Ren Zhengfei, and his reaction to his daughter’s detention in Canada (38,000 reads, 1,300 reactions):
Precisely because they knew what they were up against, Huawei and Ren Zhengfei steeled themselves to shoulder the burden till now, becoming heroes in Chinese people’s hearts. Huawei’s phones became patriotic products, and their sales volume steadily rose.
In the Tiktok incident, Zhang Yiming also had his chance to be a hero.
But his repeated concessions willfully cast away this opportunity, so not only does he lose money on his US business, he’s also gained a bad name in China.
Meanwhile, author “Xiaoxiang Sanren” sees a different generational divide on the other side of the Pacific: one between older doves and younger hawks in the US, which makes growing conflict inevitable. Xiaoxiang Sanren’s Weixin article (in Chinese) is, fittingly, titled “Bytedance: understand the terrain, abandon your fantasies, and prepare to fight!” (13,000 reads)
With the passage of time, there are fewer and fewer “old friends of the Chinese people.” Kissinger is 97 years old, and Bill Gates is 65—aged and marginal.
Long-time anti-China US Senator Marco Rubio is just 50 years old. And Zuckerberg? 36 this year, even younger than Zhang Yiming. You can imagine that Rubio and Zuckerberg will remain active in US government and business circles for quite some time, and their antagonistic attitude toward China will be hard to change.
Better to just get it over with, rather than prolong the agony. With the circumstances too strong to fight, abandoning the US market is perhaps a choice that Bytedance has no option but to confront.
But then, should Bytedance sell Tiktok to Microsoft? Absolutely not, writes “Xiaoxiang Sanren,” because this will threaten Bytedance’s business in China and elsewhere. “Death is coming anyway, so you might as well go down fighting.”
That hardline stance isn’t unique among Chinese commentators, and “The Talented Shui Mujun” goes for an even more military comparison in the most popular Weixin article we found (in Chinese), “The US is robbing Douyin in broad daylight, and the darkest hour is here: you can’t even imagine how much trouble China is in!” (over 100,000 reads, 36,000 reactions).
The article compares Bytedance and Huawei’s predicaments to the Korean War’s Battle of Shangganling, a bloody battle in which Chinese troops successfully repulsed UN forces at the cost of thousands of lives, later mythologized in a Chinese war movie.
Someone once said, “Huawei is the ‘Battle of Shangganling’ of the current US-China relationship. Only if we win a victory in this Battle of Shangganling will the US sign a peace agreement with China.”
Shangganling is just a little hill in North Korea, barely 3.7 square kilometers in size, truly insignificant.
But if you can’t hold onto Shangganling, then what about other mountains?
Should you lose a single inch of elevation, then all that’s left is to retreat again and again in defeat.
But there are more moderate voices too. In a more philosophical piece (in Chinese), “Bytedance and Tencent’s Question of Destiny: What is America?” (57,000 reads, 1,700 reactions) blogger Lu Shihan ponders the contradiction between a US that is a “universal beacon” of freedom and democracy, and a US that is a “capitalist country full of discrimination.”
Both are real, Lu Shihan concludes—but lamentably, the first one disappeared thirty years ago. Now, China must ride out the convulsions of a declining US, but stay true to the spirit of globalization that the US once epitomized.
Globalization still brings us benefits, so we must guard against being biased by narrow-minded populism into confrontation and a new Cold War.
In actuality, everyone basically understands that time is on our side, and as long as we keep steady, what comes next will naturally be a new era. But the next few months are the danger zone, and Trump will probably continue to flail rabidly at US-China relations. We must stay cool and not be biased.
From this perspective, I believe that, be it Bytedance, Tencent, or yet another Chinese enterprise, when shut out and sanctioned at the administrative level, it is still inadvisable to play the nationalist card and intensify confrontation.
Put another way: we’ve shouldered this burden for decades. Don’t lose it at the last moment.
For Zhang Yiming and Bytedance, who’ve set their sights so firmly on globalization, the reality of being caught between two countries must be painful.
Surely, though, the most crushing part is the possibility that they’ll disappoint both.
]]>Troubles for Tiktok in the US could be bigger than anticipated: a White House document Reuters saw indicated that the August 6 executive order could prohibit US-based app stores including Apple and Google from listing the app altogether, while a French data regulator confirmed on Tuesday an open investigation into the video app’s data practices.
Why it matters: Tiktok, owned by Beijing-based Bytedance, is widely viewed as the first Chinese-made app to obtain global popularity. Yet growing suspicion of Chinese tech and data privacy practices have led to one hit after another for the company, and not the viral video kind. India banned the app in June and it faces restrictions in Japan and the US.
READ MORE: 8 things to know about the Chinese tech giant behind Tiktok
Details: Tiktok’s potential ban in the US and investigation in France are rooted in concerns about data security.
Context: Tiktok was the world’s most downloaded app in January 2020 with 104.7 million downloads across app stores. But the app has long been scrutinized for censoring content and poor data security practices.
Everyone’s talking about Tiktok, the hot short video app that has been thrust into the global spotlight on the back of an emerging US-China cold war. But outside China, few people know about Bytedance, the elusive tech unicorn behind one of the world’s biggest social media smash hits.
The company has always been reclusive. When employees run into journalists, they joke about being seen with dangerous contacts. Zhang Yiming, the company founder and CEO, rarely speaks to media directly. The mystery surrounding the world’s most valuable tech startup spurred TechNode to take a deep dive into the company last year, the results of which we published monthly in the form of our first In Focus newsletter series. Many of these articles were written by Bailey Hu, who left TechNode in May 2019. We are offering up our research in this story, with some updates.
While most international users know Bytedance as the company behind Tiktok, it isn’t just the maker of a single successful platform. In fact, the company has a lineup of virally popular apps in China, its home market. These include news aggregator Jinri Toutiao; Douyin, the domestic version of Tiktok; and Xigua Video, another video-sharing platform. In overseas markets, it operated Vigo and Topbuzz, the international versions of Xigua Video and Jinri Toutiao, respectively, both of which Bytedance shut down because of poor performance.
These stumbles have done little to slow the Beijing-based company. It is considered the world’s most valuable tech startup, according to CB Insights. The company was valued at as much as $140 billion earlier this year when state-owned carrier China Mobile, one of its shareholders, sold a small stake in a private deal, according to Reuters.
Here are eight things to know about Bytedance:
In March, Bytedance founder Zhang Yiming revealed in an internal letter to employees that the company’s global headcount had exceeded 60,000, and the number is expected to reach 100,000 this year.
Ad sales and content monitoring staff each make up a quarter of Bytedance’s workforce, according to a report by The Information in April 2019.
Bytedance now employs more people than Facebook, analyst Liu Jiehao of research group Iimedia pointed out, but average productivity still lags well behind the US titan. Facebook booked $71 billion in earnings in 2019, while Bytedance reportedly made $17 billion in revenue in the same period.
Tencent, which employed 54,000 people as of December 2018, fell between the two in terms of 2019 revenue. The company reported a total annual revenue of RMB 377 billion (around $48.5 billion) in 2019.
Providing online news and content for millions of users in China, Bytedance’s flagship app Jinri Toutiao (which translates into “Today’s Headlines”) doesn’t require an editor-in-chief to lead its content strategy like other news platforms do, according to company founder and CEO Zhang Yiming.
The app’s editorial staff is a set of artificial intelligence and deep-learning algorithms that deliver personalized content to its users.
Like other flagship Bytedance apps, Jinri Toutiao shows users an endless feed of posts and videos recommended by its algorithms, all based on the user’s age, sex, location, and personal preferences.
As you read posts recommended by the platform, it learns what you like and don’t like by tracking your behavior: what you click to read, what you choose to dismiss, how long you spend on an article, which stories you comment on, and which stories you choose to share. The behavior recorded by the system then spits out recommendations to populate your feed. The more time you spend in the app, the more it learns about you—and the more it learns about you, the more time it can get you to spend in the app.
The company has replicated the recommendation system with other products such as Douyin and Tiktok. Its success speaks for itself.
According to a person who is familiar with Bytedance’s recommendation system, it was initially based on Google’s Wide & Deep Learning, open-source models that combine the strengths of the wide linear model and the deep neural network, two types of artificial neural networks that can perform tasks usually carried out by a human brain.
The Wide & Deep Learning system is used for recommendations on Google Play, the search engine’s popular Android mobile app store with more than 1 billion active users, and has led to “significant improvement” in app downloads, according to a paper by a group of Google researchers.
“The recommendation system is now Bytedance’s core technology that underpins everything from its news app to its short-video apps,” said the source.
In January 2018, Bytedance held a meeting to disclose how the algorithms work. The move was in response to pressure from internet watchdogs and state media, which had criticized the Jinri Toutiao app for spreading pornography and allowing machines to make content decisions (in Chinese).
At the meeting, Bytedance’s algorithm architect Cao Huanhuan explained the principles of the recommendation system used by Jinri Toutiao and many of the company’s other apps. The full text of his speech can be found here (in Chinese).
The company has moved to open up access to its recommendation algorithm to external companies in recent years after the success of Douyin and Jinri Toutiao. In September, Bytedance started to package its recommendation algorithm as a solution, known as Byteair, to its different lines of products and external partners.
On its English-language website, Bytedance lists a modest ecosystem seven apps worldwide. The reality is more like a jungle, populated with hybrids, close cousins, and the occasional evolutionary dead end.
Tiktok and Douyin are the international and Chinese versions, respectively, of Bytedance’s hottest app. They don’t share any content, their features vary, and each app has different privacy policies in accordance with local regulations. Huoshan and the now-shuttered Vigo, similarly, had been the global and domestic versions of another short-video offering.
Many of Bytedance’s apps are free, and most have options for in-app purchases on Apple’s China App Store. In addition to those listed, relatively new launches like Tomato Novel are not only entirely free to use, but also offer cash incentives in return for user activity, as TechNode previously reported.
Douyin and Tiktok are unquestionably Bytedance’s biggest successes. The two apps are often referred to as versions of one another—Douyin is the domestic Chinese version; Tiktok is the global version.
Bytedance once presented Tiktok and Douyin as two versions of the same product, at least until Tiktok began attracting scrutiny overseas because of its Chinese ties. The two apps share the same logo, layout, and even some stickers and filters, but they are strictly segregated in accounts and content. This means it’s impossible for a Tiktok user to log in to the Douyin app using their Tiktok credentials, and vice versa.
Now, Bytedance is trying hard to shake off Tiktok’s ties to China. It named an American CEO in May and reportedly cut off Chinese employee access to Tiktok in June. But the efforts didn’t pay off. India banned the app in June after a border clash with China in the same month and Japan is seeking to restrict Chinese-made apps including Tiktok. This month, the Trump administration signed an executive order that would effectively ban the app in the US on Sept. 15.
Content recommendations are not always entirely dependent on algorithms, at least in regards to the Douyin app. Douyin has promoted a fair amount of content produced by state-run media and government agencies for propaganda purposes. This content features recent news or stories with “positive energy,” a phrase that describes topics that align with government policies.
Conversely, on the Tiktok platform, recommended content featuring news or politics is minimal. Everything in the app is designed to be fun. A commentary published in The New York Times said that Tiktok might be “the only truly pleasant social network in existence.”
Bytedance’s account segregation of Tiktok and Douyin differs from the way that tech titan Tencent has constructed the domestic and international versions of its mega messaging app Weixin (known as Wechat abroad).
By comparison, Tiktok and Douyin users exist in different worlds, meaning that content cannot be accessed across platforms. For example, one of Tiktok’s most popular accounts is Jacob Sartorius, an American singer who has 20.9 million followers on the platform. However, the “Jacob Sartorius” found on Douyin is an “unofficial” account with 36 followers.
Under pressure from authorities, Bytedance has completely segregated the Tiktok and Douyin platforms, freeing the company from any potential breach of China’s internet controls while providing its international users with a relatively censorship-free platform.
Bytedance was founded in 2013, but it started to make investments as early as 2014. It kicked off its VC activity by investing in a series of blogs and media companies such as artificial intelligence-focused blog Xinzhiyuan, and Caixin Globus, an international news site founded by Chinese finance news outlet Caixin.
Bytedance started to expand its investment portfolio outside of China in 2017 as overseas markets became more and more important to the company, but it tended to make acquisitions rather than simply investing.
By far the most successful example of Bytedance’s global expansion was its acquisition of lip-syncing app Musical.ly in 2017, which was later rebranded to Tiktok and became a global hit.
In recent years, Bytedance pivoted to invest in enterprise services and online education companies such as edtech company Fclassroom in 2019 and online word processor Shimo in 2018. In April, Bytedance co-led a Series B of nearly $14 million into Chinese cleaning robot maker Narwal Robotics.
Based on disclosed figures, Bytedance tends to favor certain tech sectors over others.
Here are some of Bytedance’s biggest investment deals from 2015 to 2019.
In June 2018, we reported that longstanding Bytedance app Jinri Toutiao had launched “Jinri Games,” its own version of Wechat mini games, or lightweight apps which run on a large platform without requiring users to leave the app.
Within Toutiao’s selection of in-app mini programs—another adaptation of a Wechat innovation—Android users could for the first time choose from a variety of casual games.
Since then, mini games have become available in Bytedance’s humor app Pipixia and most recently, Douyin. The additions allow independent gamemakers to adapt or develop 10-megabyte programs for each platform.
In March, the Bytedance obtained its first mobile games license from Chinese regulators, allowing it to publish a game legally to China’s multi-billion-dollar gaming market. Bloomberg reported in January that the company is also building a gaming division that will hire more than 1,000 employees, and there were already two games in the pipeline. The company’s casual mobile game “Combat of Hero” became the most-downloaded free iOS title in Japan for four consecutive days beginning March 7, the South China Morning Post reported.
Bytedance may have made its name with short-video and news aggregator apps, but it seems unusually determined to break into the online education sector.
Over the past two years, the company has made several attempts to gain a foothold in online education through the launch of new apps, acquisitions, and investments. Underperforming apps are abandoned as new ones keep appearing, fresh off the production line.
Bytedance’s education apps:
In a lot of ways, Bytedance is something totally new. It’s the first Chinese tech company that’s really based on a new algorithm, and the first Chinese company ever to get a big hit in the global app space. It often terrifies its Chinese competitors as much as it seems to terrify American policy-makers.
If it’s forced to sell Tiktok, it could lose one of those strengths: the global hit. But it’ll remain a huge, disruptive force in Chinese tech.
]]>Amid escalations in the tech war, Bytedance has applied for five financial licenses in Hong Kong through its local subsidiary.
Why it matters: If approved, the licenses would allow Bytedance to sell securities and futures, trade foreign currency, as well as offer advisory and asset management services in Hong Kong.
READ MORE: Techwar: Trump to end transactions with Tencent and Bytedance in 45 days
Details: The Tiktok owner registered its subsidiary, Squirrel Securities, with Hong Kong authorities in December 2019, looking to move into the city’s lucrative financial services market.
Context: After the resounding success of Tiktok and its domestic version known as Douyin, Bytedance has pursued growth by entering different verticals of the tech industry including edtech, gaming, and workplace collaboration.
US President Donald Trump’s executive orders banning transactions between US citizens and Chinese entities Wechat and Bytedance are about to be challenged in court, with short video platform Tiktok planning to file a federal lawsuit as early as Tuesday while a group of Chinese American lawyers announced it would file multiple lawsuits to challenge the Wechat ban.
Why it matters: Trump’s executive orders, announced late Thursday, aren’t just pitting the White House against Chinese companies: it puts the administration on a collision course with US consumers. It may also be illegal, according to the US Wechat Users Alliance.
Read more: US Wechat ban will mean more than lost connections
Details: Tiktok will argue that the executive order is unconstitutional because it did not give the company a chance to respond, and that concerns about Tiktok as a national security risk are “baseless,” according to an NPR report.
“Trump’s reasons for doing this are not well articulated and there’s been no testing of his reasons. He says Wechat violates our national security—how? Where’s the evidence? This needs to be investigated by the courts.”
—Angus Ni, attorney at AFN Law involved in the litigation against Trump’s executive order, to TechNode on Monday
Context: Anti-China rhetoric from the US government is solidifying into plans to keep Chinese tech out of the US.
Analysts are optimistic about Chinese tech and gaming giant Tencent despite a Huawei-like sanction from the US government imposed last week, with one saying that it may instead end up hurting Apple’s Iphone sales in China.
Why it matters: The lack of detail in the Trump administration’s sudden ban on Thursday of transactions involving Tencent’s mega messaging app Wechat has sowed widespread confusion. But analysts are optimistic about the company’s future performance even considering a worst-case scenario.
Details: Shenzhen-based broker Guosen Securities on Monday maintained a buy rating on the Tencent stock because it said that the Trump administration’s ban on Wechat will have little impact on revenues from Tencent’s social media business.
Context: The Trump administration said Thursday it would bar individuals and companies within US jurisdictions from making transactions with Tencent and Bytedance, the owner of Tiktok, in 45 days.
US President Donald Trump signed two executive orders late on Thursday vaguely banning transactions with the owners of Wechat and Tiktok starting in 45 days.
Why it matters: It is unclear whether the orders will effectively ban the Wechat and Tiktok apps themselves in the US.
Details: The orders ban “any transaction” by any person or company under US jurisdiction with Bytedance, and any transactions with Tencent that relate to Wechat. The Secretary of Commerce is tasked with identifying these transactions until September 15.
Context: The techwar between the US and China has seen major escalations in the last week, with Tencent and Bytedance the latest of China’s tech champions joining Huawei on the White House’s bad side.
]]>READ MORE: Techwar: US wants to rid its internet of Chinese technology
The US State Department is ramping up efforts to rid American digital networks of made-in-China technology, including apps, cloud services, and telecoms operators, the US State Department said late on Wednesday.
Why it’s important: The program, outlined by the US State Department, signifies a monumental shift in US internet policy, moving away from a free web towards a China-like walled garden.
Escalating techwar: US Secretary of State Mike Pompeo said in a statement that the program, dubbed Clean Network, is the Trump Administration’s “comprehensive approach” to protecting US citizens’ privacy and American companies’ data from “aggressive intrusions by malign actors, such as the Chinese Communist Party.”
The five fronts: “Untrusted” Chinese technology will be removed from five key areas, Pompeo said.
Context: Over the past few months, the Trump administration has signaled increasing protectionism against China.
Chinese search engine Baidu Search and social media platform Weibo were blocked by internet service providers and removed from Google and Apple app stores in India on Tuesday, the latest of the total 106 total Chinese apps shut down in the country in recent weeks.
Why it matters: High-profile tech bans are escalating political tensions between India and China. Though Baidu Search and Weibo aren’t very popular in India, they are a symbol of the country’s rejection of Chinese tech. The US and Japan are also considering bans against various Chinese apps, most prominently Bytedance-owned Tiktok.
Read more: Does India need China tech?
Details: The latest app bans followed a similar playbook to an earlier round: With little warning, Indian users are cut off from the platforms.
Context: India’s nearly 700 million internet users were once seen as the next frontier for Chinese tech but sentiment from the government towards China’s biggest tech companies has cooled as political tensions heat up.
Bytedance, the company behind popular short video platform Tiktok, will put the company’s users, employees, and vision at the forefront as it attempts to counter the possibility of further bans abroad, CEO Zhang Yiming said in a letter to employees on Monday.
Why it matters: The low-profile billionaire commented on his concerns in deciding Tiktok’s future as the short video app faces a possible ban in the US and swirling rumors that American tech giant Microsoft could acquire its US operations.
Details: Zhang said in the memo that Tiktok is currently engaged in preliminary discussions with an unnamed tech company to ensure the service will still be available to US users. The letter was obtained by Chinese media.
Context: Along with the rising tensions between China and US, trouble for Tiktok in the US has been brewing for months. Bytedance has been seeking a solution to increased scrutiny of Tiktok’s US operations by pursuing a deal with a possible buyer for the platform.
China Tech Investor is a weekly look at China’s tech companies through the lens of investment. Each week, hosts Elliott Zaagman and James Hull go through their watch list of publicly listed tech companies and also interview experts on issues affecting the macroeconomy and the stock prices of China’s tech companies.
Make sure you don’t miss anything. Check out our lineup of China tech podcasts
Elliott and James welcome Digital Asia Hub fellow Dev Lewis back to the podcast to discuss what a worsening diplomatic relationship between China and India means for Chinese tech companies in India, and what the future of India’s tech landscape will look like. James and Ell also chat about the prospects of IPOs from Ant Financial and Didi Chuxing.
Please note, the hosts may have interest in some of the stocks discussed. The discussion should not be construed as investment advice or a solicitation of services.
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Chinese company Bytedance and Microsoft have resumed negotiations of a buyout deal for all TikTok US operations after US President Donald Trump said on Friday he would ban the popular video-sharing app and opposed the potential deal.
Why it matters: Trump’s statement follows weeks of high-profile pressure on Tiktok and parent company Bytedance after India banned the app a month ago and Japanese lawmakers spoke on Tuesday of impending restrictions.
Details: Microsoft said on Sunday that it would resume negotiations with Bytedance that were first reported on Friday then suspended following Trump’s statement, adding that it would complete discussions by September 15.
Context: Tiktok is incredibly popular in the US: the app has an estimated 70 million monthly active users in the US and could earn nearly $500 million in the US market alone in 2020.
This week, we’re taking a look at some of the biggest players in China’s tech venture capital (VC) world: tech companies. Corporate VCs are known to invest lavishly in chosen startups, but these deals come at a cost to entrepreneurs: taking a giant’s money means being locked up in their “ecosystem” and losing access to funding from their rivals.
The winners of Chinese big tech’s investments include Nasdaq-listed social e-commerce company Pinduoduo, ride-hailing platform Didi Chuxing, and e-commerce giant JD.com. But there are also losers who failed because they chose the wrong side.
VC Roundup is TechNode’s monthly newsletter on trends in fundraising. Normally available to TechNode Squared members, we’re making this free as a sample of our work. Sign up here to get every issue of this, and three other regular In Focus newsletters.
On July 21, scooter maker Ninebot, a company backed by Chinese smartphone maker Xiaomi, won final approval from the Shanghai Stock Exchange to register on its Nasdaq-style STAR Market tech board. If the registration is approved by the China Securities Regulatory Commission, the country’s top securities watchdog, Ninebot will become the fourth company within the so-called “Xiaomi ecosystem” to go public.
The Xiaomi ecosystem is a group of startups the smartphone maker has invested in, who are allowed to leverage its sales channels to distribute their products. Joining the group also means startups, which are often makers of smartphone accessories such as headphones, power banks, and cameras, can utilize Xiaomi resources like brands, supply chain management, and design.
The clique has incubated three publicly traded companies, including smart home appliance maker Yunmi, cleaning robot maker Roborock, and smart wearable devices maker Huami. Meanwhile, three more companies are in the pipeline to go public on the high-tech STAR board.
The Xiaomi ecosystem is one example of how big Chinese tech companies expand their empires through investments. During the past decade, corporate venture capital has thrived under the wings of big tech firms like Xiaomi, Tencent, Alibaba, as well as rising stars like Bytedance and Didi Chuxing.
While, like all VCs, corporate VCs hope to invest in promising startups that generate returns for their parent companies, they’re also pursuing strategic objectives for their companies that shape their priorities.
In the first six months of this year, corporate VCs participated in 15% of venture capital investments in China, according to Chinese venture market research firm Jingdata.
Like Xiaomi, all Chinese tech giants use their investments as a way to build their ecosystems, and they are usually incompatible with those of their rivals’. For example, users of Tencent-backed JD.com cannot pay with Alibaba’s Alipay on the e-commerce platform.
Social media and online gaming giant Tencent is one of the most active corporate VCs in China. The company has invested in 741 companies around the world as of July 24, according to venture capital data provider Itjuzi (in Chinese).
Apart from online market place Taobao and Tmall, the e-commerce titan also operates cloud computing platform Aliyun Cloud and Cainiao, a logistics platform. Alibaba’s investments also focus on these areas: e-commerce, enterprise services, and logistics.
Bytedance was founded in 2013, but it started to make investments in 2014. The owner of short video app Tiktok and news aggregator Jinri Toutiao started its VC activity by investing in a series of blogs and media companies such as AI-focused blog Xinzhiyuan, and Caixin Globus, an international news site founded by Chinese finance news outlet Caixin.
Bytedance started to expand its investment portfolio outside of China in 2017 as overseas markets became more and more important to the company, but it tended to make acquisitions rather than simply investing.
One of the most successful examples of Bytedance’s global expansion was the acquisition of lip-syncing app Musical.ly in 2017, which was later rebranded to Tiktok and became a global hit.
In recent years, Bytedance pivoted to invest in enterprise services and online education companies such as edtech company Fclassroom in 2019 and online word processor Shimo in 2018.
Chinese tech giants’ investment strategies show a strong tendency toward exclusiveness, as they deploy capital to build out ecosystems. This means that when a startup gets money from Tencent, Alibaba’s door slams shut.
Even though Chinese unicorns only accounted for 15% of deals in the first half of the year, nearly all startups have to align with a tech giant as they scale.
There are a few unicorns, such as drone maker DJI and Tiktok owner Bytedance, that have managed to succeed without joining any of the BAT camps. But 80% of Chinese tech startups have taken a form of investment from BAT by the time they reach $5 billion in valuation, according to a report by The Economist.
And sometimes, trying to please more than one giant can be dangerous. One example is failed bike-sharing platform Ofo, another intersection of Tencent and Alibaba’s investments.
The company received money both from Tencent, via Didi Chuxing, and Alibaba. A 2019 article by Chinese magazine GQ Report argued that the resulting clashes between the two giants in the startup’s boardroom ultimately led to Ofo’s failure.
“Experienced entrepreneurs know: Under normal circumstances, do not accept investments from two (or more) of Tencent, Alibaba, or Baidu at the same time,” GQ Reports wrote. “It is dangerous to violate common sense.”
]]>Japanese lawmakers announced Tuesday they are seeking to restrict Chinese-made apps such as Tiktok in a bid to prevent the Chinese government from accessing user data, just a month after India banned the popular short video app.
Why it matters: Security concerns are rising globally about the Chinese government’s access to user data through Chinese companies. Tiktok and 58 other Chinese apps were banned from Indian app stores on June 30. The US is also considering blocking the short video app due to concerns over data security.
Read More: Ban on Tiktok will cost Bytedance $6 billion: report
Details: Despite Tiktok’s popularity, Japanese lawmakers from the ruling Liberal Democratic Party are rushing to put data security first. They plan to submit proposals for the restrictions to the government as early as September.
“When looking at IT devices and software in this day and age, we have to be even more aware of how information is being collected and used.”
—Akira Amari, head of the ruling Liberal Democratic Party, to reporters
The head of AI research at Bytedance is leaving the company as the tech giant faces intensifying international scrutiny of its popular short video app Tiktok, Reuters reported.
Why it matters: Bytedance has seen a slew of setbacks in its international operations as countries including the US and India look to limit its presence within their borders.
Details: Ma Wei-Ying will leave Bytedance this week, Reuters cited a source as saying. A replacement has not yet been made public.
Context: Bytedance is facing heightened pressure after the app was banned in India—the company’s largest international market—in late June and faces the possibility of similar measures in the US.
Mini programs are an increasingly important growth driver for apps, functioning as an entry point for Chinese mobile users to access online services, according to a recent report on Chinese internet trends in the first half of the year.
Why it matters: These lightweight applications are becoming must-have features for mainstream apps. They offer a diverse range of functions without requiring users to download separate programs or leave the main app.
Details: Monthly active users (MAU) for Wechat mini programs reached 829 million in June, up 11.6% year on year compared with 743 million a year ago, according to a Quest Mobile report published on Tuesday.
Context: First introduced by Wechat in 2017, mini programs have become ubiquitous on many of China’s biggest apps, including Tencent’s QQ, Baidu, Meituan, Alibaba’s Alipay, and Taobao, as well as Bytedance’s Jinri Toutiao and Douyin.
]]>On June 29 the Indian government announced it would ban and block 59 Chinese apps from operating in India, including Tiktok and Wechat, having found them to “violate Indian sovereignty and security” as well as harm Indian citizen’s privacy.
Dev Lewis is a Fellow and Program Lead at Digital Asia Hub, as well as a Yenching Scholar at Peking University.
All eyes in the tech world are focused on the two neighbors and what this means for the future of global tech. After years of deep engagement, where does it go from here?
Bottom line: This is not the first time a Chinese app has been banned in India, but this time is different. The app ban ushers a new phase in China-India relations. Geopolitics will drive tech engagement between the two countries going forward. This will entail some economic pain for both countries, as India tries to reduce its reliance on China’s tech stack. Unless the two sides find a way to get past the border, this is the end of China and India’s tech romance.
Three motives: New Delhi has cited data sovereignty and security as legal justifications, but the true driving motives are more likely:
Retaliation: Since 1988, the bilateral relationship has revolved around a consensus: manage the border peacefully and the rest of the relationship can grow and develop. Until now.
Economic “self-reliance”: In a May speech made as tensions were rising on the border, Prime Minister Modi called for a movement for a “Self-Reliant India” that extends beyond China.
Fighting fire with fire: Blocking access to apps and claiming “data sovereignty” is a page out of Beijing’s own internet sovereignty playbook.
The US & Jio factor: Silicon Valley companies are poised to benefit as a China-shaped vacuum appears. The unprecedented pouring of investment into one Indian company in particular firmly connects the valley to India.
More pain for India? Apps are only a small part of why India relies on China. If Delhi is really going to pursue “self-reliance,” it will mean a lot more pain.
Pain for Chinese tech firms: Tiktok is the biggest hit among the 59 banned apps. Although India represents a relatively small percentage of Tiktok’s revenue today, it is the cornerstone of Tiktok’s growth projections, with potential losses touted as being up to $6 billion.
Looking forward: A ban alone does not put an end to Chinese tech in India. It’s even possible, if perhaps unlikely, that Tiktok may make a comeback. But this episode marks an end to the first phase of China-India tech romance.
China Tech Investor is a weekly look at China’s tech companies through the lens of investment. Each week, hosts Elliott Zaagman and James Hull go through their watch list of publicly listed tech companies and also interview experts on issues affecting the macroeconomy and the stock prices of China’s tech companies.
Make sure you don’t miss anything. Check out our lineup of China tech podcasts
>After taking some time to welcome his newborn son, James returns to his co-hosting duties, as he and Elliott welcome Bloomberg Chief Economist Tom Orlik to the pod to discuss Tom’s new book China: The Bubble that Never Pops. Ell, James, and Tom discuss reasons to be optimistic about the future of the Chinese economy, and why it has avoided a major crisis in the decades following Reform and Opening Up.
James and Elliott also cover a few other hot topics in the news recently, such as the prospect of a Tiktok ban in the US.
Please note, the hosts may have interest in some of the stocks discussed. The discussion should not be construed as investment advice or a solicitation of services.
Get the PDF of the China Consumer Index.
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Reader, we’re going a little meta this week. Way back in 2017, in TechNode’s bloggier days, the site published a listicle called “Top 15 apps you need for living in China.” This piece became one of our best-performing posts of all time. Three years on, people are still reading it.
So we decided to update the list for 2020, to reflect on how phone home screens have changed — and what it says about the market.
Bottom line: The majority of the list remains the same. 18 out of 22 apps mentioned in 2017 kept their position in 2020. But we’ve added 21 new apps that gained popularity over the three years. The market is still pretty dynamic.
Remember Apple’s iPhone 3G commercial “there’s an app for that”? That slogan never really applied to China. Here, all your needs are packed into a few super-apps—basically, Wechat and Alipay. Wechat accounts for 34% of total mobile data traffic in China in 2018, while Alipay leads the Chinese mobile payments market with a 53.8% share as of Q4 2019.
However, other sectors, like entertainment or transportation, still see vital competitions, innovation, and growth today. One new category — short video — has gone big.
The list: Without further ado, here’s our updated list of the top apps you need for living in China — with the new additions in bold. We’ll post an updated version of the old article to the site this week, with more details about the apps.
App of the year: Health code
The app of the year is obvious, even though it’s not technically an app: China’s “health code” digital quarantine systems are the most essential software on your phone in China in 2020. For most users, they’re mini-apps embedded in Wechat and Alipay, and there are hundreds of versions created by different local governments.
There would have been no grand reopening without the health code system. Launched first in Hangzhou on Feb. 11, it’s become an essential part of daily life: if you want to travel, go to work, go to a market, or even enter your own housing compound, you’ve probably needed to show a code in the last few months.
At the top of the list, nothing’s changed. Wechat and Alipay are China’s mobile age infrastructure. If anything, they’re more essential than they were in 2017. Almost every QR code you see on a random Chinese street, from cashless payment badges, to health code passes, works only on the two mega apps.
The two biggest apps have mostly carved out their territory, and stuck to it. Alipay once tried competing with Wechat as a social network, but it dropped this plan in 2017 and focused on inclusive finance.
No more “bucket meal”: When Wechat launched mini programs in 2017, it was seen as a game changer in the Chinese app scene. But predictions that they would replace download apps haven’t quite panned out. I have never uninstalled an app because there was a mini program substitute.
Nevertheless, the idea of the mini program did change the game in other ways.
In the 2010s, Baidu was notorious for a download-one-get-all app promotion strategy. Netizens complained that once you get one Baidu app on an Android phone, it would then secretly download and install all other Baidu apps without the user’s consent. Irate users named the bundle of related apps the “Baidu family bucket meal,” after a particularly large KFC combination meal.
From Baidu to the smallest companies, the “bucket meal” strategy was everywhere, and users were cautious when downloading apps onto their smartphones.
As of 2020, the combo meal seems to be gone, because there’s no need to inject a series of apps secretly on the phone. They’re all there already, inside one another.
Short-video and live streaming are on the rise: These genres didn’t make the list in 2017. Besides Douyin, Kuaishou, and many other players, we see such feature pretty much in every popular social and e-commerce apps, from Wechat, Taobao, and Meituan, to vertical social network Baidu Tieba (a Reddit equivalent), Zhihu (the Chinese Quora), and Hupu (an online sports community). It’s getting prominent positions in these apps, too.
Iresearch, a China focused online marketing agency, predicts that by the end of 2020, China will have 524 million online live streaming users. The total scale of China’s live streaming e-commerce industry reached RMB 433.8 billion (about $62 billion) in 2019, and the figure is expected to double by the end of 2020.
The sold, and the collapsed: We removed four apps from the list.
Baidu Waimai disappears into Eleme: Launched in 2015, Baidu Waimai was one of the three takeout delivery giants in China. Unlike Ele.me and Meituan, which focused heavily on college students, Baidu Waimai started for white collar who prefer quality dining. But when the company doubled down on computing, artificial intelligence, and core technologies, it lost its taste for the highly competitive food delivery market. Sold to Ele.me in August 2017, it was rebranded as the smaller premium service Star.Ele in October 2018.
Ofo’s pride, and fall: Once a poster child of Chinese innovation in the mobile age, Ofo is now remembered as a joke, or maybe a scam. The best thing you can say about them in 2020 is that some of their bikes did not end up in the bicycle graveyard, but now benefit poor communities all over the world as free bicycles.
Anyone remember Mobike? Two other apps from the 2017 list, Mobike and Gewara, were once the biggest names in shared bikes and the movie ticket booking field. Both were acquired by Meituan group in 2018. Gewara, its name inspired by communist icon Che Guevara, saw its movie ticket business merged with Maoyan, a Meituan subsidiary, after its acquisition.
Failing to monetize itself, Mobike chose to go under Meituan’s umbrella. It remained an independent brand until one year and a half after the acquisition, when the yellow Meituan Bikes began to replace the orange Mobike on the streets.This shift marked the second wave of shared bikes in China, in which the new three kingdoms, Meituan (yellow), Alibaba (blue) and Didi (turquoise) share the market in harmony. People still need bikes, but the bike companies don’t want a price war any more. With subsidies cut, fares hiked, free rides are a thing of the past.
What’s going to change by 2023? Compared to the wild old days, things look stable in 2020. The top Chinese apps seem to have grown to the too-big-to-fail stage. But looking at Douyin’s rise, we know there’s always another new killer app. And let’s not forget that apps that didn’t exist when we wrote our last top apps piece, which became a huge phenomenon in 2019, and are now all but gone — like Luckin Coffee. If you look again in 2023, I’m sure you’ll be surprised by what’s new — and maybe by what no longer exists.
]]>Earlier this week, Deepak Ghubade, a 33-year-old sugarcane farmer and Tiktok performer from western India, set up a Whatsapp group comprising 15 “star Tiktokers.”
Two weeks had passed since the Indian government banned 59 Chinese-made apps, and Ghubade’s group made up of “some singers, some dancers” got together to brainstorm over how to proceed.
“The chatter is about which app to join,” he said over the phone from Maharashtra’s Beed district. “We have decided to wait another 15 days while each of us check out homegrown Indian apps that have come up. We decided that if we join another app, we should do so together” out of solidarity.
When a government ban froze Tiktok on his phone, he had 75,000 followers. For Ghubade, Tiktok had simply been an avenue to show off his love for acting and dance, which he performed in his videos set to Indian film songs. The fame he acquired was a welcome consequence.
In June 2019, Ghubade began posting videos of himself dancing and very quickly garnered 20,000 followers. But he was mocked by friends for his videos and deleted the app. “I really enjoyed it so I downloaded the app once more in September,” he said.
In early 2020, with 45,000 followers, he made a viral video on Tiktok which said: “I am dg_rocks and I invite you all to my field.” It became a mega Tiktok live event where thousands of Tiktokers from across his state of Maharashtra and elsewhere flocked to his farm. They showed up at 9 a.m., stayed till 5 p.m., and spent the day mingling, shooting videos, and posing for photographs. He had even organized food and refreshments.
“In that video, I said: ‘There are no stars or fans, everyone please show up’ and people came from everywhere. Even housewives who never leave their homes showed up,” he said. “Tiktok offered a lot to people—some became famous, some found work through it, but after the ban all this has disappeared.” Ghubade said he even had an offer to act in a short film and documentaries but those plans are now on the back burner.
Since the ban, Ghubade has downloaded seven or eight apps on his phone which offer a similar short video app experience. But even as a full-time farmer, Ghubade said, “Nowadays, I am very bored and spend hours on conference calls asking if there is any new app which we can try out. Even if a new ad pops up on Facebook, we are ready to try it out.” In an interview soon after the ban, Ghubade was confident there will be a homegrown Indian app that will give him the same experience as Tiktok. “So far, I haven’t found it!”
Tiktok has upwards of 200 million users in the country, and it had steadily become a part of daily Indian life. It provided its users a source of instant gratification, allowing viewers or performers a different virtual life. This isn’t to say that Tiktok India has been free of controversy. However, for influencers, making a video for Tiktok had become second nature, a void that multiple homegrown Indian apps are attempting to fill since the ban.
Soon after news of the ban broke, content creators began sharing their Youtube and Instagram handles to divert followers’ attention to other platforms. But for many content creators, life without the app they used every single day is described as simply “empty” and “lonely.”
In the weeks since the June 29 ban, homegrown Indian alternatives have seen a surge in their numbers. Roposo, a video-sharing social media platform which had 55 million users before the ban said that it raked in 75 million downloads in a week. With 500,000 new users an hour, the app expects to hit 100 million by the end of July. On July 4, it shot to the top spot on the Google Play Store across all categories, up from its ranking of 330 around two weeks earlier, according to Naveen Tewari, chief executive of InMobi which owns Roposo. He tweeted, “It’s been an amazing ride. Thank you India for all the love! We are working really hard to repay your trust in us.”
Servers hosting several other Indian apps were pushed to the brink as new sign-ups surged immediately after the ban. Another short-video platform, Chingari, has reaped more than 80 million downloads in the past few weeks and said it recorded 148 million video views on its platform in a single day. Box Engage, another short video app that markets itself as “discovering engaging videos Tiktok style” saw a surge in active users within a day of the ban. Instagram rolled out its short video platform Reels for Indian users on July 11, while several other players announced plans to launch their own equivalents.
Content creators continue to experiment across platforms as they figure out which platforms work best for their content and which mimic existing apps. A report in India-focused news platform Bloomberg Quint pointed out that Chingari’s interface is similar to social and content app Helo owned by Tiktok owner Bytedance in terms of icon arrangements and features. “When a Tiktoker comes to Chingari, we don’t want to make him learn a new user experience, learn the product again, we just want to give him the same experience he is used to,” Sumit Ghosh, co-founder of Chingari told Bloomberg Quint. “So user experience-wise, user onboarding-wise, creation-wise, they are going to do exactly what they are used to so it becomes very simple for them to migrate to our platform.”
Yet, it isn’t just users actively seeking out new apps. Platforms are also actively campaigning to woo users, said Gaurav Jain, a digital marketing executive in North India. His digital property “Indian Men’s Guide” hit 1 million followers on the day Tiktok was banned.
“Immediately after the ban, several platforms and some through middlemen, started getting in touch with creators asking ‘Do you want to get onboard since you were popular on Tiktok?’” he said. “I got a formal email asking if I wanted to get on board one of these platforms. In fact the sudden influx on these apps meant servers crashed and you couldn’t access features, connect, or even sign up.”
Jain said his life “felt empty” after the ban on Tiktok but he has been closely studying which way the crowd has moved since. “After Tiktok, people got really confused and some went to Chingari, others to Roposo. My own followers possibly split up between these apps so I won’t be able to get the kind of traction on any one platform,” he said. “This will happen for every creator, the kind of popularity and the kind of engagement they used to get on Tiktok is now split up across seven to eight apps.”
This market fragmentation may affect yet another dimension aside from the app-to-user relationship—the consideration of how to make platforms a space that brands will collaborate on.
“End of last year, someone from Tiktok India came down to our office and spoke to us about how brands can collaborate with Tiktok,” an advertising executive in Mumbai told TechNode. “The platform was recently reaching out to agencies and brands to look at ways to collaborate to make money on that front. This is definitely something that will be affected.”
Jain too spoke of a “creator marketplace” that was slowly taking shape on Tiktok. “Before the lockdown, I was in negotiation with a startup in the hospitality sector. They wanted me to make relatable content to use it for advertising material on Tiktok,” he said. “This was a great way to put creators in touch with brands in a transparent way.”
Sandeep Mertia, a doctoral candidate at NYU’s Media, Culture and Communication told TechNode that in his opinion there has not been a comparable precedent for this kind of app ban and large-scale user migration. “Apparently Roposo seems to be doing well for now, but it’s too early to say who will be the “winner.” If tomorrow [Indian telecommunications company] Jio launches a Tiktok-like app, nobody will be able to compete with their monopolistic power. The market is being actively re-made here instead of getting plugged into another app or platform,” he said.
While Ghubade seemed very taken by Tiktok’s “superior” filters, several content creators also spoke of how Indian apps lacked user-friendly interfaces, something they said they loved about Tiktok.
Scholars who study social media trends in India have been fascinated with the rise of Tiktok, a seemingly straightforward app that has appealed to millions of people without the need for text or prior experience to navigate the interface.
“In hindsight what we have learnt from Tiktok is that language has been one of the key barriers in terms of expansion of the internet, for the longest time. Tiktok is one of the few apps able to break away from that,” Mertia said. “In India, language is a core concern. Just as much as simplicity of use. On Tiktok it comes down to clicking one button, shooting from your phone, and circulating it. Unlike Twitter, here there are waves that are more expansive than celebrity or influencer-centered circulation.”
Mertia believes that if the ban on Tiktok was to be reversed, users would return. “There is something to be said about habitual use of social media and how digital habits are formed especially in nascent communities of usage where you cannot think of switching off allegiance and loyalty on how something looks and feels,” he said. Yet, in the absence of such a platform, homegrown apps will do well in the short-term, he said.
“There is… a highly publicized vacuum that is driven by national security under a ethno-nationalist regime which has specific stakes in how this should play out. Certain apps are positioning themselves as nationalist solutions,” he said. There is an organized campaign, he added, across social media platforms to garner support for these new apps. “Beyond the rip-offs to capture the 200 million Tiktok users, it would be interesting to see how others can envision something different or original for the ‘next billion users.’”
Correction: story was updated to reflect that it was Gaurav Jain’s digital marketing property “Indian Men’s Guide” which attracted 1 million users the day Tiktok was banned. An earlier version of the story incorrectly stated that it was a digital marketing agency.
]]>Two US federal government agencies are investigating whether Tiktok, a Chinese short video app popular with American teens, breached a 2019 deal designed to protect children’s privacy.
Why it matters: The probe is Tiktok’s latest setback in overseas markets following a ban on the app in India last month and its retreat from Hong Kong this week.
Details: The US Federal Trade Commission (FTC) and Department of Justice are investigating whether Tiktok complied with an agreement it reached with the FTC in January 2019, Reuters reported Wednesday, citing David Monahan, a campaign manager with the Campaign for a Commercial-Free Childhood.
Context: Pressure on Tiktok is mounting in the US after it was shut out of India, which used to be its biggest overseas market.
Hong Kong users will not be able to access Tiktok after the short video app withdraws from the autonomous city in the coming days, a spokesperson of Tiktok parent company Bytedance told TechNode Tuesday.
Details: Reuters reported Tuesday that the app “will exit the Hong Kong market within days,” as a controversial national security law comes into effect in the autonomous city.
Context: Tiktok’s move came after China imposed a national security law on Hong Kong, which includes a provision mandating local authorities to take measures to regulate the city’s internet.
UPDATE: This story has been updated to include comment from Bytedance.
]]>According to the Paper (in Chinese), a source close to Bytedance says that the Chinese media giant behind Tiktok expects to suffer $6 billion in losses over India’s ban on Chinese apps. Bytedance products Tiktok, Helo, and Vigo Video are all listed.
Why it matters: India is Bytedance’s most important oversea market, with more than 200 million Tiktok users, and a user base of nearly 60 million on other apps. Bytedance has invested heavily in the market.
READ MORE: India ban on Chinese apps explained: Who, how, what now?
Context: The ban is believed to be a response to a border clash with China that left 20 Indian soldiers dead.
After years of growing its presence in the Indian market, the Chinese tech industry ran into a brick wall in India Monday. Amid political tensions with Beijing, New Delhi banned 59 Chinese-made apps.
Who’s behind the ban, what are they saying, and what’s next? TechNode asked Chennai-based journalist Sowmiya Ashok to explain.
India’s technology minister on Thursday termed the government’s surprise move a “digital strike.” The sudden ban on multiple apps including Bytedance’s Tiktok and Tencent’s Wechat comes two weeks after a violent border clash between India and China in eastern Ladakh that resulted in the deaths of 20 Indian soldiers.
The Indian government has declined to link the ban to border tensions. The press note that announced the ban late Monday did not mention China or make any reference to current events.
However, on Thursday, IT Minister Ravi Shankar Prasad said at a virtual political rally for West Bengal: “We have banned 59 apps for the safety of the country and to safeguard people’s digital data… We won’t compromise on the issue of data security… We won’t compromise on the issue of national safety and security. India knows how to protect its borders and also knows how to carry out a digital strike.”
Earlier in the week, Indian officials scrubbed clean Prime Minister Narendra Modi’s official Weibo page, wiping out upwards of 100 posts from the past five years.
India’s Ministry of Electronics & Information Technology ordered the ban based on a recommendation made by the Ministry of Home Affairs, India’s ministry of the interior. The IT Ministry’s press release noted that the Home Ministry’s Indian Cyber Crime Coordination Centre sent an “exhaustive recommendation for blocking these malicious apps.”
The Computer Emergency Response Team (CERT-IN), which deals with cybersecurity threats like hacking and phishing, had also received many representations from citizens regarding “security of data and breach of privacy impacting upon public order issues”.
The apps have been banned by the government for engaging in activities “prejudicial to sovereignty and integrity of India, defence of India, security of state and public order.” The IT ministry’s release cited a number of different reasons for the ban including concerns about misuse of data and transmitting information to servers outside of India.
“The Ministry of Information Technology has received many complaints from various sources including several reports about misuse of some mobile apps available on Android and iOS platforms for stealing and surreptitiously transmitting users’ data in an unauthorised manner to servers which have locations outside India,” the release said.
The government said the move will safeguard crores of Indian mobile and internet users. “This decision is a targeted move to ensure safety and sovereignty of Indian cyberspace,” the release said.
The IT Ministry invoked Section 69A of the Information Technology Act read along with a set of detailed blocking rules which gives the government powers to block access to a website or a mobile app. The government invoked emergency powers under the blocking rules, making the decision effective immediately.
Within a 48-hour period, the order has to be placed before a committee comprising senior bureaucrats from the Ministry of Law and Justice, Ministry of Home Affairs, and others. Based on the committee’s recommendations, the order is either sustained or revoked. If sustained, which is the case here, companies are sent orders to comply with the blocking orders.
A senior official at the IT Ministry said that orders had been sent to various tech companies to comply with the ban. The law requires the government to send each app a formal blocking order. “This blocking order must be reasoned, and specific to each app–that is to say, a general press release cannot substitute such a specific order,” said Nehaa Chaudhari, Policy Director at New Delhi-based Ikigai Law. “The apps have the option to challenge this order in court. For it to withstand judicial scrutiny, each app’s order will need to specifically demonstrate how the operation of the app in question undermines the sovereignty and security of India or any other ground for which the app has been blocked.”
After Monday’s press release, a legal order has not been made publicly available and individual orders to the respective platforms will likely remain confidential. It is unclear whether all of the companies have directly received blocking orders from the government. A New-Delhi based tech lawyer said most companies had received some form of intimation—a takedown order—asking them to make their apps non-functional. The companies were also told that the government will provide an opportunity for them to be heard.
A senior official from the IT Ministry said following the orders, Google and Apple have been asked to delist these 59 apps from their online stores. While the Telecom Ministry has written to internet service providers to sever connections to these apps, the official said companies have also been directly asked to make these apps non-functional.
Amongst the first to comply was Tiktok, with more than 200 million monthly active users in India. The app blanked out on phones as early as Tuesday afternoon. “Tiktok continues to comply with all data privacy and security requirements under Indian law and have not shared any information of our users in India with any foreign government, including the Chinese Government. Further, if we are requested to in the future, we could not do so. We place the highest importance on user privacy and integrity,” Tiktok India head Nikhil Gandhi said in a note on Twitter.
Tech companies remain confused over the criteria for selecting the 59 apps. While downloaded versions of some apps are still available and working, others have already been blocked. From a technical perspective it is still not clear how the Indian government is going to enforce these bans.
Tech lawyers point out that in principle the ban should be temporary until replaced by a set of regulations that spell out what steps the app can take to reach compliance. Santosh Pai, a partner at Indian law firm Link Legal that advises several Chinese companies, said the duration of ban is unknown. “From a legal perspective when you ban something on national security grounds, you will expect some kind of detailed regulation to take its place going forward,” he said. “The question is, what are the safeguards and technical standards that the Indian government will like to see being implemented so that the apps can continue functioning?”
While media reports have indicated that data security and privacy of Indians is a concern, Chaudhari pointed out that “these are not grounds on which apps/websites can be blocked in India. The nexus of privacy with sovereignty and security of India will need to be established.” Further, apps could also consider challenging the proportionality of the government’s action. “Simply put, the argument will be that this was not the least restrictive way in which the government could have acted.”
“Users of these apps, like influencers, could also explore constitutional challenges, arguing that this ban has hurt their freedom of speech, and livelihood. The difficulty here is that the individual orders to the respective platforms will likely remain confidential, so users might have to first move courts to see these orders,” Chaudhari said.
]]>While privacy and security of Chinese technology have been sources of concern for the Indian government, it was the recent border tensions that triggered Monday’s app ban. After reports of the deaths of 20 soldiers, right-wing activists called for the boycott of Chinese goods. Videos of people breaking Chinese televisions and even burning effigies went viral. All of this happened on the heels of Prime Minister Narendra Modi promise for an “Atmanirbhar Bharat,” or “self-reliant India” as the economic response to the Covid-19 pandemic.
The Indian government has cited one reason for the ban; national security concerns about Chinese apps collecting data. But it is clear that there are two more motives: punish China after the border clash, and assuage Indian citizens looking for a strong government response.
Hamsini Hariharan is the host of States of Anarchy, a podcast on global affairs and foreign policy. She writes a weekly column on all things China for CNBC TV-18.
The last two motivations have little to do with cybersecurity concerns, which is perhaps why the ban comes with unintended consequences: It punishes Indian consumers and deprives Indian entrepreneurs of much-needed capital.
READ MORE: India moves to block access to banned Chinese apps
On the question of cybersecurity, India, like countries around the world, has raised concerns over backdoors, stealthy data collection, and surveillance by Chinese companies, that in their eyes are linked to the Chinese government. The Indian government could have consulted with various companies about possible security breaches, instead of an outright ban.
Apps | Category |
Club Factory , Shein, ROMWE | eCommerce |
News Dog, Helo, UC News, QQ Newsfeed | News apps |
Shareit, Xender,ES File Explorer, Wesync, | File Sharing |
TikTok, Likee, Bigo Live, Vigo Video, Kwai, Vmate | Video Content |
Cache Cleaner- DU App studio, DU Battery Saver, DU Cleaner, DU Privacy, CleanMaster, CM Cleaner, QQ Security Center, Virus Cleaner, Vault Hide | Utility |
Baidu Translate | Translation |
Baidu Maps | Maps |
QQ Music, QQ Player | Audio-visual players |
QQ Launcher, Mi Video Call, DU Recorder | Desktop Apps |
Clash of Kings, Hago Play, Mobile Legends | Games |
DU Browser, UC Browser, CM Browser, APUS Browser | Browser |
Weibo, WeChat, QQ International, Mi Community, | Social Media |
QQ Mail, Mail Master, Parallel Space | Mail/Messaging Client |
YouCam Makeup, Beauty Plus, Selfie City, Meitu, Wonder Camera, PhotoWonder, Sweet Selfie, Camscanner | Photo-Editing |
Viva Video, VideoStatus, VFly Video Status, U Video, | Video Editing |
While the message to Chinese companies is clear, it is Indian consumers who will have to bear the consequences. Chinese apps command over 60% of total downloads of the top ten non-gaming apps, up from approximately 24% in 2015.
The ban robs Indians of consumer choice, in the short term. The banned apps include many of the most popular in India today. Apps like Tik-Tok, Likee Shareit, UC Browser and Helo have penetrated rural India. They boasted of millions of users posting in multitudes of languages and dialects. The government banned the most popular Chinese apps.
Meanwhile, Silicon Valley’s Facebook, Twitter and Instagram remain the stronghold only of the urban elite.
Knockoff alternatives like Chingari, Roposo, and Mitron in the video content space hit millions of downloads in the last week alone. Despite their popularity, all of these home-grown apps currently remain glitchy and riddled with bugs. They rely on a long-term ban of Chinese apps to be successful, and don’t have a future if the ban is lifted.
India runs a consistent trade deficit with China: its neighbor accounted for 14% of Indian imports and barely 5% of Indian exports in the financial year 2019-2020.
At the same time, China is a critical source of support for India’s fledgling tech firms. Chinese companies have shown their interest in becoming significant players in the long-term.
In the last five years, they have invested $4 billion into Indian startups, out of $46.5 billion of total investments, data from Mumbai-based think tank Gateway House and India’s National Association of Software and Service Companies suggests. This means that Chinese companies accounted for about 11.6% of the total funding to Indian technology startups in the last five years. Gateway House also noted that 18 of India’s 30 unicorns had a Chinese investors.
These local tech startups that look to China for funding could bear much of the cost of the government’s desire to signal a strong stance, if Chinese investors choose to pull out of India.
The apps’ ban sends a strong signal about how open India’s markets are: not very. India’s comparative advantage—its demographics and services sector – is often undermined by unreasonable state intervention. To set up a company in India, you need 21 clearances from the central government, at least eight from the state government, industry-specific licenses, and monthly bureaucratic checks—which often involve greasing palms.
The government has also enacted well-intentioned but economically disruptive laws to protect employees. At the beginning of June 2020, the government ruled that private companies must pay all employees in full even if their business were closed, and they could not deduct days off from the employees’s paychecks either. Economists have argued this would lead to massive lay-offs at the end of the pandemic since employers will need to balance the costs during Covid-19.
Modi’s government has shown little restraint when it comes to market intervention. This begs the question: if the Indian government can ban 59 apps overnight, then what stops it from banning others under the guise of national security?
India’s ease of doing business has crawled towards reform since 2014. This ban is yet another deterrent to investors—one that India cannot afford considering the precarious state of its economy.
Another cause of worry is the ban of Wechat. Tencent’s super-app has minimal presence among Indians. To them, it is yet another messaging app. Its primary user base remains Indian students, academics, professionals, and traders, who are in touch with China.
But to some overseas Indians, it is an everyday staple. In December 2019, approximately 56,000 Indians were residing in mainland China. Wechat’s domination of the Chinese market makes it near-impossible for them to live in the country without it.
By banning Wechat, the Indian government is reducing the window of contact that Indians and Chinese have to communicate with each other. Those who have returned to India, or others that have made connections in China through their diaspora friends, will lose access to their networks in China. This will sever one of the most important touch points between China and India.
This is particularly significant for academia. Unlike other countries which have burgeoning departments of Chinese Studies, such programs are restricted to a handful of Indian universities. By further limiting scholarship, India is preventing its own knowledge production of China, and the lack of informed opinions on China will only hurt policymakers and citizens.
Even if the objective is to send a political signal to the Chinese government, negative externalities accruing to Indian citizens are glaring. The Indian government is rightfully worried about the border tensions with China and searching for areas where it can assert itself. But beating China at a game of “digital sovereignty” only harms Indians’ digital freedoms and economy during a global depression.
]]>The top telecommunications regulator in India has asked telecom operators and internet service providers to block local user access to the 59 Chinese apps banned on Monday, local newspaper Telangana Today reported Wednesday.
Why it matters: The move means users who have downloaded the banned apps before may be barred from using them. Affected apps include Bytedance’s popular short video app Tiktok and Tencent’s instant messaging app Wechat, as well as mobile games Mobile Legends Bang Bang and Clash of Kings.
Details: India’s Department of Telecommunications has asked all internet service providers (ISPs) and telecommunication companies to comply with the order immediately and submit compliance reports, according to Telangana Today, citing anonymous sources.
Data security probe: Representatives from the 59 banned Chinese apps can appear before a government panel within 48 hours of the announcement to prove that they do not transfer Indian user data to servers in China, according to the Indian newspaper Economic Times, citing government officials.
Read more: Tiktok pulled from India stores in ban on 59 Chinese apps
Context: The Monday ban on 59 Chinese apps came two weeks after a border clash with China left 20 Indian soldiers dead.
Bytedance’s mega app Tiktok has been removed from Android and Apple app stores in India, its second-largest market, following a Monday ban on 59 Chinese apps on national security concerns. The ban comes two weeks after a border clash with China left 20 Indian soldiers dead.
Among those blacklisted are popular Chinese apps like Tiktok, Wechat, Baidu Maps, Baidu Translate, Sina Corp’s microblogging platform Weibo, as well as mobile games Mobile Legends Bang Bang and Clash of Kings. Other banned apps popular in India include Chinese-owned e-commerce platforms Shein and Club Factory, Bytedance’s social media app Helo, and Alibaba’s UC Browser.
A door slammed shut: Losing access to India’s market is a blow for Chinese companies like Bytedance, which aim to ride India’s rapid growth in mobile internet penetration.
The companies react: Bytedance told TechNode that its team of 2,000 employees in India “is committed to working with the government to demonstrate our dedication to user security and our commitment to the country overall.”
Collateral damage: Many analysts see this decision as a direct reaction to the border clash, bolstered by other factors like protectionism.
Protecting our own: However, Datta-Ray added that “these actions are in keeping with a generally isolationist and nativist approach” on India’s part, as seen in moves such as its withdrawal from the mega free trade agreement known as the Regional Comprehensive Economic Partnership in late 2019.
Nationalist tide: The app ban follows a China-India border clash in the Himalayas that left 20 Indian soldiers dead, the first time in nearly 50 years that Indian soldiers had been killed on the border.
Swing state, swung: In the context of US-China tech tensions, some analysts have interpreted this ban as a loss for China.
Firewall goes up: It isn’t entirely clear how the ban will be implemented. Some apps have already been taken down from app stores, but actively restricting their use would require additional steps.
Chinese short video app Zynn on Monday halted its practice of paying users to watch videos and invite friends to use the app, just days after it was removed from both Google’s Play store and the Apple App Store.
Why it matters: Zynn, developed by Chinese tech company Kuaishou, is part of the company’s efforts to challenge Bytedance’s Tiktok in overseas markets. However, Zynn has experienced a series of setbacks after launching in May.
Details: Zynn has replaced the payment feature with a new rewards system called Zynncheers, which gives users points, instead of cash, for signing up and watching videos, according to The Verge.
Context: Launched in May, Zynn became the most downloaded app on the US App Store in the first week of June, according to app data provider Sensor Tower. The app notched more than 2 million installs worldwide in May.
Bytedance is taking down its video-sharing app Vigo in India, the Tiktok owner said Monday, the second overseas app the company has closed in a month.
Why it matters: With Vigo’s closure just a few days after the company announced that it is phasing out news aggregator Topbuzz, Bytedance is actively narrowing its product line overseas to focus on hugely successful short video app Tiktok.
Details: Vigo has already ceased operations in Brazil and the Middle East and will shut down in India by October 31, according to a company statement on Monday.
Context: Vigo was rebranded from Flipagram, a US video-sharing app Bytedance acquired in early 2017.
]]>READ MORE: INSIGHTS | Bytedance gaming play doesn’t threaten Tencent—yet
Tiktok owner Bytedance has halted updates for Topbuzz, its news aggregator app for overseas markets, the company confirmed on Friday.
Why it matters: Topbuzz is part of Bytedance’s attempt to replicate the success of Jinri Toutiao, the company’s popular news aggregator for Chinese users. However, the app, which amasses news stories from publications such as British newspaper the Daily Mail and American news website The Daily Beast, has seen a lukewarm reception from overseas users.
Details: Topbuzz has been taken down from Apple’s App Store and Google’s Play store as of Thursday afternoon. A company spokesperson said the company is no longer providing new versions of the app and will gradually reduce article updates to existing users.
Context: In September, The Information reported that Bytedance was in talks with potential buyers for the news aggregator including US-based media companies.
Tiktok apologized Thursday to users after many accused the popular short video app of censoring certain hashtags related to the current protests that were upload by black creators.
Why it matters: Tiktok, owned by Beijing-based startup Bytedance, faces increasing scrutiny in the US over alleged content censorship. It was previously reported that the app censors specific topics that were deemed politically sensitive to the Chinese government.
Details: Tiktok users accused the platform last week of censoring hashtags #BlackLivesMatter and #GeorgeFloyd amid nationwide protests in the US against the death of George Floyd, a 46-year-old black man who was killed during a police arrest on May 25.
Cotext: Before this, many Tiktok users launched a campaign by changing their profile pictures to a black power symbol after accusations that the app censored content uploaded by black creators, according to CNN.
Liu Zhen, senior vice president of Bytedance, has resigned, the Tiktok owner confirmed to TechNode on Friday. Liu’s departure comes amid reports that the Chinese internet giant is shifting its center of power away from its home country to focus on global expansion.
Why it matters: A series of organizational changes are taking place in Bytedance as the company moves the decision-making and engineering capabilities of its international businesses out of China, according to a Reuters report published Friday.
READ MORE: Kevin Mayer might be exactly what Bytedance needs right now
Details: Liu resigned from the company because of “personal reasons,” Bytedance said Friday.
Context: TikTok has been under increasing scrutiny in the United States over its Chinese ownership. The company has recently stepped up efforts to comfort US regulators by improving its operation transparency and hiring executives locally, including naming former Disney streaming head Kevin Mayer as TikTok’s CEO last week.
Tiktok has got a new chief—and he’s American. On Tuesday, Disney and Bytedance announced, in synchronized press releases, that Kevin Mayer, the man behind Disney+ and baby Yoda, was leaving Disney and joining Bytedance as CEO of Tiktok and global COO of Bytedance (which is much more than Tiktok). He is set to start on June 1 as Tiktok CEO and Bytedance’s global COO and will be based in LA.
Many are skeptical about the new hire. Tiktok is under a lot of pressure to prove it doesn’t answer to Beijing, thus making the move perhaps more about optics than operations. And Chinese companies don’t have a great track record with Western transplants. From Alibaba to Maotai, from Xiaomi to Baidu, there seems to be a serious mismatch between expectation and reality that forces high-profile hires to reconsider their decision.
But Bytedance is not like other Chinese tech majors: Tiktok is China tech’s first true global hit in consumer-facing software. Neither Alibaba, Tencent, nor Baidu has anything like it. The only Chinese brands that have done well in the West are hardware-focused companies like Huawei and Xiaomi. An America CEO could be the right kind of localization that China’s most international tech major needs.
Bottom line: The jury’s out on how long Kevin Mayer will last and how much impact he will have, but given his track record and ambition, the move is significant. Mayer may be exactly what the company needs to fuel its next stage of growth.
I used to be quite bearish on Bytedance, but after learning more about them, my opinion has changed significantly. They are one of the only true tech companies in China. Alibaba and Tencent translated an offline business model into the online space. Bytedance, on the other hand, has built its entire company on the back of a robust and extensible recommendation AI system. The company is almost indistinguishable, in its culture, products, and technology, from its Silicon Valley counterparts. Like those counterparts, it has proven that scalable technology can bring great success in new markets even if you don’t understand those markets very well.
A gaping hole: If politics weren’t an issue, it wouldn’t matter at all that it’s based in China and not the Valley. Butpolitics do matter. When it comes to China, they matter even more. What Bytedance has in product development, they have lacked in global compliance, communication, and transparency and could derail its explosive growth.
After Bytedance lost a lot of momentum (and users!) in India last year, I wrote:
Unlike other Chinese companies that have enjoyed success abroad, such as smartphone makers, Bytedance creates products that have the potential—if not managed well—to create considerable social harm. . . Given the mounting pressure on Chinese companies as they seek new markets abroad, Bytedance cannot afford to trip over their own feet as they continue their meteoric growth.
Since then, they’ve come under increasing scrutiny for their content moderation policies, including discrimination against the disabled and the ugly, as well as what they do with the data of international users.
Michael Norris, a regular contributor to TechNode, wrote in an open letter to Tiktok in December:
Jingoistic politicians aren’t your fault, but you’ll have to go all-out to add substance to your claims that TikTok’s management, operations, apps, markets, users, content, teams, and policies are separated from Chinese government interference.
That’ll be made difficult by your connections to the Chinese Communist Party. These connections spur Bytedance to censor sensitive videos, collaborate with party-related organizations, promote videos praising China’s armed forces, and de-tag videos which contain particular political figures.
Short detour: It’s not a Chinese company? According to a New York Times report, Tiktok claims it isn’t Chinese:
A TikTok spokesman on Monday stressed that TikTok was not owned by a Beijing-based company. Instead, its parent company, ByteDance Ltd., is incorporated in the Cayman Islands, though he could not say how many people are based there. That entity owns TikTok and all of the businesses in China, he said.
If you buy that Tiktok is from the Caribbean, perhaps I can interest you in some tickets to the next Fyre Festival?
Filling the gaps: Kevin Mayer isn’t Tiktok’s first international senior hire. Since 2018, they’ve regularly brought in non-Chinese executives to beef up compliance, communication, and product:
An American in Bytedance: Chinese companies aren’t known for their ability to assimilate Western executives. But given Bytedance’s global hiring history, and how well it has retained American hires, I would not be surprised if Mayer, and Bytedance, prove to be a very visible exception to the historical pattern.
With his background in acquisitions, [Mayer] could build this into a colossus internationally, if internal company politics and resentment toward a foreign boss doesn’t get in the way.
Jim McGregor, Chairman, Greater China, APCO Worldwide
Who is Kevin Mayer? Mayer is most known for his efforts to build Disney’s streaming service. Judging by his CV, he is capable and ambitious:
What he brings to the table:
Both points above seem superficial, but in the time of the “China virus,” it would be foolish for Bytedance to not take this into consideration.
Short video decoupling? Douyin, under Zhang Nan, and Tiktok, under Alex Zhu, were already following different development trajectories. While Douyin carries its share of political content, Tiktok has done its best to be the exact opposite of Twitter and Reddit: a place where people can forget about the political debates of the day and relax with cute pet videos or maybe even pick up a new skill.
However, that’s just the frontend. The backend, the most valuable IP the company owns, is all created and maintained in China. Almost all of Tiktok’s engineers and product managers are still in Beijing and that doesn’t seem likely to change in the near future. But, having a clear delineation between Beijing and the rest of the world, or at least the appearance of one, could help Bytedance get out of the mire it’s found itself in.
Go further:
Tiktok owner Bytedance is quietly developing an auto infotainment system that will allow users to navigate content on Douyin and news aggregator Jinri Toutiao, becoming the latest tech giant vying to enter the car connectivity market.
Why it matters: Bytedance’s move is expected to further enhance Douyin’s leadership as China’s most popular short video app in the competition for user time spent, but its potential to increase distracted driving risks could compel closer scrutiny.
Details: Bytedance is looking for employees in engineering design and business development to grow its car connectivity system team, Chinese media reported Monday citing people close to the matter.
Context: Chinese tech companies are pushing aggressively into car connectivity amid a rising demand from users for in-vehicle entertainment and real-time communication, as demands from driving ease with improved driver-assistance capabilities.
Tiktok announced Tuesday it has hired Kevin Mayer, formerly The Walt Disney Company’s top streaming executive, as the chief executive officer of the popular short video app.
Why it matters: The company is intensifying its efforts to address concerns around its Chinese ownership. Tiktok’s Chinese parent, Beijing-based Bytedance, has stepped up efforts to separate the app from its Chinese operations by hiring executives in the US, including cybersecurity veteran Roland Cloutier, the chief information security officer who began in April, and former Youtube executive Vanessa Pappas, who began running its US operations last year.
Details: Bytedance appointed Mayer as its chief operating officer and Tiktok’s chief executive officer, the company said in a statement Monday.
“Kevin’s wealth of experience building successful global businesses makes him an outstanding fit for our mission of inspiring creativity for users globally. As one of the world’s most accomplished entertainment executives, Kevin is incredibly well placed to take Bytedance’s portfolio of products to the next level.”
— Zhang Yiming, Bytedance founder and CEO
Context: Mayer served as the chairman of Disney’s Direct-to-Consumer & International subsidiary that includes several streaming businesses. He led the global launch in November of its Disney+ streaming service, which amassed more than 50 million subscribers in five months.
Tencent reported Wednesday better-than-expected revenue for the first quarter thanks to a surge in gaming incomes.
Why it matters: The Covid-19 outbreak gave a boost to the company’s gaming revenue as people turned to online entertainment while stuck at home.
By the numbers: The company booked RMB 108 billion (around $15.2 billion) in total revenue in the quarter ended March 31, an increase of 26% compared with the same period of time last year, the company said Wednesday.
Headwinds: However, Tencent has also warned the upsurge could be temporary.
“We expect in-game consumption activities to largely normalize as people return to work, and we see some headwinds for the online advertising industry.”
Context: Shares of Hong Kong-listed Tencent have climbed by 14.4% since the beginning of this year, compared to a 15% decline in the Hong Kong exchange’s Hang Seng index.
A Dutch privacy regulator said Friday it would investigate how short video app Tiktok handles the data of teenagers and children on the platform, Reuters is reporting.
Why it matters:The popular social media app, owned by Beijing-based Bytedance, is under increasing scrutiny in overseas markets, including the United States and the European Union, over its data protection practices.
Details:The Dutch Data Protection Authority (DPA) announced Friday that it would examine whether Tiktok clearly states how it uses data and whether “parental consent is required for Tiktok to collect, store and use children’s personal data.”
Context: In March, Tiktok announced a “transparency center” in its US office to address concerns over the security and privacy of its product.
Chinese tech firms such as Huawei and Bytedance have developed their global presence through aggressive R&D and physical presence in the European Union (EU). Huawei, for instance, filed the highest number of patents in 2017 out of any company in the EU and booked billions in contributions to the EU economy the same year.
Despite commercial successes, Chinese companies face must still deal with regulator perceptions of being weak on cybersecurity and privacy. 5G has further complicated matters by placing added scrutiny on these Chinese firms. Accordingly, Chinese tech firms have to comply with two different rigorous—and still developing—regulatory regimes.
Min-Si Wang writes about topics in privacy tech, blockchain, and emerging markets. She is a director at Aza Finance, and has experience in tech M&A and product development with PwC and Temasek.
Read more: Europe’s 5G challenge and why there is no easy way out
Europe’s approach to digital governance in privacy and data policy is setting a precedent for regulatory regimes around the world. Data and content regulations, most famously the General Data Privacy Regulation (GDPR), target any companies with customers in Europe. These have wide-ranging implications for foreign companies that do business in the EU. The overarching goal of the GDPR is to protect users’ privacy and return the control of personal data to users. The laws also promulgate the principle of privacy by design, in which transparency and a standard of privacy are non-negotiable pillars of service design and delivery.
For instance, companies need to obtain consent from customers on how their data will be used. Customers also need to be informed of any algorithm that makes use of their data (i.e. ad targeting), as well as business decisions resulting from the analysis of their data. Accordingly, the GDPR places a significant burden on IT and regulatory organizations in artificial intelligence to financial services sectors in the EU.
Compared to similar Chinese cybersecurity laws (in Chinese), the GDPR presents a new governance approach to data sovereignty for Chinese tech companies. GDPR seeks to regulate and safeguard personal privacy, which is a fundamental right under the EU Charter of Fundamental Rights. While China’s cybersecurity laws also cover data protection and network security of personal data, Chinese laws allow the state to access private data for national security purposes. As a result, Chinese companies have to adhere to both sets of regulations as the two different, though not completely competing, governance regimes continue to evolve.
In addition to GDPR, EU governments have also raised concerns over cybersecurity risk of Chinese tech operations. A high profile example of this is Huawei, a leading ICT producer of 5G networks. Huawei has opened offices across the EU, hired more than 13,000 direct staff, and aggressively recruited research talents. In 2018 alone, the company has invested 2.8 billion euros (about $3 billion) in European operations, and has publicly affirmed its commitment to data sovereignty and local regulations. However, Huawei’s expansionary efforts in Europe have not translated into the adoption of its 5G network. For instance, pressure from the US and security concerns from the country’s intelligence community have resulted in stalled 5G agreement in Germany, which has originally leaned toward a comprehensive trade and commercial agreement (including 5G) with China.
Underscoring the bloc’s security concerns, the European Union has also issued a strict guideline governing “high-risk” suppliers in the opening of its 5G networks. The guideline indicates a protectionist regulatory approach with recommendations such as blocking high risk suppliers from critical parts of the network. It is clear that companies from different digital governance regimes needed to adopt a highly localized regulatory approach to participate in the EU market.
Because of current geopolitical headwinds, Chinese firms have responded to recent regulatory roadblocks by investing in EU specific compliance and operations. TikTok, for instance, has vowed publicly that the company abides by EU regulations in Europe, and has not shared or removed contents from their platform due to oversight from regulators. The company also plans to grow its EU team up to 1,000 people to develop content policies specific to the EU market. Video content for the EU will also be managed by the local content team, thus creating a separate operation structure to counter any privacy concerns.
As Chinese tech firms continue to develop in a politically charged environment, they will continue to invest in local regulatory infrastructure to satisfy the unique EU digital governance regime. In effect, compliance know-how and infrastructure have emerged as key competitive advantages for firms operating on the continent. More established firms with the ability to invest in long term regulatory relationships in the EU and outlast medium term policy uncertainty will have an outsized advantage over rivals.
]]>TikTok owner Bytedance has quietly launched in overseas markets the video-editing app hugely popular in its home territory under the moniker, Viamaker.
Why it matters: The Chinese version of Viamaker, or Jianying, has been among the top 10 most-downloaded free apps on Apple’s App Store in China for more than 90 days, according to data from app store intelligence firm Sensor Tower.
Details: Bytedance initially launched Viamaker on April 24, according to the app’s page on Google’s Play store, which showed that its downloads exceeded 100,000 as of Wednesday afternoon.
Context: The app was developed by Shenzhen Lianmeng Technology, a startup Bytedance acquired in 2018 for $300 million.
Does Tencent have a monopoly on China’s instant messaging market? You might think so. It has nearly 1.2 billion monthly active users, the same company owns QQ, with more than 800 million users. It’s hardly possible to live in Chinese cities without using WeChat to make contact, pay bills, and recently, pass health checkpoints.
But a recent attempt to prove that Tencent is a monopoly in a Chinese court collapsed in January, according to court files made public on April 17.
The failed attempt indicates how limited China’s current antitrust law has been applied to internet firms. The lack of antitrust enforcement in the digital world has also given internet giants the implicit nod to abuse their market power to crack down against competitors, said experts.
Zhang Zhengxin, a lawyer at Beijing-based Yingke Law Firm, sued Tencent a year ago for banning WeChat users from accessing links to Taobao, an online marketplace owned by e-commerce giant Alibaba.
Attempts to access Taobao links on WeChat will yield a warning page that asks users to copy “relative links”—links that users tend to visit—to their browsers, even though WeChat provides an in-app browser that allows users to access the web.
The Beijing Intellectual Property Court held a hearing on the suit in December, in which the two sides fell into a standoff around whether WeChat is a market monopoly.
Zhang accused Tencent of “effectively turning down his transaction request” because of WeChat’s Taobao ban and cited China’s Anti-monopoly Law, which bans such behavior. However, the clause only applies to a company when it “enjoys a dominant market position.”
The 2008 law has outlined how to define a company as having such a dominant market position. However, the law came into effect before the internet became a big thing in China and, so far, there were no internet companies in the country that have been identified as a market monopoly.
A recently proposed revision to the antitrust law could give law enforcement agencies and market regulators a better legal basis to take action. The experts we talked to, however, doubt whether regulators really want to rein in the country’s booming internet industry.
Zhang, representing himself, filed the lawsuit against Tencent last April over WeChat’s blockage of links to Taobao and Bytedance’s short video app Douyin, known as TikTok in overseas markets, citing the country’s Anti-monopoly Law. He claimed in an indictment to the court that by blocking those links, Tencent is “effectively turning down his transaction request” and that such behavior is banned by the Anti-monopoly Law.
One of the focuses of the hearing in court is whether Tencent is a monopoly in the so-called “instant messaging (IM) service market,” according to court files recently made public.
Zhang claimed that Tencent’s WeChat holds a dominant position in China’s IM market since its market share by user base and usage is far more than 50%. As a matter of fact, the share could be much bigger. According to a report (in Chinese) by Qianzhan Industry Research Institute, nearly 93% of Chinese mobile IM users have installed WeChat in 2018.
Tencent, however, argued that it doesn’t hold a dominant position in the IM market because there is no such market due to the dynamic characteristics of the internet.
The company claimed that the relative market in which a company is deemed to be a monopoly should be inferred from users’ specific demands. Zhang’s demand was to share links of Taobao to other users, so any products that could fulfill such a function should be included in the “relative market,” the company said during the December hearing.
A Tencent representative declined to comment on the case when contacted by TechNode.
China’s current Anti-monopoly Law said companies with more than 50% share of the “relative market” can be presumed to be dominant players. It also requires law enforcement agencies to consider factors of their abilities to control the supply chain and the market access threshold of competitors.
While in cyberspace, the definition of a “relative market” can be vague—Tencent’s argument is proof of how nebulous they can get. Legal experts have long criticized (in Chinese) the law because it was designed to regulate companies in traditional industries: it hardly took the internet, a more and more important sector to the country’s economy, into consideration.
In January, China’s State Administration for Market Regulation (SAMR), the country’s top antitrust regulator, announced a draft revision of the Anti-monopoly Law, which expanded the definition of what forms a dominant position.
When delimiting whether internet companies enjoy dominant market positions, law enforcement agencies should also take factors such as network effect as well as their scale and ability to deal with data into consideration, said the proposed amendment.
Nevertheless, some have questioned whether the proposed overhaul would really change China’s antitrust enforcement.
China’s current legal framework is enough for antitrust authorities to take action against internet companies, but the authorities are just being very cautious because they may be afraid of getting it wrong in what are mostly very dynamic and fast-moving markets, said Adrian Emch, a partner at law firm Hogan Lovells in Beijing.
If China’s market regulators were to decide to carry out more aggressive enforcement against internet companies, then it could be undertaken within the existing legal framework, Emch wrote in a paper published in December.
As a matter of fact, before it proposed revisions to the antitrust law, the SAMR already tried to curb internet companies over potential antitrust violations.
The agency launched in January 2019 what is known as China’s first “internet antitrust investigation” into Tencent Music Entertainment’s dealings with the world’s three largest record labels after rivals complained that Tencent paid excessive fees for the initial rights and then passed those costs along to competitors.
Observers were cheered (in Chinese) that the investigation would open a new era where internet companies also fall into the rule of China’s antitrust law.
However, the SAMR decided to suspend the probe in January, according to Bloomberg. The regulator didn’t disclose how far the investigation went and why it was terminated, but it came after Tencent Music reached a music licensing deal with Bytedance in late 2019.
“If you look at the market, there are many large and competitive internet players in China, so the antitrust authorities may ask themselves how much intervention, if any, is really necessary,” Emch told TechNode in an interview.
“Antitrust enforcement doesn’t take place in a vacuum, but is done against a specific legal and factual background. In China the background is different from, say, Europe where most of the main players in the internet industry are US companies. In China, the largest internet players are domestic players and the local regulatory and policy framework is different from Europe.”
Zhang said the overhaul of the Anti-monopoly Law is a “cheering step” made by regulators.
“I believe [the revision] will give market regulators a greater legal basis to launch antitrust probes into internet companies and curb their ‘unfair competition’ including blocking links of competitors,” he said.
His challenge to Tencent, however, didn’t see the proposed revision becomes effective.
He applied to the Beijing Intellectual Property Court in January to withdraw the case, according to a court file released on April 17 on a website (in Chinese) maintained by the country’s Supreme People’s Court.
He told TechNode after the court file was released that he dropped the case because he “felt there was a lack of evidence.”
While Zhang refused to give more details on the lawsuit, he told TechNode in an interview on April 9 that China’s current antitrust legal framework has done little to reach its power to the internet sector.
It looks like internet firms are immune to China’s antitrust law, he said.
]]>Bytedance introduced on Tuesday a light version of its enterprise messaging app Feishu, just two months after releasing its video conferencing app Feishu Meeting.
Why it matters: The TikTok owner is doubling down on enterprise-facing services as remote work apps gain traction globally due to the Covid-19 pandemic.
Details: Feishu Jisuban, or Feishu Lite (our translation), is a lightweight version of the original app, offering a simplified user experience by focusing on key features.
Context: Feishu was developed as an internal tool before Bytedance began marketing the platform as a business in 2019. The international version was launched in April 2019 as Lark.
Bytedance has revamped a 15-year-old online encyclopedia site under its own brand, expanding the functionalities of its new search engine as it pushes further into the search market.
Why it matters: Bytedance’s launch of its own answer to Baidu’s online encyclopedia, Baidu Baike, escalates the rivalry between the rising star and the established search engine giant.
Details: Bytedance has rebranded Baike.com into a site named Toutiao Baike, the online encyclopedia arm of Toutiao Search, the search engine it rolled out in August.
Context: Founded in 2005, Hudong Baike is a for-profit online encyclopedia that focuses on Chinese content.
TikTok owner Bytedance has started a new round of hiring, looking to add around 10,000 employees to its global ranks, according to a Bloomberg report on Wednesday.
Why it matters: The Beijing-based internet giant is moving towards a target of creating 40,000 new jobs this year to reach a goal of 100,000 employees globally. Once it achieves that goal, the startup’s headcount will be on par with e-commerce behemoth Alibaba’s, and exceed WeChat owner Tencent’s by around 58%.
Details: Bytedance has launched a recruiting campaign and asked employees to provide candidate referrals for 10,000 open positions, according to Bloomberg, citing information from an internal website.
Context: Bytedance’s global headcount has exceeded 60,000 and the number is expected to reach 100,000 by the end of the year, Zhang Yiming, company founder and CEO, said in an internal letter in March.
TikTok announced on Thursday that they are committed to playing its role in the mutual support and giving efforts and provide concrete relief to those most affected by this crisis.
Among the efforts TikTok will be supporting with cash contributions are:
Besides the funds above, TikTok is also supporting communities through initiatives that include:
Editor’s note: This is part of our ongoing Tech for Good series, highlighting how Chinese tech companies are helping fight the impact of the coronavirus. To learn more, please visit TikTok’s website.
]]>Douyin, the Chinese version of TikTok, is suspending users who speak Cantonese on its livestreaming platform, according to a Guangzhou-based livestreamer. The company attributes the suspensions to issues with their content safety mechanisms.
Why it matters: This shows the measures Bytedance has to take to comply with China’s strict online content regulations.
Details: Bing Cong, a liverstreamer based in Guangzhou, told TechNode on Thursday that his livestreams on Douyin have received three 10-minute suspensions over the past three weeks. Along with references to livestreaming rules, the app also prompted him to speak Mandarin “as much as possible,” Bing added.
Context: Cantonese is a Chinese dialect spoken by more than 60 million people around the world, including in financial hub Hong Kong. However, the Chinese government is pushing the nation to speak the country’s only official language, Mandarin. Bytedance is facing increasing attention for its content moderation policies as well.
TikTok owner Bytedance could now be worth up to $100 billion based on recent prices for the Chinese company’s shares on secondary markets, according to the Financial Times.
Why it matters: The new price tag for the Beijing-based tech startup is around one-third higher than its latest known valuation of $75 billion from 2018.
Details: Investors have given Bytedance an implied valuation of between $90 billion to $100 billion after the company’s shares were sold recently on secondary markets, the Financial Times reported Monday, citing several people familiar with the transactions.
Context: The Financial Times reported in October that Bytedance was eyeing an initial public offering in Hong Kong in the first quarter of this year. The company denied the report at the time and said it had no immediate plans to go public.
A few years ago, Chinese app developer Cheetah Mobile was a solid, medium-sized software company with a global user base. Backed by investments from Tencent and Bytedance, its utility apps for Android—including Clean Master, a browser, and a popular keyboard—were some of the most downloaded apps ever on Google’s Play Store.
Today, it’s a wounded gazelle, battling for survival. The company has been cut off from major mobile ad platforms, including Facebook. The company’s apps were removed from Google’s store in February as part of a purge of apps identified as malicious by Google, Android’s parent company, company executives said on a Tuesday earnings call.
Cheetah reported on Tuesday that its fourth-quarter revenue fell 55.7% year on year to RMB 612 million (about $86 million), and warned that the worst was yet to come.
The company booked a net loss of RMB 821.2 million in the fourth quarter, compared with net income of RMB 733.3 million in the same period a year ago.
The NYSE-listed company has seen its share price drop 43% since the start of the year, and its market cap has shrunk by nearly 94% from a historical high of $4.8 billion in May 2015.
What went wrong? The truth is that Cheetah has faced serious questions about data collection and ad practices for years, but until recently privacy and security questions haven’t been a serious threat to companies like Cheetah. Changing political contexts have sharply reduced the tolerance of US partners like Facebook and Google for small companies with mixed reputations.
In February, all of Cheetah Mobile’s apps and mobile games were removed from the Google Play store. Though Q4 results do not include the impact from the removals, company CFO Thomas Ren warned that the removals were “a bigger threat to the company than the coronavirus outbreak” during the earnings call.
Google said its reason for removing Cheetah Mobile apps, along with hundreds of apps from other developers, was that they displayed “disruptive ads” some of which were full-screen ads that covered the interface of their host apps.
Per Bjorke, Google’s senior product manager for ad traffic quality, told BuzzFeed News in a February interview that the apps removed were “mainly from developers based in China, Hong Kong, Singapore, and India.”
Cheetah said it generated around 22.6% of its total revenue from Google in the first nine months of 2019 and that the removal would “adversely affect” its ability to attract new users and generate revenue from Google platforms.
The end of its relationships with US tech companies comes as they’re under increasing pressure to reassure their users about security. Cheetah, whose at least sloppy and allegedly fraudulent advertising and data collection practices have been criticized at length by Buzzfeed, faces a context in which such allegations are hard to ignore.
Data security is increasingly critical to Chinese tech companies that target users in the US. Beijing-based Bytedance’s popular short video app TikTok is struggling to assuage US lawmakers’ growing scrutiny over its content moderation policies and data security practices. Huawei, meanwhile, has been banned from importing components from American companies as a result of the Trump administration’s concerns that the company may hand over US telecom user data to the Chinese government.
Company founder and CEO Fu Sheng said during the call on Tuesday evening that its sinking revenue was due to a dropoff in online advertising income from its utility apps, which accounted for 80.4% of its total revenue in the quarter. Utility app ad revenue, Fu said, fell on an annual basis as a result of a suspension of its collaboration with Facebook on mobile ads in December 2018, but he didn’t provide further details.
The suspension of Cheetah Mobile’s “collaboration” with Facebook followed a November 2018 Buzzfeed News report, which said that seven apps developed by Cheetah Mobile available on the Google Play store have been “exploiting user permissions as part of an ad fraud scheme that could have stolen millions of dollars,” citing research from app analytics company Kochava.
The company said in a statement to TechNode Thursday that “the issue was caused by third-party advertising software development kits (SDKs),” and that it was not the company’s apps that performed fraudulent activities.
Cheetah’s offerings include a wide range of utility tools from file management applications to antivirus software for mobile devices. Its flagship utility tools are Clean Master and Security Master, which together have been downloaded more than 4.1 billion times globally, according to the company’s website. Unable to distribute them on Google’s Play store, the company has started to provide the .apk install files of some products for Android users on its website.
Gabi Cirlig, a researcher at cybersecurity company White Ops, told Forbes earlier this month that four apps made by Cheetah Mobile, including Clean Master and Security Master, had been “collecting all manner of private user data, including users’ browsing history, search engine queries, and Wi-Fi access point names” and sending them to a web server based in China.
White Ops said it informed Google about the suspicious data transmissions in December, according to the report. It’s unclear whether the accusation by White Ops was the reason Cheetah’s apps were removed. Google did not respond to TechNode’s request for comment on Tuesday.
Cheetah Mobile said in a statement to TechNode that the company “need to obtain some level of data permissions” in order to “provide corresponding app services and continually improve user experience.”
“For example, the Wi-Fi hotspot which is mentioned in the article is used to detect security risks associated with Wi-Fi networks. Data in relation to ‘web browsing’ is used to protect our users from security risks or to provide a better user experience,” said the company.
But however bad Cheetah’s practices were, it took years for US tech majors to object to them. The company has been a major Android player since 10 years ago. Google’s ban more than a year after accusations against the company were first published by Buzzfeed.
LatePost cited an anonymous industrial insider as saying that the reason was that Google is cracking down on developers with a bad reputation, not targeting specific apps.
Fu, however, doesn’t think so. He said in the interview that Google removed all of Cheetah’s apps because “Chinese companies are becoming less important to American companies.”
Some of Cheetah Mobile’s apps that run no ads, such as livestreaming platform LiveMe, were also taken down from the Play store, company CEO Fu told Chinese business news outlet Late Post in an interview.
Cheetah has been singled out by US politicians as a security threat. US Senator Mark Warner told BuzzFeed News in an interview in December 2018 that he was particularly concerned about the huge amount of user data that is collected from Americans by companies such as Cheetah Mobile and Kika Tech, another Chinese app developer that runs a popular keyboard app.
In February, Cheetah said it had contacted Google to appeal the ban. But the effort didn’t pay off. The company said in a statement on Tuesday that Google had rejected its appeal.
“We are still in talks with Google [about restoring apps to the Play store], but it really depends on [Google’s] attitude. We can’t make any predictions,” Fu said during the call with analysts on Tuesday.
In addition to the app removal, Google also suspended Cheetah Mobile’s Google AdMob and Google Ad Manager accounts, meaning that the company is no longer able to earn income from Google’s mobile advertising platforms, including apps already downloaded to users’ phones.
If Cheetah is going to survive, it’ll probably be as a Chinese company.
The removal from Google’s app store is likely to have the biggest effect on Cheetah Mobile’s overseas revenue from mobile games and utility apps because most of Google’s services are not accessible from China, including the Play store. The company relies on domestic app stores such as Xiaomi’s Mi App Store and Huawei’s AppGallery to distribute apps in China.
The company’s revenue from utility tools was RMB 298.6 million in Q4, accounting for 48.7% of its total revenue, while it earned RMB 285.1 million from mobile games, comprising 46.6% of revenue.
Overall, the company earned more than half of its total revenue from overseas markets during the quarter, or RMB 330 million.
The Google ban has forced the Chinese company to retreat to its home market. Fu told analysts during the earnings call that the company will pivot its utility tool business to focus on China. “China’s mobile internet market is big enough,” he said.
The company will find other partners in overseas markets to distribute its mobile games, said Fu, without providing detail.
UPDATE: The article has been updated to add a statement from the company responding to White Ops’s report provided after publication, and to, at the company’s request, change a metaphor used to describe Cheetah Mobile to “wounded gazelle.”
]]>Short video app TikTok has formed a group of outside experts to advise on its content-moderation policies, it said on Wednesday, the latest in a series of steps it has taken to address data security and content censorship concerns in the US.
Why it matters: Content moderation has become an increasingly pressing problem for social media platforms including Twitter, Facebook, and Google’s YouTube. Coronavirus-related misinformation is rampant on the internet, meanwhile a US presidential election—perhaps ground zero for the phenomenon—approaches.
Details: The group, which the company calls a content advisory council, will provide “unvarnished views” and advice around its content-moderation policies and practices, TikTok said in a statement on Wednesday.
“It’s clear that the social media sector has attracted a great deal of interest and potential regulatory oversight in recent years from a number of US government entities. I have been impressed by TikTok’s efforts to voluntarily address these types of concerns, not for the purpose of avoiding such scrutiny but in order to establish itself as a cooperative partner in an effort to achieve these goals for the benefit of consumers and society.”
—Dan Schnur in an email to TechNode
Context: TikTok announced last week it plans to open a content moderation transparency center in its US office to show outside experts how the app moderates content on the platform.
Updated to include comments from Dan Schnur.
]]>Chinese gaming and entertainment giant Tencent reported fourth quarter revenues which exceeded expectations though profits fell short, and it categorized the hit that Covid-19 has dealt to its businesses as “short-term.”
Why it matters: Tencent renewed its commitment to broadening revenue streams beyond gaming and content to cloud services, digital lifestyle, remote work, and online healthcare in the report.
Details: Tencent reported on Wednesday net income during the fourth quarter of RMB 21.6 billion ($3.1 billion) on revenue of RMB 105.8 billion, which rose 25% year on year. Profits, however, fell below consensus estimates. Cost of revenues increased by 23% compared with the same period a year earlier, a jump which Tencent attributes to higher content, fintech, and channel costs.
Context: Tencent took part in 108 deals last year, and its president Martin Lau said to a gathering of more than 500 Tencent-backed companies that the company would step up investment overseas and into smart retail and payment platforms.
TikTok owner Bytedance announced Thursday a major leadership reshuffle with company founder and CEO Zhang Yiming shifting to take charge of the company’s overseas business.
Why it matters: Zhang’s direct takeover of Bytedance’s overseas operations indicates that the Beijing-based company is still vigorously expanding its presence in markets outside of China at an accelerating pace despite the increasing scrutiny its flagship TikTok app faces in the US.
Details: Zhang assumed the role of Bytedance’s global CEO and will focus on overseas markets, particularly in Europe and the US, he said in an internal letter sent to employees on Thursday as the company celebrates its eight-year anniversary.
Context: Bytedance was founded in 2012 and was initially known as Jinri Toutiao, a popular news aggregator app. The company now has a lineup of popular products including TikTok, Douyin, and Lark, and has become the world’s most valuable startup with a valuation of $78 billion.
]]>TikTok said Wednesday it plans to open a content moderation transparency center in its US office to address concerns over the security and privacy of its short video platform.
Why it matters: The Chinese-owned app faces increasing scrutiny from US lawmakers concerned about content censorship and the potential that personal information from its American users may be shared with the Chinese government.
Details: TikTok plans to set up a content moderation center in its Los Angeles office to show outside experts how the app moderates content on the platform, the company said in a statement Wednesday.
Context: TikTok has stepped up efforts in recent months to address concerns over its alleged content censorship in the US and its ties to the Chinese government.
Chinese online shoppers watching livestream e-commerce sessions purchased more expensive items compared with conventional e-commerce buyers, according to a recent report which assessed data during the Covid-19 outbreak.
Why it matters: Livestream online buying is becoming an obsession for the quarantined millions in China, where sellers are finding real-time engagement an efficient, effective tool to push products.
Details: Buyers who purchase via livestreams on online marketplaces like Taobao and video platforms like Douyin are more likely to purchase higher-ticket items, particularly those priced higher than RMB 1,000, according to a Quest Mobile report published on Tuesday.
Context: Driven by the outbreak, livestreaming is rapidly expanding from standard categories such as cosmetics to new areas like cars, real estate, and more.
Updated: added chart.
TikTok owner Bytedance was on Friday granted its first mobile game license from Chinese regulators, according to records from an official database.
Why it matters: The license, issued by the Chinese National Radio and Television Administration (CNRTA), allows Bytedance to earn revenue from mobile games.
Details: A Bytedance subsidiary was granted on Friday a game license for a mobile game named “Fighting Girl Run” (our translation), according to the NRTA’s license database (in Chinese).
Context: Bytedance tapped the mobile game market with the release of its in-app mini-game feature on its short video app Douyin last year.
Chinese super app WeChat is adding a dark mode option to its iOS version, finally bringing the the long-anticipated feature to iPhone users.
Why it matters: The news drew widespread public attention online in China with many social media users speculating that the App Store’s importance to the mega chatting app pushed its decision to acquiesce on a feature it had avoided in the past.
Details: The development of dark mode on WeChat is complete and will launch in the next update, the company said in a post on its Weibo account on Monday, but did not specify a date.
“My eyes are saved.”
— Weibo user “Its2h0u” commented under WeChat’s announcement
Context: WeChat rolled out dark mode for Android version in a December beta update.
Bytedance is preparing a major update of its enterprise messaging app Lark as soon as this month, bringing the app closer to Google’s office collaboration kit known as G Suite, Bloomberg reported Tuesday.
Why it matters: The TikTok owner is actively exploring new sources of revenue beyond short video and news aggregator platforms, and enterprise services is playing an increasingly important role for the company’s future plans.
Details: Bytedance will update Lark, known in China as Feishu, to focus on cloud-based file management as well as document and spreadsheet editing. The rollout will begin in China as soon as this month, according to Bloomberg citing people familiar with the matter.
Context: Beijing-based Bytedance in April launched Lark in overseas markets. It was reported that it planned to expand the size of the Lark team to 1,000 by the end of 2019.
TikTok owner Bytedance has released a music-streaming app in India and Indonesia, offering what the company calls a “social music streaming” service.
Why it matters: The move is the Chinese internet giant’s first push into the music-streaming sector, putting it in competition with Spotify and Apple Music.
Details: The music app, named Resso, is now available on Apple’s App Store and for Android devices in India and Indonesia.
Context: The global music-streaming market is dominated by Spotify, which held 35% of the market, and Apple Music with 20% share in the first half of 2019, according to market research firm Counterpoint.
Bytedance, the world’s most valuable startup, is making its presence felt on China’s digital landscape. It is ascendant, and as I’ll argue below, it has all the momentum.
First, let’s look at the lay of the land.
Bytedance’s core platforms, Jinri Toutiao and Douyin, are digital heavyweights, wrestling time and advertising dollars away from existing players, as illustrated below.
Michael Norris is Research and Strategy lead at AgencyChina. He focuses on how culture, technology, and digital trends affect industry and business. He has no position on the stocks mentioned in this article.
The result? Bytedance is making money hand over fist. Based on a combination of corporate updates and internal leaks, it’s already estimated to have made large inroads on Baidu’s ad revenue, as illustrated below, well and truly staking its claim to be the BAT’s new “B.” This year, Bytedance is expected to bank $25 billion in revenue. If the company achieves this, it will have broken the $25 billion-dollar threshold three years faster than Facebook did.
The coronavirus outbreak has wiped billions in market capitalization from China’s digital giants. Those plugged into China’s physical economy, like Alibaba and Meituan, have been hit hard. Alibaba, for instance, shed $26 billion in market capitalization from Jan. 21 to Feb. 24.
Yet for social media and entertainment headline acts, like Tencent and Bilibili, the momentum’s gone the other way. Since the outbreak, Tencent’s added $18 billion in market capitalization, fueled by news of eye-popping gaming expenditure and overwhelmed servers (in Chinese).
Bytedance, as a strict digital economy player with little exposure to physical goods and services, is riding the same wave.
This flurry of activity has made a few players very, very uncomfortable.
Six of the company’s apps made it onto App Annie’s most downloaded in January. And, since the coronavirus outbreak, Bytedance has:
Sources tell me this flurry of activity has made a few players very, very uncomfortable. In particular, the folks responsible for ad revenue at Baidu and Tencent are shitting kittens.
Here’s why.
First, the obvious. Bytedance is capturing eyeballs. Douyin’s latest daily active user figures suggest that a tick under half of China’s internet users open the app each day. And, as early as June last year, Bytedance’s news and boredom-busting entertainment properties commanded a total 1.5 billion monthly active users. That scale has Baidu eating Bytedance’s dust.
Second, something less obvious: Bytedance is nabbing chunks of the digital advertising pie under adverse conditions. China’s digital advertising industry is essentially a zero-sum game, where the top four players command 85% of the money pile.
While the pie’s slowly growing, economic headwinds are making brands look for efficiencies. The net effect is a slowdown in advertising revenue growth across the back end of last year, which bruised Baidu and Tencent.
As ad growth gets harder, Bytedance is one of the few digital advertisers that’s growing advertising revenue at scale and speed. It more than doubled its advertising revenue in the past year. That means price and result-conscious advertisers are reallocating their spend, taking dollars away from other platforms and handing them over to Bytedance.
Why are they doing that? This brings us to the least obvious but most important point—at present, Bytedance’s advertising platform is probably better than Baidu’s or Tencent’s.
Much about Bytedance’s recommendation algorithm is unknown. However, its ability to capture, parse, and stitch together data about news articles, short videos, and games users are interested in is incredibly valuable. This creates all sorts of targeting and retargeting potential for savvy advertisers. Industry chatter (in Chinese) and interviews with a handful of local companies suggest that advertisers believe Bytedance is more cost-effective than Baidu or Tencent.
As Bytedance itself has shown, there’s huge upside running advertising campaigns across its ecosystem. One of the company’s secrets in quickly making inroads into hyper-casual games is how it used Jinri Toutiao and Douyin to run hype-building ads and drive game downloads (in Chinese). Those are the kind of results advertisers are looking for as brands navigate China’s economic contraction.
All this is giving ad teams at Baidu and Tencent cold sweats. Economic contraction and coronavirus dislocated digital advertising growth, yet Bytedance is still hoovering up advertising dollars. If it wasn’t apparent before, it should be now: Bytedance is eating incumbents’ lunch.
]]>TikTok owner Bytedance said Saturday that Tencent’s popular instant messaging platform WeChat has started blocking links to its enterprise messaging app and productivity tool Feishu.
Why it matters: The dispute signals intensifying competition between the two companies as Bytedance expands its businesses to instant messaging and gaming, segments that Tencent has dominated for years.
Details: WeChat began to block links from Feishu on Friday afternoon, making links to the app’s website and online conferencing tool inaccessible when linking from within the messaging app, Bytedance said in a statement sent to TechNode on Sunday. The company first aired its grievances on its popular news aggregator platform, Jinri Toutiao, on Saturday.
Behind the scenes: The blocked links were first reported by Chinese tech news outlet 36Kr on Saturday. However, the article has now been taken down from 36Kr’s website.
Context: WeChat has a history of aggressively defending its interests, and has engaged in a number of legal battles with rivals.
Updated: The story has been updated with comments from WeChat in the “Details” section.
]]>Bytedance has launched a standalone search engine app, further challenging Baidu’s dominance in China’s online search market.
Why it matters: Bytedance, which owns video-sharing apps TikTok and Douyin, is increasingly positioning itself as a direct rival to Baidu.
Details: Bytedance has released the Toutiao Search app on major Chinese Android app stores including Wandoujia, the Xiaomi App Store, and Huawei’s App Gallery.
Context: Bytedance in August introduced the in-app search function for Jinri Toutiao. The product was not seen at the time as a direct rival to Baidu’s offering because it was not a dedicated search engine.
Chinese short video apps added nearly 150 million new daily active users (DAU) during the extended Spring Festival holiday compared with a year ago as residents search for ways to stay entertained during the Covid-19 outbreak, according to a recent data analytics report.
Why it matters: The Covid-19 outbreak is pushing China’s already tech-savvy population further online for entertainment, daily necessities, and even health care. Consumption habits formed during the crisis may be helping to reshape a new normal for Chinese consumers.
Details: DAU for Chinese short video apps combined reached 574 million during this year’s extended Spring Festival, which ran 10 days from Jan. 24 to Feb. 2. Short video apps had a combined DAU of 426 million during last year’s week-long holiday, and prior to the holiday on Jan. 2 to Jan. 8 this year, the DAU count was 492 million, according to a Quest Mobile report published on Feb 12.
Context: The shift in user attention to short videos is reflected in the migration of brand ad budgets, a major source of revenue for tech firms.
TikTok owner ByteDance will appoint an executive to exclusively lead its fledgling gaming business, Reuters reported on Friday, signaling its ambitions to take a larger share of the lucrative mobile gaming market dominated by Tencent and Netease.
Why it matters: The company has been eyeing the mobile games market for a year as it seeks new avenues of growth to diversify its business.
Details: Yan Shou, an executive who currently oversees Bytedance’s strategy and investment unit, will focus exclusively on the company’s gaming business as it becomes an increasingly important source of growth, Reuters reported citing anonymous sources.
Context: ByteDance’s foray into games started when it rolled out in-app mini-games, popularized by Tencent, for short video app Douyin in February 2019.
As the Covid-19 epidemic that has killed over 1,500 people spreads across China, so do rumors.
Ever since Chinese officials confirmed human-to-human transmission of the novel coronavirus late last month, rumors about it have appeared on China’s social media and gained circulation. They include bogus suggestions that smoking or drinking alcohol can help to kill the virus, some Chinese medicines could cure the illness, or cats and dogs can be infected by the virus, which leads to massive abandonment of pets in some cities.
These rumors are spread via online groups on WeChat or posted by bloggers on Weibo or as videos on Douyin, as well as other online platforms.
While the central government has called for “full transparency” about the epidemic that has sicked 72,528 and killed 1,870 as of Tuesday, online platforms have been struggling to balance between containing rumors and giving the public the right to know.
Online platforms such as microblogging site Weibo, instant messaging app WeChat, and short video app Douyin have stepped up efforts to contain misinformation and fake news. But there is also growing concern that they may have silenced people who tried to spread the truth.
Some online platforms, such as Dingxiang Doctor, a popular health information exchange app, have been trying to set the facts straight as rumors become rampant.
Dingxiang Doctor has published over 100 articles fact-checking statements related to the outbreak.
One article examined claims that taking antibiotics can prevent people from being infected by the virus. Dingxiang Doctor deemed it to be false and said that the medications are designed to destroy or slow down the growth of bacteria and that it has no therapeutic effect on Covid-19 infections.
The app also publishes numbers of confirmed cases, the death toll, and their trends on a daily basis. The database and the column have been viewed more than 2 billion times as of Tuesday.
To refute rumors circulating on the app, WeChat has launched a mini program that collects that clarifies false statements. The mini program cites sources from professional institutes such as the China Academy of Sciences and official agencies such as cyber police departments in different cities.
Weibo has been using a feature since 2012 to label unconfirmed information on the platform. Questionable posts will be marked below it by labels such as “controversial” or “false.” The social media site said (in Chinese) on Feb. 10 that it had labeled 6,123 untrue posts related to the Covid-19 outbreak.
By comparison, the platform marked only 1,811 posts in 2018, according to its disclosure documents (in Chinese).
The Cyberspace Administration of China (CAC), the country’s internet content watchdog, said in a notice (in Chinese) published on Feb. 5 that it had ordered short video app Pipi Gaoxiao pulled from app stores because it had published videos that “spread panic” related to the outbreak. The department didn’t say whether the removal is permanent or temporary, but in previous cases, removed apps have been able to return to the app store after completing “rectification” plans.
The CAC said it had also launched a campaign to directly supervise companies including Weibo, WeChat parent Tencent, and Douyin owner Bytedance.
WeChat, the most popular social media app in China, said on Jan. 25 that it would suspend or permanently ban (in Chinese) accounts that spread rumors about the epidemic.
Douyin, which has 400 million daily active users, said in late January that it had removed (in Chinese) some 24,922 videos from the platform that spread fake information on the disease outbreak and that the app had deleted or suspended accounts that posted those videos.
However, the content affected goes beyond rumors about home remedies.
Li Wenliang, the whistleblower doctor who died earlier this month because of the virus, warned fellow medics on Dec. 30 about the spread of a “SARS-like disease” in Wuhan, when local authorities were trying to downplay the seriousness of the disease.
Four days later he was summoned to the local police station where he was told to sign a letter, admitting that he had “posted false remarks” online and that they had “severely disturbed the social order.”
Li’s death sparked outrage on China’s internet, with many users believing that local officials’ efforts to cover up the public health crisis in the initial stage had let the best opportunity to halt the spread of the disease slip.
Politically incorrect information is often deleted under the rubric of “rumor,” said Jo O’Reilly, a data privacy expert at digital privacy advocacy group ProPrivacy.
A report suggesting a higher death toll published by Caijing Magazine on WeChat’s Official Accounts Platform, a blog-like feature, was deleted within one day after publication.
The story, which amassed more than 100,000 views on the platform before it was taken down, claimed that some people in Wuhan died after showing symptoms of Covid-19 but were not included in the official death toll because they passed away before their infection of the virus was finally confirmed.
WeChat said on the webpage that hosted the article that it had “violated the Management Regulations on Online Public Accounts,” a rule issued by the CAC in 2017 that demands bloggers regulate their content. The app, however, didn’t give details about which clause of the rule the article had violated.
“There definitely appears to be a concerted effort underway to restrict the spread of genuine information for the purposes of deterring panic,” said O’Reilly.
However, panic is not gone. It is unclear whether the authorities have achieved its goals of containing rumors despite all the efforts. Both plausible and preposterous rumors are still circulating widely, in a sign that people are still skeptical about the government’s commitment to transparency.
On a Weibo post of a state media article that warns people spreading rumors may have their accounts banned, one user commented: “If the rumors were finally proven true, can we seek compensation from the state?”
Chinese e-commerce platforms are redoubling efforts to help farmers hit hard by the Covid-19 outbreak to sell their overstock agricultural products online.
Why it matters: Connecting farmers with e-commerce as a method of poverty alleviation has part of the government’s agenda in recent years. During the Covid-19 outbreak and subsequent locality lockdowns, e-commerce has became a crucial sales and distribution channel for farmers.
Details: Major e-commerce sites like Alibaba, JD, and Pinduoduo have launched special campaigns and subsidy funds to facilitate online sales of fresh produce.
Context: E-commerce has become an important sales channel for farmers, especially those in remote areas.
Bytedance, creator of viral short video apps Douyin and TikTok as well as news aggregation app Toutiao, is continuing to take ad revenue share from China’s top tech firms Baidu, Alibaba, and Tencent, according to a report from Chinese social media agency Totem Media.
Why it matters: Chinese tech giants hold a significant chunk of online traffic in China as well as its marketing landscape, which has become increasingly digital in recent years, particularly social media. The shift in user attention to short videos is reflected in the migration of ad budgets from brands, a major source of revenue for tech firms.
Details: Baidu, Alibaba, Tencent, and Bytedance (BATB) are among China’s most valuable tech companies and account for a combined 86% of all digital advertising revenue in the country, according to Totem Media.
Context: Tech giants like Tencent and Alibaba have been launching new products and features in an effort to fend off competition from Bytedance.
Chinese video-sharing app Kuaishou generated RMB 50 billion (around $7.2 billion) in revenue in 2019, with live-streaming revenue accounting for the largest share, Chinese media Jiemian reported on Monday.
Why it matters: Kuaishou is one of China’s most popular short-video apps and a major rival of Bytedance’s Douyin, the domestic version of TikTok.
Details: Kuaishou’s revenue from livestreaming reached RMB 30 billion in 2019 and its earnings from gaming and e-commerce were several billions of RMB, Jiemian reported on Monday, citing people familiar with the matter.
Context: Kuaishou has stepped up efforts to monetize its services such as e-commerce and gaming in recent years.
Ant Financial is offering access to its team collaboration tool Yuque to small businesses free of charge, the company said Tuesday, as much of China’s workforce remain at home to stem the spread of the deadly novel coronavirus which has immobilized the country since late January.
Why it matters: Fallout from the virus outbreak has created an unexpected opportunity for enterprise service providers to acquire new users by offering free services. Alibaba’s DingTalk, Tencent’s WeChat Work, Bytedance’s Feishu, and Huawei Cloud’s WeLink all recently began opening up communication and video conferencing features to businesses for free.
Details: Ant Financial said the virtual office features on Yuque will remain free of charge to small businesses and organizations for “an extended period of time.” Yuque is a professional cloud-based platform for file-sharing, editing, and management.
Context: The enterprise team collaboration software market is booming in China, and is one that Alibaba and its affiliate Ant Financial have been expanding in. Rival Tencent is also doing so through WeChat’s enterprise version, WeChat Work. Bytedance joined the race in April when it launched its own enterprise messaging and productivity tool, Lark, also known as Feishu.
Monday marked the first day back to work after an extended Spring Festival holiday in China, causing temporary paralysis for business productivity platforms like DingTalk and WeChat Work due to the sheer volume of traffic generated by the hundreds of millions working remotely.
Why it matters: While most businesses in China resumed work on Monday, many took precautionary measures to prevent spreading the current novel coronavirus and required employees to work from home.
Details: The unprecedented surge in traffic for popular apps including Tencent’s business communication and office collaboration tool WeChat Work and Alibaba’s virtual workspace app DingTalk caused temporary issues on Monday. Many users complained about connectivity problems on the first day back to work.
Context: Enterprise-facing technologies such as messaging and productivity tools are increasingly prevalent in China. The coronavirus outbreak and the unprecedented number of workers forced to work remotely became a stress test.
China’s largest technology companies are contributing to efforts to battle the deadly coronavirus which has immobilized the country, donating millions in the form of cash, relief supplies, logistical support, and medical research.
Why it matters: Corporate social responsibility (CSR) is a relatively recent concept in China, where the country’s corporate law first included mention of social responsibility in 2006. As Chinese tech giants like Alibaba, Tencent, and Baidu look to compete globally, they are embracing social and environmental practices in alignment with international CSR standards.
Details: As of Feb. 1, nearly 150 Chinese tech firms have donated a combined total of more than RMB 4 billion ($570 million) for efforts to treat those affected by the outbreak, according to Chinese media reports. The funds were raised in addition to other forms of support from medical goods to telecommunications and logistics.
Context: The current novel coronavirus has infected 14,557 people as of Feb. 2 , according to the World Health Organization. Infections have been identified in more than 20 countries.
Two Chinese films that were set to open during the week-long Spring Festival holiday instead premiered online on streaming platforms amid an outbreak of a deadly coronavirus in the country.
Why it matters: Chinese streaming and gaming companies have received more traction as cinemas, along with other entertainment venues, were forced to close amid government calls for the public to remain sequestered indoors in an effort to contain the spread of the virus.
Details: “Enter the Fat Dragon,” a Hong Kong remake directed by Wong Jing, debuted on video streaming platforms iQiyi and Tencent Video on Saturday, two weeks ahead of its planned opening in theaters scheduled for Feb. 16.
Context: At least seven major film releases that were expected to dominate the holiday season were canceled because of a coronavirus outbreak in China which have killed more than 300 and sickened more than 17,000 as of Monday.
WeChat is testing a new feature that allows users to post videos to an audience beyond their social circles in a bid to boost user engagement as competition from rivals Douyin and Kuaishou intensifies.
Why it matters: WeChat has released a series of updates in recent months, signaling that the most popular social media app in China is stepping up efforts to lock in more users and boost growth.
Details: Channels allows users to post videos up to one minute or up to nine photos at a time plus a link, said Jiang Hongchang, an editor at Miniapp.com, a site that was allowed to participate in the beta test.
Context: WeChat’s monthly active users reached nearly 1.2 billion as of September, according to parent company Tencent’s Q3 earnings report.
Douyin and TikTok owner Bytedance has been on a hiring spree for talent to build its own mobile game division as its readies for its first foray into hardcore games, Bloomberg reported.
Why it matters: Bytedance is preparing to grab a share of China’s mobile games market, a highly profitable and competitive sector dominated by major companies including Tencent and NetEase.
Details: Bytedance has built a team exceeding 1,000 people over the past few months, the report said.
Context: As the biggest player in China’s gaming landscape, Tencent has been wary of Bytedance’s move and its potential to leverage traffic from Douyin and Jinri Toutiao to boost gaming users, the LatePost report said.
TikTok and Chinese version Douyin grossed nearly $177 million in user spending in 2019, more than five times the revenue it earned in 2018, according to analytics firm Sensor Tower.
Why it matters: The controversies around TikTok raised in the past year have had very limited impact on its overall growth. The Bytedance app was the second most-downloaded mobile application in 2019, led only by Facebook’s WhatsApp.
Details: TikTok and Douyin’s user spending in 2019 accounted for 71% of the all-time total of $247.6 million earned by the two versions of the app.
Context: Bytedance has made a number of moves to assure US lawmakers that the platform does not pose a threat to data security or privacy for users in the country.
TikTok and Chinese version Douyin were the second most-downloaded app across Apple’s App Store and Google Play in the fourth quarter and full year of 2019, according to a report from analytics firm Sensor Tower.
Why it matters: Despite rising controversy in 2019, it remained one of the world’s most popular apps, led only by Facebook’s WhatsApp.
Details: TikTok and Douyin recorded more than 738 million downloads in 2019 across Apple’s App Store and Google Play, with the latter contributing around 600 million installs.
TikTok says no user data requests from Chinese authorities in H1 2019
Context: TikTok released its first-ever transparency report on Dec. 30 to allay fears that the platform hands user information to the Chinese government or censors content at its request.
Bytedance-owned short video app Douyin reached a music licensing deal with Tencent Music Entertainment (TME) near the end of 2019, marking the first major cooperation between the two companies, media outlet 36Kr reported.
Why it matters: Bytedance has been working to find new original music sources as its old deal with global musical labels expires and negotiations for new contracts drag on.
Details: TME’s online music platform QQ Music, Kugou Music, and Kuwo Music have all registered official accounts on Douyin.
Context: The two rivals have been competing fiercely in the online content market, with Tencent trying to curb the growth of the most valuable startup in the world with numerous lawsuits.
Bytedance blocked 550 million fake likes and follows on Douyin and banned more than 2 million accounts associated with these misbehaviors in a three-month cleanup campaign in 2019, the company said in an announcement Thursday.
Why it matters: Fake likes and follows have plagued China’s content platforms for years. They’re bought by would-be influencers to simulate a large following, allowing them to charge inflated prices for ads and to trick recommendation algorithms into thinking they have popular content. As the most popular short video app in the country, Douyin is no exception.
Details: Named “Woodpecker 2019,” the campaign ran from October to December and targeted the malicious batch registering of accounts, fake likes and follows, and fake influencers on Douyin.
Context: Short video platforms such as Douyin and Kuaishou have been conducting stricter self-regulation under threat of costly suspensions from regulators, who have been scrutinizing all kinds of content platforms for inappropriate content and market-disrupting activity.
Bytedance has rebranded its short video app Huoshan to link it more closely to Douyin, according to a company announcement on Wednesday, as it moves toward combining the two platforms.
Why it matters: As Douyin’s growth decelerates in an increasingly saturated short video market, Bytedance has been trying to draw users from lower-tier cities—Huoshan’s core segment—to join the platform, escalating its existing competition with rival app, Tencent-backed Kuaishou.
Details: Following the rebrand, “Douyin Huoshan Version” (our translation) will continue to operate independently and receive increased support from Bytedance, the company said.
Context: Launched in April 2016, Huoshan was created by the Jinri Toutiao team and was Bytedance’s earliest experiment in short video, according to a TechPlanet report.
Bytedance’s short video app Douyin has surpassed 400 million daily active users (DAU), according to its 2019 annual report released on Sunday.
Why it matters: Douyin has been facing fierce competition from rival short video platform Kuaishou, which entered “battle mode” in June in an effort to boost its DAU to 300 million by the end of January.
Details: Douyin’s DAU surged more than 25% from the 320 million figure announced in July, according to the release.
Context: Despite being locked in an intense rivalry with Tencent-backed Kuaishou, Bytedance has managed to maintain solid user base growth.
TikTok said that it did not receive any requests for user information from the Chinese government including law enforcement agencies in the first half of 2019, and that India was the leading source for such requests, according to the platform’s first-ever transparency report released on Dec. 30.
Why it matters: TikTok has been trying to convince US lawmakers that the platform does not pose privacy, censorship, or national security risks despite its Chinese ownership.
“We take any request from government bodies extremely seriously, and closely review each such request we receive to determine whether, for example, the request adheres to the required legal process or the content violates a local law. TikTok is committed to assisting law enforcement in appropriate circumstances while respecting the privacy and rights of our users.”
—TikTok in the transparency report
Details: Out of the 298 legal requests for user information TikTok received in the first half of 2019, close to 36% or 107 came from India, which made the highest number of requests, followed by 79 requests from the US.
Context: The US Army and Navy in late December banned the use of TikTok on government-issued phones, citing potential cybersecurity threats from the app.
Alibaba’s fintech arm Ant Financial and TikTok operator Bytedance are joining the increasingly heated race to set up digital banking operations in Singapore.
Why it matters: The Lion City has become a top destination for Chinese companies looking to set up digital banking operations as plans in Hong Kong stall due to ongoing protests.
Details: Ant Financial confirmed on Thursday to Bloomberg that it applied for a wholesale license. Singaporean media The Business Times reported on Friday that Bytedance also has applied for the same license.
Context: Ant Financial is regarded as one of the frontrunners in the digital banking race in the region, and obtained a license from the Hong Kong banking regulator in 2019. Ant Financial has been deepening its roots in the fintech and mobile payments markets in Southeast Asia, where Alibaba has established its e-commerce presence.
Update and correction: added detail about Bytedance’s consumer finance offerings, corrected the Manfen launch to October. An earlier version said it had launched in November.
]]>A version of this post by Thomas Graziani first appeared on WalktheChat, which specializes in helping foreign organizations access the Chinese market through WeChat, the largest social network on the mainland.
Digital marketing in China used to be all about WeChat. Therefore, Tencent could rest on its laurels for a while. WeChat got lazy about making WeChat Official Accounts a good way to access content, it missed the boat on the explosion of online videos and provided a sloppy search engine.
But Tencent is now paying for staying too idle for too long. ByteDance has grown into a content behemoth that is stealing user attention away from WeChat, and the largest social network in China now needs to fight back.
The first feature has the obvious ambition of making WeChat more of a content platform: related articles.
The idea is simple: after reading a WeChat Official Account article, users are offered a suggestion of another article to read.
This is the first step for WeChat to catch up in a fight for user attention. ByteDance (the group that owns Douyin) did a great job at keeping users engaged across its different Apps. Toutiao offers five suggestions at the end of each article, while Douyin provides an endless loop of short videos.
In fact, ByteDance has always promoted itself as an AI-focused company. The artificial intelligence at the center of its recommendation engine is the key competitive advantage of the company.
WeChat is still far from this user-customized approach. In fact, only a fraction of WeChat articles currently provide a related article recommendation. The recommendation is also the same for all readers.
The move is nonetheless a step in the right direction for WeChat in order to increase the engagement on WeChat articles and videos.
WeChat recently enabled users to link Weishi videos to WeChat Mini-programs.
Weishi was a short video platform launched by Tencent in 2013. It didn’t receive much traction, and was eventually shut down in 2017. It was not until 2018 that Tencent re-launched Weishi as a defensive move against Douyin. Re-directing traffic from other Tencent products such as QQ, QQ browser and Tencent news, it quickly grew Daily Active Users (DAUs) to 7.5 million in June 2019. However, it still doesn’t stand a fighting chance against Douyin.
Tencent recently improved the Weishi experience by including WeChat mini-program integration. For instance, a video featuring a product can include an e-commerce link to a mini-program store selling the product.
A subtle hyperlink first appears, which is then replaced by a more obvious description of the product after a few seconds.
Clicking the link takes users directly to the WeChat Mini-program. They can also go back to the video with one tap.
The UX is very very similar to Douyin—it is likely that Tencent took some inspiration from ByteDance’s product…
Tencent recently announced a target of reached 50 million DAUs for its short videos App by the end of 2020. As a comparison, Douyin claimed 320 million DAUs as of July 2019.
As WeChat is trying to become more of a content platform, it needs to make content more accessible. A big part of this task is improving its search feature.
The search feature has been renamed and can now filter results between categories such as WeChat Moment Posts, Products, News, WeChat Official Accounts, Articles, WeChat Mini-programs, Videos, Books, Music, Q&A posts (for instance from Zhihu), and even WeChat Stickers.
No matter if you’re looking for a product from Prada, a video of Chanel’s latest catwalk or a cute cat WeChat sticker, the new search feature can help.
There is, of course, a long way to go before WeChat becomes more of a search engine. Improving its search feature is however an important step in becoming a more user-friendly content ecosystem.
WeChat is facing its biggest challenge to date: competing against ByteDance.
This new fight might, however, help WeChat. The competitive pressure is forcing Tencent to look into features which had been neglected up to now.
The largest social network in China is now innovating again, sometimes taking inspiration from its adversary. Will WeChat be strong enough to steal back a share of the short video market? This remains an open question.
]]>Bytedance hit back on Monday against a lawsuit brought against it by Baidu. Earlier this month, Baidu sued the content company over allegations of manipulating results in its in-house search engine.
Why it matters: Bytedance is moving aggressively to build its search engine, a potential rival to search giant Baidu. The company could easily threaten Baidu’s monopoly in China’s search market with its 1.5 billion monthly active users.
Details: In the lawsuit, Baidu claimes that Bytedance deliberately directs users away from Baidu products that are similar to Bytedance offerings. Bytedance’s search arm, Toutiao Search, responded in a statement, saying that the company is working to better protect brands on its platform.
Context: Both tech giants have been increasingly litigious against each other this year.
Bytedance has recently hired a former Tencent Music executive to lead music-related operations for its short video app Douyin, replacing a director of the platform that left in July, media outlet LatePost reported.
Why it matters: Bytedance has been keen to supply original music for short video apps Douyin and TikTok. The company’s deals with major record labels expired in April.
Details: Deng Linhai was an operations director at Tencent Music Entertainment (TME). He will lead Douyin’s music business alongside Mou Fei, product manager for the platform’s music business.
Context: In addition to getting more musicians under its belt, Bytedance has also been making moves in the music streaming market.
Some of China’s biggest technology companies including Bytedance and Kuaishou may find themselves increasingly accountable for content on their platforms with the release of finalized online content regulations on Friday.
Why it matters: Authorities are likely to come down heavily on rule-breaking content after the March deadline and may suspend or shut down offending platforms.
Details: China’s Cyberspace Administration has issued finalized “regulations on ecological governance of online content” (in Chinese) on Friday following draft rules released in September.
Context: While not a high budgetary priority at present, Chinese online platforms may find their content moderation policies require more attention as the stakes rise.
Additional contributions by David Cohen.
In the West, monopolies are a source of fear. Silicon Valley has tried for many years to convince users and regulators that the term should be rehabilitated. Since the 2016 American presidential election, however, the increasingly monolithic role of tech in Western society is coming under fire. Leaders of tech firms are being subjected to vitriol in public hearings in the US, while the EU searches for ways to curtail their influence in public and private life. In China, however, the role of tech in society is viewed in a much different light. For the state, big is beautiful.
Like the West, China has its clear tech winners. But there’s no easy comparison. Much ink has been spilled trying to understand Chinese tech majors by comparing them to Silicon Valley counterparts; just as American tech majors control ever more of the economy, so too do China’s.
In China, more than anywhere else, the boundaries between online and off are increasingly blurred, giving tech giants outsized influence not just on how we consume, but also the broader shape of the economy. Since 2014, the growth in revenue for Baidu, Alibaba, and Tencent have outstripped China’s GDP by many multiples:
Far from the open space the internet was imagined as, these firms are defining it as a series of fiefdoms. Unlike US majors who have stayed relatively confined in their chosen verticals, China’s fiefdoms are sprawling empires encompassing almost every transaction in the consumer economy.
Bottom line: The heady days of the early internet are long gone. First envisioned as an open network freeing the flow of information, the global internet is now balkanized. While China was the first country to isolate its internet, we now see balkanization along company lines as well. Silicon Valley has its FANG (Facebook, Amazon, Netflix, and Google) while the Middle Kingdom has its BAT (Baidu, Alibaba, and Tencent) and TMD (Toutiao/Bytedance, Meituan, and Didi). To do business (not just online), entrepreneurs must rely on the giants for money, access to users, and much more.
Competing fiefdoms: The two biggest fiefdoms are those of Tencent and Alibaba. Founded just a year apart, these two giants couldn’t be any different. Tencent began as a social media company with its release of QQ in 1999. Since then, it has expanded into gaming and content (movies, books, music, etc). Its CEO, Pony Ma, is notoriously media-shy and the company encourages a siloed approach to product development, encouraging teams to compete.
Alibaba, on the other hand, started as an e-commerce company. By creating a trust mechanism, Alipay gave buyers and sellers confidence to make transactions. Since then, the company has consolidated its e-commerce strength with a variety of services online and increasingly offline. Jack Ma, co-founder and former CEO, is outspoken, flamboyant, and always ready with a clever quip.
Valued at $75 billion, Bytedance is an outlier. A second-generation giant, Bytedance has amazingly grown from a news aggregator app into a real threat for both Alibaba and Tencent. Leveraging its powerful recommendation algorithm, Bytedance entertainment products are slowly eating away at Tencent’s hold on attention while their foray into e-commerce could potentially loosen Alibaba’s stranglehold as well.
Proxy war: Both Alibaba and Tencent, while expanding into peripheral verticals, also compete head-to-head: Tencent has allied e-commerce platforms Pinduoduo and Jingdong; Alibaba has social media/workplace tool DingTalk as well as music app Xiami and O2O services Koubei (which competes with Tencent-backed Meituan). These proxy plays are just another example of how ambitious these companies are. But they have to be: if they didn’t incorporate these new products and service models into their fiefdom, they would quickly become irrelevant and lose much of their hard-won market share, as Baidu has done.
A cautionary tale: If there ever was a company (and founder) who should have succeeded, it was Ofo and Dai Wei. President of the Communist Youth League at Tsinghua, Dai Wei was an up-and-coming leader. Zhen Fund, which claims to invest in founders more than ideas, saw a young, well-connected man who might just have what it takes to grow a company from nothing to a giant. However, Dai’s effort to play both sides (Tencent and Alibaba) doomed Ofo.
Bike rentals, no matter which way you cut it, was a tough business. Dai made it even tougher by taking investment from, and allowing on the board, Tencent-backed Didi and Alibaba’s Ant Financial. Both wanted in on the booming bike rental market, but neither would allow the other to take control. Ultimately, Didi would instead buy and scale BlueGogo and Ant Financial would get into bed with lower-tier city success story Hello Bike.
The slow death of the open web: The web (as in the world-wide one) was meant to be open. The HTTP protocol and HTML language were created to allow anyone and everyone to create and disseminate information. It was about information, not monetization. However, over the past decade we’ve seen some of the smartest people create inventive ways to make money on top of the web infrastructure. But you can easily use the internet protocols without the web.
Eleven years ago, apps were a very novel thing. Many, at first, were ported websites with a mobile UX. By now, apps have evolved into the centerpiece of everyone’s phone: you can’t have a successful smartphone product without apps to back them up.
Without companies dedicated to the open web a la Google and with the fierce competition in the China market, the open web is virtually dead in China. Baidu, even though very similar to Google, never had the same principles. Their search product, as it stands now, does more to drive traffic within its own fiefdom than actually fulfilling user requests for information. For companies, the open web means a much more shallow moat where users can flit from link to link. Apps, on the other hand, are sticky, designed to keep users inside as long as possible. “Deep linking” to other applications on a phone wasn’t even allowed until many iterations after the first version of iOS.
And the open web is only getting more dead: In China, private traffic has become the latest in monetization techniques. Using “open” platforms like Taobao, merchants pull buyers into their conversion funnels with WeChat groups
For Chinese users, there’s almost no reason to open a web browser: all their content, friends, family, shopping, and playing are all done through apps controlled by one of the tech giants or their partners.
This suits the giants very well. By keeping users in their ecosystem of apps and blocking deep links to competitors’ suite of apps, China’s tech majors are reinforcing their monopolistic fiefdoms while users are enjoying the fruits of even more consumption power.
]]>Bytedance’s short-video app TikTok, along with its Chinese version Douyin, is projected to be the fourth most-downloaded non-gaming app in 2019, surpassing Facebook’s Instagram, according to a report from analytics firm App Annie.
Why it matters: Despite recent and intense scrutiny from US lawmakers over privacy and security risks, TikTok continues to post strong growth globally. Parent company Bytedance is focused on boosting its expansion in oversea markets, where the competition is less fierce than its home turf.
Details: Annual downloads for TikTok and Douyin are led only by Facebook Messenger, Facebook, and Whatsapp.
Dear TikTok PR,
TikTok is in a unique and delicate position.
On the one hand, you’ve got a breakout hit. Sensor Tower reports that, outside games, TikTok is the most downloaded app of the year and the only app in the top five that isn’t owned by Facebook. This, alongside the success of Douyin, TikTok’s predecessor in mainland China, is cause for congratulations.
On the other hand, your success has brought scrutiny, especially in the US. I suspect you’ve been busy since Reuters reported on an ongoing national security investigation into Bytedance’s 2017 acquisition of Musical.ly. This review, undertaken by the Committee on Foreign Investment in the United States (CFIUS) could, at worst, compel you to reverse the merger that brought TikTok to the US.
But, even before CFIUS got involved, you routinely found yourself caught in blunders and backflips.
First, leaked documents showed TikTok created guidelines to remove content that could offend the Chinese government. You said those guidelines had been superseded, but former employees promptly contradicted these claims.
Then, you massaged over changes to TikTok’s org structure. I can only presume changes to Alex Zhu (Head of TikTok)’s reporting line were intended to create distance between TikTok and Douyin. However, the change (whereby Alex reports to Bytedance CEO Zhang Yiming) make it look like Alex literally and figuratively takes orders from Beijing. Speaking of, a few days ago you thought it would be wise for Alex to cancel meetings with US lawmakers critical of TikTok. It’s still early days, but I anticipate you’ll take some heat for that.
All this all while TikTok backflipped on blocking a US teenager sharing her views on internment of Muslims in Xinjiang and was caught with its pants down again choking traffic to content creators with disabilities, plump body shapes and pro-LQBTIQ views.
So here’s a heads up: there are three reasons why your PR quagmire will get worse in the coming year.
First, you haven’t developed a coherent narrative to assuage fears around Chinese ownership.
Jingoistic politicians aren’t your fault, but you’ll have to go all-out to add substance to your claims that TikTok’s management, operations, apps, markets, users, content, teams, and policies are separated from Chinese government interference.
That’ll be made difficult by your connections to the Chinese Communist Party. These connections spur Bytedance to censor sensitive videos, collaborate with party-related organizations, promote videos praising China’s armed forces and de-tag videos which contain particular political figures.
There’s also the question of TikTok’s workforce. Someone will presumably go on LinkedIn and work out that around one in ten TikTok employees listed are based in China, as of Dec. 18. From the same data set, they’ll also notice that there are very few folks in the US responsible for product, and even fewer responsible for content moderation. These optics are, in a word, bad.
Second, TikTok’s previous content-related SNAFUs will prompt rigorous inspection of its Community Guidelines. These are far, far shorter than what Facebook has developed, and that company is still a long way off getting out of PR purgatory. I know you’ve hired lawyers and former congressmen to pad them out, but I’m not convinced how far “Bear with us, we’re working on it” will go with American officials.
During this process, I anticipate you will be asked to detail how Bytedance and TikTok use human moderators and machine learning to identify, classify, demote and remove offensive content. You might not feel the need to do this, but there are folks out there who are already putting the pieces together. You should take the initiative and show how you deploy human and machine-assisted moderation to block nudity, combat ISIS propaganda and report potential sexual predators.
It’s at this point that, someone, somewhere, will look closely at the nexus between TikTok and Douyin.
You see, it’s no secret that it was only very recently TikTok divorced itself from Douyin’s product team.
It’s also no secret that Douyin’s CEO pledged to use the platform “curate” content around positive values (Chinese), which weren’t named or articulated. The existence of similar editorial or curatorial policies in your overseas markets may be all that’s needed to convince investigators that TikTok could be a vehicle for foreign influence.
There you have it. A full suite of reasons why you’ll be pushing the proverbial uphill in the coming year.
Getting on top of each of these areas may very well be critical for your continued operations in America. CFIUS hasn’t looked too kindly on Chinese tech companies in the recent past, and it appears to be responsive to anti-China sentiment in Congress. For instance, it made a Chinese acquirer sell Grindr, blocked the sale of MoneyGram to Ant Financial, and also prohibited the sale of a US semiconductor firm to a Chinese government-backed investment firm back in 2017.
You’re at real risk of losing the PR battle, which could mean orders to divest Musical.ly and potentially exit your most lucrative overseas market.
You’ll have your work cut out. Good luck.
]]>A US national security committee wants to know if Apple and Google require app developers to disclose their ties to foreign entities and whether apps store American user data overseas.
Why it matters: The letters indicate growing concern in the US about whether private Chinese technology companies are providing information to the Beijing government and warn that the data could be used to blackmail US users.
Details: House national security subcommittee chairman Rep. Steven Lynch applauded the decision to force Grindr’s Beijing-based owner to divest from the LGBTQ app, adding that it could be “only a small part” of how foreign countries “seek to exploit consumer mobile application data to gain leverage” over the US.
Briefing: Chinese firm looking to sell Grindr after US raises security concerns
Context: Bytedance’s TikTok short video app has tried to separate its Chinese and US operations, facing increasing scrutiny from US politicians in recent months, but has also delayed scheduled meetings with US regulators.
Douyin and TikTok owner Bytedance has established a joint venture (JV) with Shanghai Dongfang Newspaper Co., a state-owned media group, for short video licensing on its content platforms, Reuters reported.
Why it matters: US lawmakers are scrutinizing Bytedance’s short video platform TikTok for potential privacy and national security risks it may pose as a subsidiary of a Chinese company.
Details: Named Pengpai Audio Visual Technology Co., the joint venture was established on Dec. 10 in Shangdong Province with a registered capital of RMB 10 million, according to Chinese business research platform Tianyancha.
Context: US senators have long considered Bytedance’s potential ties to the Chinese government a threat to the freedom of speech and data safety on TikTok.
China Tech Talk is an almost weekly discussion of the most important issues in China’s tech. From IPOs to fake data, from the role of WeChat to Apple’s waning influence, hosts John Artman and Matthew Brennan interview experts and discuss the trends shaping China’s tech industry.
Make sure you don’t miss anything. Check out our lineup of China tech podcasts.
This episode, Matt and John embark on a wide-ranging discussion about China tech in 2019. Using Bytedance as a lens, they explore the disruptive power of new companies, Bytedance’s successes and challenges outside of China, as well as what the world is learning from China tech.
Key Questions
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Editor
Podcast information
Short video app Douyin has recently updated its e-commerce feature, allowing users to view an assortment of similar or related products in feed rather than just a single product after clicking on an advertisement, media outlet 36Kr reported.
Why it matters: In addition to boosting ad revenue by streamlining ad creation, deployment, and management across its content platforms, Bytedance also appears to be working on improving its user experience and optimization.
Details: Upon clicking product ads located at the bottom of short videos, users are directed to a feed consisting of videos containing ads with similar or related products. Before the update, users were only able to see one product after clicking on ads.
Context: Bytedance overtook search giant Baidu and gaming behemoth Tencent to hold the second-largest share of China’s digital ad market in the first half of 2019, powered primarily by strong performance from both Douyin and content aggregator Jinri Toutiao.
Short video platform Kuaishou has launched a short video app named “Kuaishou Qingchunji” for underage users, featuring curated educational content from Kuaishou’s main app, TechPlanet reported.
Why it matters: Kuaishou has been actively building out its content app ecosystem to compete with Bytedance, which has several popular short video apps such as Douyin, Huoshan Video, and Xigua Video.
Details: Kuaishou Qingchunji has eight feeds, two of which are the normal “following” and “recommended,” with the rest focusing on topics such as news, interesting facts, practical skills, and children’s mental health.
Tencent to conclude $2 billion investment in Kuaishou this month: report
Context: In June, Kuaishou announced that it had set a goal of reaching 300 million daily active users (DAUs) before the Spring Festival holiday, which will fall in late January. However, the company’s average DAU in October was only around 200 million to 210 million, according to a TechPlanet report.
Bytedance has started testing a music app named Resso in India and Indonesia in an attempt to capture a larger share of the music streaming market, Bloomberg reported.
Why it matters: Despite being trapped in a stalemate with major global music labels that seek higher royalties than what the company currently pays, Bytedance has been trying to challenge music-streaming giants such as Spotify and Apple Music in markets where their presence isn’t yet firmly established.
Details: Aimed at emerging markets, Resso launched six months ago, but the company only bgean to promote it at the end of November, according to the report citing analytics firm Sensor Tower.
Context: Along with Resso, Bytedance has also been developing an online music platform “Yinyuebang” for the Chinese market.
Alex Zhu, the head of short video app TikTok, has cancelled meetings with several US lawmakers who raised questions about data security and censorship on the platform, The Hill reported.
Why it matters: Following a national security investigation of TikTok’s Musical.ly acquisition, TikTok has been trying to assure US lawmakers that despite the company’s Chinese roots, it poses no risk to user data and national security.
Details: Zhu had planned to meet with Republican Senators Josh Hawley, Tom Cotton, and Marsha Blackburn this week but on Monday postponed the meeting until after the holidays due to scheduling issues and the holiday rush, the report said citing a TikTok spokesperson.
Context: This is not the first time TikTok pulled out of a meeting with US lawmakers at the last minute, according to the Hill report.
Update: included comments from Senator Marco Rubio’s office.
]]>Additional contributions by Eliam Huang.
2019 was the year livestream e-commerce took off, with 250% year over year growth from 2018’s RMB 126.6 billion (around $18.0 billion), according to Chinese financial services firm Everbright Securities (in Chinese) and an estimate by Coresight.
The livestreaming e-commerce market is worth an estimated RMB 440 billion (around $63 billion) in 2019, according to Everbright. This equates to almost 9% of China’s total estimated e-commerce sales this year ($723 billion), or roughly 1% of the 2019 official estimate for total consumer good sales. According to the company, Everbright’s estimated sales revenues generated by livestreaming is based on industry forecasts, and surveys with major industry players, such as Taobao Live.
Livestreaming is becoming a go-to option for Chinese consumers seeking new products, promotions, or an impulse buy on a deal, especially for categories such as beauty and fashion, food, and home products. For instance, Taobao Live, Alibaba’s dedicated livestreaming channel, generated sales of RMB 20 billion during Alibaba’s Singles’ Day 2019 shopping holiday on November 11. This accounted for around 7.5% of the company’s total Singles’ Day sales of RMB 268.4 billion.
Livestreaming is like television shopping—think QVC—upgraded for the 21st century. It hosts real-time broadcasting of video content by presenters that model or try products. Viewers are able to immediately purchase the item from an embedded link online. Just like presenters on QVC, livestreaming hosts sell a wide range of products, from apparel and cosmetics to electronics and cars.
Taobao Live currently holds the largest share of the livestreaming e-commerce market in China. The next largest players are short-video platforms Kuaishou and Douyin, according to Everbright.
Taobao Live was launched in 2016 and was the first service to use livestreaming to facilitate e-commerce. Following suite, Douyin linked up with Taobao and Tmall in March 2018, allowing viewers to buy products from these platforms without leaving the TikTok app. In June that year, Kuaishou introduced a similar feature that enables livestreamers to sell goods through an on-platform store.
Taobao Live features a wider range of products than its major rivals, including apparel, beauty, and parent-and-baby products, whereas Douyin is focused on the beauty and fashion sector. L’Oréal’s official Douyin account has over 121,000 followers, as of November 23, 2019. Livestreaming hosts on Kuaishou often help brands to clear inventories (in Chinese), as well as selling rural fresh produce and local handcrafts. The orange retailer “Home of Tangerines 471” (ganju zhi xiang 471), which sells local fresh tangerines, has 71,300 followers on Kuaishou as of December 5, 2019.
Even group-buying giant Pinduoduo is reportedly exploring adding livestreaming function to their platform, according to 36kr (in Chinese). Pinduoduo has posted job ads hiring a “live streaming celebrity manager” and a “creative video manager” on on Lagou.com (in Chinese).
To some extent, livestreaming is a 21st-century iteration of television shopping. While lucrative for companies who sell products there, the latter has always been a niche retail channel: We estimate that television shopping channels accounted for less than 1% of total retail sales in the US in 2018, for example. By contrast, livestreaming may already contribute 1% of total retail sales in China, according to our analysis of estimates by Everbright Securities.
Brands and retailers should consider the most appropriate livestreaming platform depending on their product category. For instance, Douyin is the best channel for targeting beauty consumers, whereas Taobao Live offers greater category range, including apparel, beauty, and parent-and-baby products.
Even while livestreaming is helping to power e-commerce growth, history may suggest a natural cap on the impact of this channel. Livestreaming is still quite a small portion of retail, accounting for 1% at most of total retail sales in 2018. But we believe livestreaming is a good channel where shoppers look for deals and impulse buys, especially for categories such as fashion and beauty, food and home products.
But when livestreaming works, it does things traditional e-commerce doesn’t. Livestreaming works well with for certain kinds of e-commerce because it serves not only as a tool to showcase and deliver information about products, but also as a customer engagement channel in which shoppers can interact with the host. It gives customers feelings of a personal relationship.
This feeling of a relationship can help consumers overcome the confusion known as the “paradox of choice”: if shoppers have too many options, they might feel difficult to choose and end up not buying anything. A trusted host who gives shopping recommendations can help consumers to focus on one product and make purchasing decisions more easily.
Correction: An earlier version of this article wrote that the livestreaming e-commerce market saw estimated 71.2% growth from 2018 to 2019. The correct figure is 250%.
An earlier version of the chart “Taobao Live dominates livestream e-commerce by transactions” omitted the “other” category. It has been revised to include it.
]]>TikTok’s leader Alex Zhu will meet with lawmakers in Washington next week to address concerns that the short video platform’s Chinese ties pose censorship, privacy, and national security risks, the Washington Post reported.
Why it matters: A number of American lawmakers, such as Republican Senator Marco Rubio, Senate Minority Leader Chuck Schumer, and Republican Senator John Hawley, have been questioning privacy and security risks TikTok poses as a Chinese-owned app that is virally popular in the US.
Details: The planned trip, which was confirmed by multiple people familiar with the matter, will be Zhu’s first known visit to Capitol Hill.
Context: At the request of Senator Marco Rubio, the Committee on Foreign Investment in the United States (CFIUS) in November launched an investigation into TikTok’s 2017 acquisition of Musical.ly. The probe is currently focused on TikTok’s handling of personal data.
TikTok owner Bytedance on Wednesday reached a settlement with a group of parents in the US who filed a lawsuit against the company for illegally collecting and exposing children’s data and personal information, The Verge reported.
Why it matters: US lawmakers have been questioning TikTok’s content filtering and data collection practices, arguing that the platform poses potential national security risks.
Details: The settlement came just a day after the parents filed the lawsuit in which they accused the company of violating the Children’s Online Privacy Protection Act (COPPA).
Context: TikTok reached a $5.7 million settlement with the Federal Trade Commission in February for COPPA violations. Following the settlement, TikTok introduced an update to limit account features for users younger than 13.
Bytedance moves to separate TikTok from its Chinese operations
Short video app TikTok is being criticized for content moderation policies that limited the reach of videos from users deemed susceptible to cyberbullying including those with disabilities, Netzpolitik.org reported.
Why it matters: TikTok has come under fire recently for its moderation policies for politically controversial or sensitive content, with lawmakers in the US raising questions about whether the platform removes short videos at the request of Beijing.
Details: According to content moderation documents obtained by German digital media Netzpolitik, TikTok has specific tagging rules for “imagery depicting a subject highly vulnerable to cyberbullying.”
Context: Former TikTok employees in the US said that they had to follow content moderation rules set by managers based in Beijing, who have the final say about what content should appear on the platform.
Bytedance moves to separate TikTok from its Chinese operations
Bytedance has stepped up efforts to separate short video platform TikTok from its Chinese operations as a US national security panel scrutinizes data safety on the app, Reuters reported.
Why it matters: Several US lawmakers, such as US Senate Minority Leader Chuck Schumer and Republican Senator John Hawley, have been raising questions about TikTok’s content filtering practices as well as the potential national security risks it poses as a Chinese company.
Details: Bytedance is seeking to reassure the Committee on Foreign Investment in the United States (CFIUS), which launched the probe to investigate TikTok’s 2017 acquisition of Musical.ly earlier this month, that personal data on TikTok won’t be compromised by Chinese authorities.
Context: TikTok has repeatedly denied claims that it censors content deemed politically sensitive by the Chinese government, yet former employees of the company have said otherwise.
For those who are not familiar with our TechNode Squared Membership Program, we offer a couple of members-only bi-weekly niche newsletters focusing on trending topics, industries, and companies.
Since the launch of our bi-weekly In Focus: Bytedance premium newsletter on March 12, 2019, we have published 16 issues within 7 months, covering topics such as Bytedance’s bet on AI, the difference between China’s Douyin and global TikTok, and how does Bytedance’s algorithm works, etc. We have also published a Bytedance Report in June 2019, which you can download HERE. We’ve enjoyed exploring the ins and outs of what may be China’s most secretive tech startup and it is time to pivot to a new In Focus series that takes a closer look at Meituan-Dianping, China’s lifestyle super-app. Of course, TechNode’s coverage of Bytedance will continue on our English-language news site.
Starting as a Groupon clone, Meituan Dianping has gone on to be one of the most successful companies during China’s online-to-offline evolution. Food delivery, bike rentals, ride-hailing, movie tickets and more can now be found in their ecosystem of apps and services. As the world starts learning from the Chinese tech space, Meituan Dianping is a key case study.
How did they go from clone to be cloned? What is Wang Xing’s, their founder and CEO, secret to success? What does the future hold for them as they continue to expand and compete in a cutthroat market? Join us as we explore these questions and more.
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]]>Douyin and TikTok owner Bytedance has overtaken search giant Baidu to hold the second-largest share of China’s digital ad market during the first half of 2019, according to CNBC.
Why it matters: As short videos continue to encroach upon Chinese netizen screen time, brands have started to prioritize ad budget for short video platforms, which are taking share from other consumer internet platforms such as mobile games.
Details: Bytedance took 23% of all digital media spending in China in the first half of the year, or around RMB 50.0 billion ($7.1 billion), led only by e-commerce giant Alibaba, which accounted for 33% of the total during the period, according to the report citing marketing consultancy R3.
Context: Bytedance has been building an advertising ecosystem to streamline ad creation, deployment, and management across its content platforms.
A bill introduced to the US Senate on Monday could make it illegal for internet companies to transfer American user data and encryption keys to China, in an effort to prevent user data leaks to the Chinese government.
Why it matters: If passed, the bill introduced by Republican Senator Josh Hawley would be the first to ban tech companies from storing US user data in China citing national security concerns.
“If your child uses TikTok, there’s a chance the Chinese Communist Party knows where they are, what they look like, what their voices sound like, and what they’re watching. That’s a feature TikTok doesn’t advertise.”
—Senator Josh Hawley
Details: The bill would also stop Chinese companies from collecting non-essential data from US citizens.
Context: Hawley held a congressional hearing Nov. 5 exploring security risks brought by social media platforms and their ties to Beijing. Executives from Apple and TikTok declined to attend.
Bytedance is in talks with the world’s largest record labels to use their songs on its new music subscription service, taking the TikTok and Douyin owner one step closer to a direct rivalry with paid music heavyweights such as Apple and Spotify, the Financial Times reported.
Why it matters: Bytedance has been actively developing its paid music service targeting emerging markets amid a stalemate with major global music labels that seek higher royalties than the flat fee in the “tens of millions of dollars” the company currently pays.
Details: Bytedance is negotiating with Universal Music, Sony Music, and Warner Music.
Context: Bytedance has been building an online music platform named “Yinyuebang,” which currently has a library of 26 songs popular on Douyin. It is unclear, however, whether the platform is the same music streaming product for emerging markets or a separate product for the domestic market.
Bytedance has reportedly acquired UK music AI startup, Jukedeck
US Senate Minority Leader Chuck Schumer has raised questions about the US Army’s use of Bytedance short video app TikTok to recruit teenagers, citing potential privacy and national security risks, BuzzFeed News reported.
Why it matters: As one of the fastest-growing apps in the US, lawmakers are scrutinizing TikTok for its content filtering practices and potential security risks associated with Chinese company Bytedance’s ownership.
US senators call for national security probe of Bytedance’s TikTok
Details: In a letter to Army Secretary McCarthy dated Nov. 7, Schumer said that while he recognizes the need for the US Army to adapt its recruiting techniques to attract young Americans, it should do so after assessing the potential national security risks associated with Chinese-owned platforms such as TikTok.
Context: While TikTok has repeatedly denied claims that it censors politically sensitive content, former employees of the company said otherwise.
The Beijing office of the Cyber Administration of China (CAC) on Monday summoned executives from Bytedance’s Jinri Toutiao for allowing search results which defamed a late Communist Party military leader, ordering the company to clean up its search function.
Why it matters: As one of the largest and most popular content aggregators in China, Jinri Toutiao is known for sensationalized content, leading to censure from internet regulators on a number of occasions. However, low quality content continues to thrive on the platform despite cleanup efforts.
Details: In a post on its official WeChat account, the internet regulator said that the search engine on Jinri Toutiao linked to slanderous search results about Fang Zhimin, who is officially recognized as a revolutionary martyr in China.
Context: Bytedance has been trying to expand into online search with Jinri Toutiao since 2017 but has been met with pushback from Chinese search giant Baidu.
Bytedance in October quietly launched a lending app for Android devices, providing users with consumer credit, installment payments, and credit card services, media outlet TechPlanet reported.
Why it matters: In addition to expanding to social, games, productivity tools, education, and online reading, Bytedance is also making advances into financial services to boost its growth.
Details: Named “Manfen,” or “Full Score” in English, the app says users can qualify for loans up to RMB 200,000 (around $28,000) with a daily interest rate of 0.03% depending on credit history.
Context: Besides consumer credit, Bytedance also has a number of medical insurance products on Jinri Toutiao. The company works with insurance companies such as Ping An and Taikang to provide the service.
Several former employees of short video app TikTok have said that managers in the Beijing offices of parent company Bytedance have the final say about what content appears on the app despite executives’ repeated denials of claims that it censors politically sensitive content, The Washington Post reported.
Why it matters: US legislators are scrutinizing Bytedance out of concern about its censorship and data security practices following the leak of documents detailing its content filtering policies in September. The company has denied nearly all of the accusations, but provided little information about its policies.
“They want to be a global company, and numbers-wise, they’ve had that success…But the purse is still in China: The money always comes from there, and the decisions all come from there.”
—A former Bytedance manager who left the company this year to The Washington Post
Details: According to former TikTok employees, content moderators based in Beijing routinely ignored their requests not to block or penalize videos related to certain social and political topics, possibly to prevent the Chinese government from punishing other Bytedance apps, according to the report.
Context: TikTok declined to testify at a Tuesday congressional hearing organized by Republican Senator John Hawley that explored issues such as data security and censorship on the platform.
TikTok reaffirms independence from China in letter to US lawmakers
Video-sharing app TikTok reiterated its independence from China in a letter to US lawmakers after company executives declined to testify at a congressional hearing on Tuesday.
Why it matters: The virally popular short-video app, owned by Beijing-based tech firm Bytedance, is attracting growing scrutiny in the United States following reports that it censors videos deemed politically sensitive by the Chinese government.
“TikTok claims they don’t store American user data in China. That’s nice. But all it takes is one knock on the door of their parent company based in China from a Communist Party official for that data to be transferred to the Chinese government’s hands.”
—Josh Hawley, a Republican senator, at a hearing of a Senate Judiciary subcommittee on Tuesday
Details: TikTok said in the letter that it had hired a US-based auditing firm to analyze its data security practices, according to Reuters, which has seen a copy of the letter.
Context: On Tuesday, executives from TikTok declined to attend a hearing organized by Hawley to explore privacy and security concerns brought by social platforms and whether they comply with China’s domestic censorship rules.
Chinese regulators on Tuesday rolled out the first round of guidelines aimed at curbing game addiction among users under 18, state media Xinhua reported.
Why it matters: Chinese regulators and lawmakers have made the prevention of game and internet addiction a major priority in recent months. While attempts to limit underage users from excessive online activities has been ongoing for years, previous efforts from regulators were generally vague “notices” which included no detailed standards.
Details: The General Administration of Press and Publication announced on Tuesday new guidelines which, among others, prohibit gaming companies from providing game services to users under 18 between the hours of 10 p.m. and 8 a.m.
Context: Chinese regulators have been trying to popularize anti-addiction systems beyond the video game industry to the short video and video-streaming industries beginning early this year.
Short video app TikTok has recently unveiled a new developer program containing tools that allow third-party developers to integrate their apps onto the platform, TechCrunch reported.
Why it matters: TikTok has lagged its Chinese version, Douyin, in terms of integrated services such as editing and e-commerce, and Bytedance has been actively trying to bridge the gap to better monetize the platform in overseas markets.
Details: The main tool in the program is a “Share to TikTok” software development kit (SDK), which allows users to edit videos in apps that partner with TikTok to publish directly to the short-video platform.
Context: Lawmakers in the US have been suspicious of TikTok’s data security protocols. US Senate Minority Leader Chuck Schumer and Republican Senator Tom Cotton in October requested an assessment of the security risks posed by TikTok, voicing concerns about the platform’s data collection practices.
China Tech Investor is a weekly look at China’s tech companies through the lens of investment. Each week, hosts Elliott Zaagman and James Hull go through their watch list of publicly listed tech companies and also interview experts on issues affecting the macroeconomy and the stock prices of China’s tech companies.
Make sure you don’t miss anything. Check out our lineup of China tech podcasts.
In this episode, the guys welcome The Financial Times’ Nian Liu and Christian Shepherd. They discuss Baidu’s fall from grace, Bytedance’s ascendency, and how China’s unique digital economy has shaped the roles that search and recommendation play within it.
Their recent article on the topic can be found here.
Please note, the hosts may have interest in some of the stocks discussed. The discussion should not be construed as investment advice or a solicitation of services.
Get the PDF of the China Consumer Index.
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The high-profile founder of struggling Chinese smartphone maker Smartisan has been placed on an official blacklist for debt defaulters, which bars him from spending on travel and other major purchases, a local court document showed.
Why it matters: The public debt blacklist, maintained by China’s top court and including contributions from municipal-level courts, is part of the country’s growing push to curb nonperforming loans.
Details: Beijing-based Smartisan, along with its founder and former CEO Luo Yonghao, were put on the blacklist for defaulting on payments toward RMB 3.7 million (around $527,000) of debt owed to Jiangsu-based electronics suppliers, according to a consumption restriction order by a local court published on Sep. 24.
Context: Beijing-based Bytedance licensed in January a number of Smartisan’s patents to ramp up its online education business. The TikTok owner also recruited dozens of employees from Smartisan later that month.
Leadership of short video app TikTok has declined to testify at a congressional hearing that will explore privacy and security concerns brought by social platforms and their ties to Beijing, The Washington Post reported, citing people familiar with the matter.
Why it matters: As TikTok’s influence becomes more widespread, suspicion about its content filtering and privacy protection practices has also began to emerge, prompting regulators around the world to scrutinize the platform for potential security risks.
Details: The hearing was organized by Republican Senator John Hawley and is set for Tuesday.
Context: US Senate Minority Leader Chuck Schumer and Republican Senator Tom Cotton have also asked the acting director of national intelligence, Joseph Macguire, for a separate review of the potential national security risks posed by TikTok.
Bytedance has been building an online music platform named “Yinyuebang” as it advances further into the Chinese digital music market dominated by Tencent, media outlet TechPlanet reported.
Why it matters: Access to copyrighted music may be limiting growth for Bytedance’s short video app Douyin and its overseas version TikTok, with major record labels such as Universal Music and Sony Music demanding substantially higher royalties.
Details: Yinyuebang currently only has a website and is not available on Apple’s China App Store or any Android stores.
Bytedance has reportedly acquired UK music AI startup, Jukedeck
Context: Bytedance has been reluctant to pay music labels higher royalties for access to copyrighted music, with the company’s head of global music business development cited as saying that the platform does not require a label’s entire collection.
Two US senators on Wednesday requested American intelligence officials investigate Chinese-owned video-sharing app TikTok for potential national security threats, Reuters reported on Friday.
Why it matters: The virally popular app, owned by Beijing-based tech firm Bytedance, is attracting growing scrutiny in overseas markets for content censorship and data protection procedures.
“Our data centers are located entirely outside of China, and none of our data is subject to Chinese law… TikTok does not remove content based on sensitivities related to China. We have never been asked by the Chinese government to remove any content and we would not do so if asked.”
—TikTok in a statement on Friday
Details: US Senate Minority Leader Chuck Schumer and Republican Senator Tom Cotton asked in a letter on Wednesday to Joseph Macguire, acting director of national intelligence, for an assessment of the security risks posed by TikTok.
US official presses for review of Bytedance’s Musical.ly acquisition
Context: TikTok said last week that it plans to hire two former US congressmen as part of an external team to review its content moderation policies, including child safety, hate speech, misinformation, and bullying.
Providing online news and content for millions of users in China, flagship Bytedance app Jinri Toutiao (translated as “Today’s Headlines”) doesn’t require an editor-in-chief to lead its content strategy like other news platforms do, according to company founder and CEO Zhang Yiming.
While the news aggregator app with around 115 million daily active users does have an executive editor whose job is to make sure the content on the app complies with China’s internet content regulations, Zhang insists that the best way to manage content is “not to interfere.”
The gap created by the absence of human interference is filled by the company’s artificial intelligence and deep-learning algorithms that deliver a selection of personalized content to its users.
The app shows an endless feed of posts and videos recommended by its algorithms, all based on the user’s age, sex, location, and personal preference. As you read posts recommended by the platform, it learns what you like and don’t like by tracking your behavior: what you click to read, what you choose to dismiss, how long you spend on an article, which stories you comment on, and which stories you choose to share. The behavior recorded by the system then spits out recommendations to populate your feed.
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
If the news feed seems infinite, it’s because there are nearly 1.5 million publishers on the Jinri Toutiao platform—as of March 2018—comprising not only news organizations, but also individuals and teams of bloggers pushing out content.
Though criticized by the authorities as being “addictive” and “encouraging vulgar content,” the mechanism contributed massively to the early success of Jinri Toutiao, and therefore Bytedance as well.
The company has replicated the recommendation system with other products such as short-video platform Douyin and its virally popular international version, TikTok. Its success speaks for itself.
According to a person who is familiar with Bytedance’s recommendation system, it was initially based on Google’s Wide & Deep Learning, open-source models that combine the strengths of the wide linear model and the deep neural network, two types of artificial neural networks that can perform tasks usually carried out by a human brain.
The Wide & Deep Learning system is used for recommendations on Google Play, the search engine’s popular Android mobile app store with more than 1 billion active users, and has led to “significant improvement” in app downloads, according to a paper by a group of Google researchers.
“The recommendation system is now Bytedance’s core technology that underpins everything from its news app to its short-video apps,” said the person familiar with the matter.
In January 2018, Bytedance held a meeting to disclose how the algorithms work. The move was in response to pressure from internet watchdogs and state media, which had criticized the Jinri Toutiao app for spreading pornography and allowing machines to make content decisions (in Chinese).
At the meeting, Bytedance’s algorithm architect Cao Huanhuan explained the principles of the recommendation system used by Jinri Toutiao and many of the company’s other apps.
The full text of his speech can be found here (in Chinese).
According to Cao, the system’s main inputs consist of three kinds of data: the content profile, the user profile, and the environment profile.
The content profile contains the categories and keywords of each article, as well as the respective relevance values associated with them.
As an example, Cao highlighted an article on the Jinri Toutiao app about the Russian tennis player Maria Sharapova’s 17th consecutive defeat by American player Serena Williams. The article was allocated to the Sports and Tennis channels; its keywords included “Xiaowei” [Williams’ nickname], “Sharapova,” “Wimbledon Championships,” and “semi-final.”
The categorizing was performed by natural language processing, a branch of artificial intelligence that deals with the interaction between computers and humans using natural languages, according to Cao.
The system also recorded the values of the relevance of the categories and keywords to the story. For example, the relevance value of the keyword “semi-final” is 0.7198 while that of “Sharapova” is 0.9282, meaning “Sharapova” is more relevant to the story than “semi-final.”
The profile also included when the article was published, which helps the system to decide when to stop recommending this particular story.
The user profile consists of a series of characteristics for each user, such as browsing history, search history, type of device, sex, age, location, and behavioral traits. While characteristics such as sex, age, and location set the tone for the kind of content that should be recommended to the user, other inputs tell the system the user’s preferences on specific subjects and themes.
The environment profile is dependent on when and in which scenario the app is used: at work, commuting, traveling, and so on. That is because “people have different preferences in different situations,” said Cao. Other environmental traits include the weather and the user’s internet connection—for instance, cellular networks or Wi-Fi.
The distribution process begins with the system giving a recommendation value to a newly published story based on its quality and potential readership. The bigger the value is, the greater the number of users will see the story on their feeds.
Once published, the story’s recommendation value changes as users interact with it. Positive actions such as likes, comments, and shares increase the story’s recommendation value, which brings more exposure. Negative actions such as dislikes and short reading times decrease the value. The recommendation value also decreases over time.
Recently, Bytedance has moved to commercialize its recommendation tool, packaging the algorithm for use across different product lines and platforms.
Named “ByteAir,” the platform can use big data and machine learning—as well as Bytedance’s experience in news, live-streaming, social, and e-commerce—to create customized recommendation services for Bytedance’s partners, according to its website.
The model is “recommendation as a service,” according to the person we spoke with, who believes that recommendation is a universal demand for online service providers
“I’m sure they’re gonna have tens of thousands of applications and services that will gladly pay them money to use their recommendation service,” the person said.
“And in doing that, Bytedance will be able to make its recommendation better, because I’m sure part of the contract would require these apps to share their user data with [Bytedance].”
]]>China has surpassed the United States as the country with the most unicorns, with 206 privately held tech startups each valued at $1 billion or more, the Hurun Research Institute said on Monday.
The report identified 494 unicorns worldwide as of June 30, 2019.
Why it matters: China and the US are locked in a race to lead in key technology sectors such as artificial intelligence (AI) and cloud computing. Ongoing trade tensions between the two countries have led to the crippling of several Chinese tech startups by a ban on the import and sale of American technology.
“China and the USA dominate with over 80% of the world’s known unicorns, despite representing only half of the world’s GDP and a quarter of the world’s population. The rest of the world needs to wake up to creating an environment that allows unicorns to flourish in.”
—Hurun Report Chairman and Chief Researcher Rupert Hoogewerf
Details: According to the ranking, the world’s top three unicorns by valuation are from China: Alibaba-affiliate Ant Financial valued at $150 billion, TikTok’s parent company Bytedance worth $75 billion, and ride-hailing giant Didi Chuxing at $55 billion.
Context: China is eager to transform itself from the world’s manufacturing center into an innovation hub on par with the most technologically advanced countries, and it is looking to do so by boosting its technology sector.
Owner of Douyin and Jinri Toutiao short video apps Bytedance on Tuesday said it would release an education product that functions as a study companion for children, venturing further into China’s highly competitive education and hardware market, Caixin Global reported.
Why it matters: Bytedance has experimented in different sectors to expand its line of products. Most recent trials include social apps Duoshan and Feiliao, as well as online reading apps Tomato Novel and Honguo Novel.
Details: According to Bytedance, the education hardware will “accompany” children while they are studying and will be powered by artificial intelligence. The company declined to offer further details when contacted by TechNode on Thursday.
TikTok will hire two former US congressmen as part of an external team to review its content moderation policies, including child safety, hate speech, misinformation, and bullying, the company said in a statement on Tuesday.
Why it matters: The popular short video-sharing platform, owned by Beijing-based Bytedance, is stepping up efforts to adjust content policies amid scrutiny from US regulators and Western media about whether it censors content to appease the Chinese government.
Details: The company will hire an external group from the K&L Gates LLP law firm to work with its internal US management team to review and advise on the video-sharing app’s content policies, Vanessa Pappas, TikTok’s general manager for the US, said in the statement.
Context: US Senator Marco Rubio last week requested that the Committee on Foreign Investment in the United States (CFIUS) review Bytedance’s 2017 acquisition of short video app Musical.ly, which was later rebranded as TikTok, citing concerns that Bytedance apps are increasingly used to censor content.
Bytedance short video app TikTok recently set up a new office near Facebook’s headquarters in Silicon Valley and has started to poach Facebook employees, CNBC reported, citing multiple people familiar with the matter.
Why it matters: As user growth in China decelerates, Bytedance is putting greater emphasis on expanding overseas. The company has been trying to better manage TikTok’s rapid growth to guard against potential pitfalls such as regulatory backlash.
Details: TikTok has poached more than two dozen employees from Facebook since 2018.
Context: Bytedance recorded RMB 50 billion to RMB 60 billion (around $7.1 billion to $8.4 billion) in revenue in the first half of 2019, exceeding the company’s expectations and leading the company to revise its revenue target for the year to RMB 120 billion, according to Reuters.
US Senator Marco Rubio on Wednesday requested that the Committee on Foreign Investment in the United States (CFIUS) review Bytedance’s 2017 acquisition of short video app Musical.ly, citing concerns that Bytedance apps are increasingly used to censor content, Reuters reported.
Why it matters: As trade tensions between China and the US intensify, an increasingly wider swath of Chinese companies are facing scrutiny by US regulators.
“TikTok US is localized, adheres to US laws, and stores all US user data in the US. Our content and moderation policies are led by our US-based team and are not influenced by any foreign government. The Chinese government does not request that TikTok censor content, and would not have jurisdiction regardless, as TikTok does not operate there.”
—TikTok spokeswoman to TechNode
Details: In a letter to the CFIUS chair, Treasury Secretary Steven Mnuchin, Rubio said that Chinese apps are more frequently being used to silence open discussion of topics considered sensitive by the its government.
Context: Co-founded by current Bytedance executive Alex Zhu in 2014, Musical.ly was acquired by Bytedance in December 2017 for nearly $1 billion.
Several major Chinese tech companies, including Tencent and Alibaba, have suspended cooperation with the National Basketball Association or removed content and products related to the league following a tweet from a Houston Rockets executive in support of the months-long Hong Kong protests.
Why it matters: Chinese tech giants are becoming increasingly wary of regulatory and public backlash against any lack of action in the face of political controversies.
Details: The reactions came after a tweet from the Houston Rockets’ general manager Daryl Morey expressing support for anti-government protesters in Hong Kong, attracting widespread criticism on Chinese social media.
Context: In July, Tencent secured a five-year partnership with the NBA for $1.5 billion, giving the giant the exclusive right to stream NBA games in China.
“I can hardly believe that so many people abroad have seen my videos,” Chinese viral sensation Liu Shichao told TechNode.
Liu was shocked when told that some of his short videos had gone viral on Twitter, a social network blocked in the country he lives. “I’m very, very surprised because that video was made about two years ago, and I don’t even know who spread it abroad,” he said.
The 33-year-old Chinese farmer has never left China, nor has he ever accessed foreign social media platforms like Twitter or Instagram. But that didn’t stop his clips uploaded to Chinese social network Kuaishou from scaling the Great Firewall and racking up clicks in the West.
Liu’s videos join a growing trend in which Chinese viral content is reuploaded on Western social media accounts, bringing them global attention. And in most cases, the original creators are not even aware of it.
While one of his short videos originally posted on Kuaishou racked up nearly 12 million views on Twitter, Liu’s life remains relatively unchanged. When TechNode reached out to Liu last Thursday, he was busy harvesting corn in a small village in northern China’s Hebei province.
In the aforementioned video, Liu glugs down a half bottle of beer followed by a ghastly concoction containing the rest of the beer, a glass of burning baijiu liquor, a can of Pepsi, and even a raw egg. The whole process takes less than one minute.
He first became aware of the situation late last month when he woke to messages from many newly registered users on Kuaishou. It took a while for him to figure out why all these people were contacting him since the messages were mostly in English and he had to translate them.
“One message told me that I was a celebrity now in America,” he said. “So I chatted with the person [who sent the message] for a whole day, with the help of translation software.”
Liu is one of the thousands of Kuaishou bloggers who are willing to test their limits by performing dangerous or just plain bizarre acts, to please their followers.
The Beijing-based social network allows users to upload short videos varying in length from a few seconds to a couple of minutes each and has accumulated around 300 million monthly active users (MAU) as of July, dwarfed by Bytedance’s similar offering Douyin with over 400 million MAUs as of November.
Kuaishou is especially popular among rural communities and migrant workers in the country, leading some to refer to the app as a “mirror of life in rural China.”
Close to two-thirds of Kuaishou users live in China’s third-tier cities or below, which excludes most larger provincial capitals and major metropolises such as Beijing and Shanghai, according to a report by Chinese research firm TalkingData.
The app’s content, however, is often chastised by cyberspace watchdogs and state media for being “vulgar.”
In a yearlong campaign aimed at “cleaning up” the web, the Cyberspace Administration of China, the country’s top internet regulator, in March 2018 ordered Kuaishou to remove harmful and vulgar content. The app was later removed from the country’s Android app stores and was not allowed to provide updates for iPhone users via the App Store.
The app became available again after the company made a public apology and promised to remove vulgar, pornographic, or violent content.
Though the above-mentioned video was a hit on Twitter, it’s no longer available on Kuaishou, to which it was uploaded in January 2018.
The video racked up over 50,000 likes and 6,100 comments within one month of going live before it was taken down by Kuaishou. The platform marked the video as “inappropriate for publishing,” according to a screenshot of Liu’s Kuaishou user interface seen by TechNode.
Liu said that Kuaishou removed more than 100 of his clips and suspended his account for nearly four months during what he called “tough crackdown” in the first half of 2018.
He told TechNode that he rarely makes videos similar to that one because Kuaishou no longer “promotes this kind of content.”
“They might think that these videos encourage teenagers to consume alcohol,” he said.
He recently registered an account on Twitter and began to post similar videos that are no longer welcomed by Kuaishou. He soon amassed nearly 250,000 followers on Twitter and each of his videos usually earns him hundreds of retweets and thousands of views.
Kuaishou declined to comment.
It is widely acknowledged that Chinese internet culture usually doesn’t translate well in a global context. It is rare to see Chinese internet slang or memes spread to other countries.
This is mainly due to language barriers, as well as the fact that the country’s strict internet controls force people to express themselves in more obscure ways.
But when it comes to online video content, international boundaries are disappearing.
“Videos, animations, and games are more visual, so they are easier to absorb and understand,” Ross Settles, an adjunct professor of media innovation and entrepreneurship at the University of Hong Kong, told TechNode.
“The great thing about the short video is that it has to tell a very quick and simple story,” he added. “It’s very crisp and the message is very clean.”
The fact that most short-video content produced on China’s internet is light-hearted is also a contributor. Fun content is a universal need and a language that everybody can understand.
Chen Zhanwei, a 25-year-old vlogger based in the southwestern city of Chengdu, has also been garnering large viewer numbers on YouTube, another platform inaccessible within China.
These videos, which tell the stories of the four cats that he raises, were originally uploaded to Chinese video-streaming sites such as Bilibili and Weibo. But they have also gained a following beyond the Great Wall after Chen uploaded them to YouTube, despite them being in Chinese.
“It was unbelievable because my videos are all in Chinese, but there are millions of people watching them, and many of them are commenting in other languages besides Chinese,” said Chen, adding that his most popular upload on Youtube has attracted more than 43 million clicks.
Settles suggests that that Chinese internet culture used to thrive in platforms that were only used by Chinese or people connected with the country, such as Tencent’s social networking app WeChat. However, thanks to Chinese short video apps like TikTok, the international version of Douyin, Chinese internet culture is drawing eyes in the outside world.
“It’s not that Chinese internet culture is so different that no one would understand. It’s that it was just not visible for most international users,” he said.
]]>Bytedance is gradually opening up access to its recommendation algorithm used in apps such as short video platform Douyin and content aggregator Jinri Toutiao to external companies, media outlet TechPlanet reported, citing people with knowledge of the matter.
Why it matters: Bytedance has been shifting into business-facing services as growth from its customer-facing business slows down amid intensifying competition.
Details: Bytedance has been training internal departments on the use of the recommendation algorithm, “ByteAir.”
Context: Bytedance has been actively building a suite of productivity products.
Bytedance has been in talks for three months with potential buyers to sell TopBuzz, the company’s news app for overseas markets, the Information reported, citing people familiar with the matter.
Why it matters: Bytedance is trying to do away with products that are underperforming in order to focus on TikTok, the expansion of which has been guzzling considerable amounts of resources.
Details: Potential buyers include some US-based media companies, though it is unclear whether their discussions with Bytedance will result in a deal.
Context: TopBuzz has published problematic content in the past, ranging from questionably sourced clickbait articles to content that is indisputably inaccurate.
Last month, Bytedance launched a new search engine as it seeks to expand beyond news and short video.
Toutiao Search is a search feature contained within the popular Bytedance news aggregator Jinri Toutiao; it can also be accessed from a web browser. Initially, it was just a simple search bar at the top of the Jinri Toutiao app and only crawled through articles published on the app. Now, its search results also include links from around the internet.
Its evolution is similar to that of WeChat’s search feature, which also evolved from a simple in-app search function into a general search engine that includes links outside of WeChat in its search results.
The Chinese search engine market remains largely dominated by Baidu, which held a 76.7% share in August, followed by Tencent-backed Sogou with 10.7%, according to web analytics company Statcounter. Google, though blocked in China, is ranked fourth with 3.2% share of the country’s search engine market.
WeChat’s search engine and Toutiao Search are not considered standalone search engines and thus are not included in the report, but many Chinese internet users turn to these in-app features when hunting for information.
A closer look at the four search engines (Toutiao Search, Baidu, Google, and WeChat search) shows that Toutiao Search has aims beyond WeChat’s “walled garden” system, which only retrieves results within Tencent’s ecosystem. Toutiao Search appears to be heading in the direction of a standalone search engine which returns results on everything published on the internet, in direct competition with Baidu and Google.
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
Assessing a search engine’s usefulness can be a matter of opinion, so we decided to approach the comparison using inquiries about general knowledge and destination searches.Our test began with a search for “What is the capital of Canada?” (加拿大的首都在哪里?) A pretty easy query, we thought. Ideally, “Ottawa” should appear at the top of the search results.
The results show that Google and Baidu are good at providing direct answers in their search results—both returned the Chinese word for “Ottawa” (渥太华) as the top result.
Toutiao Search also returned “Ottawa” as the top result—in a format similar to Google’s Knowledge Panel, complete with an image at the top of the page—but the results were not as explicit as those from Google and Baidu. WeChat, however, returned a list of links to mini-programs and articles within the app, of which some excerpts contained the word “Ottawa.”
Next, we tested how the search engines performed regarding places of interest. In this test, we searched for “Italian restaurants in Beijing” (北京意大利餐厅). We wanted results that provided information that most users would find useful: a list of restaurants with addresses, photos, and reviews.
Google returned a list of top-ranking Italian restaurants identified by locations on Google Maps. However, the usefulness of these results is limited because few users in China can access Google and even fewer will add to the listings or leave reviews.
Baidu, Toutiao Search, and WeChat all linked to articles recommending the best Italian restaurants in Beijing, which means users are still a few clicks away from an answer. Baidu also included a list of restaurants based on information from Baidu Maps following a regular article link and a search ad.
Next we probed the issue of search neutrality, a principle which says that the primary directive dictating results rankings should be relevance.
In a search for the “Cybersecurity Law of China” (中国网络安全法), we decided that the most relevant links should be an article that briefly introduces the law from an online encyclopedia, and a link to the full text of the law published by a credible organization, such as a government agency.
Google yielded articles about the law on both Wikipedia and Baidu Baike (Baidu’s online encyclopedia), as well as a link to the full text published by the China Securities Regulatory Commission, an institute within the State Council of China.
Baidu offered links to the Baidu Baike page and an article about the law on a site for law professionals, followed by search suggestions surrounding the term.
WeChat’s top result was a link to a page about the law on the mini-program developed by Sogou Baike (Sogou’s Wikipedia equivalent), followed by articles published recently on WeChat.
Toutiao Search, however, only offered links to articles that had been recently published on the news aggregator app in the top-ranking results.
The online encyclopedias returned by the search engines offers a glimpse of each platform’s search neutrality practices.
Wikipedia is widely considered one of the most credible online encyclopedias. In most Google searches, a relevant Wikipedia entry is positioned in the Knowledge Panel at the top of the first page of results, even though Wikipedia has no ties to Google. Meanwhile, entries from Baidu Baike and Sogou Baike, often appear as the top-ranking result for Baidu and WeChat searches, respectively; those online encyclopedias are subsidiaries of the two businesses.
In keeping with this practice, Bytedance recently acquired the Chinese online encyclopedia Hudong Baike, a move widely seen as securing an in-house resource for Toutiao Search results.
Total search neutrality is not achievable in an advertising-adjacent business. Online advertising contributes the lion’s share of revenue for both Google and Baidu, and is also a major source of both Tencent’s and Bytedance’s earnings.
A search for “stock investment” (股票投资) brought up ads on Google, Baidu, and Toutiao Search. WeChat’s search results for the same term appears to be ad-free, at least for now.
Google’s search results featured one ad followed by a number of videos from YouTube, a Google subsidiary. Baidu showed two ads while Toutiao Search displayed three. All three search platforms displayed ads above regular search results.
Ads on Toutiao Search do not look like Google’s or Baidu’s ads, which are set off in a separate box and labeled as advertisements. Instead, Toutiao Search seems to be simply displaying ads based on the keywords searched, pulled from the Jinri Toutiao platform.
]]>Bytedance’s short video platform Huoshan Video has rolled out a mini-program feature, enabling users to access mini games within the app, media outlet TechPlanet reported.
Why it matters: Bytedance has been actively building its mini-program ecosystem to take on Tencent’s WeChat, which recently expanded the ad formats it offers on mini programs.
Details: Users can access mini programs on Huoshan Video in the “Mini Games” tab under “My Profile.”
Context: Bytedance’s mini program ecosystem has not enjoyed smooth sailing. Bytedance took down the mini program function on Jinri Toutiao on iOS devices in January, citing adjustments to the platform. Douyin has just one self-made music-themed mini game on iOS.
Bytedance launched two video ad-creation tools this week, with one targeting the domestic market and the other specifically for ads on short video platform TikTok, Chinese media outlet TechPlanet reported.
Why it matters: Bytedance has been building an advertising ecosystem that streamlines ad creation, deployment, and management on its apps as the company strives to meet its minimum revenue goal of RMB 100 billion for 2019.
Details: Named “TikTok AdStudio” and “Juliang Chuangyi” (or “massive amounts of creativity,” our translation), the two apps are designed to help users optimize video ads on the company’s various short video platforms in China and overseas. They were launched separately this week.
Context: In addition to launching new products at short intervals to enrich its product portfolio, Bytedance has also been doubling down on its advertising business as the company’s management sets increasingly ambitious revenue goals.
Corporate offices often reflect a company’s culture and values. In a tour of Bytedance’s headquarters in Beijing last week, we saw some interesting details that may provide a clearer picture of the world’s most valuable startup—one that is known for avoiding the spotlight.
Zhang Yiming, the founder and CEO of Bytedance, has said that young people should not live on the margins, so he based his company in the very center of Beijing.
Meanwhile, the headquarters of other tech giants such as Baidu, Xiaomi, and Didi Chuxing are located in the northern outskirts of Beijing.
Last week, TechNode visited Bytedance HQ, located along Beijing’s North Third Ring Road. The headquarters consist of a tall building and a lower building; the latter—where company executives’ offices are located—is considered the heart of Bytedance.
While its digs are not as fancy as Apple’s “spaceship” campus or Google’s luxurious “Googleplex” complex, it’s apparent that Bytedance is trying to emulate the style of its Silicon Valley counterparts.
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
Originally an aircraft storage facility, the main building has since been transformed into a two-story building; the ground floor functions as a reception area and space for meeting rooms, while the second floor is a huge, open workspace. Alongside the building we visited was a much larger, multi-story office structure that houses Bytedance’s wealth of human resources.
Silicon Valley firms were among the first to embrace open workspaces, and Bytedance is pretty much the same: Hundreds of employees sit shoulder-to-shoulder at communal desks rather than cubicles.
Zhang is known as an advocate of the Silicon Valley work culture. One example is the company’s famously flat corporate structure, which distinguishes it from many other Chinese firms—both inside and outside tech. The structure enables its many product managers to report directly to Zhang, and positions such as chief marketing or chief technology officer are absent from the company.
The structure also allows the project managers a high degree of discretion. They are encouraged to try new projects without weighing the pros and cons ahead of launch. The apps are then judged on their market performance. High-performing apps receive more resources from the company while poor performers are quickly discarded.
The work schedule at Bytedance, however, may not be as flexible as those of Silicon Valley tech firms. According to the description of a Bytedance employee who posted on Zhihu, the Chinese Quora-like Q&A platform, Bytedance implements a so-called “big and small week” work schedule, meaning that employees are required to work six days one week and five days the next week. Sources at Bytedance have told us they regularly work long hours—up to 12 a day in some cases. But the system is less rigid than the infamous “996” work schedule that is “encouraged” at many other Chinese tech companies.
Apart from the work environment, Bytedance is also more ethnically diverse than its Chinese peers. A number of foreigners work at the Beijing headquarters, a reflection of the company’s overseas markets in Southeast Asia, India, Europe, and North America. It has established offices in more than 40 cities around the world, according to a timeline displayed in the lobby of the building.
Near the staff canteen in the basement, Bytedance even provides prayer rooms for employees, a rarity among Chinese companies. There is also a photo booth inside the building, which a company spokesperson told us was for the convenience of personnel who travel abroad frequently and often require photos for visa purposes.
]]>Short video app TikTok is prioritizing the US, Japanese, and Indian markets to boost growth, following a leadership shakeup at parent company Bytedance, Chinese media outlet LatePost reported.
Why it matters: Facing slower growth and fierce competition from rival short video app Kuaishou, Bytedance is placing greater emphasis on its faster-growing markets such as India.
Details: TikTok has removed the UK from a group of four countries it had previously deemed strategically important. The US, Japan, and India markets have been assigned their own general managers while others only have product managers at present.
After a major leadership reorganization at Douyin and Jinri Toutiao in June, parent company Bytedance is shuffling executives at the content aggregator once again with the goal of creating a third product with more than 100 million daily active users (DAU), 36Kr reported.
Why it matters: Bytedance has been looking for strategies to reignite Jinri Toutiao’s stagnating user base growth.
Details: Zhu Wenjia, who was promoted in June to the head of Jinri Toutiao, will report directly to founder Zhang Yiming, skipping over Jinri Toutiao CEO, Chen Lin.
Bytedance has started promoting a new online novel platform named “Hongguo Novel” following the three-month suspension of its reading app “Tomato Novel” in July due to lowbrow and sexually suggestive content.
Why it matters: Bytedance has been trying to gain share of the online reading pie as internet giants flock to the market. The new novel platform may help Bytedance retain traffic within its content ecosystem during the absence of Tomato Novel.
Details: Hongguo Novel, which translates literally to “Red Fruit Novel,” ranked fifth on the free reading app chart of Apple’s China App Store as of Friday morning.
Context: Bytedance launched its first reading app, Tomato Novel, in March. In July, China’s National Office Against Pornographic and Illegal Publications (NOAPIP) tightened regulations on online reading platforms, requesting regulators to suspend the service of three major reading platforms for up to three months, including Tomato Novel.
Short video platform TikTok has tested a native audience network for advertisers to target users in East Asia, making it possible for brands to extend their TikTok marketing campaigns to third-party apps, AdWeek reported.
Why it matters: Bytedance has been trying to speed up monetization in overseas markets as competition within China’s content market becomes even more fierce. The company has made a number of personnel changes and experimented with several new ad features for TikTok to facilitate this process.
Details: TikTok’s audience network will allow media buyers to choose between full-page mobile video ads or rewarded video ads—promotional videos that users have the option of watching in full in exchange for in-app rewards—on Apple’s App Store, Google Play, as well as a number of third-party Android stores such as TapTap, Xiaomi, and Meizu.
Douyin and TikTok are unquestionably Bytedance’s biggest successes. As of July 2018, the two short-video apps have attracted more than 500 million monthly active users (MAU), one-third of the 1.5 billion total MAU across all platforms that the company announced in July.
The two apps are often referred to as versions of one another—Douyin is the domestic Chinese version and TikTok, the global—and they are managed by the same person. According to the company’s latest leadership shuffle in June, the team managing both TikTok and Douyin is now led by Zhu Jun, the co-founder of TikTok’s Shanghai-based predecessor Musical.ly.
Despite Bytedance’s efforts to convince people that TikTok and Douyin are the same product, they are actually two separate apps. The two share the same logo, layout, and even some stickers and filters, but they are strictly segregated in accounts and content. This means it’s impossible for a TikTok user to log in to the Douyin app using their TikTok credentials, and vice versa.
Both apps allow users to swipe down to skip the current video and be fed another one recommended by the algorithm. And you can choose from a list of options by long-pressing the screen to tell the app that you don’t like the video—an action that will also feed the algorithm.
The algorithm-driven method was first adopted by Bytedance’s news aggregator app Jinri Toutiao, a big contributor to the company’s early success.
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
Content: Distribution is not always entirely dependent on algorithms, at least in regards to the Douyin app. Douyin has promoted a fair amount of content produced by state-run media and government agencies for propaganda purposes. This content features recent news or stories with “positive energy,” a phrase that describes topics that align with government policies.
In recent weeks, these “positive energy” short videos have focused on stories that discredit the protesters engaging in pro-democracy demonstrations in Hong Kong.
Conversely, on the TikTok platform, recommended content featuring news or politics-related is minimal. Everything in the app is designed to be fun. A commentary published in the New York Times said that TikTok might be “the only truly pleasant social network in existence.”
Advertising: Bytedance has started monetizing Douyin by using online ads, while TikTok remains ad-free.
On Douyin’s “Recommended” feed, a short-video ad appears after every 5-10 videos. These ads are labeled as sponsored content and contain a link to their offerings.
While TikTok currently features no ads, the app has left the possibility open in its privacy policy, which states that the app uses cookies and other technologies to collect information from users and to provide them with “targeted advertising.”
Content segregation: Bytedance’s account segregation ofTikTok and Douyin differs from the way that tech titan Tencent has constructed the domestic and international versions of its mega messaging app Weixin (known as WeChat abroad). Weixin and WeChat share the same account system and can communicate with each other. Of course, there are limits to the shared functionality. For example, international WeChat users cannot use the Wallet mobile payment function, and Chinese Weixin users don’t have “WeChat Out,” a VOIP service which allows users to call mobile phones and landlines around the world.
By comparison, TikTok and Douyin users exist in different worlds, meaning that content cannot be accessed across platforms. For example, one of TikTok’s most popular accounts is Jacob Sartorius, an American singer who has 20.9 million followers on the platform. However, the “Jacob Sartorius” found on Douyin is an “unofficial” account with 36 followers.
Regulation compliance: Separating users and content in order to comply with China’s strict internet controls has been a tricky problem for internet service providers that operate both in China and abroad. WeChat uses a system that blocks any politically sensitive messages that are sent via the app. LinkedIn, the business social network that has some 41 million users in China, also blocks content that authorities consider politically sensitive.
The short-video sector, however, is subject to special scrutiny from China’s internet watchdogs. In January, the China Netcasting Services Association—an industry group under the State Administration of Press, Publication, Radio, Film, and Television—issued a list of rules for short-video platforms, requiring them to set up review teams with a “strong political sense.”
The rules also require short-video platforms to adhere to several other measures to ensure compliance with government controls, including actively promoting accounts belonging to “mainstream” news outlets, government agencies, military agencies, and affiliates of the Communist Party of China; promoting “positive energy” content; and vetting all videos before they are published.
Under pressure from authorities, Bytedance has taken it a step further by completely segregating the TikTok and Douyin platforms, freeing the company from any potential breach of China’s internet controls while providing its international users with a relatively censorship-free platform.
]]>Bytedance is revamping Smartisan’s online store after purchasing the embattled smartphone maker’s education hardware patents and e-commerce operations earlier this year.
Why it matters: Spurred by the increasing use of content in e-commerce, Bytedance, the parent of content creation hubs Douyin and Toutiao, is boosting its e-commerce capabilities in an attempt to diversify revenue sources.
“We don’t have plans to develop a new e-commerce app. The e-commerce product in question is the existing Smartisan official website, which has always been a platform selling Smartisan phones and accessories.”
– Bytedance spokesperson
Details: Chinese media Tech Xingqiu reported that Bytedance is working on a new incubation project that takes the model of NetEase’s private-label e-commerce platform NetEase Yanxuan.
Is NetEase’s Yanxuan the new trendsetter for China’s e-commerce industry?
Context: Bytedance is taking over some of Smartisan’s most valuable assets as the niche smartphone maker faces a series of crises.
Bytedance has invested RMB 8.1 million in online encyclopedia Hudong Baike, sometimes known as baike.com, to enrich the content offering on its content aggregator Jinri Toutiao, which recently rolled out its standalone search site.
Why it matters: The investment in Hudong Baike, which closely resembles Baidu’s online encyclopedia Baidu Baike, could escalate the rivalry between Bytedance and Baidu as the former moves further into the internet searching landscape.
Bytedance challenges Baidu’s monopoly with in-app search engine
Details: Bytedance’s investment would give it a 22.2% stake in baike.com, making it the largest shareholder of the online encyclopedia, seconded by Hudong Baike founder Pan Haidong, who holds close to 15% of all shares.
Context: Bytedance has been laying the foundations for its search services with Jinri Toutiao since 2017, according to a report from media outlet 36Kr.
Short video app Douyin and its overseas version TikTok grossed a total of $11.7 million through in-app sales of virtual coins in July, increasing by 290% year-over-year, according to mobile app intelligence firm Sensor Tower.
Why it matters: Strong growth in user spending shows the potential of virtual currencies on Douyin and TikTok to become an important revenue source.
Details: Virtual coins on Douyin and TikTok can be used to purchase gifts for livestreamers.
What do you think will be the future core business of Bytedance? Contrary to current trends, it may not be Douyin-based advertising or gaming. In fact, the future of Bytedance could very well be something less popular with China’s younger generation—education.
This week, we provide an overview of Bytedance’s education business ventures. We’ll take a look at how the company has tried to replicate its TikTok success in the education sector—with less than stellar results thus far.
Bytedance may have made its name with short-video and news aggregator apps, but it seems unusually determined to break into the education sector.
Over the past two years, the TikTok owner has made several attempts to gain a foothold in online education through the launch of new apps, acquisitions, and investments. Underperforming apps are being abandoned even as new ones keep appearing, fresh off the production line.
Analysts contend that Bytedance is merely pushing ahead with its usual cash-burning strategy while leveraging its massive user base to expand into online education. However, edutech is more complicated than simply rolling out apps.
In December 2017, before the company had made any kind of foray into education, Bytedance held an educational industry conference to talk about the potential integration of the sector with technology. The event marked the first hint dropped by the Beijing-based unicorn about its pedagogical ambitions.
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
Since then, the company has actively moved into the online learning sphere.
Of all of its online education offerings, Bytedance has invested most money into Gogokid. China Entrepreneur Magazine reported in January that Bytedance has plowed over RMB 400 million (around $56.7 million) into the platform since it was founded last year.
But that didn’t prevent the platform from suffering setbacks. In April, Bytedance reportedly laid off over half of Gogokid’s employees, including reducing its sales team by around 70% to 200 employees.
At the same time, Chinese media reported that AiKID had suspended its operations four months prior to the Gogokid layoffs.
Technology and a massive user base (total monthly active users just reached 1.5 billion) are Bytedance’s core strengths, which have led to the company’s success in mobile apps; however, that success has yet to be replicated in the education sector, said Pan Xin, vice president at the online business division of New Oriental, the first Chinese learning company to list in New York.
Nevertheless, the education mogul suggested that Zhang Yiming, the founder and CEO of Bytedance, has a “passion” for the education business, adding that Bytedance would eventually disrupt the education market following a period of “trials and errors.”
]]>TikTok owner ByteDance has introduced an in-app search engine for its popular Jinri Toutiao newsfeed app, a move that challenges Baidu’s monopoly in China’s search market.
Why it matters: The two companies are fast forming a rivalry in online services. Baidu moved into Toutiao’s market when it changed its newsfeed offering and Bytedance has hit back by adding a search engine.
Details: The in-app search engine developed offers search results from the company’s popular apps such as Jinri Toutiao, and short video app Douyin and Xigua, as well as general content from around the internet, Chinese tech news outlet 36Kr reported on Thursday.
Context: Baidu has been trying to keep Bytedance’s search ambitions in check with a series of lawsuits, and Bytedance has responded with more lawsuits.
To the world, it’s the company behind Tiktok. But in China, the company is often called by the name of Bytedance’s biggest app: Toutiao—short for Jinri Toutiao, the flagship newsfeed app.
Jinri Toutiao, which means “Today’s Headlines,” uses artificial intelligence to track readers’ habits and preferences, and push them stories from more than 1.1 million publishers. The AI-powered recommendation system is by no means perfect; its model prioritizes sensationalism and rapid-fire publication, leading to clickbait articles and plagiarism.
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
But the approach has proven successful: The app has become the most popular newsfeed app in China, with more than 258 million monthly active users (MAU) as of June.
Bytedance is trying to replicate its success in overseas markets by launching Jinri Toutiao-like apps around the world; these include TopBuzz, an overseas version of Jinri Toutiao; BuzzVideo, a recommendation-based short- video platform; newsfeed app News Republic; and India-focused news app Helo.
On top of this global expansion, Bytedance is vying for a slice of the social media pie in China. In January, the company launched the instant messaging app Duoshan, a direct challenge to WeChat. Then the company took aim at the enterprise market in March with the launch of productivity tool, Lark.
This app factory has helped Bytedance accumulate 1.5 billion MAU worldwide as of July. So who exactly are leading these platforms? We decided to take a look.
These apps are run by founding members of the company, founders of apps acquired by the company, as well as veterans from Chinese tech giants such as Tencent and Baidu.
In June, Bytedance reshuffled the leadership by promoting the founder of TikTok’s predecessor, Musical.ly, and an algorithm expert to step up marketing and monetization in its existing overseas markets.
Up until the June reorganization, the newsfeed app had been managed by Chen Lin, the CEO of Jinri Toutiao company. Bytedance’s recommendation algorithm expert Zhu Wenjia now runs the app, reporting to Chen.
Chen stayed on as CEO of Jinri Toutiao, but he is no longer directly in charge of the app, according to Chinese media outlet 36Kr.
Douyin, the Chinese version of popular short-video app TikTok, is now led by Zhu Jun, senior vice-president of TikTok. Zhu was the co-founder of lip-sync app Musical.ly. He joined Bytedance after the company acquired Musical.ly in 2017 and rebranded it as TikTok.
Huoshan is Bytedance’s less-popular short-video app, which has 106 million MAU. It’s unclear who is currently leading the app after Chinese authorities detained its head Huang Zifeng in May 2018; the company later said he was under investigation for accepting bribes.
Lark, a Slack-like productivity tool, is Bytedance’s first move into the enterprise service market. The app, which officially launched in April, belongs to Bytedance’s productivity engineering division, which is led by company vice president Xie Xin.
Xu Zhe, a senior product manager, is actually in charge of Lark, according to Chinese media outlet Geekpark. Xu has teamed up with Liang Rubo, the CTO of Jinri Toutiao, and Wu Weijie, the director of monetization, to oversee Lark’s operations. All three of them report to Xie.
Duoshan is Bytedance’s WeChat-challenger instant messaging app, which was launched in January. The app is reportedly developed and designed by a young team, all of whose members were born after 1990. Xu Luran, the 25-year-old product manager, graduated from Sichuan University only four years ago.
Before the June leadership shuffle, the person in charge of TikTok was Ren Lifeng, the founding member of the Douyin team and a former Baidu employee. The app is also led by Zhu Jun, to whom Ren now reports, according to the 36Kr report.
Vigo is an overseas version of short-video platform Huoshan. Han Shangyou, a former product manager at Tencent, is leading Vigo’s overseas push.
Kang Zeyu is leading the international push of TopBuzz, BuzzVideo, News Republic, and Helo. Before joining Bytedance in March 2017, Kang worked for Baidu as a senior development engineer. Less than a week after his departure from Baidu, Kang joined a company affiliated with Jinri Toutiao, but he continued to claim compensation from Baidu for nine months without disclosing his new position, according to a court file published in May.
Baidu sued Kang in May 2018 for violating nondisclosure and noncompete agreements.The dispute was settled in June 2018 when the Beijing Labor Arbitration Commission ordered Kang to pay Baidu RMB 830,000.
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Highlights from recent headlines
By taking the query as an opportunity to clarify some of the Indian government’s most pressing concerns, Bytedance could dispel some of the suspicion and possible hostility that officials have toward the platform.
Although Bytedance has already secured a large following in India with TikTok and Helo, the company is still lacking an app ecosystem similar to what it has established in China. The investments in (and possible future acquisitions of) content, e-commerce, and education technology startups in India could help Bytedance keep users in its ecosystem and speed up monetization in the market.
As part of Bytedance’s $1 billion investment in the country, the data center could allay concerns about data privacy in TikTok and potentially lower the possibility of a costly ban like the one in April.
Once incorporated into Douyin and TikTok, Jukedeck’s technologies could give users more music options during content creation. The acquisition could also reduce Bytedance’s reliance on copyrighted music from major music labels, which have been demanding higher royalties from the company.
Although the company said that the smartphone is a continuation of plans made by Smartisan, the phone maker it acquired, the product is reportedly still in development, and could include Bytedance-specific features. The smartphone should also help Bytedance push into the hardware landscape.
Bytedance’s short-video apps and content aggregator do not depend on gaming content, but being stripped of the right to use three of Tencent’s most popular games will hurt the platforms. The list of games that Bytedance apps aren’t allowed to use is also likely to expand as Tencent seeks to protect live-streaming platforms it has invested in, such as Nasdaq-listed Douyu and NYSE-listed Huya.
So far, the virtual currency can only be gifted to live-streamers, who can then exchange them for real money. Bytedance could potentially see even stronger growth in revenue from this feature if it gives the currency more usage.
By improving user experience by making it easier to find content and connect to other apps such as Facebook, these features could shape TikTok into a more user-friendly app.
]]>After secretly developing its own smartphone for seven months, Bytedance could release the final product as early as the end of the year, according to a report by Chinese media LatePost.
Why it matters: In addition to diversifying its app portfolio with new product launches and acquisitions, Bytedance is also pushing into the hardware landscape in seek of growth.
Details: According to the LatePost report citing people with knowledge of the matter, the smartphone is a basic model and is still in development. There is a lot of uncertainty about the device’s designs and mass production potential, so the release date is subject to change, according to the report.
The mini app ecosystem on Tencent’s messaging app WeChat is posting solid user base growth despite rising competition from a number of other major platforms, according to a recent QuestMobile mobile internet report for the first half of the year.
Why it matters: Growth in users for WeChat’s mini apps continues to rise in spite of increased competition from major mobile platforms, according to data in the report released Wednesday. Apps including Douyin, Taobao, and Alipay have all launched their own mini program ecosystems within past 12 months.
Details: The number of WeChat mini programs with more than 1 million active users (MAU) doubled year on year to 883, and those with more than 5 million MAU increased by more than a third to 180, according to the report.
Close to half of China’s iPhone users that switched devices in the first half of the year chose Android handsets, according to a report from mobile data research firm QuestMobile. Of those, nearly half opted for a Huawei smartphone.
Why it matters: Against a backdrop of impending tech restrictions from the US, it appears that a shift in brand loyalty toward domestic brands—particularly Huawei—is intensifying among Chinese consumers.
Details: Some 46% of iOS users that invested in new devices in H1 opted for an Android, a rise of 2.8% compared with the same period a year earlier.
Bytedance has acquired Jukedeck, a startup in the UK which enables users to create music generated by artificial intelligence (AI), TechCrunch reported.
Why it matters: Jukedeck’s technologies could bolster Bytedance’s music-themed short video app Douyin and its overseas version TikTok. It could also potentially alleviate the pressure from music labels that have been demanding higher royalties from Bytedance.
Details: Jukedeck’s founder and CEO Ed Newtown-Rex recently updated his LinkedIn profile, stating that he has been working as the director of Bytedance’s AI Lab in London since April 2019. Several of his colleagues, including two former senior software engineers and three machine learning researchers, have also changed their LinkedIn profile to say that they are working at Bytedance’s AI Lab.
Guangzhou Intellectual Property Court issued two more injunctions against three Bytedance apps, prohibiting them from livestreaming Tencent games “Honour of Kings” and “CrossFire,” 36Kr reported.
Why it matters: Tencent has been unrelenting in stripping Bytedance of the right to use its games in content as it fends off rivals to live-streaming platforms it has invested in, such as Nasdaq-listed Douyu and NYSE-listed Huya.
Details: The court ordered Bytedance’s short video app Huoshan Video to stop livestreaming “Honour of Kings” and demanded that Xigua Video and content aggregator Jinri Toutiao halt livestreams of first-person shooter game “CrossFire.”
Context: Tencent has successfully barred three Bytedance apps from livestreaming several of its most popular games, though most of the bans have been temporary injunctions, not final rulings.
Bytedance on Monday said it has plans to set up a data center in India as part of the $1 billion investment in the country that it plans to realize over the next three years, Business Standard reported.
Why it matters: Once completed, the data center would make Bytedance one of the first social media companies to store data locally in India, ahead of Facebook and Twitter. The data center could also allay concerns about data privacy in Bytedance’s short video app TikTok.
“Since the launch of our platforms in India, we have stored the data of our Indian users at industry-leading third party data centres in the US and Singapore…We now believe the time has come to take the next big leap.”
—Bytedance in a statement to Business Standard
Details: Bytedance expects the data center to take six to 18 months to set up. The construction of the center could cost as much as $100 million according to a report from India Today. The company stated that the decision is “a testimony to ByteDance’s recognition of India’s efforts to frame a new data protection legislation.”
]]>Short video app Kuaishou is testing longer videos on its platform amid a broader push to ramp up user engagement by granting a small percentage of users access to upload videos between 57 seconds and 10 minutes, media outlet 36Kr reported.
Why it matters: As Kuaishou and its rival, Bytedance-owned Douyin, grow bigger, they are competing for increasingly overlapping audiences. Kuaishou’s long video feature places it more directly in competition with Douyin, which started testing a long video feature in June.
Details: Kuaishou said that the long video functionality is still being tested and is currently available only to certain users. The feature will be available to everyone in the future, but no specific date has been disclosed.
Context: Kuaishou kicked off in June a push to grow its daily active users (DAU) to 300 million before the Spring Festival holiday next year, which falls in late January. Its DAU was 200 million as of May.
Last June, we reported that longstanding Bytedance app Jinri Toutiao had launched “Jinri Games,” its version of WeChat mini-games, or lightweight games which run on WeChat’s platform.
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
Within Toutiao’s selection of in-app mini-programs—another adaptation of a WeChat innovation—Android users could for the first time choose from a variety of casual games.
Since then, mini-games have become available in Bytedance’s humor app Pipixia and most recently, Douyin. The additions allow independent gamemakers to adapt or develop 10-megabyte programs for each platform.
These moves preceded Bytedance’s March acquisition of gaming company Mokun Technology. That could mean that the $75 billion startup will begin releasing homegrown offerings which could rival those of Tencent.
But it faces stiff opposition in doing so, not only from WeChat’s parent company but also from other major platforms like NetEase or Steam, not to mention China’s strict internet regulators.
When Douyin launched its mini-game ecosystem in February, certain aspects made it a potentially more attractive choice for developers compared to WeChat.
First and foremost, its revenue split was more generous. Douyin allows developers of small- and medium-sized games to collect 60% of mini-program income. Developers of larger games with a daily advertising revenue exceeding RMB 1 million receive 50%. First-time mini-program developers gain an extra 10% income across the board.
In comparison, WeChat only offers revenue incentives for mini-programs it deems “original,” whether in terms of game mechanics, artwork, storylines, or background music. From November 2018 through May 2019, developers earned between 30% to 70% of game revenue, depending on their originality and advertising income as well as in-game purchases.
On June 1, WeChat revamped its revenue structure, giving more “original game” developers the chance to receive 70% of ad revenue. In addition, advertising revenue share for other developers were adjusted to 50% across all categories. The new changes helped to level the playing field with Douyin.
However, Douyin still holds some advantages. For one, the app makes it easier for developers to get extra benefits. Compared to WeChat’s “original game” certification process, which requires applying for approval, qualifying to be a first-time developer on Douyin’s platform is relatively simple.
In addition, Douyin’s capacity to spawn viral videos could give games a publicity boost. WeChat only allows users to send mini-programs to friends and group chats; on Douyin, the home of short-video stars, games can be shared more broadly across audiences with less effort, provided the related videos are catchy enough.
The same may be true for games on Toutiao. Due to its AI-powered content sorting, the news app may help trending mini-programs gain traction more quickly than word-of-mouth.
Finally, both WeChat’s and Douyin’s revenue structures still fall short of what is offered by popular platforms such as Apple’s App Store or Google Play: a solid 70% cut of ads and in-app purchases. However, the barrier to entry for mini-game developers is significantly lower on Douyin and WeChat due to their small size.
Bytedance has been busy doing more than just creating platforms for games. It’s also been inventing offerings of its own, including a Douyin title called “Music Jump Ball,” set to viral video songs and reminiscent of the landmark WeChat mini-game “Jump Jump.”
In March, Bytedance spent an undisclosed amount to acquire Shanghai-based Mokun Technology, which had previously developed a mobile game distributed by Tencent. As of last month, Bytedance had formed an 100-person team to focus on game development, Chinese media outlet LatePost reported. The team became the company’s third game-focused division, joining existing teams for casual games and mini-games.
In China’s current media environment, however, content creation carries potential pitfalls. Tencent and other gaming-heavy platforms suffered heavy losses last year when authorities, citing concerns over the health of minors, stalled the release of licenses for new titles for nine months.
Nor is Bytedance a stranger to content controversy. Its app Pipixia was originally released to replace the defunct Neihan Duanzi, which ran afoul of rules banning vulgar content. And the popular Toutiao has been censured multiple times for, among other things, hosting pornographic content and mocking a Communist martyr.
Highlights from recent headlines
By pulling English-teaching videos from Douyin, Tangyuan English could leverage traffic from the viral short-video platform and substantially reduce the cost of user acquisition, which reportedly exceeds RMB 1,000 per user for some online education companies. Prior to Tangyuan English, Bytedance had launched six education products; two of those are English-learning apps that are struggling at the moment.
As of July 16, the app had been restored on Apple’s App Store. As Bytedance’s newest experiment in the social app market, Feiliao’s performance has been lackluster. The app only has 543 reviews on Apple’s App Store and an average score of 3.9, with a number of users complaining about excessive restrictions on content, as well as slow responsiveness.
Bytedance’s global monthly active users (MAU) rose sharply over the past half-year, growing 50% compared with the figures from January. However, the gap between the company’s combined daily active users (DAU) of 700 million (as of the end of June) and its MAU indicates that users still do not use Bytedance products as frequently as apps like WeChat.
Russia’s requirements are similar to those being implemented in China, which require companies like Apple to hand over all data collected on Chinese users. Apple sends all Chinese iCloud data to the state-owned Guizhou-Cloud Big Data Industry (GCBD). Storing data locally is not without its risks. After the iCloud transfer, many iOS users in China reported a dramatic increase in the number of spam messages, though whether this is related to GCBD is unknown.
TikTok has already revised its user agreement to limit users under 13 to an ecosystem where only curated, age-specific videos are available. However, it seems that these nonbinding restrictions have not done enough to satisfy UK regulators.
Despite the allegations, Indian courts are not likely to ban TikTok unless it finds solid proof of illegal data collection and transfers. In response to one of the claims, TikTok stated that it abides by the laws of the countries where it operates. In April, TikTok was banned in India for two weeks for spreading pornography and encouraging predatory behavior.
]]>The National Office Against Pornographic and Illegal Publications (NOAPIP) on Tuesday requested regulators, including the Cyber Administration of China (CAC), to suspend the service of three reading platforms for up to three months.
Why it matters: A new wave of cleanups targeting online reading platforms comes just two months after the last. The increasingly frequent inspections and punishments highlight NOAPIP’s determination to rein in the online reading industry.
Details: In the notice dated Tuesday, the NOAPIP censured the three platforms for allowing lowbrow and sexually suggestive content, which “damaged readers’ interests” as well as “corrupted the industry’s culture.”
Context: Online reading platforms have long been accused of sexually explicit or borderline sexual content and have been punished a number of times. Just two months ago, the NOAPIP issued a 15-day ban for Jinjiang Wenxue Cheng and seven-day ban for Tencent backed Qidian Wenxue for content of this category.
Bytedance’s new social app Feiliao, also known as Flipchat, has been removed from Apple’s App Store fewer than two months after its release.
Why it’s important: It is unknown how why the app was removed and when it will be restored, but Apple’s App Store is one of its major distribution platforms in China.
Details: A Feiliao spokeswoman told TechNode that they were communicating with Apple and would get an answer shortly.
Bytedance said on Tuesday that its apps now have 1.5 billion monthly active users (MAU) globally as of end-June, media outlet Caixin Global reported.
Why it’s important: These latest figures are a 50% increase compared with the January user base figure, which Bytedance made public last month. Rapid growth means that Bytedance is closer to realizing its 2019 revenue goal of RMB 100 billion.
Details: The company’s total daily active users (DAU) across its apps also posted solid growth, rising 16.7% in the past six months to 700 million.
Bytedance is internally testing a short video-based English-learning app named “Tangyuan English,” according to tech blog Tech Planet (in Chinese), leveraging its advantages in the short video vertical to push into the Chinese education landscape.
Why it’s important: Bytedance’s seventh self-launched education product and third English-learning product, Tangyuan English highlights the company’s determination to gain a foothold in China’s lucrative education market.
“Education and AI are the two industries that [Bytedance founder] Zhang Yiming values most at the moment.”
— A Bytedance employee to Tech Planet
Details: While Tangyuan English was launched by a company that appears unrelated to Bytedance, people with knowledge of the matter told Tech Planet that both the CEO and a member of the board are Bytedance employees.
Context: Bytedance launched English-tutoring platform Gogokid and foreign teacher live-streaming platform aiKID in 2018, but both platforms are struggling. aiKID, for instance, has reportedly suspended its business for several months. Gogokid was said to have laid off hundreds of employees in April to cut costs, though the company declined to confirm the headcount.
TikTok Investigated Over Children’s Data Privacy – Pandaily
What happened: Regulators in the UK are investigating how short video app TikTok handles the personal data collected from young users and whether it prioritizes children’s safety on the platform, Pandaily reported. The investigation started in February, following the $5.7 million dollar fine that the US Federal Trade Commission (FTC) imposed on the app for collecting personal information from users under 13. According to the report, while TikTok’s main user base is comprised of 16- to 24-year-olds, evidence indicates that many of them are under 13 and shouldn’t be allowed on the app, according to its rules.
Why it’s important: Since the FTC fine, TikTok has revised its user agreement, limiting those under 13 to an ecosystem where they can only watch age-specific videos and removing almost all other in-app functionalities. The restrictions, however, can be easily circumvented by entering fake birth dates. The ongoing investigation in the UK suggests that the Bytedance app might need to further tighten its controls.
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
According to business intelligence platforms Tianyancha and Qichacha, investment and acquisition activity at Bytedance from 2015 to 2019 has largely been aligned.
Interestingly, the number of funding transactions appears to have slowed down in 2019. Based on Bytedance’s record, the majority of investments (15 of 22 transactions so far) have taken place in the first half of the year.
Series A funding, including pre-Series A, Series A, and Series A+, makes up more than 40% of total investments. Bytedance doesn’t seem as interested in ponying up post-Series C, although the dollar amounts for later-stage funding (see figure 5) tend to be higher.
A full 10 of Bytedance’s 22 investment figures are undisclosed or described simply as being in the “tens of millions [of RMB].”
That said, combined with graph #1, they could potentially show fewer but bigger bets on businesses. While the number of investments declined in 2019, the cumulative value of the transactions appears to have shot up.
Based on disclosed figures, we start to see interesting but incomplete patterns regarding Bytedance’s sectors of interest.
One investment in Lixiang Qiche (literally, “ideal car”) makes up the entirety of the auto sector shown in figure 4. By contrast, while Bytedance has invested five times in content/news startups (twice in the same company, the Indian local-language news platform and Helo competitor DailyHunt), the total known dollar figures fall far short of entertainment or education.
Due to incomplete information, we also don’t know how much Bytedance sank into its two investments in AI companies.
* We counted each company once. For startups that straddle sectors, we chose the “dominant” category.
And finally, for reference, here are all the companies listed as having received investment from Bytedance within the last four years.
Types of investment: number of companies
Highlights from recent headlines
While viral short-video app TikTok is big in India with nearly 300 million users, of whom 120 million are active every month, its English interface may deter a large number of Indian users who aren’t fluent in the language. Helo was Bytedance’s solution to this problem, and it has not disappointed. If the app is able to reach its MAU goal, it will have achieved a growth rate of 300%. However, compared with TikTok, which has already began monetizing in India, Helo still does not have a monetization scheme in place.
Bytedance has become increasingly wary of business-disrupting situations since the ban on TikTok in April. The company promised to invest $1 billion in India over the next three years, and to increase the number of local employees to 1,000 by the end of the year. If the lobbying proves to be successful, Bytedance could further reduce the risk of being banned or removed from one of its largest markets.
This is not the first death to have happened during the making of a TikTok video in India. Also in June, a 22-year-old dancer broke his neck while doing a backflip for a TikTok video; he died eight days later. While TikTok is not directly responsible for either case, the accidents could potentially sour public sentiment.
In response to the flurry of media reports that followed the trial, Bytedance issued a statement later that day, saying that legal arguments must be interpreted within the context of the trial and that it always asks for user authorization before using personal data. Since the user who brought the lawsuit asked for just RMB 1 in compensation, the case has more of a reputational than monetary impact on Bytedance.
While it is unknown how much Bytedance will ask for in damages, the fact that the company demanded RMB 90 million from Baidu for a similar case in April suggests that the sum could be sizeable. As Douyin grows in popularity, content appropriation like this may happen more frequently.
As the audience and KOLs of Douyin and Kuaishou increasingly overlaps, the two platforms will probably engage in an even-fiercer rivalry in the near future. Just last month, Kuaishou announced its goal to reach 300 million daily active users before Spring Festival 2020. Bytedance’s new hires could help it speed up the expansion of its e-commerce business and widen its lead in the competition with Kuaishou.
]]>Beijing Haidian People’s Court issued an injunction against the two owners of short video app Shuabao on June 28, prohibiting them from downloading short videos and related comments from Bytedance’s Douyin and uploading them to their own platform, Beijing Youth Daily reported.
Beijing Chuangrui Media and Chengdu Li’ao Media illegally scraped more than 50,000 short videos and attached comments from Douyin, Bytedance said in the filing. The theft was an act of unfair competition and weakened Bytedance’s competitive edge, the Douyin owner said.
Shuabao’s owners stated that the scraped videos and comments were uploaded by users and that the majority of them had been deleted. They also argued that the remaining 1,220 videos were obtained legally and would not cause irreversible damage to Bytedance.
However, according to the court’s ruling, the accused did not provide sufficient proof to support their claims. Evidence presented by Bytedance contradicted their defense, such as “copied from Douyin” watermarks on the videos as well as comments that are identical to those on Douyin, further indicating that the accused took the videos using technical means, the court ruled.
Denial of any wrongdoing and ongoing video scraping activities as well as the high number of videos involved in the case necessitated an injunction, the court said in the ruling.
This is not the first time that the Douyin owner has sued companies for appropriating its content. In April, Bytedance sued Baidu for “stealing” popular videos on Douyin and using them as results for a lite search app named “Jiandan Sousuo,” or “Simple Search.” The lawsuit was filed hours after Baidu charged Bytedance with stealing its top search results on content aggregator Jinri Toutiao. Both companies demanded RMB 90 million (around $13 million) in damages and public apologies.
]]>Lawyers for internet giant Bytedance stated Thursday in a Beijing court that user contact lists taken from phones should not be considered private information.
Beijing Haidian People’s Court began trying a privacy-related case filed by a Jinri Toutiao user against the owner of the app, Bytedance, Southern Metropolis Daily reported.
The user, surnamed Liu, accused the Bytedance app of accessing, uploading, and storing the contacts from his phone without his consent. According to the user, after he switched his SIM card to a second phone with an empty contact list and accessed Jinri Toutiao without logging in, the app recommended contacts from his previous phone as friends. He said that he tried to overwrite the already uploaded contact list with the empty one to no avail.
Bytedance said in its defense that by using Jinri Toutiao and its related services, the user has agreed to its privacy policy, which made it clear that the company would “collect, commercially use, and store” user information, including “name, gender, contact information, and other information that could be used to identify users.” The company also claimed that the user allowed Jinri Toutiao to access his contact list a number of times.
For the recommendations on the user’s second phone, Bytedance said that it was able to do so by recognizing the device number of the user’s phone.
The Beijing-headquartered company further argued in court that the legal definition of privacy refers to information unrelated to an individual’s social life. Because phone numbers are revealed to others, they are not legally considered private.
“Although contact lists contain names and phone numbers, they are information that belong to members of the user’s social network and not him personally,” Bytedance was reported to have said during the trial. “Therefore, contact lists are not the plaintiff’s private information.”
Bytedance has not responded to requests for comment from a TechNode reporter on Friday.
In response to media reports, Bytedance issued a statement on Jinri Toutiao late Thursday evening saying that it doesn’t approve of the phrasing, “contact list is not part of user privacy.” It added that its lawyers’ arguments have to be interpreted within the context of the trial and that excerpts can’t be taken as the company’s stance.
“Jinri Toutiao respects user privacy, and all user data must be authorized by users to be further utilized,” Bytedance said in the statement.
Liu filed the lawsuit in March 2018. In the trial on Thursday, he demanded that Bytedance immediately halt violations to his privacy, apologize, pay RMB 1 as compensation for emotional distress, and cover his attorney’s fees.
]]>This week, we provide an overview of the Bytedance app ecosystem. While we’ve already taken a closer look at quite a few of their offerings both in China and abroad, this is our first attempt to thoroughly recap most—if not all—of their products.
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
As usual, we follow up with the most important news updates on the world’s most valuable startup.
Charting Bytedance’s 13 (and counting) apps
According to its English-language website, Bytedance has exactly 13 apps worldwide. The reality is a little more complex, however.
TikTok and Douyin are the international and Chinese versions, respectively, of Bytedance’s hottest app. Their features vary, and each app has different privacy policies in accordance with local regulations. Vigo and Huoshan, similarly, are the global and domestic versions of another short-video offering.
Tomato Novel, which we’ve previously covered, hasn’t been officially acknowledged as a Bytedance creation. Chinese media reports uncovered a link between the app’s Bundle ID and the company.
Finally, some Bytedance hits like FaceU and TikTok were acquired or merged with apps from other startups. In other words, their successes weren’t entirely self-made.
While Bytedance’s offerings skew heavily toward content and entertainment, with overlap between the video, news, and social categories, there are some notable exceptions. They include relatively new entries in the field of youth education, as well as new productivity and reading apps launched within the last year or so.
The joke app Pipixia, launched in June 2018, replaced Neihan Duanzi, which was shut down due to official censure over vulgar content.
Active user numbers change quickly for up-and-coming apps, yet this summary of MAU from December 2018* gives a rough idea of how Bytedance’s offerings are doing among its domestic audience. Short-video apps again dominate the list, although the number of active users may be less crucial for an educational service platform like Gogokid compared to Pipixia, which is completely free.
*Based on figures released by research firm Questmobile
Many of Bytedance’s apps are free, and most have options for in-app purchases on China’s Apple App Store. In addition to those listed, relatively new launches like Tomato Novel are not only entirely free to use, but also offer cash incentives in return for user activity, as we previously reported.
Highlights from recent headlines
This is the first time that Bytedance has publicly addressed any of the six lawsuits filed against it in May by Tencent. Although the court’s decision is not final and has not yet been followed by Bytedance, it does put the owner of Douyin in a disadvantageous position. As the most popular mobile title in China, “Honour of Kings” brings massive amounts of traffic to Jinri Toutiao; even a brief ban on related content could potentially cause sizeable losses.
While the defendant in this case isn’t Bytedance or any of its subsidiaries, the fact that Tencent did not sue users on other live-streaming platforms and only requested that the accused pay RMB 1 in damages suggest that Bytedance is the actual target. Since the start of 2019, Tencent has filed five lawsuits against Xigua Video, requesting that the platform to stop live-streaming three of Tencent’s most popular titles and remove related gameplay videos.
Tencent has become increasingly litigious against Bytedance as they’ve advanced into the gaming market, acquiring a gaming company in March and reportedly forming a team of 100 people to develop serious games—as opposed to mini games and casual games. With Bytedance intent on grabbing a larger share of the gaming pie, the legal disputes between the two companies will likely further escalate.
The appointment of Musical.ly co-founder Zhu Jun could help Bytedance better target the overseas market, where the company will step up marketing and monetization with TikTok. Putting a technical expert in charge could also help algorithm-driven Jinri Toutiao find new avenues of growth.
With a decade of experience in building teams and scaling businesses, Chandlee could potentially speed up TikTok’s advertising rollout, which currently lags behind its sister app Douyin. The hire of Chandlee and a number of other executives from YouTube highlights Bytedance’s focus on markets outside China.
Although the earnings from virtual coins is still minuscule compared to advertising revenue, its year-on-year growth of over 500% is definitely a good sign for Bytedance. However, the spending from the 120 million Indian users remains worryingly low, at just $45,000 in May.
]]>TikTok Ramps Up Recruiting From Big Tech With Facebook Exec Hire – Bloomberg
What happened: Bytedance has recently hired Facebook veteran Blake Chandlee as the vice president of global business solutions for TikTok, Bloomberg reported. Chandlee had worked on Facebook’s partnerships in Europe, Latin America, and the US for a decade. Chandlee announced the hire with a Facebook post on May 20, saying that he believes “different views, perspectives, and models make everything better.” Bytedance previously hired several executives from YouTube to help expand the TikTok brand.
Why it’s important: The new hire comes as Bytedance accelerates TikTok’s monetization in existing overseas markets. The company has recently reshuffled Douyin’s leadership, naming Musical.ly co-founder Zhu Jun to lead Douyin and TikTok. As someone who is experienced in building teams and scaling businesses, Chandlee could potentially speed up TikTok’s advertising roll out, which greatly lags its Chinese sister app, Douyin.
]]>腾讯南山法院再诉今日头条系 要求删除用户游戏视频 – TechWeb
What happened: Tencent has filed six new lawsuits against Bytedance, demanding the company to delete all “Honour of Kings” gameplay videos from the accounts of six specified users on Jinri Toutiao and Douyin. It is also requesting Bytedance pay RMB 10.8 million (around $1.56 million) in damages, TechWeb reported. Tencent says in the filing that the videos are a violation of its copyright for the hit mobile title. This fresh round of lawsuits raises the number of game-related cases Tencent has brought against Bytedance to 15.
Why it’s important: Tencent has drastically increased the frequency of legal action against the owner of Douyin since last month. In May, the gaming giant sued Bytedance six times, demanding it to remove videos and ban live-streaming shows related to three popular Tencent titles from its content apps. Bytedance publicly objected to a court injunction for one of the cases, calling the process “unlawful.” On Tuesday, it was revealed that Tencent recently sued a user for livestreaming “League of Legends” on Bytedance’s Xigua Video, though the company only asked for RMB 1 in damages.
]]>Short video app Douyin and its international version TikTok have brought in a total of $9 million worldwide through in-app sales of virtual coins, not including revenue from China’s third-party Android stores, according to mobile app intelligence firm Sensor Tower.
The total earnings increased five-fold compared to $1.5 million in May 2018 and 22% compared to $7.4 million in April.
The coins are used to purchase virtual gifts that can be sent to livestreamers.
iOS users from China contributed the most to last month’s total, spending $5.9 million on coins which accounts for 64% of total revenue. iOS and Android users from the US follow, spending $2 million on the coins, or 22% of May’s revenue .
However, purchases form India, which is one of TikTok’s largest markets in terms of number of users, was almost negligible last month. The 120 million TikTok users in India only spent $45,000 on the app in May, less than 0.5% of the total.
In March, Sensor Tower estimated that the two Bytedance-operated apps have grossed $75 million through the sale of virtual coins. Around 55% of sales came from TikTok users in the US, and 23% were from China’s Douyin users on iOS.
First-time installs of the two apps in May reached 56 million, recovering from the two-week ban in India in April that cost TikTok around 15 million new users, according to Sensor Tower figures. Yet new installs showed close to no increase compared to May 2018 and even a 21% drop from January’s 70.8 million.
Total installs of TikTok and Douyin outside China’s third-party Android stores has reached 1.2 billion. Gross revenue of the two apps is also likely to exceed $100 million before the end of June.
]]>抖音和今日头条相继“换帅”,字节跳动迎来一轮人事调整 – 36Kr
What happened: Bytedance has shifted leadership at Douyin and Jinri Toutiao in an attempt to boost growth, 36Kr reported. The co-founder of Musical.ly, Zhu Jun, now leads Douyin and TikTok. Ren Lifeng, former head of Douyin and one of the earliest members of its team, now reports to Zhu. Bytedance’s recommendation algorithm expert Zhu Wenjia was promoted to lead the Jinri Toutiao app, reporting to the CEO of the Jinri Toutiao company.
Why it’s important: The personnel reshuffle is likely a move by Bytedance to target the overseas market and seek new areas of growth as flagship apps such as Jinri Toutiao decelerate. Bytedance will step up marketing and monetization in its existing overseas markets with TikTok, according to 36Kr citing people with knowledge of the matter, and the founder of Musical.ly could facilitate such a process. Putting a technical expert at the helm may also potentially help algorithm-driven Jinri Toutiao with new avenues of growth.
]]>字节跳动12.6亿元投资虎扑,持股比例为30% – Jiemian
What happened: Sports community platform Hupu has confirmed that it raised RMB 1.26 billion (around $182 million) from Bytedance in pre-IPO funding, media outlet Jiemian reported. This gives Bytedance a 30% stake in Hupu, which has 30 million registered users. Bytedance and Hupu have collaborated prior to the investment. After Bytedance became an official global partner of the National Basketball Association (NBA), Hupu started using Bytedance’s Xigua Video as the default video platform when redirecting users.
Why it’s important: Bytedance has been trying to build its sports content ecosystem for a while, partnering with sports leagues and clubs such as the WWE, CBA, and UFC. Although the recent investment doesn’t make Bytedance Hupu’s largest shareholder, it could greatly facilitate the growth of sports-related content on Bytedance’s domestic products such as Jinri Toutiao, Douyin, and Xigua Video. Hupu’s current business includes sports-related content, marketing, and e-commerce.
]]>Bytedance is fighting back against a recent court injunction which banned content related to Tencent’s mobile title “Honour of Kings” from the company’s Jinri Toutiao content aggregator app, according to a statement released on the platform.
Issued on May 30 by a court in Chongqing, the injunction was a preliminary move that banned all pre-recorded videos with “Honour of Kings” in their titles from Jinri Toutiao, save for those from five specified users including the game’s official accounts.
In the statement, Bytedance said that the court’s actions are severely flawed since it issued the injunction solely at Tencent’s request. Bytedance said that the court did not carry out an inquiry or notify the company beforehand. It also urges the authorities to investigate the court’s actions in the statement.
Although such a process is permissible in an emergency or in cases where inquiries could render injunctions ineffective, Bytedance argues that this is not one of those scenarios. However, according to the court’s opinion, the case qualifies as an emergency, according to court documents that Tencent sent to TechNode. Due to “Jinri Toutiao’s enormous active user base and the relatively long time it takes to reach a final decision,” (our translation) the loss of market share and opportunities in the absence of a ban could cause Tencent “irreparable damage,” the ruling stated.
Bytedance also accused the court of unlawfully expanding the scale of the ban. While Tencent requested Jinri Toutiao to remove all unauthorized videos containing “Honour of Kings” gameplay footage, the injunction required the platform to delete all videos with “Honour of Kings” in their titles, even if the content is not related to the game.
Bytedance’s vice president Li Liang reposted the company’s statement on his Jinri Toutiao account with the comment, “No matter how good the relationship is, legal procedures are still necessary, even if they are just a mere formality,” (our translation).
This is the ninth ban in seven months that Tencent has requested against Bytedance that seeks to remove content related to Tencent’s games from Bytedance apps, with six of the nine lawsuits filed in May alone. The cases cover some of the most popular titles in China, including “League of Legends,” “Honour of Kings,” and “CrossFire.”
So far, the court motions have been advantageous for Tencent. In addition to the May 30 injunction, a court in Guangzhou also ruled in favor of Tencent, requiring Bytedance’s Xigua Video to remove all “Honour of Kings” content.
Bytedance declined to comment further when reached by TechNode.
]]>//////////////////////////////////////
TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
Alongside a renewed surge of interest in Huawei, some major English-language media outlets are raising the alarm about a seemingly much more frivolous offering: the ByteDance short-video app TikTok.
We’ve covered how the company’s platforms spread misinformation and put minors at risk in important international markets. But the connection between TikTok, which is operated separately from domestic counterpart Douyin, and the Chinese government’s invasive approach towards data is much less clear.
To begin to tackle the issue, we compare the app’s privacy policies at home and abroad. Then we review the most important highlights from recent headlines.
TikTok has six different privacy policies based on user location: Germany, the rest of the EU, India, Russia, the US, and other countries. Within the US, privacy policies are further divided up between 13 years and older users and those under 13.
The variation among policies reflects the varied implementation of data protection regulations across the world, including the US Federal Trade Commission’s (FTC) historic $5.7 million legal victory against TikTok for violating child privacy protections.
To reflect this new reality, the US version of TikTok’s privacy policy was split and updated this past February. The new US privacy policy states: “If we become aware that personal information has been collected on the Platform from a person under the age of 13 we will delete this information and terminate the person’s account.”
Videos and user profiles of under-13 users can no longer be viewed publicly; nor are those users allowed to message others in-app, although some personal, geographic, and “general user data” is collected by TikTok. Minors in the state of California can request to have all their personal content removed from the platform.
As we’ve pointed out before, however, there are no binding in-app measures to prevent underage users from simply lying about their age.
Due in part to these reasons, TikTok scored only 35 points out of 100 (“use with caution”) on the evaluation of its privacy performance by the nonprofit Common Sense Media. In the “Compliance: following statutory laws and regulations” category of the report, TikTok rated only 17. By comparison, Instagram scored an all-around 39, and also received a 39 for compliance with regulations.
“It is no secret that tech companies are illegally and knowingly collecting personal information from children,” said Common Sense Media CEO Jim Steyer in a February statement shared with TechNode.
Referring to the popular video app that Bytedance acquired in November 2017 and merged with TikTok last August, Steyer said: “Musical.ly wasn’t the first company and they won’t be the last, which is why we need the FTC to continue to regularly enforce the Children’s Online Privacy Protection Act and hold companies accountable in a big way.”
In a May editorial on Quartz, media design professor and data privacy activist David Carroll points out another major issue with the US version of TikTok. Before the February update, an older edition of its privacy policy stated that data belonging to international users could be shared with “any member of affiliate of our group, in China.”
The new version doesn’t clarify whether this is still the case; in response to Carroll’s inquiry, Bytedance representatives said that US user data is not stored in China and cannot currently be accessed by the Chinese government, but didn’t confirm the same for data collected before February 2019.
Douyin’s privacy policy is similar to TikTok’s US edition in many respects. For instance, the app states that with user consent, it may collect personal information, contacts, video content, and information from connected third-party social network accounts.
Regarding young users, however, the policy, which hasn’t been updated since October, has much less clearly delineated regulations.
Some 8,900 Chinese characters into the text of the terms, the platform states that users under 18 “should read and agree to this privacy policy” under the guidance of their parents or guardians.
The policy then states it will protect underage user information in accordance with domestic law, and will share and use their data only as permitted by regulations, parents, or guardians, seemingly placing all three on the same level. The platform continues by saying that “if we find” that minors’ data has been collected without parental/guardian consent, they will try to delete the information as soon as possible.
The rest of the policy also contains repeated mentions of “relevant laws and regulations.”
In case it wasn’t abundantly clear that user data is subject to China law alone, the terms also stipulate: “We will store personal information collected and created in the course of domestic operations in the People’s Republic of China, and will not transfer the above information abroad.”
Highlights from recent headlines
While Tencent’s games rely on in-app purchases for revenue, Bytedance’s mini-games on Jinri Toutiao and Douyin are essentially ad distributors—users can acquire special items or rewards by watching short ads. However, Bytedance’s current emphasis on mini-games is likely to change as it further integrates personnel and technologies from Mokun Technology, the game company it acquired in March.
The Financial Times reported on May 27 that Bytedance is developing a smartphone with its apps pre-installed, sparking speculations about the company’s strategy in the hardware market. But according to a Bytedance spokesperson, the company’s first consumer hardware product will be an educational device. Bytedance also said that the alleged smartphone is a continuation of a project from Smartisan, a phone maker from which Bytedance acquired a number of patents, and that it will retain the Smartisan brand.
Indian users account for almost 40% of TikTok’s 500 million users, making the country one of Bytedance’s largest markets. TikTok’s monetization strategy revolves around advertising but has been making far less progress than its Chinese version Douyin. A hire with close knowledge of India’s marketing landscape could speed up Bytedance’s monetization process in the country.
Bytedance is likely to face more pushback from Tencent as it attempts to secure a larger piece of the video game pie. Including the two most recent cases, Tencent has filed eight lawsuits against Bytedance in less than seven months for live-streaming and creating videos using Tencent hit titles. As of right now, circumstances appear to be in Tencent’s favor—a court in Guangzhou ruled in February that a Bytedance short-video app, Xigua Video, must remove all “Honour of Kings” content.
Douyin’s new anti-addiction feature is similar to Tencent’s “super-parent” and NetEase’s “Child Guardian” measures, both of which allow parents to control the time and money their children can spend in-game. While the Cyberspace Administration of China (CAC) did not explicitly require Douyin to implement the parent control functionality, the fact that it’s in line with the CAC’s guidelines suggest that it could potentially become an industry standard.
]]>烤虾大妈:对抖音三无产品不知情,被人盗用了视频 – Jiemian
What happened: In a blog article published Thursday which quickly went viral on Chinese social media, a woman who said she worked for a Fortune Global 500-listed food company wrote about being cheated into buying what she thought was high-quality dried shrimp at a premium price after viewing a short video on Bytedance-owned Douyin. In the video, a short video key opinion leader (KOL) known as Sansao was promoting the shrimp product, saying that it was made by her own family. Sansao has a following of more than 700,000 on rival short video platform Kuaishou. On her Thursday livestream on the Kuaishou platform, Sansao said that her video was stolen by others to sell counterfeit products on Douyin, the Chinese version of TikTok. Douyin responded on Friday that it closed the account which stole the video.
Why it’s important: Douyin has attracted a massive user base in the past two years, with 500 million monthly active users (MAU) as of December 2018, according to a recent report. The next stage of its development is to successfully monetize its massive user base. It began testing e-commerce at the beginning of 2018, then launched a selling platform in the app for KOLs to hawk their products in May of that year. According to an estimate by Evergrande Research Institute, Douyin’s advertising revenue in 2018 exceeded RMB 18 billion (around $2.6 billion). However, the platform lacks a policy framework to protect consumers. For example, there is no way to complain about poor quality or service, or to return purchases on Douyin. You Yunting of Shanghai-based DeBund Law Offices told Jiemian that Douyin is responsible for ensuring that sellers conducting business on its platform are licensed, and that the absence of supervision and punishment was creating a poor environment for consumers.
]]>Bytedance’s Douyin has on Thursday updated its existing anti-addiction system to give parents more control over their children’s use of the app, further complying with regulator requirements to limit youth access to short videos.
The update introduced a feature named “parent-child platform” that enables parents to bind their accounts with a maximum of three other accounts. Parents can then turn on existing features like “youth mode” remotely for their children to block functionalities such as topping up and tipping, and to limit them to an age-appropriate content ecosystem.
Similar to “youth mode,” “parent-child platform” prevents kids from logging out of their accounts or switching to other accounts to evade regulation.
The user agreement for the new feature states that it will automatically terminate once a minor turns 18, but Douyin currently doesn’t require real name registration and has no means of verification.
Douyin also recruited the help of education experts to provide parents with child-rearing tips on short video posts, though views of videos with the campaign’s hashtag “child-protection league” remains low, at 1.1 million as of Friday morning.
Douyin’s recent move is reminiscent of Tencent’s and NetEase’s efforts to curb game addiction. Tencent’s “super parent,” for instance, not only tracks the time and money children spend in games, but also gives parents the ability to kick their kids out a game by tapping a button. However, Douyin still lags far behind Tencent in terms of the accuracy of its anti-addictions system—Tencent can verify game registration information using a government database and has been trialing a parental control feature that requires photos.
Starting in March 2019, the Cyberspace Administration of China (CAC) has been increasing the pressure on short video and video streaming platforms to implement anti-addiction systems. Initially, only Douyin, Huoshan Video, and Kuaishou had trialed the system, but on Tuesday, the CAC has expanded the list to include 17 short video platforms and four video streaming platforms.
]]>认为头条系产品未经授权直播游戏,腾讯向法院申请游戏禁令 – 36Kr
What happened: Tencent filed two lawsuits against Bytedance on Monday, requesting the owner of Douyin to stop streaming Tencent’s hit titles “CrossFire” and “Honour of Kings,” 36Kr reported. Tencent said in a lawyer’s letter that users of Bytedance apps such as Douyin, Xigua Video, and Huoshan Video have been uploading gameplay videos of Tencent games without its authorization. The letter requests that Bytedance block further uploads of videos containing “CrossFire” and “Honour of Kings” and remove all existing content of the same nature.
Why it’s important: After taking the two most recent cases into account, Tencent has filed in total eight copyright-related lawsuits against Bytedance in fewer than seven months. The requested bans cover two of the most popular titles in China, “Honour of Kings” and “League of Legends.” In February, a court in Guangzhou ruled in favor of Tencent, requiring Xigua Video to remove all “Honour of Kings” content. However, Tencent has kept up the pressure and has been filing complaints at shorter intervals, with five of the eight cases filed in May.
]]>China’s ByteDance plans to develop its own smartphone – Financial Times
What happened: According to a statement released by Bytedance on May 30, the company’s first consumer hardware product will be an education-focused gadget. The statement was likely issued in response to a Financial Times report on May 27 that said that the TikTok owner was developing its own smartphone to advance into the hardware market, citing two people familiar with the matter. The report follows Bytedance’s acquisition of a number of patents from Chinese smartphone maker Smartisan earlier this year, though Bytedance said Thursday it will continue with the Smartisan brand. The smartphone fulfilled Bytedance founder Zhang Yiming’s longtime dream to release a phone with Bytedance apps pre-installed, according to one of the sources.
Why it’s important: The educational gadget falls more in line with Bytedance’s recent moves in the online education landscape, rather than embarking on a smartphone project into the highly competitive and somewhat saturated hardware landscape. Smartphone shipments to China are declining as the economy slows and users hold on to their handsets longer. Companies such as Facebook and Amazon have played with the idea of smartphones but eventually the abandoned their respective projects due to unsatisfying market performance. Bytedance’s lack of experience in product design, supply chain, and sales channels could put the company at a severe disadvantage in the phone market. Bytedance has been trying to diversify its revenue for a while. It has previously launched a number of products such office productivity suite Lark and social app Feiliao and acquired several companies such game company Mokun to expand its line of products.
Update: This story was updated on June 3 to reflect a statement from Bytedance.
]]>TikTok hires a senior executive to boost monetisation in India – Quartz
What happened: TikTok owner ByteDance has hired former GroupM CEO of Asian operations Sameer Singh to be its vice-president of monetization for India. A statement by the company said that “Sameer will work closely with ByteDance’s partners and clients while leading the advertising, sales and marketing strategies across all of ByteDance’s products in India.” He will be based in Gurugram and start work in August.
Why it’s important: Despite being banned in India for a week in April, Indians still comprise a massive 40% of TikTok’s 500 million-strong user base, and according to The Economic Times, ByteDance’s products have approximately 300 million monthly active users in India. As far as monetization, ByteDance’s strategy for TikTok has so far revolved around advertising, and brands have already seen success reaching audiences in India by leveraging the app’s various social features. A hire with intimate knowledge of the country’s marketing landscape should help ByteDance more effectively profit from its fast-growing market share.
]]>This week, we’re taking a closer look at Lark (aka Feishu), the Bytedance work productivity platform that’s still in beta. The intrepid TechNode team tried out the combination mobile-desktop app, with interesting results.
A new-ish app for work on the fly
Type: Free
Content: Work/productivity
Ranking: #170 in Business, Apple App Store (May 21)
Released: Jul. 2018
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
Feishu and its international version Lark were originally created as a productivity platform for Bytedance employees. Last July, the company debuted the app on the ic and Android stores. However, it’s still not completely public; while anyone can download either version, work teams must apply to use the app. Lark’s functions also overlap with a few major platforms on the Chinese market.
Among free productivity apps, Feishu’s biggest competitor is Alibaba’s DingTalk. The platform does occasionally garner complaints from employee-users but its reach is undeniable. According to the official website, 7 million enterprises use DingTalk.
Last year, DingTalk reported that it had more than 400 million individual users. The platform consistently ranks at the top of the “free” category of the Apple China App Store’s business category.
Feishu’s layout for basic work group chats, as well as the organization and nature of its features, resemble those of DingTalk—with a few exceptions.
However, it lacks one of DingTalk’s most useful and also most controversial features—an option to track employees’ GPS locations in order to keep them accountable.
In fact, DingTalk offers enterprises an entire suite of built-in optional services, from online reimbursement to in-app business trip booking. For now at least, Lark only has the option for enterprises to build their own apps—with sample features including a punch in/out button, a “bug tracker” for collaborative projects, and job application submission forms.
While relatively high-ranking in the Apple China App Store’s “Business” category, WeChat Work hasn’t achieved DingTalk’s scale. Earlier this month, Tencent said the three-year-old app had 1.5 million companies registered in its ecosystem, compared to Alibaba’s self-reported 7 million.
It does offer options for employees to apply for business trips and reimbursement, similar to DingTalk. When clicking into tabs such as “approval,” the resulting interface loads as a mini-program, with a slight lag time.
WeChat Work’s main advantage is its connection to its more social counterpart. Upon download, users are given the option to log in using WeChat accounts and to automatically connect with existing friends. They can also link an enterprise account to WeChat, using the work application to chat directly across apps.
The app’s overall design remains somewhat clunky, however, and it’s missing some of the functionality of DingTalk. Perhaps for that reason, its ratings across Apple and Android app stores (3.7) are close to a full point lower than those of both DingTalk (4.5) and Feishu (4.5), according to Qimai.
One of Lark and Feishu’s more interesting features is a collaborative document platform that seems specifically tailored for tech enterprises. The interface appears to be a blend of Google Docs, WordPress, and popular Chinese doc-sharing platform Shimo.
It’s an interesting alternative to both DingTalk and Enterprise WeChat, which offer users cloud storage space to share documents. Rather than creating files separately and uploading them to be shared, Lark users can choose to collaborate directly on documents, spreadsheets, and even coding blocks.
Not only does that intersect with the coverage of Shimo and Tencent Docs—a Google Docs lookalike launched last April—but it also creates a potential rivalry with GitHub, which is massively popular in China and currently partnering with Ping’an Cloud on enterprise services.
On the international version Lark, hints of cross-platform partnerships are evident. In the “Announcements” section of group chats, users can embed YouTube and TikTok videos as well as files from productivity platform AirTable. They can also add bots from Slack-like site Trello into group chats, although this feature has no discernable functionality yet.
The integration of features from popular Western platforms could presage partnerships—and potentially big plans—for Bytedance’s first workplace app.
Credit: Bailey, Tony
]]>
China’s tech space was built on the back of growing affluence and the “consumption upgrade” of China’s increasingly connected population. However, as the giants have expanded and niche’s fill up, the number of new opportunities for growth in the consumer space is quickly dwindling.
Ecosystem Alibaba, Tencent, and Bytedance are now eyeing the enterprise space in hopes of creating and taking advantage of the immature market.
Surprising to realize, but much of the growth in the tech space had nothing to do with applying technology to business operations. Instead, companies were able to hire more people and wring extra productivity from them. Propelled by rising wages and increasing demand for work-life balance from their employees, China’s small and medium enterprises find themselves actually needing technology in their business.
At Emerge, our 2B Shift panel will explore the forces creating the new blue enterprise ocean as well as the opportunities for enterprise-facing companies. Our panel of experts and industry players will be exploring these key areas:
TikTok Owner to Challenge Spotify and Apple With Music Service – Bloomberg
What happened: Bytedance, which owns short video app Douyin or TikTok, and news aggregator Toutiao, is planning to launch a new music streaming app as early as this fall. The app, which will include on-demand music and video features, may challenge platforms like Apple Music and Spotify. However, Bytedance is looking to target users in emerging markets where paid music is still nascent. The company has already secured rights from two of the largest music labels in India.
Why it’s important: Bytedance has developed several apps that have found success internationally and garnered hundreds of millions of users. However, its foray into paid music streaming will likely face challenges in markets where free music services still dominate. The new app will ramp up competition with Chinese internet giant Tencent, which owns one of China’s most popular music streaming services. Bytedance has become one of Tencent’s fiercest rival in its social media and content businesses. Bytedance launched on Monday a new social messaging app, Feiliao, which is said to be the latest WeChat challenger.
]]>Bytedance has on Monday launched a new social app that combines instant message and forum functionalities on iOS and Android, another experiment in the social app landscape following the lackluster January debut of Snapchat clone Duoshan.
Feiliao, or Flipchat in English, is described in Apple’s App Store as an “interest-based social app.” Users can join open chat groups centered around different topics, ranging from eccentric boyfriends to popular TV series.
There are two kinds of chat groups in the app, open groups and normal groups. Open groups closely resemble forums on Baidu Tieba, where all posts are visible to all users and where there is no limit to the number of members. As of writing, the biggest chat group on the app contains around 3,500 people and appears to be a group for testing features, not posting actual content. Normal groups are similar to private chat groups and have a limit of 100 users per group.
Group creators automatically become the administrator and can name other members as moderators.
Users can also join celebrity fan groups, where they can interact with the celebrity and tip him or her, Feiliao’s user guide said. According to TechNode’s observations, there were no official celebrity accounts as of writing.
“Feiliao is an open social product,” Bytedance told TechNode in a statement. “We hope Feiliao will connect people with the same interests and make people’s life more diverse and interesting.”
Feiliao’s launch was met with some pushback from Tencent, which doesn’t allow users to open links to the Bytedance social app within WeChat. Alibaba, however, has partnered with Bytedance in providing Alipay as the only payment method in the app. Linking Feiliao with Alipay enables users to send transfer cash between users using hongbao, or red packets, and tip official accounts using gold “likes,” according to the app.
The process of downloading the app from Apple’s App Store shows that the app is still in very early stages of its launch. Searches using “Feiliao” as the keyword did not return results containing the Bytedance app. Only a search for “Feiliao Xingqu,” which translates to “fly chat interest” located the correct app.
]]>今日头条K12网校「大力课堂」上线,收购清北网校搭建团队 – 36Kr
What happened: Bytedance has officially launched its K-12 online education platform Dali Ketang, media outlet 36Kr reported. The platform is currently offering primary school mathematics courses and junior high Chinese classes for the upcoming summer vacation. The company says it only hires Peking University and Tsinghua University—the top two universities in China—graduates as teachers. Bytedance reportedly acquired another online education platform named Qingbei Wangxiao to facilitate the development of Dali Ketang.
Why it’s important: The relatively late market entry puts Dali Ketang at a severe disadvantage in the online education market, where there are several heavyweights such as Xueersi and Yuan Fudao. Following English tutoring platform Gogokid and foreign teacher live-streaming platform aiKID, Dali Ketang is Bytedance’s third major push into the online education market. Its performance could potentially decide whether Bytedance will keep experimenting in this segment, since its two predecessors have proved unsuccessful despite various promotion efforts.
]]>In this issue, we look more closely at three Bytedance apps, each representing part of the startup’s rapid expansion in recent years: Through acquisitions and internal development, the AI-powered company is covering more territory outside its core news and entertainment businesses.
Will things pan out in the long term? We’re not prophets, but we did consult facts and figures to make a few educated guesses at the state of Bytedance’s lesser-known offerings.
Type: Free (in-app purchases)
Content: Selfies, photo-editing
Similar to: Meitu, MakeupPlus
Ranking: #11 in Photo & Video/Free (App Store, May 7)
Released: September 2014
FaceU, acquired by Bytedance-owned Toutiao in February 2018, is the most popular of the company’s three photo-editing apps.
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
If you didn’t already know that Bytedance had multiple photo-editing apps, you could be excused; after all, their combined footprint—89 million monthly active users (MAU)* in December 2018, assuming each user is unique—was only 15% of the company’s estimated total MAU, according toQuestMobile.
By contrast, Toutiao alone had 240 million MAU, while Douyin had 426 million MAU the same month.
*All figures for app users in China only.
Before being snapped up by Toutiao, FaceU had completed three rounds of funding, closing a Series C in October 2017 worth $50 million, according to Crunchbase.
Based on stats from app intelligence firm Qimai, FaceU has generally remained in the top 10 of the Apple App Store’s free “Photo & Video” category since early 2016. Since being acquired by Bytedance, it has mostly retained that status, although its ranking in the overall free app category has seen more volatility.
FaceU is currently linked to Bytedance’s relatively new video-social app Duoshan, which launched in January 2019. The interfaces are similar (see below), and Duoshan users can directly log into FaceU using their accounts, as well as send pictures to Duoshan contacts.
However, the reverse is not true. Photo- or video-snappers on Duoshan aren’t directed to FaceU’s enhancement interface—potentially a lost opportunity for user acquisition.
Type: Free
Content: Social, short videos
Similar to: WeChat, Snapchat
Ranking: #15 in Social/Free (App Store, May 7)
Released: January 2019
You may remember Duoshan from a post-launch surge in media coverage which spun it as a potential “WeChat-killer,” a claim that TechNode editor-in-chief John Artman doesn’t buy. The app, whose name can be literally translated as “very shiny,” combines a private messaging function with Douyin’s trademark short-video format.
Since then, however, the hype has died down to a dull roar, as Baidu’s search index shows. Over the last two months, in fact, search volume for FaceU’s Chinese name exceeds that for Duoshan.
FaceU has also had relatively more downloads in the last few months compared with Duoshan, according to Qimai. Although the photo-enhancement application may be seen as an attempt to support Duoshan, it’s evident that FaceU has a more stable following.
Finally, although Duoshan’s rankings are still relatively high in the free social app category in Apple’s App Store, in recent months it has dropped to the #10-20 range after consistently ranking in the top five from February through early March.It seems that WeChat needn’t check its rearview mirror just yet, although Tencent’s social titan is making moves towards more short-video content.
Type: Free (ads)
Content: Books
Similar to: WeChat Read, Midu
Rankings: #2 in Books/Free (App Store, May 7)
Released: January 2019
Tomato Novel is not among the 13 apps listed on Bytedance’s official website. Its cluttered user interface isn’t nearly as polished as that of Douyin or Duoshan.
Nevertheless, in March, Chinese media outlet Jiemian linked Tomato Novel back to Bytedance, sparking speculation about the new reading app.
Jiemian noted a marked resemblance to Midu, a product launched by Toutiao competitor Qutoutiao. Tomato Novel’s logo also looks similar to that of WeChat Read, Tencent’s reading app from 2015.
Unlike WeChat Read, however, which promises an ad-free experience and a limited amount of free content, Tomato Novel appears to actually be paying users to stay in-app. The icon at the center of the bottom navigation bar is literally labeled “Benefits.” Users who click in are offered monetary rewards for accomplishing tasks, such as reading for five, 30, or 60 minutes a day.
All content is free, although image and video ads are liberally scattered throughout the books, disrupting the reading experience. For that reason, as we previously reported, Tomato Novel has received a fair number of negative reviews from users. Readers have also complained about low-quality content.
However, no doubt thanks largely to its compensation scheme, Tomato Novel has remained ranked among the top five free apps in the Books category in Apple’s App Store since March, according to Qimai. As of May 7, its average rating across Apple and Android stores was a solid 3.6 out of 5 stars.
]]>Short video app TikTok became available again on Apple’s App Store and Google Play on April 30, marking its return to the Indian market after a two-week ban.
The ban, which required Google and Apple to remove the app from their app stores, cost TikTok more than 15 million first-time users in India, according to a report from analytics firm Sensor Tower. The app’s worldwide downloads also dropped by about 33% in April compared with March.
However, TikTok’s comeback was swift. It surged back to the sixth most-downloaded app on India’s App Store and ranked number 131 on Google Play’s most-downloaded list just one day after its reinstatement, the Sensor Tower report said.
The app has been busy promoting its return with an in-app campaign featuring the hashtag #ReturnOfTikTok, offering cash prizes of 100,000 rupees (around $1,445) to three users daily from May 1 to 16 for sharing the campaign page, Quartz reported.
TikTok was banned in April by an Indian state court for spreading pornography and encouraging predatory behaviors. The app was then removed from Apple’s App Store and Google Play at the request of India’s Ministry of Electronics and Information Technology.
The company appealed, stating that the ban imposed on free speech rights and citing company losses of up to $500,000 a day to its parent company, Bytedance. TikTok also revealed a number of measures it had taken to right its wrongs, including removing more than six million noncompliant videos generated by Indian users after “an exhaustive review of content.”
The Indian state court lifted the ban on April 24, but the app did not immediately become available on the two app stores.
Following the ban, TikTok is likely to face more stringent oversight in India. Failure to prevent pornographic videos on the platform in the future will translate into contempt of court, according to a report from media outlet The Mobile Indian, citing the decision of the state court.
]]>字节跳动收购奇简软件,张一鸣的“To B野心”再下一城 – 36Kr
What happened: Bytedance acquired a Beijing-based database company named Terark on April 22, media outlet 36Kr reported. According to company database website Tianyancha, the legal representative and CEO of Terark was changed to the vice president of Bytedance, Zhang Lidong. The company’s seven shareholders left the company on the same day. Founded in 2015, Terark develops algorithms that speed up databases by compressing the data, and enables direct searches on the highly compressed data. It had secured deals with Alibaba in 2017 to integrate its technology into Alibaba Cloud.
Why it’s important: Acquiring Terark will not only help Bytedance make further advancements into big data, which has synergies with its core businesses, but could also help optimize its existing content platforms. Bytedance has been making a series of moves to diversify its businesses, launching online education platforms Gogokid and aiKID, productivity tool Lark, investing in productivity suite Shimo, and acquiring cloud-based productivity tool Mubu. While the company’s ventures in education haven’t seen much success, the move into big data, a segment in which it already has expertise, could prove to be more fruitful.
]]>头条寻人联合全国27家5A级景区发起“景区寻人” – Jinri Toutiao
What happened: Bytedance’s content aggregator Jinri Toutiao has formed new partnerships with 27 major tourist attractions in China to help visitors find missing family members during the upcoming Labor Day holiday. After an online application with highly detailed information about the individual is received, the app sends out notices to users who are near the attractions to ask for assistance in locating the person. Tourist spots such as Hangzhou’s West Lake, Shaolin Temple, and the Old Town of Lijiang are among the sites partnering with the company.
Why it’s important: Bytedance has been leveraging Jinri Toutiao’s massive user base to help relocate lost individuals for several years at major tourist attractions, which can multiply the number of visitors by a factor of up to 10, according to at least one site. This is the first time the company has formally partnered with the tourist sites. The platform launched the people-finding feature in February 2016, and it has since become one of the largest tools for relocating lost individuals, reuniting more than 9,000 people with their families as of writing. While the content aggregator has been under criticism for lowbrow content since its launch, its increased effort on its people-finding functionality could potentially help with creating a more positive public image.
]]>Tech giants Baidu and Bytedance on Friday filed lawsuits against each other for unfair competition, with both companies seeking RMB 90 million (around $13 million) in damages and extended public apologies.
The companies filed their respective lawsuits at the Haidian District People’s Court in Beijing. They each also seek 30-day apologies posted to their competitor’s website and app.
Baidu alleges that Bytedance stole a number of its TOP1 search results, a feature that displays relevant information from a Baidu search query without having to click through to get information. For example, if a user searches for the weather forecast, a graphic displaying conditions will be displayed as the first result on a search page.
Baidu said it used anti-counterfeiting measures including watermarking and inserting code into its TOP1 results, which enabled the company to track their usage. The search giant said the allegedly stolen results were used in content aggregator Jinri Toutiao’s newly launched search engine function. “This kind of behavior is a blatant theft of [Baidu’s] technology,” the company said in a statement.
Bytedance told TechNode the company is actively responding to the lawsuit.
Hours after Baidu, Bytedance filed a lawsuit against Baidu for “stealing” videos from its short video app Douyin, media outlet PEdaily reported.
Bytedance found that a lite search app from Baidu named “Jiandan Sousuo,” or “Simple Search” includes a tab for popular videos on Douyin. The Douyin owner added that Baidu erased the watermark on Douyin’s videos to make the “stealing” less conspicuous.
Baidu declined to comment when reached by TechNode.
In its filing, Bytedance stated that Baidu’s search app has “maliciously robbed” Douyin of its rightful users and traffic, which significantly damages Douyin’s operating results. Bytedance also condemned Baidu for increasing the competitive advantage of Simple Search at the expense of Douyin’s growth, calling the gains “unearned” and accusing Baidu of unfair competition.
Launched in July 2017, Simple Search is a search app that looks similar to Baidu.com and is available on iOS and Android. The app promises to never include ads.
Both companies have taken an increasingly litigious stance toward one another. In January, Baidu sued Bytedance, along with professional networking platform Maimai, for RMB 5 million over allegations of defamation and copyright infringement. Two months later, Bytedance vice president Li Liang won a defamation suit against Baidu, in which he said the company posted slanderous material about him on its website and app.
Additional reporting by Tony Xu.
]]>Short video app Douyin has launched a campaign on Thursday to promote vlogging, increasing the video time limit for all users to one minute from 15 seconds to support the program.
Guidelines for the program, which bears a name that translates into “One-Billion-Views Vlog Support Program,” says that any users who post original video blogs of longer than 30 seconds can participate in the first season of the program themed, “#vlog travel,” by using the hashtag. The program will have three more seasons, but further details are not yet available.
The first season of the vlog campaign will last from April 25 to May 8 and up to 60 winners will be announced on May 13. Prizes include boosts that give content creators more traffic, special “vlogger” certifications, and priority access to ad partnerships.
Douyin will grant the platform boosts to winners in two stages in the form of “traffic packages” of 1 million to 2.5 million views, awarding a total of one billion views. The first stage is open to all Douyin users and rewards up to 240 content creators during the four seasons of the program with a total of 500 million views. The second stage rewards first stage winners that continue producing high-quality, high view-count vlogs four weeks after each season is over with the remaining 500 million views.
Content creators who don’t qualify for the prizes can also receive traffic rewards if they are identified as high-quality vloggers within six months of the campaign conclusion.
The program also features tutorials from established vloggers on Douyin. One such tutorial is posted by a travel vlogger who goes by the handle “itsRae” and has more than 9.5 million followers. A recent graduate from New York University, she posts vlogs about her travel around the globe. “First, you should choose a theme for the destination of your trip. For Iceland, the theme could be ‘seeking beauty at the edge of the world’, and for Tibet, it could be something that’s related to challenging yourself,” she advises.
Prior to the campaign, only users with more than 1,000 followers on Douyin could upload videos that exceed 15 seconds and last up to one minute. The platform also enabled some users with large followings to post videos of up to three minutes last month.
Vlogs, or video blogs, are a developed medium outside of China on platforms such as YouTube, though it is still in its early stages of development in China. Platforms such as anime-theme video website BiliBili has been testing programs to support vlogs for a while, and Baidu’s short video platform “Haokan Video” recently announced a pivot to vlogs, according to reports from media outlet Jiemian.
]]>Indian court lifts ban on TikTok video-sharing app in victory for China’s Bytedance – South China Morning Post
What happened: An Indian state court lifted a ban on Bytedance’s short video app TikTok on Wednesday, South China Morning Post reported, citing two lawyers involved in the case. After hearing Bytedance’s plea during a hearing that day, the state court reversed the Apr. 3 decision to ban the app. A senior Indian government official said that once the IT ministry receives the court order, it will ask Apple and Google to reinstate TikTok on their app stores. A TikTok spokesperson said that the company welcomed the court’s decision, adding that the app is “committed to continuously enhancing” its safety features. The lawyer for the individual who filed public interest litigation calling for ban stated that there are no plans to appeal to the court’s latest decision.
Why it’s important: The state court’s decision marks a temporary victory for TikTok in India, where the company has been accused of spreading pornography. The company argued in an earlier filing that it should not be held accountable for the inappropriate content created by users. It has also released a series of statements while the case was ongoing, promising more investment, job opportunities, and tighter content filters in India. While it is uncertain which of those moves had impact, Bytedance will soon regain access to one of its largest markets.
]]>China’s Bytedance says India TikTok ban causing $500,000 daily loss, risks jobs – Reuters
What happened: India’s ban on short video app TikTok is causing losses of $500,000 a day for Bytedance and putting more than 250 jobs at risk, Reuters reported, citing a filing to India’s Supreme Court from the company. Bytedance stated in the filing dated Saturday that the losses include devaluation of its investments, loss of commercial revenue, and damage to its reputation. The company has also been losing close to one million new users per day. In the filing, Bytedance requested the court to quash the ban on the app and inform Google and Apple to make the app available again on their respective app stores.
Why it’s important: Bytedance has been making statements expressing confidence about TikTok’s prospects in India, but the latest filing suggests that the viral video app could face a bleak future there. Bytedance’s recent filing also casts doubt on statements made by an executive saying that the company will invest $1 billion in India over the next three years and increase the number of employees in the country to 1,000 by the end of 2019. While the case is still ongoing, the fact that India’s Supreme court rejected Bytedance’s request to stay the ban on TikTok once could mean continued losses for the company.
]]>This week, the Madras High Court in the southern Indian state of Tamil Nadu must hand down a final decision on whether to ban Bytedance’s short-video app TikTok. The decision could severely impact the app’s reach: Last year, Indian users made up 27% of total installs of the app’s international version.
Meanwhile, accusations of cyberbullying and predatory behavior are echoing official backlash against online platforms around the world. Australia passed strict new laws to hold social media companies accountable in the aftermath of the Christchurch massacre, while Sri Lankan authorities shut down Facebook, WhatsApp, Instagram, and other platforms after Sunday’s suicide bombings.
While TikTok’s issues in India are different, the fast-growing news platform Helo could be a target for future crackdowns. With some of the company’s apps embroiled in controversy, we take a closer look at Bytedance’s presence in the country. Finally, we review major headlines from the last two weeks, several of which focus on Bytedance’s current troubles in India.
How Bytedance pursued localization to a fault
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
Following in the footsteps of smartphone brands like Xiaomi and Oppo, Chinese apps saw surging adoption rates in India last year. In 2018, according to a report by Sensor Tower, 44 of the country’s top 100 Android apps were Chinese.
Among those, Bytedance’s short-video apps TikTok and local-language news curation platform Helo were standouts. In addition, the company has launched another short-video app in India: Vigo Video.
The company supports “lite” versions of all of the above in India, reflecting the demand for low-bandwidth editions of apps in emerging markets.
Helo in particular shows Bytedance’s attempts to localize in India. Launched in June 2018 to cater to the country’s large local-language user base, which outnumbers its English-language audience, the app is available in 14 languages.
That places it on par with Indian news app ShareChat, which launched in 2015 and has in fact sued Helo for copying its interface. ShareChat’s investors include both Xiaomi and Beijing VC firm Shunwei Capital, which led a $99 million Series C for the startup in September.
According to data from Sensor Tower, here’s how downloads of Helo, ShareChat, and smaller competitor Dailyhunt (of which Bytedance’s Toutiao is a minority stakeholder) on Google Play compared in March.
Downloads do not necessarily reflect ongoing use of the app; in December, ShareChat reported 40 million monthly active users compared to Helo’s 25 million. However, it seems clear that Helo is ahead in the race to acquire new users, not least because of significant spending on promotion.
That could be a cause of concern for authorities. Last November, a Hindustan Times report pointed out prominent and potentially inflammatory fake news reports on both Helo and ShareChat.
As hundreds of millions of Indians proceed to cast their votes for the 2019 general elections, Facebook has already come under scrutiny for not doing enough to stop false reports and hate speech, in part because its moderation system targets mainly English content. In 2018, according to the tracker of the Indian nonprofit Software Law and Freedom Center, the country saw 134 internet shutdowns, some of which included temporary regional bans on Facebook and other online services. Many were imposed in order to “curb violence and unrest in conflict-ridden areas,” according to official explanations.
While Helo seeks to gain users and edge out competitors like ShareChat, it’s unclear whether the company is spending equal effort on monitoring its multilingual content.
That leads us back to TikTok, whose fate is currently being considered in court (see below for details).
In addition to harboring potential problems, TikTok’s rapidly growing profile makes it a prime target for a crackdown. As of the end of last year, it reported 20 million daily active users (DAU), significant growth from October, when the company claimed 12.5 million daily active users.
While falling far short of its Chinese version, Douyin, in terms of overall adoption, TikTok’s rate of growth in India (60%) surpassed even Douyin’s spurt of popularity in the last months of 2018 (25%).
]]>Bytedance’s online education platform Gogokid has reportedly laid off hundreds of employees, in the latest example of Chinese edtech firms tightening their belts in order to stay afloat.
Rumors circulating on Chinese professional networking site Maimai earlier this month reported that at least 50% of its employees would be slashed, including reducing its sales team 70% to 200 employees. AiKID, another online tutoring service owned by Bytedance, has reportedly suspended it business for four months.
A Bytedance spokeswoman confirmed the company layoffs when contacted by TechNode on Tuesday, though she declined to provide details on headcount. The company said the reduction was part of a broader push to stabilize the company and achieve higher efficiency, as it moves further into the online education sector which “takes more patience and effort” (our translation).
Gogokid is the second major edutech player in the past two months that has been forced to lay off employees to survive. Hujiang said in March its recent round of reorganization was focused around some of its loss-making businesses and would benefit shareholders and users in the long term. The Shanghai-based edtech firm filed paperwork for its initial public offering (IPO) on the Hong Kong stock exchange in July, which appears to have stalled, based on Chinese media reports.
Tencent-invested Vipkid sufferred net losses of RMB 459 million (around $68 million) in 2017, which increased to RMB 1.5 billion in 2018, Chinaventure reported, citing a person familiar with the matter.
High user acquisition costs are a known factor in the Chinese online education market. In a report by National Business Daily, an industry insider said the average acquisition cost per customer can exceed RMB 1,000 (around $150) for some educational companies, and that more than 80% of companies in the market remain unprofitable.
While edtech platforms invest in sales and marketing efforts such as incentive programs and celebrity endorsements, general sales costs tend to be high, as sales staff have to woo parents over extended periods of time, driving low conversion rates and significant user acquisition costs, according to National Business Daily.
These costs may be poised to increase even more amid tightened regulations. In a document released in August by the state council, Chinese tutoring service providers, online or offline, can only charge tuition fees for a maximum period of three months at a time. This legislation has had significant impact on a sector known to be difficult to achieve profitability, according to Chinese media reports.
Gogokid has been struggling to gain customers as the high cost of doing business contributes to ongoing losses, China Entrepreneur magazine cited an anonymous employee as saying. The company is now barred from selling one-year courses to parents, the employee added, which used to be a common practice and major revenue source for online teaching institutions struggling to stay afloat.
]]>抖音携手六大影视公司,推出视界计划助力电影宣发 – Douyin
What happened: Short video app Douyin announced a strategic partnership named “Project Vision” on Apr. 19 with six Chinese film companies to better promote their movies, including Edko Films, Wanda Media, Alibaba Pictures, Beijing Enlight Media, New Classics Media, and Emperor Motion Pictures. The partnership, which will include more than 40 movies in the upcoming year, includes promotional efforts such as movie-related short video challenges and in-app events that use movie soundtracks.
Why it’s important: The partnership could help the film companies leverage Douyin’s massive user base—self-reported daily user figures reached 250 million as of end-2018—to reach younger demographics. The use of Douyin as a promotional tool could also further expand the short video app’s influence in the entertainment landscape. However, it may be difficult to measure the impact of such promotions on people’s willingness to go to cinemas.
]]>TikTok’s parent ByteDance plans USD 1 billion investment in India in next 3 years – The Economic Times
What happened: Bytedance is looking to invest $1 billion over the next three years in India, the Economic Times reported, quoting Bytedance director of global public policy, Helena Lersch. The company will also increase the number of employees in India to 1,000 by the end of this year. According to Lersch, Bytedance is “disappointed by the current developments” in India, referring to the recent legal dispute that resulted in the removal of short video app TikTok from Apple and Google’s app stores. She added that the company remains committed to Indian users and is optimistic that it will resolve the issue.
Why it’s important: Bytedance’s announcement highlights the potential of the Indian market, where TikTok has more than 120 million users according to The Economic Times, as well as the company’s determination to stay in it. While the development in the recent lawsuit hasn’t been favorable for Bytedance, promises of more investment, job opportunities, and more stringent content filters could help the company reduce losses and potentially regain confidence from Indian regulators.
]]>Short video app TikTok was blocked on Google’s app store shortly after an Indian state court refused Bytedance’s request to suspend a ban on the app in a hearing on Tuesday, Reuters reported.
Hours after the hearing, TikTok was no longer listed on Google Play. Earlier in the day, India’s Ministry of Electronics and Information Technology sent requests to Google and Apple to take the app down from their app stores. According to TechNode’s observations on Wednesday morning, the app was also removed from Apple’s App Store.
In a hearing on Tuesday, the Madras High Court in the southern Indian state of Tamil Nadu, which issued the ban on TikTok on Apr. 3, appointed an independent counsel to assist the court in future proceedings.
Bytedance said in a statement to TechNode that it supports the appointment and reiterated its confidence in India’s judicial system.
“We have faith in the Indian judicial system and we are optimistic about an outcome that would be well received by over 120 million monthly active users in India, who continue using TikTok to showcase their creativity and capture moments that matter in their everyday lives,” the company said.
A Bytedance spokesperson declined to comment on the removal of TikTok from Google Play.
Google told Reuters in a response that it does not comment on individual apps but adheres to local laws. When reached by TechNode, a Google representative declined to comment.
Apple did not respond to TechNode’s request for comment.
The Google Play ban could severely impact the app’s performance in India. TikTok gained an estimated 88.6 million new users in the country in the first quarter of 2019, a more than eight-fold increase in downloads over the same period a year earlier, according to analytics firm Sensor Tower. Close to 99% of all downloads came from Google Play.
Android holds a dominant market share in India, comprising 70% share as of the end of 2018, according to analytics firm Device Atlas. iOS makes up around 10%.
The case is still ongoing and will be reviewed in a hearing on Apr. 22 in India’s Supreme Court and then again on Apr. 24 in the Madras High Court, according to the Reuters report.
Update: This article was updated to include the removal of TikTok from Apple’s App Store.
]]>As legal efforts aimed at banning the Bytedance app in India gain momentum, the Chinese company behind the short video app that’s known internationally at TikTok has expressed its confidence in the Indian legal system.
“At TikTok, we have faith in the Indian Judicial system and the stipulations afforded to social media platforms by the Information Technology (Intermediaries Guidelines) Rules, 2011,” the company said in a statement issued to TechNode.
“We are committed to continuously enhancing our existing measures and introducing additional technical and moderation processes as part of our ongoing commitment to our users in India,” the statement added. “In line with this, we have been stepping up efforts to take down objectionable content.”
The statement comes amid a series of decisions concerning a potential ban on its short video app TikTok in the country. On Monday, the Supreme Court of India refused to stay an order made by the Madras High Court on April 3 to ban the short video app. The stay on the High Court’s order was requested by Bytedance, who stated in a court filing that the ban would hurt Indian people’s free speech rights.
While Bytedance argued in the filing that it shouldn’t be held liable for content created by users, it has apparently since made moves to give itself a better look.
In the statement to TechNode, the company said it has removed over 6 million videos that violated its Terms of Use and Community Guidelines. This had taken place “following an exhaustive review of content generated by our users in India,” it added.
The Madurai Bench of Madras High Court will hear the case Tuesday, and the Supreme Court will hold another hearing on April 22.
Following the Supreme Court’s decision on Monday, another Indian government department has joined in on the effort to remove the short video app from one of its largest markets.
On Tuesday, India’s Ministry of Electronics and Information Technology (MeitY) asked Google and Apple to take down TikTok from their respective app stores, the Economic Times reported, citing people familiar with the matter. The MeitY order will stop further downloads of the app but doesn’t restrict the use of existing ones.
Bytedance has enjoyed wild growth in India, gaining an estimated 88.6 million new users in the country in the past quarter, according to analytics firm Sensor Tower.
However, it has also come under severe criticism in India in recent months, and has been accused of spreading pornography and encouraging hate speech and predatory behaviors.
]]>短视频平台试点防沉迷系统:每天限40分钟 禁打赏 – Xinhua
What happened: China’s internet watchdog will require all major short video platforms in China to roll out “anti-addiction” parental controls by the end of May. The Cyberspace Administration of China (CAC) has been testing the system on popular short video apps such as Bytedance’s Douyin, Huoshan Short Video, and Tencent-backed Kuaishou. The system allows parents to turn on a “youth mode” feature that restricts minors to 40 minutes of use per day and disables gift-giving or account top-up activity.
Why it’s important: Chinese regulators are becoming increasingly vigilant about the amount of screen time minors are exposed to, a topic that is bearing increasing scrutiny across the globe. A recent New York Times article correlating poverty with higher screen time echoes realities in China. State media (in Chinese) said last year that “left-behind children,” or those who stay behind in rural areas while their parents work in big cities, were especially obsessed with online entertainment. However, apps in China are not barred from collecting personal information from minors, whereas apps are forbidden in the US to collect data users under the age of 13 without parental consent.
]]>Ban on TikTok app would harm free speech, China’s Bytedance tells India’s top court – Reuters
What happened: Bytedance submitted a filing to India’s Supreme Court to rescind a call from an Indian court to ban short video app TikTok, stating that the ban will hurt free speech rights, Reuters reported. The company also argued that only a “very minuscule” portion of content on the platform is inappropriate, and that it couldn’t be held liable for content created by users. A court in the southern Indian state of Tamil Nadu requested a country-wide ban on TikTok last week, accusing it of encouraging pornography and predatory behaviors on young users.
Why it’s important: TikTok has been under fire in India for spreading harmful content, but this is the first time that Bytedance’s legal efforts to address the situation have been revealed. However, it is uncertain whether India’s Supreme Court will rule in favor of the company. While TikTok has been downloaded more than 240 million times in India, according to analytics firm Sensor Tower, Bytedance only employs around 250 people in the country—far from sufficient to monitor the non-English content created by users.
]]>市前的“绑定游戏”:字节跳动开启大范围期权换购 – 36Kr
What happened: Bytedance recently announced a new share option plan for its employees, media outlet 36Kr reported, citing several Bytedance employees. The plan gives employees the option to purchase Bytedance shares at $44 per share with their year-end bonuses for 2018. Employees that fall within the top five out of the eight possible ratings in Bytedance’s employee appraisal system are eligible for the plan. According to 36Kr’s estimates, this accounts for about 60% of the company’s workforce.
Why it’s important: By substituting a portion of employee bonuses with shares, Bytedance is preserving cash flow for other purposes. Having lost $1.2 billion in 2018 according to media reports, Bytedance has been pouring money into its products, many of which have not yet turned a profit. However, it seems that Bytedance won’t be giving too much ownership to employees, since the shares are capped by the amount of the bonus, and Bytedance often buys back shares from employees who leave the company.
]]>In the last two newsletters we’ve covered both the strengths and constraints of the two most talked-about Bytedance offerings, short-video platform Douyin and its overseas version TikTok.
For an in-depth perspective, we’ve turned to the group that perhaps knows the platform the best: influencers. In this issue, TechNode’s Beijing correspondents Sheng Wei and Cassidy McDonald interview Liu Qikun, a Douyin celebrity who also works as an agent, as well as his bespectacled friend and “apprentice” Liu Yicun (no relation).
Getting deep with a Douyin celebrity
“About half a year after I encountered Douyin, I quit my banking job and came to Beijing to make short videos.”
In 2018 Liu Qikun left Hulun Buir, Inner Mongolia to pursue a career as a Douyin star.
Like many short-video celebrities, Liu participates in the app’s video challenges to gain followers. In his first hit, he lip-synced Keith Ape’s “It G Ma.” After reaching 1 million fans, Liu began receiving invitations from Douyin to attend offline events with other influencers and to partner with potential advertisers. Now, two years after that first video, he has nearly 3 million followers.
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
Through “Xingtu” or “Star Tour,” Douyin’s official commercial platform for influencers that launched last year, Liu receives and manages offers from companies. In addition, Liu says, Bytedance staff introduced him to advertising opportunities with car information app Dongchedi, which operates under the company’s Jinri Toutiao brand.
To access Xingtu, however, Liu had to agree to not publish any of his Douyin content on other platforms.
“With Douyin and other apps, the difference is that on Douyin the content can grow viewers more quickly. There is more content and categories of content. To put it another way, there are more users …”
Nevertheless, Liu considers his full-time Douyin-based career to be relatively rare. He’s also noticed a significant drop in his income from videos over the last year or so. Due to the growing number of influencers, individual celebrities now earn less on average, he said.
In August, Liu began working in the talent management department of a multi-channel network (MCN), which matches influencers with companies that seek their services. He advises Douyin celebrities with followings of 1 million to 10 million on how to shape their content and attract more advertising gigs.
In Liu’s opinion, the lifespan of an average “pan-entertainment” influencer without a specialty—such as makeup tutorials, for instance—is only six or seven months. “Audiences will suffer aesthetic fatigue,” he told TechNode. Liu himself switches up his style every three months or so based on trends; his repertoire includes slapstick humor, imitations of children, as well as scripted/subtitled stories, all 15 seconds or less.
“If you haven’t put out a major hit for a long time, they might forget about you.”
At the MCN where Liu works, influencers often take on other internet tech-related employment or treat the app as a hobby.
Still, Liu believes that Douyin’s business is a “sustainable thing, as long as the internet is around.” Just like YouTube elsewhere in the world, Douyin and similar platforms are bringing influencers and audience members closer together.
“Before, you wouldn’t see what other people’s lives are like, but now you can see it on your phone.”
Check also a bonus video: The ‘master-apprentice’ Douyin comedy duo.
Dissecting Bytedance’s corporate structure
On April 4, The Information compiled a series of statistics on Bytedance’s 40,000-strong workforce and company structure.
In 2018, it turns out, the company’s headcount doubled to exceed that of Facebook. In addition, Bytedance employees are reportedly difficult to poach; they’re paid more than the industry average in China, one Didi executive told The Information.
Ad sales and content monitoring staff each make up a quarter of Bytedance’s workforce.
Liu Jiehao, an analyst at research group iiMedia, told TechNode that Bytedance’s massive workforce makes sense given its current priorities. “The pursuit of revenue and valuation will be greater than the pursuit of profit” as the company gears up for a much-anticipated IPO, Liu said.
As a result, while other Chinese internet tech enterprises face layoffs and restructuring, Bytedance is still seeing “rapid growth.”
Liu points out that while Bytedance now employs more people than Facebook, average productivity still lags well behind the US titan. Despite a troubled year, Facebook pulled in $55 billion in earnings in 2018 while Bytedance barely made its roughly $7.4 billion revenue goal, Bloomberg reported.
Tencent, which employed 54,000 people as of last December, fell between the two in terms of 2018 revenue (measured in billions of dollars).
“When Bytedance’s growth enters the mature stage, it needs to pay more attention to input-output ratio and generation of actual profit,” Liu said.
But retaining thousands of content-monitoring personnel, at least for the time being, may be a necessity. “Artificial intelligence technology can reduce pressure for monitoring to a certain extent,” Liu said, but humans are still needed to check for vulgar and potentially harmful content across Bytedance’s still-growing ecosystem of apps.
Interview by Wei Sheng and Cassidy McDonald
]]>Bytedance-owned short video app TikTok launched an in-app talent search program on Friday aimed at discovering independent musicians, starting with those in South Korea and Japan.
First unveiled in Seoul on Mar. 28, TikTok Spotlight is intended to “discover and support independent and unsigned artists,” according to the company. Artists can upload original music videos through the program’s portal from Apr. 5 to May 31 to compete for a number of prizes such as record deals and performance opportunities.
Music videos that artists upload will be promoted on a featured playlist for other users. Over the course of five months starting Apr. 5, or what TikTok refers to as the first season of the program, the app will hold three rounds of judging to narrow performers down to five to 10 winners.
The first round will select the top 100 participants based on the number of plays their songs and music videos garner on TikTok as well as input from the judging panel. The second round will bring that number down to 18. The winners will be determined by a final round, including live performances and total play count on TikTok and Line Music, according to the program’s Japanese website.
TikTok Spotlight is held in partnership with 21 record labels, including Sony Music, Spotify, Universal Music, and Warner Music. It has also recruited 26 producers, songwriters, and singers from Japan and South Korea as mentors and judges.
Prior to the program, TikTok has made significant advances in the two countries. The short video app collaborated with musicians in South Korea including the hit boy band BTS and girl group Blackpink. It also created more than 280 official hashtag challenges on TikTok Japan in 2018.
Bytedance declined to provide further details about the program to TechNode.
However, TikTok Spotlight’s trajectory could be complicated by demands from Sony Music, Universal Music and Warner Music for higher royalties for songs on Douyin and TikTok after contracts expire this spring, according to Bloomberg. With the two sides making little progress in negotiating new deals, support for the new program from the three labels remains uncertain.
]]>2019 年领英顶尖公司排行榜:中国职场人最向往的企业 – LinkedIn
What happened: Domestic tech firms made up 15 of LinkedIn China’s Top-25 Companies list in 2019, compiled based on feedback from the site’s 40 million users in China, an increase from the eight seen in 2018. Alibaba was again crowned as the most sought-after employer, with Baidu and Bytedance replacing Amazon and Apple for second and third place, respectively. Other tech companies that made it to the top include Nio, Didi, Huawei, and Meituan Dianping. New to the list this year include Tencent, JD, Didi, Ant Financial, Kwai, and Xiaohongshu.
Why it’s important: Chinese tech giants are increasingly popular employers, highlighting the country’s quickly evolving tech scene. The internet and technology industry, widely known in China for its high salaries, paid some of the highest bonuses with an average year-end additional compensation of RMB 8,801 (around $1,311) in 2017. In the past, tech companies attracted headlines by luring top talent with massive bonuses (in Chinese) equivalent to 50 or 100 months’ salary. However, this practice is history now as growth for China’s tech and startup companies is cooling compared with two or three years ago. Tech giants are now slashing employee bonuses and encouraging employees to adhere to the grueling “996” work week, shorthand for a workday schedule from 9 a.m. to 9 p.m., six days a week. A viral Github post about the phenomenon named e-commerce platforms JD and Youzan as two companies that embrace “996.”
]]>Bytedance has recently launched in overseas markets its enterprise messaging and productivity app Lark, commercializing what used to be an internal communication tool.
Released via Singapore-headquartered subsidiary, Lark Technologies, the product is an online collaborative platform that combines three functions: calendar, documents, and chat. It is available on macOS, Windows, iOS, and Android.
Lark’s document and calendar features closely resemble Google Docs and Google Calendar, respectively. Slides and another kind of document tool called “MindNote,” as well as video and audio conferencing, however, are currently unavailable and are “coming soon,” according to the app’s dedicated website.
Lark offers a total of four subscription plans. Smaller teams could opt for the “free” option, which caps cloud storage at 30 GB, or the “basic” plan, which costs $2.50 per user per month and allows up to 1 TB of cloud storage. “Business” and “Enterprise” plans are priced at $5 and $20 per user per month, respectively, and offer unlimited cloud storage plus additional features such as advanced security protection, digital forensics, and compliance management.
Similar to Slack, Lark also uses Amazon Web Services (AWS) to provide infrastructure services. It appears to be targeting the US market, as its support team is based in the California Bay Area.
Access to the platform is invitation-only during its “early bird” stage which began Mar. 21. Certain customers on a waiting list are invited to use the app. According to the company’s website, access will be extended on a rolling basis.
Bytedance declined to provide further details when contacted by TechNode.
Lark replaced Alibaba’s DingTalk as Bytedance’s internal communication and collaboration platform in November. According to reports, Bytedance plans to double Lark’s team size to 1,000 by the end of this year. The company is also testing a similar product called “Feishu” that targets the domestic market.
Prior to the launch of Lark, Bytedance acquired a productivity tool named Mubu in 2018 and led a Series B for cloud-based productivity suite Shimo Docs in 2017.
]]>抖音TopView超级首位广告上线,全新移动营销感官体验来袭 – Douyin
What happened: Short video app Douyin officially began to promote a new ad feature named TopView on its official WeChat account on Tuesday. First launched on Mar. 18, TopView enables advertisers to deploy splash screen ads that continue after the default three seconds, lasting up to a minute. After the first three seconds, TopView ads will keep playing until users tap away. First to use the new ad feature were automakers Lincoln and BMW, cosmetics brand MAC and consumer electronics manufacturer Vivo.
Why it’s important: Bytedance has been actively working to diversify its revenue streams with acquisitions in gaming, education, and productivity segments, but the launch of TopView suggests that the company is also stepping up its advertising efforts. While the new ad format weighs on user experience, its more premium pricing and the seemingly positive advertiser uptake could translate into revenue upside for Bytedance.
]]>字节跳动收购效率工具“幕布”,张一鸣的 To B 野心 – 36Kr
What happened: Cloud-based productivity tool Mubu confirmed that it was fully acquired by Bytedance, media outlet 36Kr reported on Friday. The acquisition occurred in 2018 but was not publicized at the time. The founder of Mubu, Wang Xu, said he will remain on as CEO and continue to manage its operations. Mubu’s parent company was founded in December 2015 and Mubu launched in March 2016. Mubu’s features are similar to that of Google Docs, with some additional features that help users with note-taking.
Why it’s important: Bytedance continues its advance into online documents and productivity tools. Prior to this, Bytedance led a Series B for cloud-based productivity suite Shimo Docs in 2017. The parent company of Douyin and TikTok has also been preparing to launch Lark, a work collaboration app that it has been using internally, to take on popular US productivity platform, Slack. Meanwhile, Tencent and Alibaba have also launched their versions of online document tools. Mubu could potentially help Bytedance further diversify its revenues, which now skews heavily toward advertising.
]]>今日头条秘密孵化K12网校,对标猿辅导 – 36Kr
What happened: Bytedance is forming an online education platform for kindergarten, primary, and high school students, media outlet 36Kr reported on Tuesday. The platform will debut in time for the 2019 summer holidays and will initially offer live-streamed mathematics courses for primary school students. It will hire former employees of major educational training sites such as Xueersi and Yuanfudao.
Why it’s important: The platform launch marks Bytedance’s push for a larger share of the online education market. According to 36Kr, Bytedance has been hiring large numbers of course consultants and product operations personnel for K-12 products since 2018, possibly in preparation for the new platform. The company’s two existing education products—one-on-one English tutoring platform Gogokid and foreign teacher live-streaming platform aiKID—haven’t had much success despite various promotional efforts. However, the new platform could see Bytedance leverage the experience it has gained and become a major player in the field.
]]>字节跳动李亮:因侵犯我个人名誉权,百度将在首页发声明道歉 – BiaNews
What happened: Bytedance vice president Li Liang posted on his Jinri Toutiao account Wednesday a screenshot of a court ruling that orders Baidu to apologize and compensate him for a defamation-related lawsuit. According to excerpts of the ruling obtained by BiaNews, Li sued Baidu for publishing at least one slanderous article targeting him on its website and app. The ruling requires Baidu to delete the related articles, apologize to Li with an announcement placed “conspicuously” on baidu.com, and pay the Li a total of RMB 50,000 (around $7,443) in damages.
Why it’s important: Although the ruling is a win for Li as an individual, it could potentially help Bytedance gain an upper hand in similar disputes or lawsuits with other entities in the future. It also appears that Baidu will comply or face consequences which will further pressure the search giant. Should Baidu not comply, the court will release details of the ruling to media outlets as a specific condition of the ruling. In a separate matter, Bytedance sued Baidu in June 2018 for posting a total of 14 articles that reportedly defamed Bytedance and its products.
]]>In this issue, we’re digging a little deeper with a graphic look at some Bytedance business figures. Rumors have swirled since last fall that they’ll make their IPO debut this year. Here, we’ll paint a picture of what’s happening with the $75 billion startup.
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TechNode’s ByteDance newsletter, one of the first in-depth looks in English at the now-giant upstart startup, was published from March 13 to Oct. 23, 2019.
These past two weeks have also seen Bytedance make major advances in livestreaming and gaming as it tries to meet its RMB 100 billion revenue goal for 2019. In addition, the company has also become increasingly entangled in a legal battle with Tencent over the use of user information across apps.
Highlights from recent headlines
The virtual currency—which users can purchase and exchange for gifts for live-streamers—has not received much attention and promotion from Bytedance. The popularity of the two short video apps has been the main driver for the in-app currency sales. However, current revenue from virtual currency falls far short of the company’s alleged 2019 revenue goal of RMB 100 billion (around $14.9 billion).
Bytedance and Tencent engaged in some acrimonious exchanges on Mar. 24, taking turns calling each other’s claims “nonsense.” After the ruling came out, Bytedance said it respected the ruling but had requested a review. Meanwhile, Tencent seems to have made progress in efforts to curb—if not stifle—the growth of Douyin and chat app Duoshan. Prior to this case, Tencent had banned links from Douyin and Duoshan on WeChat and stopped users from registering accounts for Bytedance apps using WeChat.
Another court ruling on a similar issue was made on Mar. 12, this time in favor of an individual plaintiff. However, Bytedance said that it had not been notified of the ruling and only learned about it in news reports.
The internal platform is referred to as the live-streaming “big platform,” or dazhongtai in Chinese. It’s intended to systematize repeatable processes—user acquisition, technical support, and commercialization—to boost efficiency. Its formation indicates that Bytedance is moving to treat livestreaming as a much more important business rather than an in-app feature. Prior to this, Bytedance already had a platform that aided user acquisition and retention on Douyin and news app Jinri Toutiao.
The acquisition marks Bytedance’s push into the gaming market and efforts to diversify its revenue streams. Just a month earlier, the company launched Douyin’s first mini-game and established a support system for mini-game developers. Although Mokun Technology is not a top-tier studio and saw lackluster growth in 2018, it could still help Bytedance cash in on traffic from Douyin, Jinri Toutiao, and other apps.
Internationally, Bytedance made a small acquisition of the assets from a defunct startup that made location-specific stickers for videos, TechCrunch reported. Bytedance confirmed that the features will be included in TikTok.
While Douyin has been censured a number of times by Chinese state media for lowbrow content, the involvement of academics in the recent campaign indicates the platform’s intention of appeasing regulators and changing its image. It is unclear, however, whether the campaign will have a lasting effect.
Bytedance also redesigned the interface for mini-programs on its news aggregator app, Jinri Toutiao, KrAsia reported. The revamp has made the mini-program feature more similar to that of Tencent’s WeChat.
Since its first valuation at $10 million in July 2012, Bytedance’s value has soared. The last few years—marked by Douyin/TikTok’s launch (2016) and the acquisition of Musical.ly (2017)—have seen particularly rapid growth. Two rounds of Series D in 2017 nearly doubled the company’s valuation.
Bytedance’s first hit was news app Jinri Toutiao. Here’s how it compares to similar offerings in China’s mobile market, based on monthly active user (MAU) count in December 2018. (Do-it-all app WeChat, in comparison, reached over 1 billion MAU.)
In addition to its hit Douyin, Bytedance has also spun off Xigua Video and Vigo Video, whose small-town users overlap more with Toutiao’s audience. In terms of MAU in December 2018, here’s how they measured up to each other as well as competitor Kuaishou. Together, the four apps dominate the short video sphere in China.
According to media reports, Bytedance and Tencent have a storied rivalry. That’s reflected in the more than 70 lawsuits that Beijing Bytedance Technology has filed from 2015 to 2019: Tencent has featured in 27% of cases brought against companies.
The top 10 countries where TikTok, the international version of Douyin, was downloaded last year are spread out geographically. India led with 119.3 million downloads, while no other country surpassed 40 million.
China video-streaming firm iQIYI targets raising $1.1 billion in convertible bonds – Reuters
What happened: Chinese video-streaming platform iQiyi plans to raise about $1.05 billion by offering convertible bonds in one of the largest-ever such sales by a US-listed Chinese company, as it seeks to fortify itself financially in the crowded online video market. According to a term sheet obtained by Reuters, the new six-year bond will pay a coupon between 2% and 2.5%. The total size of the deal could reach $1.2 billion, as it also has an over-allotment option for up to $150 million. This is iQiyi’s second convertible bond offering after raising $2.4 billion in its public offering on Nasdaq a year ago. It paid off its $750 million convertible bond obligation with a 3.75% coupon in December.
Why it’s important: The Baidu-backed video-streaming company faces pressure from rivals including Bytedance and Tencent, which have gained an advantage in China’s burgeoning short-video market. IQiyi recorded a net loss of RMB 3.5 billion (around $550 million) in the fourth quarter of 2018, ballooning 470% compared with RMB 612 million losses in the same period a year earlier. The company spent heavily to produce original premium content, further pressuring its margins, according to CFO Wang Xiaodong. Its stock price closed at $24.02 on Monday, nearly half of its record high of $46.23 in June.
]]>TikTok Has Made $75 Million So Far from In-App Purchases on the App Store and Google Play – Sensor Tower
What happened: TikTok and Douyin have brought in an estimated $75 million (around RMB 500 million) through in-app sales of virtual coins, according to mobile app intelligence firm Sensor Tower. TikTok users in the US contributed the most to the sales, purchasing close to $41.3 million worth of coins, or 55% of the global total. About 23% of the revenue came from China’s iOS users, who use the app’s Chinese version, Douyin. The figure doesn’t include revenue from China’s third-party Android stores. Both TikTok and Douyin users can purchase virtual coins and use them to exchange gifts that can be given to livestreamers.
Why it’s important: The substantial revenue from virtual coins, which received little promotional effort from Bytedance, highlights the popularity of Douyin and TikTok. In addition to the high total revenue, monthly global in-app sales revenue is also seeing strong growth—the number surged by almost 250% year-on-year to $5.5 million in February 2019. While in-app purchases are still insignificant compared to Bytedance’s advertising business and would contribute only minorly to the company’s ambitious RMB 100 billion revenue goal for 2019, they could potentially become a much more significant revenue source given the right strategies.
]]>Chinese authorities are stepping up efforts to fight online usury, an issue sharply criticized by state-owned broadcaster China Central Television (CCTV) in its recently annual Consumer Rights Day gala.
According to an announcement (in Chinese) released Thursday by National Internet Finance Association of China (NIFA), online financial service providers including Baidu-backed Duxiaoman, Bytedance, and Rong360 were asked earlier this week to conduct internal reviews of their practices. The government-led agency called for complete investigations by companies in the sector in order to eliminate access to “high-interest payday loan” on their platforms.
Online financial platforms were also requested to report non-compliant acts from their business partners, including violent methods of debt collection and invasion of privacy. An NIFA official stressed high-interest cash lending is “strictly forbidden,” adding that member companies should report the results of their inspections by the end of March.
A spokesperson from Duxiaoman responded by saying it does not have any payday loan business on its platform. Bytedance and Rong360 were not immediately available for comment.
The crackdown comes after the recent CCTV report named a list of online money lenders providing high-interest cash loans, dubbed “714 anti-aircraft missile,” to desperate borrowers. The name is a reference to the loan term, which can be of seven or 14 days.
Available through local lending platforms such as Rong 360, and Tiantu, borrowers are charged about 30% of the loan amount, while the rate on an overdue loan could be as much as 10% per day.
In one case, a woman surnamed Dong from Changchun in northern China’s Jilin province, accumulated a debt of RMB 500,000 (around $74,460), up from RMB 7,000 ($ 1,040) she borrowed three months ago. Dong, along with her family and friends, kept receiving harassing telephone calls from debt collectors, according to CCTV.
“Those loan practices are actually not protected by Chinese law and strictly prohibited by regulators,” Guangzhou-based lawyer Zeng Jie posted on social media platform WeChat. Zeng noted local courts only support loans with interest rates of up to 24%. He said that most debtors don’t turn to the courts for help because they are either afraid to do so or are put off by the red tape involved. Zeng called for more government action to be taken on companies offering illegal loans.
Shanghai police said Thursday it arrested nine people suspected to be involved in lending platform that administered illegal funds of almost RMB 1 million earlier this year.
NIFA’s Beijing branch announced Tuesday that it was launching a round of investigations into illegal lenders in the capital that didn’t have government licenses. More than 20 people, including lawyers and accountants, will take part in that probe, according to a report by publication Jiemian (in Chinese).
]]>Tianjin Binhai New Area People’s Court issued a ruling on Wednesday to stop Bytedance from using user information taken from WeChat and QQ on two of its apps, according to media outlet TMT Post (in Chinese).
The temporary ruling prohibits Bytedance from using handles and profile pictures that originate from Tencent’s WeChat and QQ when recommending new friends to users on Douyin, the Chinese version of hit short video app, TikTok. It is also barred from transferring login authorizations that WeChat and QQ users have given to Douyin to apps other than Douyin. Bytedance also cannot use handles and profile pictures in short video app Duoshan that originate on Tencent’s WeChat and QQ.
According to the ruling, the suspension is not final but will last until the final judgment of the case is made at a future date.
The incident started with a push notification from Duoshan on Tuesday, which asked users to make sure that their handles and profile pictures on Duoshan are different from those on WeChat and QQ. According to the notification, this is because “the account information on WeChat/QQ, including profile pictures and handles belongs to Tencent” (our translation). The notice said the the changes should be made “at Tencent’s request.”
Tencent responded to the notification, calling the claims “nonsense,” and accused Douyin of using user information from WeChat and QQ on Duoshan in violation of good faith, business ethics, open platform user protocols, and related regulations. Tencent mentioned in the response that it had started legal action against Douyin and Duoshan.
Bytedance was quick to refute Tencent’s response. Bytedance said in a notice that Douyin acquired user consent when accessing their WeChat handles and profile pictures. It also maintained that Duoshan does the same things if users register the social app with Douyin accounts.
Bytedance has been locked in a fierce rivalry with Tencent for several years, and both companies have been taking measures to gain an upper hand. Tencent, for instance, stopped users from registering accounts on Douyin using WeChat accounts in January and has been blocking Duoshan from WeChat since the launch. Meanwhile, Bytedance has been steadily adding mini-app features similar to those on WeChat to Douyin and its content aggregator, Jinri Toutiao.
The rivalry has also led to a number of lawsuits, with the two companies charging each other with allegations ranging from copyright infringement to unfair competition.
]]>字节跳动搭建“直播大中台”,张一鸣想在广告之外寻觅第二台“赚钱机器” – 36Kr
What happened: Bytedance has reportedly formed an internal platform to provide support for its live-streaming business, media outlet 36Kr reported, quoting several people familiar with the matter. Referred to as the live-streaming “big middle platform”, or dazhongtai in Chinese, it combines the technical and operations teams for live-streaming services from three of Bytedance’s video apps: Douyin, Xigua Video, and Huoshan. It is intended to systematize and unify repeatable processes to increase the efficiency of the company’s live-streaming business.
Why it’s important: The formation of the platform could mean Bytedance is no longer just treating livestreaming as an additional feature to its short video apps but as more an important business. Prior to the new platform for livestreaming, Bytedance established one that helps Douyin and Jinri Toutiao with user acquisition and retention. With livestreaming being a different business to short videos, Bytedance requires a different supporting platform to speed up its expansion in the livestreaming segment without drastically driving up costs. This strategy could potentially help the media giant realize its ambitious goal of ramping up its revenue to RMB 100 billion (around $15 billion) in 2019.
]]>字节跳动收购三七互娱子公司上海墨鹍,加快布局游戏领域 – Jiemian
What happened: Bytedance has acquired Mokun Technology, a subsidiary of gaming company of 37 Interactive Entertainment that specializes in mobile and web game development, media outlet Jiemian reported. According to the company database website Qichacha.com, Mokun Technology has updated its legal representative to the senior vice president of Bytedance-owned Jinri Toutiao, Zhang Lidong, and its holding company to Bytedance. Mokun Technology was founded in 2013 and acquired by 37 Interactive Entertainment in 2017.
Why it’s important: Coming just a month after the launch of Douyin’s first mini game, the acquisition points to Bytedance’s push to establish itself in the gaming market and thereby diversify its revenues. Mokun Technology has not had an impressive year—37 Interactive Entertainment stated in January that its performance was lower than expected—but it has a track record of developing high-grossing mobile games. Bytedance could potentially leverage Mokun’s expertise in mobile games and cash in on its traffic.
Correction: This article has been corrected to reflect that the senior vice president of Jinri Toutiao is Zhang Lidong. An earlier version of this story incorrectly stated that his name is Zhang Xudong.
]]>Baidu unveiled its executive retirement plan on Friday with the aim to invigorate its management team amid slowing ad revenue growth and a shrinking user base.
In an internal letter to employees, Baidu founder Robin Li announced that the company president, Zhang Yaqin, would be the first executive to retire after five years with the corporation.
Retiring executives will be compensated for their willingness to comply with the plan, said Li, who also said that more incentive schemes would be created to “ensure employees work hard with no concerns.”
Zhang joined Baidu as a president in September 2014, mainly responsible for the corporate business side of emerging technologies, including cloud computing, artificial intelligence, autonomous driving, and quantum computing. He was also appointed head of Baidu’s US research affiliate in March 2017. An Institute of Electrical and Electronics Engineers (IEEE) Fellow and Microsoft veteran, Zhang was a corporate vice president at Microsoft’s Asia Pacific technology research operation for a decade before joining Baidu.
Baidu is reshuffling to boost organizational vitality and augment its existing revenue streams. It announced restructuring plans in December to upgrade cloud computing and artificial intelligence services for enterprise clients. This was followed by a round of responsibility re-assignments among corporate executives in late February, Chinese media reported, citing human resources head, Lee Liu.
The search engine giant has lagged peers in the competition for user time spent, particularly younger, digitally native users. Rivals such as Bytedance have posed formidable challenges along multiple user segments. According to internet research firm Trustdata, Bytedance’s short video app Douyin had more than 300 million monthly active users (MAU) in February, nearly four-fold the 79 million users on Haokan, Baidu’s short video service which launched in November 2017.
Correction and clarification: This article has been corrected to reflect accurately Baidu founder Robin Li’s statement concerning the company’s employees. He said that more incentive schemes would be created to “ensure employees work hard with no concerns.” An earlier version of this story incorrectly stated that Li had said that employees should not be concerned about layoffs. This story has also been updated to reflect that Zhang Yaqin had joined the company as a president and not the president of Baidu.
]]>Latest mobile app rankings show that WeChat, Alipay, and QQ were the most used apps in February, according to Chinese mobile internet research firm Trustdata’s latest release (in Chinese). The company posted its February figures for China’s top 200 mobile app rankings on its official WeChat account Thursday.
China’s super app, WeChat, maintained its top spot, with monthly active users (MAU) growing 2.25% month-on-month in February to 1.01 billion. Alipay, the most used non-social app, ranked second with 608 million MAU. Tencent’s social networking app crossed the 600 million mark during the month, ranking third overall.
Taobao and Jinri Toutiao were the only two apps in the top 10 that declined in February. Taobao ranked fourth overall, but active user count softened 2.8% compared with the previous month. Bytedance’s top app Jinri Toutiao user activity weakened modestly in February, declining 1.5% month-on-month to 227 million.
February figures reflected increased user leisure time during the week-long Spring Festival holiday, with social, video-streaming and entertainment, gaming, photo-editing apps the most popular categories among Chinese smartphone users.
Within the top 50, Tencent’s hit title, “PlayerUnknown’s Battlegrounds Mobile” (PUBG Mobile), saw the fastest growth in February, surging more than 20% month-on-month. The hit game has been banned in several cities in India, leading to arrests.
Short video app active user size grew significantly during February. Bytedance’s Douyin (known internationally as TikTok) led with 303.6 million MAU, Tencent-backed short video app Kuaishou surged 10.7% month-on-month to 218.1 million, and Bytedance’s Huoshan ranked third in the category with 102.0 million MAU. Duoshan, Bytedance’s new video-based social app which launched January 15, made it into the category’s top-10 with 10.0 million MAU.
Active user count for food delivery platforms retracted in February. Meituan Waimai maintained its top spot as the biggest online food delivery platform with MAU of more than 15.6 million, however, it declined 7.3% month-on-month. Alibaba’s Ele.me ranked second with 10.7 million MAU, though February figures fell around 15% compared with January.
In cross-border e-commerce, Xiaohongshu MAU rose 16.3% month-on-month to 49.8 million; NetEase Kaola came in a distant second with 2.9 million MAU.
]]>China’s Bytedance Plans Slack Rival Even As Losses Mount – The Information
What happened: Despite losing $1.2 billion in 2018 following the overseas release of its popular short video platform, TikTok, Bytedance is in the process of developing a work collaboration tool similar to Slack that it plans to launch outside of China. Its enterprise messaging app, Lark, includes a document-editing feature and third-party developer support, but Bytedance declined to comment on its future plans for the app. The company has created a Singapore-based subsidiary called Lark Technologies, which has opened an office in Silicon Valley and made hires with enterprise sales experience.
Why it’s important: Being the world’s most valuable startup is about more than bragging rights. Bytedance has already cemented itself as a dangerous competitor to China’s tech giants and is quickly building its capacity to take on America’s, too. With its primarily ad-based revenue tripling to around $7.2 billion last year, it is closing in on the likes of Facebook but first has to iron out some of the issues it has faced while building an advertising presence in the US. Last week, TikTok was fined $5.7 million for illegally collecting data from minors.
]]>TikTok limits in-app features for young users and deletes some accounts in update – The Verge
What happened: Bytedance’s TikTok has released an update limiting account features for users under 13 following a $5.7 million settlement with US authorities for violating a child protection law. The roll out prohibits users under 13 from posting videos, leaving comments, messaging other users or maintaining a profile with a recent update, while some accounts appear to have been accidentally deleted, The Verge reported. The update asked users for their birthdays, and seems to have inadvertently deleted accounts for users who are younger than 13 and or users who accidentally entered birth dates that would make them younger than 13.
Why it’s important: Changes to TikTok brought about by the FTC settlement agreement is likely to have far-reaching consequences. With users under 13 limited to a “younger ecosystem” where they can only watch video content curated specifically for their age group, TikTok could see reduced in-app traffic in the short term. Compounded by the fact that many users have lost their accounts without warning for inputting the wrong birth date, the app could face some backlash in the coming weeks. TikTok has posted solutions on Twitter, though many users complain that they have not been able to resolve the issue.
]]>抖音海外版被控侵犯儿童隐私,遭FTC开出570万美元罚单 – Jiemian
What happened: US authorities fined Chinese short-video app TikTok $5.7 million on Wednesday. TikTok, operator of the now-defunct Musical.ly, illegally gathered personal information from children under the age of 13 without parental consent. The ruling by the Federal Trade Commission is so far the largest civil penalty issued by the agency in a children’s privacy case.
Why it’s important: The massively popular app owned by Bytedance has been under intense fire in recent months for issues over child protection. Child advocates issued warnings over the weekend that abusers are exploiting the app to contact youngsters. Last week, Indian lawmakers sought to ban the app for spreading harmful and vulgar content. As TikTok grows in popularity, it is narrowing the gap with Facebook with more than one billion downloads on iOS and Android, but its rapid ascent has been tempered by concerns over its content and user privacy.
]]>TikTok gaining on Facebook with 1 billion downloads, according to reports – CNET
What happened: Bytedance-owned short video app TikTok has just surpassed 1 billion downloads on iOS and Android, CNET reported, citing figures from data insight firm Sensor Tower. TikTok was downloaded about 663 million times in 2018, making it the fourth most-downloaded non-game app during the year. The download figure includes the app’s lite versions—a smaller version of the original app with fewer features—and regional variations, but does not include Android installs in China.
Why it’s important: TikTok easily surpassed Instagram’s figure of 444 million downloads in 2018, and is catching up with Facebook’s 711 million. Its rapid growth, however, has not been without problems. TikTok faces regulatory pushback in India, where it is estimated to have been installed 250 million times, for spreading harmful and vulgar content. It is also under fire from child advocates that it is a “hunting ground” for child abusers. The new figures underscores the urgency for effective content filters as the pace of its growth reaches blistering.
]]>China Tech Investor is a weekly look at China’s tech companies through the lens of investment. Each week, hosts Elliott Zaagman and James Hull go through their watch list of publicly listed tech companies and also interview experts on issues affecting the macroeconomy and the stock prices of China’s tech companies.
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In this episode of the China Tech Investor Podcast powered by TechNode, hosts Elliott Zaagman and James Hull discuss ByteDance allegedly asked to IPO on Shanghai’s tech board, gaming regulations (again!), Blackrock upping its stake in JD and Baidu & iQiyi’s Q4’2018 earnings.
Emma Lee joins to discuss and add Meituan-Dianping (HKEx: 3690) to our watchlist. Emma Lee is a Shanghai-based tech writer, covering startups and tech happenings in China and Asia in general.
The discussion should not be construed as investment advice or a solicitation of services. Please note, the hosts may have positions in the companies discussed.
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字节跳动2019年收入目标至少1000亿 – Jiemian
What happened: Bytedance, the parent company of content aggregator Jinri Toutiao and short video app Douyin is looking to increase its revenue in 2019 to RMB 100 billion (about $15 billion), media outlet Jiemian reports, quoting several Bytedance employees with knowledge of the matter. The target is a big jump from the RMB 50 billion the company aimed for last year. Also increased are the targets of some employees in the sales department, which doubled near the end of 2018, a Bytedance employee told Jiemian. When reached by TechNode, Bytedance declined to comment.
Why it’s important: Bytedance has been making considerable efforts to extend its reach in overseas markets with the international version of Douyin, TikTok. The company has increased its channel sales team from four to 10 in the second half of last year, focusing mainly on markets in Asia, Europe, and the US. With TikTok going neck and neck with rivals like Instagram in some Asian markets and showing signs of overtaking them, it is not impossible for the company to reach its revenue goal this year.
]]>As I wrote previously, China’s digital economy has reached a turning point.
Before, new user growth could offset digital businesses’ strategic and commercial missteps. Double-digit or triple-digit MAU growth could mute criticism of flimsy unit economics, absent strategy, dodgy investments, or lackluster monetization efforts.
Now, internet user saturation within China’s consumer class makes it harder to avoid scrutiny with eye-popping user growth. Companies like Meitu, JD, and Zhihu are facing tough questions: shareholders and investors want to whether these platforms can turn their impressive scale into profits.
Weaker players might have a hard time meeting impatient investors’ demands for return on investment, but China’s digital giants are adapting. They are repositioning themselves to adjust to new market dynamics, developing strategies to take advantage of enduring opportunities as mature businesses.
Previously, China’s internet companies grew by latching onto investment frenzies in a particular product or industry vertical, known as fengkou (literally “a gap where a strong wind blows”) in Chinese startup lingo. These rapid influxes of capital and speculative behavior are so notorious that leading Chinese executives have joked that investors could pump in enough money to make pigs fly.
Investment frenzies have reshaped markets, delivered exponential growth, and minted some of China’s internet success stories. Meituan, Didi, and VIPKID were built off all the back of them. These companies identified white space, shaped user behavior, and benefited from oodles of capital to achieve scale and outlast a slew of competitors to win winner-take-all or winner-take-most positions. However, as the mobile internet’s white space shrinks, these investment frenzies are more volatile and less conducive to value-creation.
The recent struggles of live-streaming, bike sharing, and automated convenience stores illustrate the danger of relying on speculative investment flows. My own analysis estimates 80% of live-streaming players with Series-A funding didn’t last two years. ofo, a bike-sharing firm, has gone from a $2 billion valuation to the verge of bankruptcy. There are now serious doubts that Bingo Box, the automated convenience store darling backed by GGV Capital, can survive long enough (Chinese link) to make a meaningful dent in China’s retail landscape.
China’s digital giants—Baidu, Alibaba, Tencent, Bytedance, Meituan, Didi, Pinduoduo, and JD—are looking for something more durable than spaghetti-against-the-wall investment flows.
When they first burst onto the scene, today’s digital giants were a thin, interfacing layer between consumers, products, services, and attention. Now, being a thin, interfacing layer isn’t enough. The giants are making themselves thicker in a way that adds new users, gives depth to existing offerings, deepens competitive advantage, and creates new revenue streams.
The giants are pursuing six avenues to growth:
New Tech R&D: China’s digital giants can develop or apply technology to existing or new operations. Leading players, such as Baidu, Tencent and Alibaba are developing leading capabilities in artificial intelligence, big data, and cloud computing.
Industry digital transformation: They can also offer new products and services to industry. Having shaped consumers’ digital behavior, China’s digital giants are lining up to lead the digital transformation of traditional industries such as retail, hospitality, tourism, and agriculture, packaging software and platforms as services.
Overseas expansion: They can seek growth overseas. China’s digital giants consider themselves well-placed to service mobile-first emerging markets, such as India and South-East Asia. These markets also have the growth prospects associated with relatively low existing internet user penetration.
Lower-tier cities: They can develop products, services and experiences for consumers in lower-tier cities. The stunning rise of Pinduoduo, Qutoutiao, and Kuaishou have shown that existing e-commerce, news, and entertainment apps don’t always meet the needs of users in China’s populous third, fourth, and fifth-tier cities.
Local services: They can further penetrate and digitize food, accommodation, shopping, and transportation markets. The size of the local services market and its potential for further digitalisation means the competition between “super-apps” like Meituan, Ele.me, Didi, and Alipay is just getting started.
New mediums: They can also explore new ways to search, connect, shop, and get informed. Innovations in newsfeeds, multimedia messaging, gamified reading and social commerce present opportunities to unseat incumbents in search, social media, and e-commerce.
Each of China’s digital giants has restructured in the last two years. That’s no coincidence. China’s digital giants are re-orienting themselves for future growth. If you cross-reference each restructure’s relationship to the above growth directions, you get a pretty good sense of who’s playing where for future growth.
Alibaba and Tencent’s investments, products and proxies will fight for market share across all six growth avenues.
Baidu continues its push to be relevant beyond search through artificial intelligence investments and applications.
Bytedance plans to take its content creation and recommendation products into lower-tier and overseas markets. At the same time, its recent tinkering with e-commerce integration and social messaging shows that it’s thinking about next-generation video commerce and social media.
Meituan hasn’t abandoned its ambition to be a super-app but has doubled down on services to restaurants and retailers on its platforms, with new features like order-management systems.
JD will strengthen its core business through investments in smart logistics, expand its offline retail partnerships and open up its logistics network to third parties.
Didi’s quest to become the world’s largest transport platform in 10 years continues unabated with overseas expansion, investments in developing markets’ ride-hailing services and autonomous driving tests.
Pinduoduo, China’s newest force in e-commerce, will improve merchant quality and test the upper limits of user growth.
As China’s digital economy has reached a turning point, China’s digital giants haven’t stood still. They’re seeking out durable sources of future growth. In so doing, they’ve set the stage for a new wave of intense competition.
]]>Guangzhou’s Intellectual Property Court has issued an injunction to stop Bytedance-owned video app Watermelon Video from streaming shows that involve Tencent’s wildly popular mobile game, Honour of Kings, according to media outlet Legal Daily (in Chinese).
The injunction, which came out on Jan. 31, ruled that the three companies related to Watermelon Video—Yuncheng Sunlight Media, Bytedance-owned aggregator Jinri Toutiao, and Bytedance—infringed upon Tencent’s Honour of King’s copyright by broadcasting for-profit live video streams of the game. It ordered them to immediately stop any streams related to the game. This is the first injunction related to video game livestreaming in China.
A Tencent spokesperson declined to provide further information. Bytedance was not immediately available for comment.
As of publication, Honour of Kings could not be found on Watermelon Video. However, the mobile game’s international version, Arena of Valor, is still listed on the front page of the app. Also on the front page are several other games operated by Tencent in China, including League of Legends, PlayerUnknown’s Battlegrounds (PUBG), and PUBG mobile.
In addition, two announcements in the app tell players of the rewards League of Legends streamers can collect by being at the top of the leaderboard and having their in-game IDs start with “Jinri Toutiao” or “Watermelon.”
Tencent’s user agreement for all of its games states that users are not allowed to record, stream or spread Tencent games-related content without its authorization.
After Watermelon Video started to recruit video game livestreamers, including Honour of Kings content, Tencent took the matter to court, Legal Daily reported. The live-streaming app also listed prizes that streamers could receive for joining, as well as how revenue would be divided between streamers and the platform. Tencent accused the three companies behind Watermelon Video of copyright infringement and unfair competition.
According to records from Guangzhou Intellectual Property Court, the evidence Tencent submitted proves that the Honour of Kings livestreams on Watermelon Video are not livesteamers’ individual actions but part of Watermelon Video’s coordinated live-streaming campaign.
Since the three companies did not invest in the development and operation of the game, nor did they acquire authorization from Tencent and pay related fees, they have damaged Tencent’s legitimate interests by organizing for-profit live-streaming shows, the court said in the ruling.
]]>Tamil Nadu government wants statewide ban on short video app TikTok – Economic Times
What happened: The government of the southern Indian state of Tamil Nadu will start a dialogue with the Central Legislative Assembly, the lower house of India’s legislature, to ban Bytedance-owned short video app Tiktok in Tamil Nadu for spreading harmful and sexually explicit content. The lawmaker who initiated the debate told The Economic Times that Tiktok acted as a platform for discussions that threaten social security. Tiktok said in a response that it was hiring someone to better cooperate with law enforcement agencies. According to a Bytedance job posting on Linkedin two weeks ago, the position will be located in Gurugram, a city near New Delhi.
Why it’s important: This is the first time that Tiktok is faced with the prospect of a ban in India, where it had close to 25 million active users as of January, according to analytics from SimilarWeb. The Bytedance app has been accused before of disseminating racist content and hate speech, and of having little oversight of vulgar content. The recent development could be a reminder for the viral short video app to step up its in-app regulations, without which it may face backlash on a greater scale.
]]>Bytedance increased the total value of red packets offered on three of its apps to RMB 1.6 billion (almost $237 million) this recent Chinese New Year, up from RMB 1 billion last year, to become the biggest player in the Chinese hongbao battle in terms of prize money offered, according to a report from Jiemian.
The RMB 1.6 billion was distributed between content aggregator Jinri Toutiao, short video app Douyin, and social networking app Duoshan. The three apps received RMB 1 billion, RMB 500 million, and RMB 100 million respectively, according to the Jiemian report. They used the money for different Spring Festival promotional activities: users either collect tokens to qualify for a prize money raffle in the form of hongbao issued by the platform or are directly rewarded for participation.
Douyin’s event probably drew inspiration from its Ant Financial-owned Alipay equivalent, which has been held every Spring Festival since 2016. While Alipay’s event asks users for tokens that can be obtained by paying with the app, event tokens in Douyin can be acquired by inviting friends to the app or installing Duoshan.
While this is the second year that Jinri Toutiao has held its Spring Festival red packet event, it is the first for Douyin and Doushan.
More than 61 million people qualified for the draw in Douyin, according to a report from Bytedance (in Chinese). The exact number of participants of Duoshan’s Spring Festival promotional activity is still not available, according to a Bytedance spokesperson.
Chinese people give each other red packets for good luck during Chinese New Year, but in recent years platforms like Alipay, Taobao, and Wechat have been offering users electronic red packets, taking advantage of this tradition to promote their services.
Bytedance is not the only contender in the Spring Festival hongbao battle. Search giant Baidu partnered with China Central Television (CCTV) to distribute RMB 1 billion worth of red packets during the state media’s Spring Festival Gala (chunwan). Alipay offered RMB 500 million worth of hongbao in its collect-token-to-qualify-for-red-packet event and attracted more than 450 million participants. The short video app Kuaishou also recorded more than 100 million users joining in its hongbao event, which saw the app give away RMB 700 million worth of red packets.
Steam, the international games-distribution platform, also had a tokens-for-red packets promotion event that lead to greater discounts on games. Data, however, on how much they “gave away” was not readily available, but there was with much speculation and complaints by users.
Bytedance’s doubling down on its promotional efforts amid fierce competition is reminiscent of the hongbao battles between Alipay and Wechat a few years ago when the two platforms sought to establish themselves the default payment method. Wechat and Alipay rolled back their promotions two and three years into the battle, respectively.
Correction: This story has been amended to clarify that Douyin received RMB 500 million from parent company Bytedance to spend on red packet giveaways, not RMB 600 million as previously reported. The dollar equivalent of RMB 1.6 billion was also corrected from $23 million to $237 million.
]]>Chinese tech giant Tencent is rumored to have contributed $150 million to US social news and discussion platform Reddit’s $300 million Series D, leading to heated discussions over the possibility of future censorship on the platform.
Although still unconfirmed, the news has sparked a backlash from Redditors who have expressed concerns that the site, which is famously known as a home for free speech and many niche communities, could face a purge after receiving investment from Tencent. Users responded to the rumors by reposting content that would be censored in mainland China, including photos of Tank Man.
But some are less worried as the $150 million investment would give Tencent a minor stake. “Someone with a 5% stake in a company isn’t ‘switching people out’. They have ZERO control,” a Reddit user posted.
Tencent declined to comment on the investment when contacted by TechNode.
Others argue that the Chinese government has no incentive to censor Reddit as it is blocked in China. Users claimed that the platform wasn’t popular in the country before the ban given that most of its content is in English.
The rumored investment comes as Tencent faces mounting challenges from its rival Bytedance, both at home and abroad. Bytedance has seen booming growth thanks to its news aggregation app Toutiao and short video app TikTok—known as Douyin in China—over the past few years. The company has quickly become a thorn in the side of the WeChat operator in China.
Fierce, cross-vertical competition in the Chinese market is pushing tech companies to seek opportunities abroad. Investing in Reddit could be a savvy move for Tencent to consolidate its foothold globally, especially since its core business is social networking and media services. The popular American news board platform is much-coveted among Chinese tech giants. Bytedance’s content aggregator Toutiao reportedly tried to buy Reddit last year in line with its goal to become a global media juggernaut.
]]>Snap Lists ByteDance and TikTok as Its Major Competitor in Asia – Caixin Global
What happened: In its financial report for 2018, US social media player Snap mentioned Bytedance, including streaming app TikTok, among its competitors. Globally, the list is topped by Apple, Facebook—including Instagram and WhatsApp—Google, and Twitter. For the Asia region, Snap also cited Chinese gaming giant Tencent, as well as Japan’s Line and South Korea’s Naver and Kakao. Snap also announced that its daily active user count was 186 million, one million shy of 2017’s final figure.
Why it’s important: Bytedance’s mention among Snap’s Asia competitors reflects a relatively recent addition to the ranks of social media titans. In the first three quarters of 2018, TikTok was the fourth most downloaded app across Google and Apple app stores. Last November, Facebook also released the app Lasso, which was seen as an attempt to wrangle some of TikTok’s audience. In the same month, TikTok surpassed Facebook, Instagram, YouTube, and Snapchat in monthly installs in the US. Snap, too, has been feeling the heat. In addition to issues with app design and performance on Android devices, it cited competition as a reason for the year-on-year drop in daily active user count.
]]>China Tech Talk is an almost weekly discussion of the most important issues in China’s tech. From IPOs to fake data, from the role of WeChat to Apple’s waning influence, hosts John Artman and Matthew Brennan interview experts and discuss the trends shaping China’s tech industry.
Make sure you don’t miss anything. Check out our lineup of China tech podcasts.
While everyone is talking about China’s expansion into Southeast Asia, China’s largest neighbor has become the real target for China’s tech companies. This week, Shadma Shaikh, writer at Factor Daily, joins us to discuss the takeover and what Indian entrepreneurs are learning from their Chinese counterparts.
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Chinese tech giant Baidu has filed a RMB 5 million (around $735,000) lawsuit against Bytedance and the operator of professional networking platform Maimai for defamation and copyright infringement.
Baidu filed the suit over a Maimai ad that appeared on Bytedance’s content aggregator Jinri Toutiao, according to the Haidian District People’s Court (in Chinese). Baidu says the ad contains a play on words alluding to Baidu’s slogan.
The search giant claims that the ad, first spotted in August, used Baidu’s office building as a backdrop for the text: “I heard my company’s culture has changed from simple and reliable [jian dan ke yi lai, 简单可依赖] to simple and shameless [jian dan ke yi lai, 简单可以赖],” changing one character to play on the company’s slogan.
The ad appeared to guide prospective new users to a Maimai user registration page, which included a download link to the Maimai app.
In China’s cutthroat online content and advertising industry, such a legal battle forms part of the intensified competition in the sector. Bytedance, now the world’s most valuable startup, is locked in a fierce rivalry with Baidu as well as social media giant Tencent. Maimai is known as being Linkedin’s biggest rival in China and is the country’s first professional networking unicorn. Baidu’s filing against Bytedance marks the latest in a series of spats between the two companies.
Baidu has accused Taou.com, Maimai’s operator, of defaming its reputation by promoting the ad. The search giant also said Jinri Toutiao should be held accountable for allowing ads on its platform that contain infringing content.
Baidu demands that the companies cease the infringement, pay RMB 5 million in compensation for the company’s losses, and apologize.
A Bytedance representative said the company could not comment on the matter as the case is ongoing.
This is hardly the first time Bytedance and Baidu have taken their feud to court. Last May, Bytedance accused Baidu of streaming of a talk show produced by Jinri Toutiao and its streaming app Watermelon Video. In June, Bytedance filed another RMB 10 million lawsuit against Baidu for unfair competition. Shortly after, Baidu sued a former high-level researcher for breaching non-disclosure and non-compete agreements after joining Bytedance.
]]>Lark has a Chinese name – Product Daily
What happened: Bytedance’s enterprise messaging and productivity app, Lark, messaged users on Jan. 18 to announce its new Chinese name, feishu. In the enterprise app’s latest update, Lark will adopt its new name and shed its former logo, a blue Lark, in exchange for a blue paper airplane.
Why it matters: Challengers such as Bytedance are threatening WeChat’s dominance in the Chinese social media space. The Tencent-owned messaging giant also offers enterprise services. Bytedance has been testing a beta version of Lark internally since 2018, and aside from Lark—which has received positive reviews from those who have tested it—Bytedance recently released video-based messenger app Duoshan, which appears to be an attempt to square off with WeChat. WeChat has fired back; Last week, the social media giant blocked Duoshan and two other social media rivals from its platform.
]]>The multitude of messaging announcements this week has raised some interesting questions about the future of social networks in China in general and the fate of WeChat in particular. The WeChat team—and Tencent as a whole—should be worried about Bytedance products taking more and more user attention, but Bytedance’s platform play just isn’t enough to topple the reigning champion.
To say that WeChat is the Chinese internet is certainly an exaggeration, but it’s still pretty darn close. But the Chinese internet is hungry, perhaps even starving, for something new. In the era of rapid heating and cooling consumer tech cycles, China’s young mobile users expect their experience to constantly improve and seek out new forms of “play” that hold their attention.
WeChat has changed dramatically since it was first released in 2011. From simple messaging formats like Kik and WhatsApp at the beginning, to voice and video messages, short videos (aka WeChat’s Sights), QR codes, a Facebook-like feed Moments, to mini programs and now the WeChat version of Stories and UI overhaul in 7.0, which launched two days before Christmas.
While the overall change seems dramatic in hindsight, the development cycles are glacial with major updates coming with more than one year between them—6.0 was released in 2014. WeChat is a mature product with more than 1 billion users. It’s not surprising that the youthful appeal of new arrivals such as Douyin and Bullet Messenger is strong.
WeChat may be reliable, but it’s also ordinary. Douyin, on the other hand, is flashy and seductive. Started in September 2016, the app known as TikTok internationally allows users to record, view, and share short videos. It has already reached 250 million daily active users (DAU) and is playing in the rapidly growing short-video market. WeChat only grew 11% in 2017.
With the launch of its Stories-like Time Capsule in version 7.0, WeChat is certainly trying to carve out its piece of the short-video market, too. But its 24-hour lifespan videos won’t be enough to make a dent.
Enter Duoshan, the messaging app from Bytedance released in Beijing on Jan. 15. Its name translates as “many sparkles” or “very shiny.” It’s perhaps the only product Bytedance has gone out its way to announce. From all accounts it is very close to Snapchat. I have yet to try it as it’s still in testing on iOS. However, members of the TechNode team tell me that it’s very similar to Douyin and that it feels like a video-based messenger app crossed with Vine.
First impressions of DuoShan: Yet another Snapchat clone. Built on the pretty much nonexistent TikTok social graph, with no iOS version. You can imagine the sighs of relief at Tencent head office. pic.twitter.com/ocpIy4qdha
— Matthew Brennan (@mbrennanchina) January 15, 2019
Leveraging brand strength in short video, Duoshan is a messaging app that allows users to upload short videos that disappear in 72 hours, as well as stickers, and text to chats.
Chen Lin, chief executive of Bytedance-owned Jinri Toutiao, said that Duoshan is only for “… intimate communications, letting people with close relationships communicate with each other without any pressure,” a clear dig at the tendency for WeChat users to mix their personal and professional contacts.
The problem for Douyin is that it’s never been a social network. Sure, you can leave comments and interact with the content creator or other commenters, but that’s a social network of weak ties and less valuable users. Much more valuable is a platform that combines social networking and connects to the offline world, in other words, WeChat.
Bytedance has had its eyes on WeChat for some time. Toutiao launched its mini programs last September, Douyin followed suit in October, and Duoshan already has a wallet feature out of the box. While statements from Bytedance executives play down the competition to WeChat, it’s clear that Duoshan is Bytedance’s platform play.
Bytedance’s core strength is the application of artificial intelligence. AI is great for understanding and recommending content, but doesn’t seem relevant at all in the context of a messaging platform. On top of that it has no track record for social networks, unlike Tencent whose entire business was built understanding how users want to interact and then providing services on top of that.
Bytedance isn’t the only major company to have gone up against WeChat. Alibaba tried and failed once with Laiwang and decided to pivot into enterprise chat with their DingTalk instead of taking on WeChat head on. Smartisan is backing a messaging developer and infamous QVOD founder has launched Matong, an anonymous messaging platform. While none of these has a chance to topple WeChat, Tencent should be worried about these new apps, and not because they compete with WeChat.
QQ, WeChat’s older sibling, is China’s Number 2 social network after WeChat. While its user numbers have declined, QQ has been doing its best to stay relevant, in particular by appealing to a younger demographic. In November, it announced it would be adding in more content channels, including e-sports, live streaming, gaming, and beauty, as well as QQ Lite Games, casual games existing only in QQ. And QQ is where Tencent monetizes its network. Users are incentivized to purchase a wide variety of virtual goods, from gifts to decorations for their profile page. Duoshan is a direct threat to this.
Both Douyin and QQ have a similar demographic profile: under-30s who live in China’s smaller cities and towns. Duoshan most likely will appeal to a similar user base as well. While Douyin was a tangential threat in the sense that it siphoned user time away from other products, Duoshan has the potential to steal much of the QQ user base. While QQ has tried to stay with the times, the UI is still not that modern whereas Bytedance has absolutely killed it when it comes to the design of Douyin and Duoshan.
While Duoshan may not be the platform play Bytedance wants it to be, it will certainly be giving QQ a run for its money. Maybe this threat will force Tencent to rethink its social strategy even as it pivots into the enterprise—with Bytedance hot on its heels in that market too with Lark, its enterprise messaging app.
Tencent has been dominant for too long in this space. I’m glad to see some competition.
]]>China Tech Investor is a weekly look at China’s tech companies through the lens of investment. Each week, hosts Elliott Zaagman and James Hull go through their watch list of publicly listed tech companies and also interview experts on issues affecting the macroeconomy and the stock prices of China’s tech companies.
Make sure you don’t miss anything. Check out our lineup of China tech podcasts.
In this episode of the China Tech Investor Podcast powered by TechNode, hosts Elliott Zaagman and James Hull discuss the statements of Huawei founder and figurehead Ren Zhengfei, as his company becomes embroiled in controversy.
The guys also cover the battle for India’s smartphone users, WeChat vs Bytedance’s new messaging app, and how some of China’s richest businesspeople are attempting to protect their wealth.
Please note, the hosts may have interest in some of the stocks discussed. The discussion should not be construed as investment advice or a solicitation of services.
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China Tech Talk is an almost weekly discussion of the most important issues in China’s tech. From IPOs to fake data, from the role of WeChat to Apple’s waning influence, hosts John Artman and Matthew Brennan interview experts and discuss the trends shaping China’s tech industry.
Make sure you don’t miss anything. Check out our lineup of China tech podcasts.
This week saw a multitude of messaging app announcements. First was WeChat’s Open Class PRO featuring a four-hour speech from Allen Zhang. Then, on the same day, Bytedance announced their own messaging app (Duoshan 多闪), what appears to be a clone of Snapchat, and Bullet Messenger announced their upgrade and rebrand to Liaotianbao (聊天宝). All three events, and the recent update to WeChat 7.0, raise interesting questions about the messaging market, WeChat’s primacy, and the ascendancy of Bytedance.
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Chinese tech giant Bytedance on Tuesday launched a video-based messaging app focused on sharing content with friends and family, as it moves to take on WeChat’s newly launched short-video features.
The app, dubbed Duoshan, allows users to share disappearing videos with their contacts. The company has also removed the public “like” and “comment” buttons on videos, in what appears to be a move to ease the stress that comes with chasing affirmation online, instead only including them in private messages.
“As Douyin’s user base has grown, we noticed that users not only share their videos on the platform but share them with close friends and families,” Zhang Nan, CEO of Bytedance-owned short video platform Douyin, known as Tiktok internationally, said at the launch event in Beijing.
Several Chinese tech companies have attempted to create WeChat-like platforms. After Bullet Messenger’s downfall, Smartisan-backed Kuairu Technology has been beta testing its new messaging app, Liaotianbao. Kuaibo founder Wang Xin’s new artificial intelligence company Ringle.ai also has plans to launch own social app.
Senior industry analyst Jin Di said she believes many other apps and tech companies will want to shape themselves to try and refresh WeChat’s social patterns.
Duoshan’s app interface is designed to encourage users to share their experiences with a close circle of friends, unlike its short video app Douyin which allows users to share videos with a broad follower base.
Bytedance—the world’s most valuable startup—already operates a host of video platforms including Douyin, Volcano Video, and Watermelon Video. According to the company’s latest figures, short video app Douyin has over 250 million daily active users in China as of January 2019.
One of the main features, called “Suipai” (“random filming” in Chinese), allows users to post photos or videos that automatically disappear after 72 hours—similar to WeChat’s new Time Capsule feature. WeChat implemented the feature as part of an update in December.
Duoshan users can send red envelopes, text messages, stickers, and emojis to each other via the built-in messaging function.
]]>Chinese authorities have published a list of rules for short-video creators and platforms, requiring apps to set up review teams with a “strong political sense” and vet all videos before they are published.
The China Netcasting Services Association (CNSA) released the detailed guidelines on Wednesday. The national industry association is governed by the country’s National Radio and Television Administration (NRTA) and oversees member organizations including national broadcaster CCTV and state-run press agency Xinhua Net.
The rules detail a total of 100 categories of non-compliant content, including that related to rallying against national policies and threatening social stability. Videos of a sexual or violent nature are also be forbidden.
Platforms are also expected to adopt new technologies such as facial recognition to promote real-name verification of their users. Video creators who disobey the rules should be banned from uploading for periods of one year, three years, and in worst the case, a lifetime, the rules said.
The review process doesn’t only apply to the videos themselves, but all related content within the apps, including comments and video titles.
The NRTA will provide training to all reviewers. It added that the number of reviewers hired should always “meet demand” as short videos proliferate.
A Tencent spokesperson told TechNode that the rules will boost the “healthy and orderly long-term development” of the short-video industry. The company said it will comply with rules and regulations as it always had.
The Chinese internet giant launched short-video app Weishi in 2013. It led a $350 million investment in video-sharing platform Kuaishou in March last year, followed by another $400 million investment in April, Chinese media reported. Tencent has released more than 10 video apps, targeting Bytedance’s short video business.
Bytedance was not immediately available to comment on the rules.
Chinese video platforms are locked in an intense battle for users’ attention amid increased government scrutiny. In July 2018, Bytedance-owned short-video app Douyin removed nearly 28,000 videos and permanently blocked more than 33,000 user accounts. The clean-up campaign targeted pornography, rumors, and copyright infringements.
]]>This week, Matt and John take a look at the stories and trends of 2018, including ZTE/Huawei, AI in China, Bytedance, blockchain, and the death of bike rentals. This is the first of two parts.
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抖音正在内测长视频,不再拘泥15秒 – 36Kr
What happened: Bytedance backed Douyin, known as TikTok internationally, is testing videos longer than one minute. Chinese users can browse a 2-minute video about acne, uploaded by user Xiaolishuodianying in Douyin’s app. The function is currently only available in the company’s latest Android app. At the moment, Douyin supports both 15-second and 1-minute videos, the latter only users with more than 1,000 followers can create.
Why it’s important: The online video market is changing. Short video platforms are looking to longer videos to bring diversity to their product offerings and to sustain growth. As part of the trend, Chinese celebrities are adopting vlogging to engage with fans and video platforms such as iQiyi are publishing mini-films for portable devices. The new moves are challenging Douyin and its user stickiness. In August, iXigua, another video recommendation platform under Bytedance, invested RMB 800 million ($116.0 million) to produce online reality shows.
]]>This week, John and Matt talk with Shai Oster, Asia bureau chief for The Information, about the rash of Chinese IPOs in a down market, looking at Tencent Music, Xiaomi, Pinduoduo, Meituan Dianping. We also talk about the possibilities for Bytedance and Ant Financial IPOs in 2019.
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Jinri Toutiao parent company ByteDance is reportedly planning to launch a messaging app as the firm sets its sights on WeChat and escalates its rivalry with tech giant Tencent.
The service, dubbed Flipchat, is going to take the form of an independent app, people close to the matter told Chinese media, adding that ByteDance has approached several senior staff members on WeChat’s team. ByteDance declined to comment on the news.
The company acquired the English domain name flipchat.cn on October 22 through a Chengdu-based subsidiary, according to domain name and IP lookup service whois. The same company also registered a series of domain names such as fl5.co, flipchatapp.com.
Tencent has taken on ByteDance’s short video business with the launch of more than 10 video apps. Flipchat could be ByteDance’s effort to tap the home turf of Tencent in social networking.
ByteDance and Tencent have fallen foul of each other as they fight for the attention of China’s netizens. A public spat between the founders of the two companies—Pony Ma and Zhang Yiming—resulted in accusations of defamation.
ByteDance’s Zhang accused Tencent-owned WeChat of making excuses to block Douyin videos from being shared on the platform. He also accused Tencent’s short video app Weishi (微视) of plagiarism, adding that it could not stop Douyin’s growth.
ByteDance’s products are not the only ones that have been banned from WeChat. Kuaishou, Baidu-backed video apps including Haokan, and audio streaming platforms all have their complaints about WeChat’s content sharing policies.
China’s social media world is dominated by Tencent, which claims 1.08 billion and 800 million monthly active users for WeChat and QQ respectively. Several Chinese tech powerhouses like Alibaba, NetEase, and Bullet Messanger have failed to compete with the messaging giant.
]]>ByteDance in Talks to Raise $1.45 Billion for Startup Shopping Spree – The Information
What happened: Bytedance is reportedly in talks to secure RMB 10 billion ($1.45 billion) for its first venture fund to invest in AI and media content. Around RMB 2 billion will reportedly come from ByteDance, while the rest will be from outside investors, potentially including major Chinese government-led funds and state-owned investment banks. Bytedance is also reportedly planning to launch a new social media app called Flipchat to compete with Wechat.
Why it’s important: Bytedance is currently the most valuable startup in the world. The company is known for its heavy emphasis on AI to provide personalized content as well as targeted advertisements for its users. The new fund, as one of the largest corporate venture efforts by a private unicorn, could enable Bytedance to gain further access to new technologies and content while facing an increasingly diverse global audience. Coming at a time when venture capital fundraising in China is increasingly difficult, it could be a strategic move for the company to seek investment from state-backed investors. The new social messaging app Flipchat, not officially confirmed, has come off as potentially being a strong competitor to Chinese messaging giant WeChat.
]]>Bytedance, formerly known as Jinri Toutiao, is on deck for discussion this week. Beginning from pure textual content and recommendation, Bytedance has seemingly found the key to human attention. While this makes for a great product, and compelling business, whether they can make it in the US market is still unclear.
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Wall Street Banks Line Up to Lend to Bytedance, One of China’s Hottest Startups – WSJ (Paywall)
What happened: Bytedance is reportedly in talks to get a loan from banks that are hoping to win a role on its much-anticipated IPO including Goldman Sachs, Morgan Stanley, Citigroup, UBS and Bank of America. People familiar with the matter said the Beijing-based startup is looking to borrow as much as $1.5 billion. The company initially planned to borrow $500 million but decided to bump up the deal size due to high interest from many banks. The deal could take place as soon as in the coming weeks.
Why it’s important: Bytedance is the owner of many massively popular apps in China, including news aggregator Jinri Toutiao and short video app Douyin (aka TikTok). The company was recently crowned as the world’s most valuable startup after raising capital from SoftBank and KKR at a reported $78 billion valuation. The six-year-old startup is planning a multi-billion dollar initial public offering in Hong Kong next year.
]]>字节跳动与NBA结成长期全球合作伙伴关系 – JRJ.com
What happened: ByteDance and NBA have entered into a multi-year global partnership, through which ByteDance will deliver customized short-form content including game highlights, behind-the-scenes, photos, and news through its content platforms Douyin (aka TikTok), Toutiao and Xigua Video platforms to NBA fans in and outside of China. Through TikTok, short videos and localized content will be available to users in the US, Brazil, India, Indonesia, Japan, and South Korea. The NBA will also leverage ByteDance’s artificial intelligence which recommends targeted content for users.
Why it’s important: The NBA has been trying to make inroads in Asia markets including China and India. ByteDance, now the world’s most valuable startup, has gained a stronger international presence over the past year. Douyin, one of ByteDance’s most popular short-video apps, has over 500 million monthly active users worldwide. ByteDance has been investing heavily in artificial intelligence R&D, specifically for AI-driven recommendation algorithms.
]]>In what is becoming an unfortunately common occurrence, yet another Bytedance app is receiving criticism for its problematic content overseas.
The platform is Helo, the Beijing-based super-unicorn’s news app for Indian regional languages. A recent investigation by the Hindustan Times revealed that Helo, as well as its Xiaomi-backed, India-based competitor ShareChat, are “rife with misinformation and political propaganda.”
The article cited a number of Helo posts, including one saying that the BBC had declared the prominent Indian National Congress the “fourth most corrupt political party in the world.” (It hadn’t.) Another falsely claimed a well-known politician in the state of Rajasthan had suggested that India should help neighboring rival Pakistan clear its debt rather than invest in the country’s newly-constructed Statue of Unity monument. (He didn’t.) At the time of writing, neither had been removed from the Helo platform.
According to the Hindustan Times, fake news on both Helo and ShareChat tended to involve false quotes or graphic images designed to provoke outrage along religious lines, manipulating the country’s longstanding tensions between its Hindu and Muslim populations. Many either referenced or involved images of violent acts.
I am unable to read Indian languages, so I enlisted the assistance of some acquaintances who can. While incendiary content could be found in many different languages on the platform, the bulk of the fake news was in Hindi, the language of much of India’s Hindu majority, and spoken by Prime Minister Narendra Modi. Modi has used a brand of populist Hindu nationalism to fuel his rise to power.
In just a few minutes of browsing the Helo app, several problematic posts were found. Examples of fake and harmful Hindi content include this, which falsely claims that US President Donald Trump had advocated for Modi to become “prime minister for life”:
Or this one, which accuses the country’s Muslim minority of being the culprits behind the bulk of the country’s rapes, and claims that members of Modi’s rival politicians place blame on Hindus:
The photo (below), which was trending under the hashtag ‘Temple-Mosque debate’ falsely quotes an opposition leader promising to reverse a court decision allowing the construction of a Hindu ‘Ram Temple.’ This is a hot-button issue in India, as Hindu-Muslim tensions are fanned by local politicians promising to build a temple over an existing mosque:
Many of these posts become even more dangerous when they become shared over messaging apps like WhatsApp, the one that is most popular in India. Helo encourages the sharing of its content via WhatsApp, by featuring an option to do so through a WhatsApp logo button in the lower left-hand corner of the post.
Earlier this year, 20 people were killed in religious and ethnically motivated mob violence, based on erroneous assumptions drawn from fake news stories, shared via WhatsApp. As a well-known Silicon Valley-based messenger app, WhatsApp has drawn much of the blame from international media for spreading misinformation and fueling the violence.
WhatsApp is a relatively bare-bones messaging app. It does not employ algorithms which are biased toward one form of content over another. This is not the case for Helo and Bytedance’s other content recommendation apps.
The fake news frenzy comes as India’s political environment intensifies in the run-up to elections in the first half of next year. While fake news shared on social media platforms famously disrupted the 2016 US elections, its impact could perhaps be even more pronounced in the world’s second-most-populous country, and largest democracy.
With approximately 10 million Indians getting online for the first time each month, the internet is rapidly transforming political and social life in the country. This, however, carries with it very real threats to stability. Many of India’s new netizens live in rural towns or small cities and have a limited educational background. These people may lack the experience or knowledge necessary to discern fake news from genuine reporting.
What is also worth noting about these new Indian netizens is that unlike the wealthier, more educated earlier generation, nine out of 10 of those getting online in India now consume content not in English, but primarily in their local languages, according to a Google report. For platforms, this makes content moderation a far more difficult and complicated task.
This online environment is also now becoming a battleground for China’s internet companies’ proxy war. Having launched Helo in June of this year, Bytedance has poured an estimated $20 million into the Indian market, already attracting over 5 million users. It has aggressively taken on ShareChat, (locally owned, but Xiaomi-invested) for the clickbait crown, even mimicking ShareChat’s user interface to such an extent that it led to a lawsuit from the Bangalore-based startup.
While it is difficult to identify proof of direct causation, it is worth noting that these platforms have risen to popularity as India has seen a wave of violence that is being blamed on fake news. It is also worth noting that the issues behind the acts of violence are the same that can be seen across these platforms.
However, when comparing platforms like Helo and ShareChat to others such as Twitter, Facebook, WeChat, or Weibo, one distinction should be made. Facebook and WeChat for example, can at times, spread misinformation and stoke outrage. In fact, it has been well-documented that Facebook’s algorithms were making this worse (although they have since reorganized their algorithms to focus on “meaningful social connections.”)
Yet, these platforms were not designed with the purpose of doing that, and they provide several other benefits. They connect family members, facilitate financial transactions, offer a platform for innovation, and generally make life and communication easier.
Whatever fake news they promote or division they foment, the argument can be made convincingly that they serve a useful and productive purpose in society, that the world is better with them than it is without. However, while these problems may be bugs in the systems of Twitter or Weibo, it seems as though for these others, they are in fact features.
This is particularly true for Helo, and other Bytedance news apps. While there are any number of popular news platforms available, what makes Bytedance’s different? One way is that it recognizes the types of headlines that get the most clicks, and applies them to the news stories they publish. This often leads to headlines that are more provocative or divisive than the actual content of the article. This can cause users to be misinformed simply by scanning through the headlines.
It also curates and targets content for users, creating feedback loops of information. Since most readers are not considering how their clicks may affect future recommendations, they end up creating a bubble for themselves without even realizing it. For the less-educated, new internet-users, which Bytedance’s news apps often target, they often have no understanding of how the app is influencing them.
This isn’t the first time that Bytedance’s news apps have been accused of spreading fake news. Its wildly popular Chinese app Jinri Toutiao has faced a series of disciplinary action from regulators for inappropriate content. English-language Topbuzz has struggled with a fake news problem as well and has recently taken steps to remove the patently false content that once filled the platform, although it is clear that the app aims far more to titillate and provoke outrage than it does to inform.
“At Helo, we take issues such as misinformation and fake news very seriously. This is why we work very closely with our local content review and moderation team in harnessing our algorithms to review and take down inappropriate content according to our Community Guidelines,” said a company representative told me in an email. They also claimed to be partnering with a local, non-partisan fact-checking authority to ensure that their platform’s content is safe and viable. However, even the months-old fake news posts cited earlier in the article have yet to be removed. Helo representatives also declined to mention how many people were assigned to their content moderation team.
After Chinese regulators severely cracked down on the company in April, Bytedance founder and CEO Zhang Yiming promised that the company would employ as many as 10,000 Chinese content moderators. In its international markets, the company has yet to receive the same degree of scrutiny from authorities.
When looking at the content Bytedance’s news platforms throughout the world and in various languages, the algorithms tend to promote the same type of articles: Those that foment anger and divisiveness, running along fault lines such as racial and religious issues, often involving controversial and famous celebrities and political leaders. Its algorithms are designed to get clicks, and it has learned that few things attract eyeballs like outrage. What the algorithm seems unable to determine is whether the content is accurate.
While Bytedance’s algorithms have found that fake news-fueled outrage is the trick to drive user engagement on their news apps, for their video app TikTok (formerly Musical.ly in some markets), underage sexuality seems to be the magic ingredient, as I wrote about in detail last month.
What is perhaps most disappointing is how Bytedance, which is the world’s most valuable internet startup, has chosen to respond to the much-deserved criticism that it receives. While publicly releasing such boilerplate statements as the one given to Hindustan Times above, the company’s representatives behave far more questionable behind the scenes.
When a YouTube video went viral for drawing attention to the underage sexuality and safety risks posed by TikTok, Bytedance filed a complaint with YouTube (a platform on which Bytedance advertises heavily), claiming falsely that the uploader of the viral video was guilty of copyright infringement. Although initially removed by YouTube, the company has since put the video back up.
Indeed, Bytedance is known for such bullying tactics. In the famously cut-throat world of the Chinese internet ecosystem, Bytedance has stood out as willing to go even further than most to silence their critics, using unfounded accusations of defamation or copyright infringement to bully small, independent outlets to remove stories.
In other situations, they will pressure publishers’ investors, hoping that keeping the negative stories online just won’t be worth the trouble. These tactics are frequently discussed and complained about in China tech circles, even leading Tencent’s low-key chairman Pony Ma to complain publicly about “black PR.”
Bytedance is fully aware of the social problems that their platforms are causing. And they seem willing to go further than most to make sure the public doesn’t know about them.
To look at the profile of Bytedance founder and CEO Zhang Yiming is to see what seems to be a contradiction. A 35-year-old self-proclaimed “geek,” Zhang has famously said that his greatest strength is his ability to delay gratification in pursuit of a longer-term goal. This has certainly helped him as an entrepreneur build his startup into the most valuable in the world.
However, there is an irony here as well, that the man who is so disciplined has created a product designed to take advantage of those who do not have the same personal strength and to exploit the psychological vulnerabilities of those who know no better.
Or maybe he is simply a good student of Chinese history and has learned that selling an addictive and harmful product to foreign markets, and then attacking those who sound the alarm about its negative effects, can be quite a profitable business.
TechNode does not necessarily endorse the statements made in this article.
]]>Chinese tech giant Tencent has launched “哈皮” or Hapi (which means happy in English), a clone of ByteDance’s popular joke app Pipixia, in an attempt to win attention from the country’s grassroots users. The app allows users to upload and share a collection of short videos, photos, jokes, and memes.
Apps featuring funny short videos are hugely popular among Chinese netizens. Hapi targets directly at the massive group, but such joke apps may be subject to stricter scrutiny from the country’s cyberspace regulators. ByteDance’s joke app Pipixia, which was launched in August this year, looks suspiciously like Neihan Duanzi, the company’s previous joke app that was shut down permanently for vulgar contents in April. The Chinese government has been making big moves to clean up some of China’s most popular sites and apps.
Built by the team behind Tencent’s QQ browser, Hapi is the latest addition to Tencent’s efforts to explore the booming short video market. The tech giant now has over ten video apps targeting at different user groups, including Weishi, Shanka, DOV, MOKA.
The aggressive foray into short video market puts itself in direct competition with ByteDance, which already has an upper hand in the sector with its AI-powered media empire that includes Douyin, known internationally as Tik Tok, Xigua Video (Watermelon Video) and Vigo Video (Huoshan Video).
The size of China’s short video market jumped 183% year-on-year to RMB 5.73 billion ($825 million) in 2017. The market is expected to reach RMB 35.58 billion by 2020, according to Chinese research institute iResearch.
In addition to gaining supremacy in an emerging market, entering the short video market is of more importance for Tencent to capture and keep the attention of existing users. Conflicts between the two companies were best shown in the public spat between Tencent’s CEO and chairman, Pony Ma and ByteDance CEO Zhang Yiming earlier this year, a move rarely seen among tech moguls.
]]>张一鸣卸任今日头条CEO,原总裁陈林接任 – NetEase
What happened: Zhang Yiming, founder of ByteDance, has stepped down as CEO of the company’s flagship content distribution platform Jinri Toutiao, but will remain CEO of ByteDance. Chen Lin, former head of product at Jinri Toutiao and a Peking University computer science alumni, has taken over Zhang’s role. According to Chen, his work responsibilities will not change significantly.
Why it’s important: The personnel shift reflects ByteDance’s strategy shift. At the moment, ByteDance is more than any single product – it’s now an aggregator of a complex matrix of content-based products. Former product expert Chen will ensure the performance of Jinti Toutiao. Zhang will focus more on corporate strategy to break growth bottlenecks and navigate tightening state regulation. This could also mean that Zhang’s ByteDance will plan for new products, and that Jinri Toutiao is not any more a pilot project but a mature commercial product already.
]]>In this episode of the China Tech Investor Podcast powered by TechNode, hosts Elliott Zaagman and James Hull discuss why investors should put 11.11 sales numbers in perspective and look at which companies on the watch list are most vulnerable to a recession or worsening trade tensions. They are also joined by TechCrunch reporter Jon Russell, with whom they talk about Bytedance, Xiaomi, and the trend of international user acquisition.
Please note, the hosts may have interest in some of the stocks discussed. The discussion should not be construed as investment advice or a solicitation of services.
Watchlist:
Guest:
Hosts:
Podcast information:
Fake news and hate speech thrive on regional language social media– Hindustan Times
What happened: A Hindustan Times investigation has revealed that Bytedance’s Indian regional-language news platform Helo, with at least 5 million estimated registered users, is rife with misinformation and political propaganda.
Why it’s important: This isn’t the first time that the world’s most valuable startup’s news apps have been accused of spreading fake news. Its wildly popular Chinese app Jinri Toutiaohas faced a series of disciplinary action from regulators for inappropriate content. English-language Topbuzz has struggled with a fake news problem as well and has recently taken steps to clean the platform up. As social media gains popularity in less-developed areas of the world, platforms are increasingly being accused of exacerbating ethnic and religious tensions. In Sri Lanka and Myanmar, regional-language misinformation and propaganda that was spread through Facebook are blamed for fomenting violence against Muslim minority groups.
]]>趣头条第三季度财报:日活达2130万 净亏损超10亿 – Xinhua News Agency
What happened: Nasdaq-listed Qutoutiao, a news and content distribution platform, reported an unaudited net loss of RMB 1.3 billion ($150.5 million) for the third quarter of 2018, an 8886.1% increase from the same period last year. The company’s net revenues for the period were RMB 977.3 million, an increase of 520.3% from RMB 157.6 million year-over-year. Apart from increasing costs to retain users, share-based compensation expenses of RMB 717.7 million were recognized to consolidate corporate loyalty and encourage contribution. This is Qutoutiao’s first fiscal report since it’s IPO in September. Qutoutiao’s average daily active users for the quarter were 21.3 million, up 229.0% year-over-year.
Why it’s important: The Chinese business model “seize market share first, and think about profitability later” is seeing increasing costs. As giants such as Tencent join the content game with new projects designed for their ecosystem—Tencent recently updated QQ’s algorithm-supported community recommendation features to improve user experience—it’s getting harder and harder for up and comers to keep users and maintain a competitive team. Meanwhile, content production and distribution is facing rising pressure from Beijing. A few hours ago, Beijing reportedly cracked down over 9,800 WeChat subscription accounts.
]]>Facebook launches Lasso, its music and video TikTok clone – TechCrunch
What happened: Social media giant Facebook has launched Lasso, a video app that allows users to shoot 15-second videos and overlay popular songs, taking direct aim at ByteDance’s short video platform TikTok. The app provides recommendations for videos, as well as the ability to tap through hashtags or browse themed collections. However, it is currently only available in the US on Android and iOS, unlike TikTok, which has a massive following in China through its Douyin brand (the Chinese version of TikTok), and in the West.
Why it’s important: It’s not surprising that Facebook is taking aim at ByteDance—the Chinese company’s short video app was downloaded more than Facebook, Instagram, YouTube, and Snapchat in October, making up 42% of downloads in this cohort of apps. ByteDance took on the US market through its purchase of teen-focused short video app Musical.ly last year. It then merged its acquisition with its TikTok brand in August. For now, Facebook is targetting this segment of TikTok’s market, but it will undoubtedly extend its reach beyond the US in time. However, Lasso does lacks a few features that are popular in TikTok, including augmented reality effects and outlandish filters.
]]>Looks like China’s obsession with short videos is not going away anytime soon. Douyin, arguably the most beloved app among Chinese youths, now has over 200 million daily active users (DAU) in China with a monthly active user (MAU) count of over 400 million as of October, local media is reporting (in Chinese).
In June, Douyin revealed that its DAU in China was 150 million and MAU was 300 million—meaning the app has managed to gain around 50 million DAUs and 100 million MAUs in the course of five months.
Speaking at the World Internet Conference at Wuzhen today, Zhang Fuping, Party secretary and vice president at Bytedance, announced the new milestones reached by the company’s virally popular short video app Douyin. Zhang said the app has continued to grow at a rapid pace not only in China, but globally. Douyin’s international version, TikTok, has had breakthroughs in many countries, according to Zhang the company’s globalization plans are advancing smoothly. TikTok was the world’s most downloaded non-game app in iOS App Store in Q1 2018.
ByteDance, the operator of Douyin and TikTok was recently crowned the world’s highest valued startup at $75 billion. In mid-July, Douyin announced that it amassed 500 million MAUs worldwide—just two years after its launch in September 2016.
Short videos have become one of the fastest growing trends in China. Typically lasting only a few minutes, video clips on apps like Douyin are consuming around 9% of Chinese users’ time spent online.
In October, Douyin launched mini programs, which would most likely increase usage even further. However, not everyone is happy about the rise of short videos apps. Tencent banned WeChat users from sharing external links to short videos on major short video apps, Douyin included—which the tech giant claimed was to vet inappropriate content on its messaging platform. Douyin and Tik Tok also got on the nerves of government authorities in China and abroad. In July, Tik Tok was banned by the Indonesian government following public outrage over their negative influence on youth.
]]>TikTok surpassed Facebook, Instagram, Snapchat & YouTube in downloads last month – TechCrunch
What happened: ByteDance’s short video app TikTok (known as Douyin in China) has for the first time surpassed Facebook, Instagram, YouTube, and Snapchat in monthly installs in the US. The app made up 29.7% of this cohort of apps in September. It has since continued to increase its market share, soaring to reach 42% of downloads among the apps on October 30. The app has seen its installs increase by 237% year-on-year. However, its engagement time still lags behind its competitors.
Why it’s important: ByteDance’s 2017 acquisition of teen-focused short video platform Musical.ly is paying off. It has since merged Musical.ly and TikTok into one app, bring the entirety of Musical.ly’s user base onto Tik Tok. International expansion has been a priority for the company for some time. Earlier this year, ByteDance CEO Zhang Yiming said the company plans to have more than half of its users coming from international markets. Since then, the company has reportedly closed a $3 billion round of funding led by SoftBank, valuing it at $75 billion.
]]>The Delhi High Court has ordered ByteDance, the operator of Jinri Toutiao, to refrain from using “ShareChat” as a Google AdWord keyword, according to the Economic Times report. Last Friday, the Bengaluru-based social and content app ShareChat filed a complaint against ByteDance for allegedly using what it called “AdWords ambushing” tactics. The company said when a user searched for its app on Google, Bytedance’s Helo app popped up as one of the top search results. AdWords is Google’s paid advertising service that advertisers can pay for relevant keywords to match their ads with the terms people search for. Digital advertising on platforms like Google and Facebook has been one of the main focus for ByteDance in India.
Consequently, the court demanded Google to deactivate Bytedance’s use of “ShareChat” or any “identical or deceptively similar mark” on the AdWords platform within 48 hours.
Aside from accusing ByteDance of its shady marketing tactics, ShareChat also said Helo had copied the features, look and feel of its app, as well as icon designs. ShareChat also accused Bytedance of copying and misusing comments and posts by its users, and wrongly attributing them to “fictitious people” on the Helo app.
Bytedance did not provide a comment before the time of publication.
It is worth noting that ShareChat, one of Bytedance’s bigger rivals in India, is one of the 10 startups that Xiaomi has invested in India. The Chinese smartphone maker has been pouring investment into India, hoping to build its presence in the local internet sector—which may have created more barriers for Bytedance to expand in the country. It recently raised around $100 million at a valuation of close to $460 million. The company claims to have a user base of over 50 million.
ByteDance launched the social networking app Helo in July, which racked up more than 1 million downloads in the first month of launching and was coming on strong against existing players, including ShareChat, Dailyhunt (an aggregation app), as well as Facebook. Launching its own operations in India was considered quite ambitious since most Chinese tech companies have chosen to only invest.
The company’s plan for global domination is no secret.
Earlier this year, CEO of Bytedance Zhang Yiming said “globalization” is the company’s goal for 2018 and that the company expects to have more than half of its users from overseas by 2020. Just a few days ago, ByteDance overtook Uber as the world’s highest-valued tech startup,
]]>ByteDance, parent company of content aggregator Jinri Toutiao and short video platform Douyin (known as Tik Tok internationally), is rumored to have closed a pre-IPO funding round valuing the company at $75 billion, reports local media.
ByteDance reportedly began financing negotiations in August. In late-September, reports began circulating claiming that the company was in talks with Softbank Group, New York-based KKR & Co., and private equity firm General Atlantic to raise $3 billion. At the time, Softbank was said to be leading the investment. However, sources now say that the amount of financing is not clear.
ByteDance is reportedly seeking a Hong Kong listing next year. In July, local media alleged that the company was pursuing a valuation of $45 billion. However, ByteDance has not publically confirmed the plans. In July, it said that it had no intentions and made no arrangments to go public.
The company has been embroiled numerous legal spats with Tencent and Baidu this year. In June, ByteDance filed an RMB 10 million lawsuit against Baidu for unfair competition. Before this, the company also took Tencent to court for blocking its content on Tencent’s WeChat and other platforms owned by the company. The move came after Tencent filed an RMB 1 lawsuit against Bytedance for damaging its reputation on the company’s Toutiao and Douyin platforms. Although Douyin wasn’t the only platform Tencent barred from its messaging apps, videos from Douyin, and others, still couldn’t be shared within WeChat after the ban was lifted.
ByteDance has also faced mounting crackdowns amidst a drive by regulators to remove “inappropriate” content from internet platforms. In April, Jinri Toutiao was ordered to better manage its content. Shortly after, news aggregation platform Jinri Toutiao had its app removed from numerous app stores in the country along apps made by local media companies Phoenix News, and NetEase News.
Toutiao was again targeted after it was ordered to permanently close its Neihan Duanzi joke app for its vulgar content. However, ByteDance later launched a Neihan Duanzi clone in August. Dubbed Pipixia, the company said the app had been repositioned regarding product design, content, and target users.
Despite the troubles at home, the company has an international focus. Tik Tok was the most downloaded non-game app in the Apple App Store globally in the first quarter of 2018. ByteDance merged its karaoke app Musical.ly with Tik Tok to form a global Tik Tok brand in August as part of its global strategy. Tik Tok had proved to be popular in Southeast and East Asia while Musical.ly was widely used among American teenagers.
]]>今日头条悄然上线新电商产品:电商“基因”缺失下的硬突围 – Sohu.com
What happened: Leading news and information distribution platform Jinri Toutiao was found having launched a factory-to-store e-commerce platform Zhidian (值点). Zhidian offers products including home & living, clothing, kitchen utensils, food & beverage, and car products. Jinri Toutiao controls 100% of the e-commerce 100% stake. Prior to Zhidian, in 2017, Jinri Toutiao launched another shopping platform, Fangxin Gou, and upgraded its product lines this April. There is no public information on the two e-commerce platforms’ commercial performance.
Why it’s important: It’s widely suspected that Jinri Toutiao’s traffic advantage and popular distribution platform are key strategic tools the company wishes to leverage. These would allow the company to cut into the online retail competition and boost sales. However, it’s still too early to say whether Jinri Toutiao’s e-commerce project would finally grow to a new business model with a substantial contribution to Bytedance, the parent company of Jinri Toutiao’s content and data based product matrix. So far, there is no information signaling any potential merger of Zhidian and Fangxin Gou.
]]>For China’s most valuable start-up, this year has been a case study in just how difficult it can be to manage social media platforms with international user bases. Things seem to only be getting more complex as well.
Bytedance is the content-aggregation super-unicorn behind China’s most popular news app Jinri Toutiao, as well as a short-video app known as Douyin, TikTok, or Musical.ly, depending on the country or region in which the user resides (as of August 2nd, 2018, all versions outside of China have been branded under the TikTok name, doing away with the Musical.ly brand).
As Bytedance’s users have grown both in China and abroad, so has their valuation. Bytedance does not release valuation figures publicly, but Forbes estimated the company to be worth $11 billion in 2017. They reportedly were seeking funding at $75 billion just 16 months later.
The secret to their success lies in their ability to target content to its users. Often this content is in the form of click-bait news headlines. For its short-video apps, Bytedance targets mostly teen and pre-teen children, who make brief videos, usually while lip-syncing to pop songs.
However, as is often the cases when large numbers of 13 and 14-year-olds congregate without adult supervision, the Beijing-based company’s short-video apps have raised concerns regarding both the safety of the young people involved, as well as the decency standards by which such platforms ought to be governed. While the problems and dangers plaguing Bytedance’s platforms are becoming evident, what is less clear is what, exactly, the company should be required to do about them.
Bytedance representatives were contacted for this piece but did not directly provide a statement.
These problems were the focus of a July viral video by YouTuber PayMoneyWubby, exposing a number of the most-viewed videos on the platform Musical.ly featured sexually-suggestive clips of underage teens and pre-teens.
“I’m pretty sure Musical.ly is a pedophile’s dream… Most of these girls are 14, and they’re doing weird sexual shit,” explained the video blogger, sarcastically joking that “if I were a pedophile, Musical.ly would be a beautiful thing.”
Later in the video, while watching a series of Musical.ly clips, he exclaimed in disgust, “How is this allowed? If [the police] pulled this up on my computer, I’d be going to jail!”
Throughout the YouTube video, scantily-clad young people, seeming to range in age from 12 or 13 to 19 or 20, are shown simulating sex acts, dancing suggestively, and lip-syncing to songs with sexually explicit lyrics. While those in the featured short videos remained at least partially clothed, and at least in most Western cultures would not be considered technically pornographic, it is the age of the children in the videos which is so unsettling.
As PayMoneyWubby put it: “It’s so sexualized, but it’s almost exclusively kids.”
After posting the video, the previously little-known YouTube vlogger saw views soar to over 1 million, by far his most successful video, which previously regularly received under 10,000 views.
On August 29th, PayMoneyWubby (who prefers not to disclose his real name) received an email from YouTube itself, informing him that the video had been removed from the platform, and that his channel had been given a “copyright strike,” given often to copyright violators who are removed from the platform after 3 strikes.
YouTube took this action after a copyright complaint was filed by none other than Bytedance itself, claiming that PayMoneyWubby had unlawfully used the Musical.ly logo, and reviewed Musical.ly content in his viral video. In a second video that also went viral with hundreds of thousands of views, the vlogger looked into the “selective” nature of Bytedance’s copyright complaints, using them to remove videos which portray the company’s platform in a negative light, while hundreds of videos remain on YouTube that are straight uploads from Bytedance’s platforms.
After complaints started trending on the social news site Reddit, YouTube removed the copyright strike and put the video back up. YouTube then sent PayMoneyWubby an email, notifying him of the situation with a copy of Bytedance’s initial complaint. The complaint was written in Chinese and cited “an unlawful use” of a Bytedance trademark. In other words, they officially requested that the video be taken down because it had a Musical.ly logo in it, despite the fact that hundreds, if not thousands of videos featuring Bytedance platforms’ logos remain on YouTube. It is also YouTube’s policy that using logos in review videos, as it was in the video in question, does not violate the platform’s terms of service.
It seems plausible that Bytedance was attempting to use YouTube’s copyright protection system to prevent news from coming out about the very real issues with their platform, issues which appear to be an increasingly urgent threat to the company’s international success.
The PayMoneyWubby video is hardly the only one bringing up the issue of child safety on Bytedance’s short video platforms. Although more modest in viewership numbers, other videos on the YouTube platform show a series of creepy middle-aged men making sexually suggestive videos with clearly underage girls.
The tendency for Bytedance’s platforms to become a hotbed of predatory activity was also highlighted by a number of investigative local news reports in the US, raising concerns among parents. Some more conservative societies have banned TikTok altogether, as Indonesia’s Ministry of Communication and Information Technology did temporarily in July of this year, accusing the platform of promoting “pornography, inappropriate content and blasphemy” and that it “contains negative videos that are deemed to be a bad influence on the youth” of the world’s most populous majority-Muslim nation.
The business model for Bytedance, or at least their TikTok platform, is quite clear. They use sophisticated algorithms to target children, exploiting the most fundamental of human desires. By targeting young people, they reach a demographic that is too young to be fully aware of the way the algorithms works, or how they are being exploited, or possibly even put in harm’s way. Their product is designed to be addictive but offers very little in the way of helping their young users develop into healthy, happy, and productive adults.
In other words, Bytedance is McDonald’s. On the internet. But before we pile on this peddler of digital Happy Meals as the target-de-jour of our rage for all that is wrong with the world, let’s take a step back.
After all, many of us love McDonald’s and enjoy a Big Mac every now and then as part of an otherwise healthy lifestyle. McDonald’s provides something that people want to eat, is well-managed, and has consistently provided value to their shareholders. Is it their responsibility if some people choose to scarf down McNuggets and fries so excessively that they put their own health in danger? Is the onus not on parents to ensure that their children stick to a healthy diet? If McDonald’s poses a threat to public health, why do governments not establish and enforce nutritional standards for restaurants, or ban unhealthy fast food altogether?
Thankfully for McDonald’s, most cultures in the world tend to generally agree that dietary choices are to be left to individuals, and in the areas where they differ, McDonald’s is able to localize or adjust their menu, such as by removing beef products in heavily-Hindu India, or by offering apple slices as a substitute for French fries in Happy Meals to appease health-conscious parents.
However, as internet platforms grow increasingly ubiquitous and global, meeting the demands of all stakeholders is proving to be almost impossibly complex. It is this that is quickly becoming the greatest threat to Bytedance’s global success.
Philosophies regarding corporate responsibility, standards of decency, and the role of individuals and the government differ greatly from culture to culture, and internet platforms now face the arduous task of meeting the demands of their global user bases while maintaining the international connectivity that allows them to succeed as businesses.
In many ways, this has been the story of 2018 thus far for Bytedance. After seeing their Chinese user numbers skyrocket and their portfolio of hit apps expand, the company was slapped with a series of disciplinary actions from government regulators. These culminated in a forced shutdown of the company’s popular “Neihan Duanzi” joke app, and the 4 am release of a “self-criticism” written by founder and CEO Zhang Yiming, a document which seemed by many to be more fitting of the China of 1968 than that of 2018.
Within China, Bytedance has played by the rules that govern competition among most internet companies in the Middle Kingdom: Do whatever it takes to secure users, funding, and higher valuations. Do this with extreme intensity, until the government cracks down, at which point apologies will be made and business will continue in a slightly altered form, provided that Beijing allows the company to stay in business.
However, outside of China, governments most often either hold a more hands-off philosophy to internet governance or lack the control capability of the Cyberspace Administration of China to ensure that online activity is to their liking. In these cases, stakeholders, standards, and societal impact can vary greatly. While the Indonesian government may choose to block the app outright, they may face pushback and damage to their brand from concerned parents (or YouTube personalities, for that matter) in the US, or struggle to deal with tightening data regulations in the EU and elsewhere, which could limit the effectiveness of recommendation engines like that of Bytedance.
The challenges of managing this unprecedented complexity are what have brought Facebook to what is possibly the most tempestuous year in the company’s history. From concerns over their platform being exploited to influence elections, to data breaches, to serving as a catalyst for civil unrest and violence, it seems clear that Mark Zuckerberg and co. are struggling to reckon with the complex, global web of social externalities created by their very powerful platform.
However, as Facebook struggles to control the Frankenstein’s monster of their own creation, Bytedance seems to be attempting to build something that shares Facebook’s strengths, while avoiding its downfalls. Sources close to the company have mentioned how adapting to changing regulatory and social environments, both at home and abroad, has become a primary focus of the company’s top management over the past year.
In June, the company announced enhanced privacy and safety features, including allowing users to set accounts to “private,” so that only approved users could view their content, providing the option for users to delete their accounts if they choose so, and restricting private messaging to only between those who are friends on the platform. Parental control functions were also introduced, including a “time lock” feature, which allows parents to set a limit on how much time their children spend on the app. However, it should be noted that many of these features have long been standard on Facebook, Twitter, and other popular platforms.
However, while they can take steps to curb their platforms’ most harmful excesses, the truth is that Bytedance is ultimately beholden to the desires of its users, and the instincts, emotions, and faults which make them human. When asked at an investor meeting about why so much of the content on the company’s platforms seemed to involve “low-quality” content rather than that which is more educational and informative, Bytedance’s Zhang answered frankly: “Every time we run internal tests the results show that viewership drops off precipitously when alternative content like international current affairs, science and technology is served up.”
In other words, Bytedance just gives the people what they want. After all, McDonald’s is successful for their cheeseburgers and fries, not their apple slices.
TechNode does not necessarily endorse the statements made in this article.
Update, 09 October 2018: This piece has been corrected after publication to reflect the fact that Indonesia’s ban was temporary and that Bytedance’s valuation has not been confirmed by the company.
]]>Megadeal May Make Chinese Internet Company the World’s Biggest Startup – Bloomberg
What happened: Bytedance is in talks with Japanese conglomerate Softbank Group, New York-based KKR & Co., and private equity firm General Atlantic to raise at least $3 billion at a valuation of $75 billion. SoftBank is said to be playing a bigger role in the funding round, targeting a massive $1.5 billion investment in Bytedance.
Why it’s important: Bytedance, the parent company of Tik Tok and Toutiao, was hit hard by the government’s crackdown on vulgar content earlier this year. Rumors were rife that the company was seeking to raise funds from the public markets after the crackdown. According to CB Insights, if completed, the latest funding round would make Bytedance more valuable than Uber, which is currently valued at $72 billion, and become the world’s biggest startup.
]]>Content Aggregator’s Finance Venture Sparks Concerns-The SixthTone
What happened: In a public letter addressed to the China Banking Regulatory Commission, journalist Li Jianping, who runs a WeChat public account specializing in banking-related news, publicly called out news aggregator Jinri Toutiao for offering financial services without a proper license. The Chinese news aggregator rolled out a low-interest loan service Fangxinjie in July.
Why it’s important: Stricter government regulations have led to a meltdown of China’s online lending platforms since the beginning of this year. In order to survive the tough market, some existing online lending companies seek new opportunities by partnering with non-financial outlets, including media companies, to offer online loans. Both Sina Weibo and MeituPic have rolled out similar service through partnerships with existing lending platforms. “Popular media outlets should be cautious about advertising for lending platforms because of ‘credibility-related issues’,” an expert in the industry warned.
]]>What happened: Chinese video streaming platform iQiyi is suing Jinri Toutiao operator Bytedance for RMB30 million ($4.4 million) over illegal streaming of its popular show The Story of Yanxi Palace. iQiyi has accused the company of hosting short clips of the show, causing damage to the video streaming giant. The Haidian District People’s Court of Beijing has accepted the case. However, representatives at Bytedance say they have not yet received notice of the case.
Why it’s important: Bytedance has spent a lot of time in court this year. The company found itself at odds with both Tencent and Baidu for unfair competition and copyright infringements. These cases have sought compensation ranging from RMB 1 to RMB 90,000. Matters have even got personal, with CEOs weighing in on their respective WeChat Moments. This is not the first time iQiyi has filed a lawsuit against another company either. In May, the company sued Bilibili for alleged illegal streaming of Rap of China.
]]>Updated 27 August 2018, 2:53 pm: This post has been updated to clearify that the partnership is between Intel and Toutiao, rather than the later’s parent company ByteDance.
Chinese tech upstart Toutiao and US chipmaker giant Intel announced plans today to set up a joint innovation lab. The laboratory will support AI technology R&D, application of key technologies as well as talent training, local media is reporting. The joint innovation lab will be located at Toutiao’s new data center.
The partnership between the two companies can be dated back to 2013 through cooperations in a variety of fields from big data to AI technology development, according to the report. The two parties have entered a deeper partnership in 2018 with the establishment of an innovation fund earlier this year, the current joint innovation lab, and by signing a strategic MOU.
The company uses several AI technologies in its services such as content recommendation algorithms, natural language processing, computer vision, and voice recognition. Toutiao is an AI-powered news aggregation platform that delivers personalized content recommendations based on readers’ interests. Its parent ByteDance also operates massively popular video platforms Douyin (Tik Tok), and Huoshan (Vulcano Video). The company is in need of huge processing power for its massive data.
“We receive over 100 million comments and have to process requests from over 10,000 users per second,” the company’s vice president Yang Zhenyuan explained. The partnership and research lab aim to provide solutions for this problem.
Bytedance has been betting on its AI research capabilities in line with plans to develop its own AI chips. In addition to the current partnership, the Chinese tech giant also teams up with Berkeley Artificial Intelligence Research Lab to foster future AI innovators and entrepreneurs.
]]>Beijing Bytedance Technology Seeks to Raise $3 Billion Privately —WSJ
What happened: ByteDance is hoping to raise $3 billion in an equity-fundraising round that could prop up its value to up to $75 billion, according to WSJ sources. If the goal is completed, the parent company of Jinri Toutiao and Douyin AKA Tik Tok could become one of the most valuable private tech companies in the world. However, this amount could change and there is no guarantee Bytedance will achieve its targeted valuation.
Why it’s important: Just yesterday, the Financial Times reported that ByteDance will seek an IPO next year because the government’s heavy crackdowns on content during this year killed the company’s fundraising round. If the new funding round news is true, the IPO will likely be postponed. ByteDance itself said in July that it has no plans for an IPO after local media suggested that it will list in Hong Kong.
]]>Chinese tech group Bytedance plans IPO —Financial Times
What happened: ByteDance, the parent company of Jinri Toutiao and Douyin AKA Tik Tok, is likely to seek funding on public markets next year. The reason behind this, according to FT sources, is that government crackdowns on content this year killed the company’s fundraising round that would have valued it at up to $45 billion, more than twice its then-valuation of $20 billion.
Why it’s important: Rumors on ByteDance’s listing have been around since July when local media published that the company is seeking a Hong Kong IPO that may value it at over $45 billion. The company has denied the reports. ByteDance did, however, present a new official website at the time. The firm’s troubles with authorities are also well-known but the latest news that Bytedance is relaunching a version of its banned joke app Neihan Duanzi under the name of Pipixia might encourage investors.
Read more: Bytedance says it has no IPO plans, but its rise seems unstoppable
]]>今日头条悄悄复活“内涵段子” 回应称将重新定位这款产品—Tencent Tech
What happened: Toutiao launched a new joke app named Pipixia, where users can upload and share a collection of short videos, photos, jokes, and memes.
Why it’s important: The app reminds us of Toutiao’s previous joke app Neihan Duanzi in every sense. In a national content purge earlier this year, the state’s cyberspace watchdog has ordered the permanent closure of Neihan Duanzi for vulgar contents. It’s interesting to note that Pipixia users not only can bound their Toutiao accounts but also to sync their account of Neihan Duanzi. In response to the concerns, the company claims Pipixia has been repositioned in product design, content and target users.
]]>ByteDance set to merge Musical.ly with Tik Tok into one global video platform under Tik Tok brand —SCMP
What happened: Beijing-based ByteDance is merging karaoke app Musical.ly with short-video sharing platform Tik Tok to create one global app under the Tik Tok brand. Douyin, the Chinese version of Tik Tok, will remain a stand-alone app.
Why it’s important: The merge is another move in ByteDance’s global strategy. Tik Tok has already gained popularity in Southeast and East Asia while Musical.ly made its way to US teenagers. The duo could be a powerful combination for the international market: Tik Tok was the most downloaded non-game app in the Apple app store globally Q1 of 2018. Domestically, however, Tik Tok/Douyin faces strong competition in the short video arena.
It is impossible to browse the internet or read the newspaper these days without being informed of the dire threat of a US-China trade war. In the past few months, Donald Trump has taken aim at China’s trade policy and its theft of American intellectual property. He argues that China, among other countries, have large commercial imbalances—exporting far more than they import—and takes that as an indicator of unfair trade deals.
Most recently, the US imposed tariffs of $34 billion on Chinese goods, and more are anticipated. China is expected to retaliate by imposing its own duties on American-made agricultural and energy products.
But speakers at RISE in Hong Kong took more of an optimistic stance on the much-discussed tensions between the two countries, believing that when it comes to companies expanding internationally, the market itself can solve the problem.
“I think it’s going to be hard in North America and Western Europe in the short term, but in the long term, the best innovation wins,” said CloudFlare CEO Matthew Prince.
Prince referred to the story of musical.ly, the Bytedance-owned short video app, which he said “caught fire among 15-year-old girls in California and built an enormous following,” after being founded China. Bytedance also owns Douyin, known internationally as Tik Tok, and is making globalization a key strategy.
“I think the more that we can cross-pollinate the culture between China and the rest of the world, the better it is,” Prince said.
John Zhao, chairman and CEO at Hony Capital, shared Prince’s sentiment. He said that China has an enormous market, and its advances in data science, biotechnology, and the size of its market have begun to show. This, he believes, coupled with the US’s strengths in accumulative innovation, “create value for everybody.”
“I don’t see how that could be stopped,” he commented.
In June, the US Treasury Department began drafting measures that would prevent companies with more than 25% Chinese ownership from acquiring companies that develop “industrially significant technology,” citing national security concerns. Earlier in the year, legislators looked to update an already existing committee that would have a similar effect. This would stop Chinese firms from acquiring companies that, for instance, also produce tech for the US military.
Zhao thinks that the threats posed to Chinese companies by these proposed measures have been blown out of proportion.
“If you read from the press or listen to politicians rhetoric it feels that way. We’ve always invested in the US, just like we’ve brought US [companies] to China. We haven’t run into what we thought was unfair [practices],” he said.
However, he admits he is concerned about the direction of the discourse. “I hope people deal with the matter according to laws and regulations and don’t make a political issue out of that,” he adds.
Nonetheless, “the matter” has become inherently political on both sides of the Pacific. In April, telecommunications manufacturer ZTE was banned from sourcing components from American companies after it violated US sanctions on Iran. The prohibition has subsequently been lifted after ZTE paid nearly $2 billion in fines, but it lost a substantial amount of its market value.
Huawei has also been caught up in proposed and existing limitations of its overseas business. In the US, the Federal Communications Commission (FCC) is citing national security concerns to prevent local companies that use its equipment from accessing federal funds. Huawei submitted a filing in response stating that its competitors are responsible for setting up the roadblocks. Consumers have also been warned against using both Huawei and ZTE smartphones.
Similar moves are reportedly being made in Australia, in which lawmakers are seeking to ban the company’s 5G rollout in the country. The company was also accused of meddling in local politics, with the Huawei sponsoring more of the county’s federal politicians overseas travel than any other company.
One of Trump’s major rationalizations for imposing trade tariffs on China is its alleged intellectual property (IP) theft. According to the Global Innovation Policy Center (GIPC), an affiliate of the US Chamber of Commerce, China ranks 25th out of the 50 countries surveyed regarding (IP) rights. The GIPC says that the number of IP infringements remains high, while the interpretation of IP laws is not on par with international standards.
“I think that China has gotten to the point where they had better [improve] their [intellectual] property law or their practices just for the sake of their own development,” said Zhao.
Some foreign companies entering China are required to find local partners to operate in the country. This has been a point of contention and seen as a risk to the IP of foreign companies. However, Zhao doesn’t seem to think finding a local partner is negative, adding that it takes place in the US and China.
“…I am very puzzled why all of a sudden finding a local partner to access the market is such a bad thing. There are issues like IP protection, but again, a lot of these issues can be worked out by continuing to work together to get a rule-based system that is mutually understood and respected,” he said.
Zhao’s take may be a little naive. TechNode reported in June that IP theft has become a particular problem with the internet of things (IoT) devices. When companies choose to manufacture their products in China, local partners have unfettered access to the IP. Having gained it legally, there is little that can be done if it is stolen.
However, both men remained optimistic, despite the current trade difficulties and IP protection woes.
“While politicians need to sort out all of the disputes, people sitting in this room and at exchanges like will push it forward. So I do see Chinese companies, just like US companies, will be more and more global,” said Zhao.
“I welcome competition from Chinese companies,” said Prince. “I hope that it becomes easier for Chinese companies to come to the US, and I hope that the optimistic case of the trade war is it will be easier for US technology companies to come to China.”
]]>Popular short-video app Douyin (also known as Tik Tok) created by ByteDance is going thorough clean up removing a total of 27,578 short videos, 9,415 audio files, 235 Douyin challenges, and permanently blocking 33,146 user accounts during just one month. The June clean-up progress was announced on its WeChat official account July 13.
Duoyin has been through some rough waters this year. In April, the app temporarily removed its live-stream and comment feature and underwent a “system upgrade” to improve its content screening and auditing process. Earlier this month, Douyin had to suspend its commercial operations as a penalty for insulting a war hero.
The platform landed itself in hot water abroad too. Last week, Douyin’s international version Tik Tok was banned by the Indonesian government following public outrage. Much like in China, Tik Tok was accused of being a bad influence on the youth. The ban was overturned two days later after Douyin agreed to censor “negative content.”
The negative press did not seem to affect Douyin’s popularity—quite the opposite. It became the world’s most popular non-game app in 2018 according to iOS download charts. As of June, Douyin has 150 million daily active users (DAU) on its platform, quadrupling since January. Douyin is operated by ByteDance’s news aggregation app Jinri Toutiao, one of China’s fastest-growing tech startups valued at over US$30 billion who is equally embroiled in the debacle.
According to the company’s announcement, accounts that violate the rights of minors will be severely punished and permanently removed. The company said it will report those in violation of laws to authorities.
“As a platform, Douyin feel the immense responsibility. We have always wanted to provide an active, pleasant, green, healthy content ecosystem environment for users. The company is determined to fight against vulgar and low-quality content.”
Douyin’s announcement included a list of account names that have violated company rules. According to Douyin, the accounts in violation fall under the following 8 categories: publishing and spreading vulgar and pornographic content, use of offensive language and insults, false information and rumors, spam ads, infringing copyright, violation of rules and laws, in violation of the rights of minors, publishing content that causes discomfort.
Huoshan.com, a short video platform backed by ByteDance, announced its One Million Experts (百万行家) plan which will inject RMB 1 billion ($150 million) worth cash and resources in the following year. The fund is aimed at users in industrial, professional, and service sectors to show and exchange experiences.
Huoshan AKA Volcano Video or Vigo Video is not only eyeing commercial interests. As Beijing tightens regulation and censorship, the platform was criticized by China’s content watchdog the State Administration of Radio and Television for allowing distribution of improper content. Huoshan’s City Channel also shut done to clean up vulgar content in April.
The company thus set up a new topic recommending and distributing positive energy content to respond to Beijing’s policy shift and hedge any undesirable administrative risks.
Bytedance says it has no IPO plans, but its rise seems unstoppable
According to Zhang Chao, the Huoshan officer in charge of the One Million Experts project, phase one period targets professionals, industrial institutions, and multi-channel networks (MCNs) in industries including cooking, fitness, architecture, magic show skills, education, martial arts, and vehicle mechanics.
Zhang stressed that the platform’s industrial professional content attracts more than 5 billion daily views, and provides the business foundation for the formal launch of the plan.
Nevertheless, based on Zhang’s commercial calculation and Huoshan’s negative record in Beijing’s regulation database, the project is more like a compromise that seeks stable and low-risk profit channels to sustain essential growth, consolidate market share, and diversify content portfolios.
Local media phrased that the RMB 1 billion worth resources will build up a video-version Industrial Encyclopaedia. Huoshan will also provide one-to-one exclusive service to partners to help transform professional content into circulative media projects. Meanwhile, the platform is reported to be in talks with CCTV 7 (agriculture channel) for collaboration.
The clear business model integrating policy-backed resources will reduce trust cost and administrative concerns when building up partnerships in the booming but risky Chinese content and live streaming economy.
And an RMB 1 billion project is not new to Huoshan. In 2017, during its early stage development in China, the company announced to give out RMB 1 billion in cash to 15-second viral videos’ makers.
The live streaming industry in China is seeing increasing competition. Profitability and policy pressure demand players to maintain strong performance and traffic to secure a position in the field. As Huya and Inke went public, catchers will have to seek alternative channels for financing and unique content to stay in the game.
]]>Just weeks after Bytedance and Tencent announced plans to take one another to court, the owner of China’s popular news aggregator Jinri Toutiao has filed a RMB 10 million lawsuit against Baidu for unfair competition.
According to Beijing’s Haidian People’s Court, Bytedance said that content on a Baidu-owned platform detailing the spat between it and Tencent was disparaging and slanderous. The filing claims that Baidu’s reports said Bytedance merely wanted public attention from fights with big tech companies such as Baidu and Tencent.
According to Bytedance, most of the reports originated from Baidu’s Baijiahao, an information aggregator similar to Jinri Toutiao. The company said they misleading and didn’t provide evidence for their accusations. Bytedance also said the reports damaged its public reputation, especially among internet users, and weakened its market competitiveness while improving that of Baidu.
Bytedance sued Tencent for RMB 90 million in early June for blocking its content on WeChat and other Tencent-owned platforms. The move came after Tencent filed a RMB 1 lawsuit against Bytedance for damaging its reputation on the company’s Toutiao and Douyin platforms. Although Douyin wasn’t the only platform Tencent barred from its messaging apps, videos from Douyin, and others, still couldn’t be shared within WeChat after the ban was lifted. After the lawsuits, Tencent announced that it stopped business cooperation with Bytedance. Prior to this, Douyin sued Tencent for copyrights infringement in May.
This isn’t the first time that Bytedance has sued Baidu either. The company accused Baidu of unauthorized streaming of Yi Guo Hui, a talk show produced by Jinri Toutiao and asked for a RMB 80,000 in compensation.
]]>After Bytedance apologized for disrespectful ad content about China’s war heroes, the People’s Daily, one of China’s largest state-owned media, forwarded the post on its Weibo page and commented, “Apologies won’t ease the situation with immediate effect.”
People’s Daily said, “The mistake made people tremble with anger and shock”. It also accused the company of making the same mistakes again and again and doubts whether the apology was sincere enough. The official account concluded by quoting President Xi Jinping’s “advertising campaigns should also be oriented in the right direction” and asked the company to “firm its stand in the right values so that there won’t be any fatal errors in where the company is heading.”
The ad originally appeared on Douyin(抖音), China’s trending short video platform owned by Bytedance. It displayed the phrase “Jokes about flaming Qiu Shaoyun.” Qiu Shaoyun was a war hero in the Korean War who let himself burn alive while he laid perfectly still so that his platoon wouldn’t be exposed. The government later awarded him several metals. The ad was immediately taken down after it was reported by an anonymous user.
China implemented laws in late April to protect authorized heroes and martyrs who have made contributions to the nation. Under the provision, the names, portraits, reputations of the heroes and rewards they received are protected by the law and people are forbidden to deny, distort or slander and they can’t be used for commercial purposes.
Douyin isn’t the first application to suffer a stern rebuke. Baozou Comic’s site and official accounts on different China’s social platforms were forced to close down in mid-May, due to jokes on another war hero even after its Chief Executive Officer Renjian led his team to apologize in front of the hero’s memorial monument.
Before falling foul of war heroes, Bytedance has received criticism for displaying vulgar content. One of the most serious was shutting down its flagship joke app “Neihan Duanzi” and ByteDance founder and CEO Zhangyi ming released an open letter of apology.
]]>Douyin rival, short video sharing and live streaming platform Kuaishou (快手), has 100% acquired Acfun (A站), a platform for ACG (anime, comics, and gaming) fans. No other information has been revealed.
After the acquisition, Acfun will be independent in branding, operation, team building, and future development. Kuaishou will provide support in technology and resources such as capital and channels.
The acquisition is a strategic move to increase survival chances in fierce competition. The two parties also hope to integrate possible resources to combat major players such as Douyin and Bilibili.
Kuaishou, targeting rural and lower tier city users, though holding around 100 million daily active users (DAU) and good traffic, is frequently under investigation due to improper content.
In 2016, famous Chinese new media author Huo Qiming published the article Cruel Stories from the Bottom: Chinese Rural Areas in a Video App (残酷底层物语: 一个视频软件的中国农村). The article depicted the world of Kuaishou where people from rural areas post videos including self-mutilation to win attention.
Recently, the government investigated cases of teen mothers showing off their young husbands, kids, and their elopements. Su Hua, CEO of Kuaishou, apologized publically and stressed “using the right value to guide algorithms.”(in Chinese)
The platform has built its business model on live streaming and advertisement. Amid tight content censorship and commercial competition, however, compared to Douyin’s 150 million DAU and stable commercial cooperation with major global brands, Kuaishou’s RMB 8 billion revenue and net profit RMB 700 million don’t seem that impressive
Meanwhile, Acfun itself has been under scrutiny for its content and lack of profit. Speculation puts the company’s loss in 2017 at around RMB 100 million. On February 2, 2018, Acfun temporarily closed. The platform resumed operating on February 12th.
Though facing funding problems, Acfun’s reputation’s in Generation Z and domestic video sharing has brought powerful investors who are interested in taking over the business.
In 2017, there were rumors that YC Capital (云峰基金), a private equity firm co-founded by Alibaba’s Jack Ma, was in talks with Acfun to acquire 20% of the business for around RMB 1 billion. Due to its close relationship with Alibaba, the market often read YC Capital’s moves as part of Alibaba’s intentions. In March, 2018, source close to the matter said YC Capital had abandoned the deal, and ByteDance instead was in frequent talks with Acfun.
Since ByteDance is behind Kuaishou’s major rival Douyin, Acfun will not be in any commercial deals with ByteDance in the near future.
]]>Bytedance just can’t seem to get enough of court hearings. After losing a court battle to Tencent in July last year over copyright violations and suing Baidu and Sogou for unfair competition this year, the Beijing-based company is making its lawyers busy again.
The court in Beijing’s Haidian district has accepted a case brought by Bytedance-operated short video platform Douyin which is suing Tencent for defamation and requesting RMB 1 million in damages including an apology.
The move follows a very public clash between Tencent’s CEO and chairman Pony Ma and founder of ByteDance Zhang Yiming. Just last week, the two tech leaders were caught bickering on WeChat Moments, a feature similar to Facebook’s feed, over Tencent’s decision to suspend direct playback of short videos on WeChat and QQ including Douyin. Zhang then revealed that Bytedance is consulting with legal experts over the matter.
The two tech giants are going to court over an article that was published on WeChat April 2nd berating the Douyin app not only for occupying children’s time but also for regularly publishing videos of children which are sometimes put in dangerous situations for comic effect. The article titled “Douyin, leave the kids alone” (抖音,请放过孩子) was published on the public WeChat account of Fast Mini-Class (快微课), an online platform offering educational video lessons for children, and has since gone viral.
Douyin’s lawsuit claims that the videos featured in the article were taken from other video platforms and that the article deliberately tried to tarnish Douyin’s image by convincing readers that short videos are harmful to children.
The company is claiming that Tencent should be held responsible for allowing Fast Mini-Class to publish damaging content on WeChat’s platform. Tencent allowed internet users to spread false information on their operating platform without verification and review and infringed the legitimate rights Douyin, the claim states. The lawsuit was accepted by the Haidian court on May 17th.
Update: Tencent has responded to the lawsuit by stating that WeChat official accounts platform has a mechanism for filing infringement complaints. Once verified, it will be dealt with immediately, said the company in a statement. It also noted that Fast Mini-Class has already deleted the article in question. However, TechNode was still able to find it on other WeChat public accounts.
On the same day, the Haidian court also announced it will accept another lawsuit from Bytedance, this time against tech giant Baidu. The lawsuit for copyright infringement was brought by Bytedance’s news aggregation platform Jinri Toutiao. Toutiao has accused Baidu of unauthorized streaming of a talk show called Yi Guo Hui (一郭汇) produced by Watermelon Video and Jinri Toutiao. The company is demanding that Baidu stops the infringement, apologizes and compensates them for economic losses in the amount of RMB 80,000.
]]>Tencent’s CEO and chairman, Pony Ma, and founder of ByteDance, Zhang Yiming, were caught bickering today on their WeChat Moments, a function similar to Facebook’s wall.
Tencent is the parent company of WeChat while ByteDance is the parent of Jinri Toutiao and Douyin (called Tik Tok overseas).
Zhang Yiming shared the news that ByteDance’s short video app Douyin became the most downloaded non-game app in Apple’s App Store. The app topped the charts in the first quarter of 2018, according to research by Sensor Tower.
However, Zhang apparently couldn’t help but add a remark directed against the very platform he was sharing the news. In a move rarely seen among tech moguls of any nationality, Zhang accused WeChat of making excuses to block Douyin out of the platform, adding that plagiarizing Douyin with its own short video app Weishi (微视) could not stop its growth.
The accusation likely stems from Tencent’s announcement that messaging service WeChat and social platform QQ will suspend direct playback of short video apps (in Chinese) including Kuaishou, Douyin, Watermelon and Tencent’s own Weishi. Users will have to manually copy links and use the browser watch the video. The decision came after a government clampdown on a number of social media and live streaming sites over undesirable content in April.
But there might be another reason why Zhang Yiming was so keen on taking on Tencent. Along with Kuaishou, Douyin is currently among the frontrunners in China’s short video streaming industry, but new entrant apps from Tencent and Baidu are hoping to challenge their dominance. Earlier this month, news broke that Tencent was spending RMB 3 billion ($478 million) in subsidies to lure influencers to an upgraded version of Weishi.
Tencent’s Pony Ma decided to answer Zhang personally, saying that the statement is defamation to which Zhang responded (our translation):
“The former [blocking Douyin links on WeChat] is not suitable for discussion. The latter [plagiarizing Douyin] has been notarized [i.e. evaluated by legal experts]. I didn’t want to go into a verbal dispute. I just failed to resist complaining and now my PR is criticizing me. I’ll send you the materials.”
“There’s too much you need notarized,” Ma responded sharply.
China’s short-form video is one of the country’s fastest-growing markets. According to iiMediaResearch, China’s short video users passed 240 million in 2017 and is estimated to reach 353 million this year. The popularity of short videos and the development of monetization channels also helped boost market revenues to a staggering RMB 5.73 billion ($913 million) last year.
]]>Douyin has become the world most downloaded non-game app in the iOS App Store, according to market research company SensorTower. The short video app has been downloaded 45.8 million times from the App Store during the first three months of 2018 exceeding Facebook, Instagram, and YouTube. However, Facebook is still in the lead for overall (iOS and Android) and non-game app downloads.
The popular music app belongs to Beijing-based ByteDance, the company behind China’s news aggregation platform Jinri Toutiao. Along with Kuaishou, Douyin is among the frontrunners in China’s crowded short video streaming industry. The app came under global attention recently after banning popular cartoon character Peppa Pig for being too subversive.
Bytedance is also the company behind the international short video and social app Tik Tok and it also operates Tik Tok’s rival Music.ly which it bought in November 2017.
Another win for Chinese companies was in the mobile gaming department. Tencent’s PUBG Mobile is the world’s most installed title both the App Store and Google Play. Tencent also topped the charts of for game revenues with Honor of Kings.
According to the research, Tencent was No. 1 for overall mobile app revenue and mobile game revenue, and No. 2 for non-game app revenue after IAC, owner of Tinder. Unsurprisingly, Chinese apps showed better performance on the App Store since Google Play is blocked in Mainland China.
Tencent has been trying to capture China’s feverish short video market as well. Earlier this month, news broke that Tencent was spending RMB 3 billion ($478 million) in subsidies to lure influencers to an upgraded version of its short video streaming app, Weishi (微视). And a few days ago, local news media reported that Baidu Tieba, a large online community platform owned by Baidu, would be investing most of its budget into building up its short-video ecosystem, including Nani.
]]>The recent US ban on selling components to China’s state-owned communication technology ZTE has become a boon for China’s chip makers. Bytedance—the company behind AI-powered news aggregation platform Jinri Toutiao—has set its eyes on developing its own AI chips.
“Bytedance has the largest number of users in the world whose videos need to be analyzed and processed and uploaded, and we are purchasing a large number of chips. At present, we are actively seeking breakthroughs in the chip-related field,” Vice-President of Bytedance Yang Zhenyuan told 36Kr (in Chinese). He did not, however, provide any specifics on the products being developed.
The news comes only a few days after Alibaba announced the creation of its neural network chip, the Ali-NPU, which will be used in AI applications for businesses through the Ali Cloud. Just one day after the announcement, Alibaba also revealed it will fully acquire local chipmaker C-SKY Microsystems.
Yang also told reporters that although the “ZTE event” reflects the weakness of China’s high-tech industries in key chips and core components, the country still has the opportunity to seek new breakthroughs in the emerging direction of AI chips. However, it will take a long time to reach international levels in the high-end chip field; the R&D cycle will be very long, Yang added.
In the short term, China has the ability to achieve a balanced situation through some areas of leadership (such as artificial intelligence, software ecology and other fields), which can lay the foundation for long-term independent research and development, Yang added. While the US technology giants Facebook and Google are independently developing AI chips, domestic internet giants are also laying out a map, he noted.
Bytedance is not just eyeing AI development, it is also preparing an aggressive expansion overseas. CEO of Bytedance Zhang Yiming revealed at the sixth anniversary of Toutiao that the main keyword for the company in 2018 will be globalization. Their goal is to have more than half of their users from overseas in the next three years.
]]>Four of China’s most popular news apps have disappeared from Chinese app stores as of 3pm today. The enforced takedown by authorities was reported by Sohu News before the deadline (the news on Sohu has since been deleted), and our checks of various domestic app stores show the apps have now been removed.
Jinri Toutiao 今日头条 will be suspended for three weeks, Phoenix News 凤凰新闻 for two weeks, NetEase News 网易新闻 for one week and Tiantian News 天天快报 for three days according to Sohu, which claims to have had the move verified by the Ali, Huawei, Xiaomi, 360 Mobile and OPPO app stores before the deadline. Tencent told them it didn’t have any comment.
The reason behind the takedown, as ascertained by Sohu, is “In order to regulate the dissemination [of news] in a legal manner, all online application stores must suspend the downloading of the four mobile applications”.
The takedown follows an announcement by the State Administration of Radio and Television on April 4 (in Chinese) that picked out Toutiao and Kuaishou as continuing to broadcast without having the relevant permits for online broadcasting, and for broadcasting programming opposed to social morality. The announcement also called on the two to go through their existing content and remove anything deemed unfit or pornographic and to reduce their overall output back inline with their management capabilities. Last year Toutiao explained how it was using AI to automate content-checking with humans watching a very small proportion. Its subsequent efforts to improve its content checking, including hiring Communist Party members, have not kept it safe from this round of suspensions.
Toutiao, the app to be removed for the longest period, had not responded to our request for comment at the time of publication. Its Toutiao Express app does not seem to have been affected by the move. Apple’s China App Store is still carrying the apps involved.
Last month, I wrote an op-ed taking a critical eye to the globalization strategy of Bytedance, the Beijing-based parent company of ultra-popular Chinese news aggregation platform Jinri Toutiao. Riding a soaring valuation, Bytedance has stated its ambitions to apply their sophisticated AI-based recommendation engine to platforms aimed at overseas markets. In an ideal situation, this technology produces a win-win-win-win scenario in which readers get tailored content, creators reach the right audiences, advertisers efficiently reach their target market, and Bytedance cashes in as well.
While the platform and those in charge of it were certainly not intentionally creating a place for fake news, the issues with the platform come at a time when sensitivity around news content, and its relationship with the online platforms that distribute it, is particularly high. Western democracies are growing increasingly concerned over foreign governments’ attempts to influence voters through online media. For a Chinese news aggregator to succeed in entering those markets at this time, careful navigation will be required.
That being said, there are areas of the overseas internet in which Bytedance’s aggregation and recommendation competencies are sorely needed, and are not particularly sensitive. They just need to pick their spots.
In their globally-focused acquisitions, they have made thus far, Bytedance has targeted China-connected firms with overseas popularity. In 2017, they acquired France-based news app News Republic from Chinese company Cheetah Mobile, who had acquired them the previous year. The crown jewel of their shopping spree, however, was undoubtedly Musical.ly, the Shanghai-based video app that took off with Western teenagers in 2016 and 2017, and for which Bytedance reportedly spent anywhere from $800 million to $1 billion. The acquisition makes sense. The videos on the app are mostly short, fun, and light, and since there is little political sensitivity around their subject matter, it is feasible that they could be a rare app to achieve a large userbase both inside and outside of China.
That being said, teens are fickle, and business models that focus on them can struggle in achieving sustainable success. Take Snap for example, who after IPO-ing at 25 dollars per share a year ago, has been trading mostly in the teens since June of 2017. Its stock plummeted again in late February after reality TV star Kylie Jenner declared it “dead” on Twitter.
But where Bytedance may be most needed, and where their greatest overseas opportunity may be, is in audio. In fact, they are possibly better suited than anyone else to entirely revolutionize the podcast industry.
For those of you who don’t know what a podcast is…
Podcasts are downloadable audio files, most of which listeners enjoy on their smartphones. Most last anywhere from 20 minutes to 3 hours. Some focus on story-telling, others on news, but most popular ones involve in-depth interviews with experts or public figures.
Since podcasts are quite cheap to produce, it means just about anyone can start a podcast, on just about any topic. I recently was a guest on marketer Lauren Hallanan’s “China Influencer Marketing Podcast,” an English-language podcast which focuses on influencer marketing on Chinese social media platforms. A niche within a niche within a niche. But for the group of people for whom that topic is important, the information shared on Lauren’s podcast is pure gold.
Podcasts also hold tremendous influence and advertising potential. “From an advertising perspective, you have the listener trapped,” explained Bill Simmons, founder of The Ringer, a Los Angeles-based media platform which, according to Simmons, is achieving profitability primarily from the ad revenue of their robust network of sports and culture podcasts. “If someone is listening to your podcast while they’re exercising or doing dishes, they’re not going to stop what they’re doing in order to fast-forward while you talk about a sponsor for 30 seconds.”
Podcasts have become a central component to just about every major media company in the English-speaking world. From CNN to Vox to The Wall Street Journal, if a media company isn’t producing podcasts, they’re falling behind. For many of these companies, there are fewer rights restrictions on their audio content. For example, while the New York Times website limits me to ten articles per month before asking me to pay for a subscription, I can listen to their daily podcast, aptly named The Daily, for free, without limits. The same principle applies to aggregation platforms. While many media outlets seem to be getting stingier about allowing their articles to be accessed through other platforms, this doesn’t seem to be the case with podcast aggregation platforms.
However, despite the wealth of content that has become accessible through podcasts, there seems to be a consensus that both as a media format and business model as a whole, podcasts are far underperforming their potential. This is due to a number of issues, all of which Bytedance is uniquely suited to solve-and profit from.
The podcast industry is chaotically fragmented. It is in desperate need of centralization, and the efficiencies and monetization that can come from that. What Google did for the internet as a whole, what Youtube has done for video, and what Jinri Toutiao has done for digital content in China, someone needs to do for podcasts.
Apple’s iTunes is by far the worlds’ most popular podcast player—as well as being the first—offering directories, a rating system, and features which are now standard on most podcast apps. However, since their initial centralization, they have done little to continue to capitalize on the opportunities that present themselves in the podcasting space.
In June of last year, they did announce some slight advancements, offering in-episode analytics, allowing podcast producers (and likely advertisers as well) to view what parts of each episode are listened to, including whether or not listeners skip over the ads.
This is certainly an improvement, but really only a drop in the bucket. Apple seems reluctant to fully commit to being the centralized aggregator that the podcasting industry needs, an aggregator that Ben Thompson envisions would look like this:
- The centralized aggregator would likely offer hosting to podcast creators, not only to secure the user experience and get better analytics (including on downloads through other apps) but also to dynamically insert advertisements. Those advertisements would also be available to smaller podcasts that are currently not worth the effort to advertisers.
- Advertisers would get their own dashboard for those analytics and, more importantly, the opportunity to buy ads at far greater scale across a large enough audience to make it worth their while. Ideally, at least from their perspective, they would actually be able to target their advertising buys as well.
- Users would, at least in theory, benefit from a far broader array of content made possible by the growth in revenue for the industry broadly.
Why hasn’t Apple capitalized on this opportunity? It’s hard to say for sure, but most convincing arguments center around the company’s identity and priorities. After all, Apple is a phone company. They specialize in making user-friendly and stylish hardware and operating systems. A hard shift into end-to-end audio content aggregation and an advertising-based business model would require a fairly dramatic overhaul of their business model, organization, and brand. When they have dipped their toe in the advertising waters, it hasn’t turned out that well, so diving in seems unlikely.
And then there’s Midroll, the podcast advertising network which acquired Stitcher in 2016. They have a few pieces of the puzzle already put together, but likely lack the financial resources or tech capabilities to become an aggregation giant. However, they would make an interesting acquisition target for a company that did…
There are a few key areas in which centralization can have a dramatic effect. The first is through search and recommendation. Since podcasts are in audio form, searching for appropriate podcasts has long been challenging. Most search functions only search through titles of keywords, which makes search results easy for savvy podcasters to manipulate. They also tend to not search specific episodes of podcasts, just the names of the podcast series’ in general. If you’re looking for specific information, or an interview with a particular guest, finding that has long been tricky.
This is beginning to change with the advent of Natural Speech Processing (NLP) algorithms which can automatically transcribe audio into text, allowing for far more precise data on the content of each audio file.
There is one podcast app that has begun integrating audio-to-text technology into their search: an app called Castbox. Founded in 2016, Castbox is already one of the most highly-recommended podcast apps on the Apple App and Google Play stores. The brainchild of a former Google engineer, Castbox allows users to search by podcasts series title, episode title, and in-audio text. In October, they secured $12.8 million in A-round investment. I wrote a piece on them in January.
But Castbox is still a small startup, with limited resources. While it may be the best podcast app out there, it is far from reaching its potential. If Bytedance were to acquire or invest in Castbox and apply their resources and recommendation engine, it could revolutionize how the world consumes audio content.
Consider these scenarios:
Jason likes listening to the news every morning but feels as though the negativity of many news podcasts cause him to start his day in a bad mood. A sophisticated recommendation engine, coupled with the data provided by the speech-to-text algorithm, would be able to comb through the words used in each podcast and identify each’s ratio of positive words to negative words, recommending a news podcast that is a bit more upbeat.
Lucy speaks English, but it is not her first language. She also has never lived in an English-speaking country and is frustrated when cultural references are used that she doesn’t understand. The recommendation engine evaluates the level of vocabulary and complexity of language used in each podcast, as well as the speed of the speech in it, recommending one that she can easily understand and enjoy.
Janice has an 11-year-old son who enjoys listening to podcasts, but Janice is concerned about they are appropriate for children. A powerful AI could detect the subject matter and language used in each podcast, and set different levels of parental controls, so Janice can be confident, knowing that her son is only listening to content suitable for children.
Improvements in recommendation could be a world-changer for podcast producers as well, who often have to rely on their own networks, or SEO manipulation tricks to bring attention to their content. “I rely largely on my own networks on social media to get the message out about my podcast,” explains Lauren Hallanan. “An accurate recommendation engine would be very helpful.”
One more thing about Castbox: They’re a Chinese company, based in Beijing. So here is Castbox’s profile: Chinese company, popular overseas, with standout tech that could be exponentially improved, with a top-notch recommendation engine. Certainly sounds like Bytedance’s “type,” right? Methinks…
A match made in podcast distribution heaven.
But this is just the start of how Bytedance-orchestrated centralization could revolutionize the podcasting universe. Currently, despite their success as a content medium and potential for advertisers, podcasts currently suffer from crippling fragmentation across their value chain. The media companies who produce them (The Ringer, CNN, etc) are separate from the platforms who host them (Soundcloud, Podbean, etc), which are usually separate from the apps that curate and play them (Castbox, iTunes), which are separate from the centralized ad sellers (Midroll). Each player has a piece of the data picture, but without being able to centralize and organize the data, it doesn’t mean much. Without useful data, its difficult to build a reliable and targeted ad model, and without a convincing value proposition to advertisers, it’s difficult to monetize content.
To make matters more difficult, since podcasts are downloaded by users all over the world, with relatively small numbers of listeners for each podcast, they are both nearly impossible to survey, and not worth a large-scale ad buy. In the words of tech industry analyst and blogger Ben Thompson, “podcasts suffer from being both too small and too big at the same time.”
As a result, podcast advertising is nearly entirely limited to transaction-initiated subscription-based services, which Thompson explains this way:
The “transaction-initiated” bit means that there is a discrete point at which the customer can indicate where they heard about the product, usually through a special URL, while the “subscription-based” part means these products are evaluating their marketing spend relative to expected lifetime value. In other words, the only products that find podcast advertising worthwhile are those that expect to convert a listener in a measurable way and make a significant amount of money off of them, justifying the hassle.
Regular podcast listeners will likely be very familiar with brands like Harry’s Razors, Blue Apron, and Squarespace, all subscription-based services that offer a discount if the listeners use a special URL. This is because, under the current podcasting system, they are the only products for whom podcast ads offer a tangible ROI.
Bytedance, more than perhaps any other tech company in the world, has content centralization, aggregation, recommendation, and targeted advertising in its very DNA. Take a second, scroll back up, and read Ben Thompson’s description of what an ideal podcast aggregator would look like.
….
Am I mistaken, or is that not precisely what Jinri Toutiao has done with written content in China? It is hard to imagine a company in the world more suited to revolutionize the audio content industry.
So why not?
It’s hard to know for sure, but here are some possible theories:
Regardless, podcasting is poised to be disrupted, and no company has the capability to do it more than Bytedance. As they make their global expansion, it may be at least worth a try. After all, there’s far less fake news in audio form…
]]>Jinri Toutiao is now the single biggest finder of missing people in China. Since incorporating the functionality in February 2016 until mid-December 2017, the news recommendation app helped find 4,126 missing people. And it’s not the only app helping the authorities locate people.
Several of the most popular apps in China have the additional function of helping locate missing persons through localized push notifications. Scores of specialist apps for registering family members young and old or reporting suspected child trafficking have also been appearing in the country’s app stores.
Based on figures provided to TechNode by parent company Bytedance, Jinri Toutiao is making the most headway with location-based notifications. Of the 4,126 people it found, 1,457 were elderly and 383 children. Toutiao sends push notifications to users of its apps within 10 kilometers of where a missing person was last seen. Parent company ByteDance has set up direct working relations with over 60 local police bureau across the country.
In May 2016 the Ministry of Public Security launched the Tuanyuan (团圆) system, built by Alibaba Group. It is similar to the AMBER system (America’s Missing: Broadcast Emergency Response) in the US, but with alerts pushed to smartphones near the last known or suspected location of the missing person, rather than local broadcasts.
When it was first launched, once a child was reported missing to the police, Tuanyuan initially let the police push notifications with photos and descriptions to all nearby users of just a few apps: Gaode Maps (AutoNavi Maps, another division of Alibaba Group) or people with Sina Weibo accounts. Within the first hour, the notification is pushed to users within one kilometer, two the next hour then three kilometers the next.
An update in November 2016 linked the system to many other apps such as QQ, Taobao, Alipay, Baidu Maps, Jinri Toutiao and Didi, pushing alerts to ever more users. According to Xinhua, the Public Security Ministry announced that as of December 31, 2016, in the first seven months of using Tuanyuan, police had sent out alerts for 648 children—72 had been abducted—of whom 611 were found, including one on the very first day, before the platform was even formally launched.
In a similar vein, a range of public-facing apps are available where users can create profiles for family members which can then easily be sent to the police, others can help, for example, a user who has moved to a city far away from his elderly parents to find another user near his parents to call in on them if he suspects they are missing or may need help.
Authorities have released their own crime reporting apps and the prominence of the child abduction section within them is indicative of the scale of concern over the issue. Statistics on child abduction and trafficking are not available. According to a report by China Newsweek, the Ministry of Public Security stated that between 2009 and 2013 over 11,000 trafficking gangs were broken up and over 54,000 children rescued, while the Ministry of Civil Affairs stated that there are between 1 and 1.5 million homeless children in China, many of whom are thought to be abducted.
The Beijing Police recently joined China’s high tech approach to dealing with issues such as child trafficking, missing persons and now general crime. Its Chaoyang Qunzhong HD app appropriates the slang term “Chaoyang masses” (朝阳群众) which refers to the particularly militant approach to gathering clues by the residents and ‘public security’ volunteers of the capital’s Chaoyang district, aiding the police break high profile crime rings.
After registering with a verified mobile phone number, users can report on several categories, with child trafficking the most prominent. Others are suspected criminal activity, missing elderly, vehicles and lost valuables. Once a user submits a report, with a choice to remain anonymous, they can then keep tabs on the development of the case. A map function allows users to get an overview of what’s happening in a particular area.
The app follows the release in 2016 of the Beijing Traffic Police app which allowed drivers to report traffic incidents. And while neighborhood watch staff and volunteers such as Chaoyang District’s have been an important part of keeping tabs on the population since the early days of the People’s Republic, Chaoyang Qunzhong HD now lets everyone become an informant.
Beyond developing tech for the police to push out alerts, Alibaba has adapted its business messaging app, Dingding, to create an overall package for anti-trafficking police called Dingding Tuanyuan. Now more than 6,000 officers use it as their main method of communication as it has rapidly accelerated their response time for abduction cases.
Hardware has also been developed for keeping tags on people, especially children. Multiple manufacturers have created smartwatches that parents can put on their children to track and even set up with alerts if a child leaves a predetermined area. Authorities in Guizhou have issued such devices to thousands of school children whose parents have gone to other cities to work and as such tend to be more vulnerable.
The country’s growing surveillance camera network with facial recognition will also contribute to the search for missing people. Without statistics being released by the authorities, it remains unclear what progress is being made tackling the issue as a whole, but figures from private companies at least provide a glimpse of the situation.
]]>Toutiao’s AI software did not generate this headline, but for the 20 million pieces of content that flow through the platform each day, headline generation and AB testing are just two of the AI services Toutiao uses to get more people tapping.
Speaking to foreign journalists for the first time as head of the Jinri Toutiao AI Lab and vice president of the app’s owner Bytedance, Dr. Ma Wei-Ying talked about the tech that his lab is working on, why it has a bot that generates fake news and what it knows about its users.
Jinri Toutiao is a news recommendation app that is trained and updated in real time on a user’s behavior. Unlike search engines, Ma pointed out, its search function is individual rather than one ranking for everyone.
“This is the democratization of content creation,” said Ma, putting Bytedance in line with other Chinese tech companies that have recently declared themselves as content companies. “Toutiao is becoming a new information platform for people to find information and connect with information. People are using their smartphones not just to access information, but to create information. They don’t need their own website–they can use Toutiao to directly upload and publish the information and content they create.”
The tremendous amount of data generated by users and creators allows the training of neuro-network models. Applying AI to the data gathered is generating a better understanding of the world these users are in. “We are moving from a digital representation of the world to a semantic representation of the world”.
Ma believes the system is going to improve across the board. “Content creation will be fundamentally revolutionized in next few years” as AI allows the “mining of human intelligence to close the feedback loop” of each stage of the lifecycle of content creation, moderation, dissemination, and consumption. Here’s how.
Bytedance has a different approach to tackling fake news: writing it. The AI lab that Ma heads has developed a bot that uses the company’s growing database of real fake news stories to generate its own fake fake news. It then has another bot for detecting fake news which is trained by analyzing its counterpart’s fake feed, and by drawing on a matching database of real news. “One is good at writing, which means this also helps us to advance machine writing, and the other is machine reading. These two can push each other to improve by using the label data and assimilated data through our algorithms,” said Ma.
Ma believes that having two competing algorithms allows them each to improve. Toutiao lets users report what they believe to be fake news and analyzes comments to detect whether they suggest the content might be fake. When the system identifies a piece of fake news that has got through, it will notify all who have read it that they had read something fake.
Bytedance is using this “dual-learning” technique in other ways. It machine translates news from Chinese into English, then has another program to translate that article from English into Chinese to improve both processes. Fake news can also be translated to allow the algorithms to train for Toutiao’s global expansion. Other aspects of global expansion are language-independent, such as video, meaning those algorithms have already been trained on large numbers of Chinese users.
In the future, the culmination of analyzing successful pieces, building a database of popular topics, and developing machine writing will mean Toutiao will be able to automatically generate articles for its readers on their favorite subjects.
“We adjust our strategy every week. It’s a constant experiment,” said Ma. The system is monitoring in real time and is also working to predict if a piece of content will be a success. Algorithms offer four headlines to article writers then conduct AB testing to determine which is having the most impact. But not all articles are subject to algorithms due to the computing power involved. Only when a piece starts to gain traction will it get extra help.
Machine learning is used for viral prediction. It compares incoming articles with previous content that has taken off and as the machine learning proves successful, the accuracy of the system increases with constant feedback. Ma acknowledged that care has to be taken to prevent the algorithms from distorting the popularity of particular elements of content or stopping content from new users getting through who have yet to establish a positive profile from the system.
Object recognition in video is also finely developed to fuel more personalization. Bytedance is working on smarter, personalized sports coverage, explained Ma. The current one-feed-fits-all approach will be replaced with a tailored viewing experience when fan data recognizes an interest in, for example, a particular player. Coverage will focus more on that player, with the end goal being a personalized, automated commentary and onscreen captions.
Toutiao builds up an idea of users’ lives including their whereabouts and habits. As well as understanding what content the user is interested in, the AI adjusts recommendations based on current and historic location. Ma gave an example of this which shows the sophistication of the tool. Chinese people living in the US, using Toutiao as part of their everyday lives there, are generating a footprint. Then suddenly Chinese New Year comes around and the location changes from the US to somewhere in China. The news may change accordingly there and then, but once the user heads back to the States, the software assumes that the user’s location at Chinese New Year was significant to them, and probably their hometown. Once back in the US, if any news stories crop up in their supposed hometowns, they will show up in the users’ feeds.
Time is used as a gauge for what is appropriate to send. Algorithms work out when a person is busy and so the app will not bombard them with too much content and will save it until they are free. On a larger scale, the data is providing profiles of cities and areas of cities in terms of people’s working habits. On an individual scale, these patterns can suggest what a person’s occupation is, but the data is anonymized. The system generates a user ID per smartphone, made up of a billion factors and which only an algorithm can identify.
In a separate briefing, Bytedance senior vice-president for corporate development Liu Zhen revealed that of the 20 million pieces of content uploaded to Toutiao each day, 90% are machine moderated. Meaning the other 2 million pieces are human-reviewed. Although Toutiao has been working on its moderation for five years, humans are and always will be needed, according to Ma.
“We have a very good communication channel between the company and the government. So far we’ve been working very hard because we are a new platform, a new kind of application exploring a new frontier. Things have been going quite smoothly because the communication channel is very open and very healthy,” said Ma.
]]>AI-powered news recommendation app Jinri Toutiao is as sticky as apps get. Plus the user data it generates could be far richer than the likes of social data harvested by WeChat. It has made its parent company Bytedance a major player in China’s tech scene. According to Liu Zhen, Bytedance senior vice-president for corporate development, the company is going to continue to grow aggressively at home and abroad, following its recent acquisitions of News Republic and Musical.ly. Speaking at a briefing to journalists during Bytedance’s Global Festival for A.Ideas in Beijing, the first time Bytedance has spoken to a group of international journalists, Liu revealed:
Read more: See our report on Toutiao’s upcoming AI advances
Bytedance was started in 2012, after its founder Zhang Yiming realized when commuting that there were ever fewer news kiosks and that people were spending more time on their phones. Just five years later, Bytedance has over 200 million daily active users (DAU) across its apps and the flagship Jinri Toutiao sees its users spending 74 minutes a day on the app. “That’s probably the longest in terms of time spent on content platforms [in China],” said Liu.
“Traditionally we had a lot of OGC providers–organization generated content–but nowadays we see increasing numbers of PGC and UGC creators [professionally- and user-generated content] and now Toutiao has about a million what we call OGC/PUGC creators, with about 20 million new creations every day and about 90% of those are created by PGC an UGC,” said Liu, adding that users prefer these to longer reads by traditional media.
Distribution and long tail content are core strengths of the app. Its AI allows an efficiency of data handling that makes it easy to push obscure content to users. Content generators are incentivized by the platform, taking a share of advertising revenue. She would not divulge how much creators get for any specific metric.
Advertising is so central to the business model that the company “considers advertising as another form of content” via personalization.
Acquisitions are also vital to the company’s growth, though Liu said 10% of the company’s efforts went into acquisitions and 90% into improving the apps. Bytedance is pushing its apps–Toutiao is known as Topbuzz outside China–into Japan, Korea, Southeast Asia, Brazil and North America. Though in more mature markets they find it “easier to leverage existing platforms” by buying them. Topbuzz is doing particularly well in Japan, Tik Tok is proving a hit in Thailand.
“We realize that in mature markets where you have very high smartphone penetration, the IT infrastructure is already there and you have mature creator communities–there are synergies with those companies which have a very good brand, very good content, very good creators and follower [numbers]. What they’re lacking is a more efficient way to distribute their content to reach the audience. We could use the recommendation engine we have… They have the region coverage we don’t have.”
Bytedance has around a dozen platforms, many of which are video-based content. Internationally, video is vital. “For short video type products, it’s easier to make that a global platform,” said Liu. Speaking about the integration with recently-acquired US short video platform Musical.ly, Liu said, “We share a vision of building a global video platform” for providing content access to the China market, and giving Chinese users access to overseas influencers and creators. The platforms will probably remain distinct as it is difficult to find success with apps that offer combinations of services such as news, messaging, microblogging, due to cultural differences and even language.
Liu would not be drawn on profitability for the company but stated that the business is “very healthy and capitalized:” “We will continue to aggressively grow. By acquisition or expanding into new markets”
The company has a range of priorities at home and abroad. Domestically, Toutiao will continue to work on advertising efficiency. Another priority there is driving growth for UGC short videos such as Douyin, Huoshan, Duanzi which have over 20 million DAUs and growing. Overseas growth is expected from Musically and Flipagram: “I believe Musical.ly is going to be a very strong brand and will be a strong focus for overseas expansion strategy,” said Liu.
The company reckons the ad market in China is huge and will continue to grow–“In China there’s still lots of potential space for us to continue our growth revenue-wise and user-wise”–yet in five years’ time half of revenue is expected to come from outside China, though argued it is very hard to plan anything beyond six months ahead given the pace of China’s tech scene. When pushed on revenue predictions for 2018, Liu acknowledged that RMB 50 billion is about right, though in future “Mature parts will be profitable, new parts will need more capital”.
Liu was not concerned about the hit app’s structure being copied before they have chance to expand worldwide. She stated they were building up Musical.ly and have 2,000 engineers and product engineers, plus five years’ experience moderating and recommending content. She was confident the company’s technology advantage, skills at monetization, driving growth and user acquisitions will help it grow internationally.
Back at home, competition could be fiercest. “Everybody in China is concerned about Tencent,” said Liu, “We all think more about how we co-exist.” However, one advantage Toutiao has over WeChat is the data it collects, both qualitative and quantitative. Toutiao gets gets 74 minutes a day of user data, on the user’s core interests. Compare that to a social platform. On a platform such as WeChat, user data is divided among different activities: “the data that you’re able to retrieve is less than from the reading data,” said Liu. WeChat knows a lot about its users, but not all of that data is useful in terms of targeting and servicing them better. News articles that friends recommend on WeChat might not be what you’re interested in.
There are dangers that the algorithms that have made the app so successful (and, let’s admit it, addictive) could over amplify certain types of content at the expense of others or even achieve a race to the bottom as clicks are rewarded. Liu said that the company wants to train its algorithm to be more like human beings and be able to push content that goes beyond just reflecting the interests it has got you pinned down to, but offer relevant general interest content to keep users interested.
Given the strict regulatory conditions Toutiao is working in, officialdom also has to be taken into account, but apparently this also has its positives according to Liu:
]]>“We shouldn’t only purely focus on technology, but focus on social responsibilities and regulations and policies and take all those factors to train the algorithm to make the content better. We have data showing that the healthier the content is, the longer people tend to spend more time in the long term.”
Toutiao’s parent company ByteDance is taking globalization seriously and its recent shopping spree proves it. On Wednesday, the proud owner of China’s popular AI media platform announced that it will form a collaboration with Cheetah Mobile by buying its France-based news aggregator News Republic for $86.6 million. It also announced that it will be investing $50 million in Cheetah’s streaming service Live.me during its Series B round. And today, Toutiao’s parent company Bytedance announced that it is merging with Musical.ly.
The Musical.ly purchase is Bytedance’s biggest foreign venture yet. The popular short-form video mobile platform has a strong presence in the United States, Europe, South America, and India. According to the company’s statement, ByteDance aims to leverage AI technology to enhance the Musical.ly’s experience, while Shanghai-based Musical.ly will get a chance to expand further into the Asian market.
Musical.ly’s purchase and the Cheetah Mobile collaboration are just a part of its big globalization scheme started this year. ByteDance is currently expanding its reach with its own news feed app Jinri Toutiao or by investing in similar news aggregation platforms. Aside from holding stakes in Dailyhunt and BABE in Indonesia, Toutiao acquired Flipagram, a popular video app in the US, this February.
“Chinese entrepreneurs must also improve their own capabilities as they go global. Google is a company without borders. I hope Toutiao will be as border-less as Google. Personally, I hope to do things that are interesting and meaningful to society,” said the founder of Toutiao Zhang Yiming in a recent interview published by TechNode.
The company has also been heavily investing in video content. In September, ByteDance officially launched Tik Tok (AKA Douyin) across Asia, a music video platform and social network rivaling Musical.ly.
ByteDance’s Jinri Toutiao has been called the next BAT. In August Toutiao received $2 billion of funding at a valuation of over $20 billion. In June 2017, Toutiao reached 178 million users, the size of 7.71 million live users, and ranked 5th on the longest monthly usage time among all applications, according to QuestMobile’s 2017 Q2 Mobile Internet report.
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